@AndrewAAGamer I am not prioritizing this too much and take my time with the turn. I hope you are OK with that…
tanios (x) vs Sovietishcat (l + 14) BM3
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 artillery moved from Novosibirsk to Kazakhstan Japanese take Kazakhstan from Russians 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 3/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Kiangsu to Philippines 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Kiangsu 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : 2.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 airfields, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 37 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 43 Sea Zone 1 battleship, 2 cruisers and 3 destroyers moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 submarine moved from 63 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 6 fighters moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from Malaya to 42 Sea Zone 2 bombers moved from Eastern United States to Holland Belgium Combat - Americans Battle in 43 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 artillery and 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 bombers, 7 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 7/12 hits, 5,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in 42 Sea Zone Americans attack with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Java 1 carrier and 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from British Columbia to 26 Sea Zone 1 destroyer and 1 submarine moved from 1 Sea Zone to 10 Sea Zone 1 aaGun and 7 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 aaGun and 7 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Holland Belgium to 110 Sea Zone 2 bombers and 6 fighters moved from Holland Belgium to Normandy Bordeaux Place Units - Americans 1 airfield and 3 fighters placed in Normandy Bordeaux 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 airfield placed in Java Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Kwangsi to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 artilleries and 4 infantry moved from Kwangsi to Kiangsi 1 fighter moved from Anhwe to Kiangsi Place Units - Chinese 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Nigeria to French West Africa British take French West Africa from Neutral_Axis 1 infantry moved from Libya to Tobruk British take Tobruk from Italians 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 infantry moved from 126 Sea Zone to Norway Combat - British Battle in Norway Non Combat Move - British 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan 1 aaGun moved from Trans-Jordan to Iraq 4 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Rhodesia to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Morocco to Greece 5 fighters moved from Normandy Bordeaux to Greece 1 fighter moved from 37 Sea Zone to Kiangsi 1 aaGun, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Kiangsi 4 mech_infantrys moved from Yunnan to Kiangsi 1 aaGun moved from Yunnan to Shan State 1 infantry moved from Burma to Shan State 1 carrier and 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux Place Units - British 1 airfield and 1 factory_minor placed in Greece 1 transport placed in 110 Sea Zone 1 artillery and 2 infantry placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British British collect 45 PUs; end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India 3 infantry placed in Malaya Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2 UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Units Change Ownership Some Units in India change ownership: 1 armour and 2 mech_infantrys Some Units in Malaya change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 3,17 Japanese regular : -1,00 Germans regular : -1,00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery, 2 fighters and 3 infantry Americans defend with 1 artillery, 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 3 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 1 armour and 1 mech_infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 3 infantry moved from Northern Italy to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Italians collect 12 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Italians regular : -1.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from Java to 36 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 36 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone ANZAC win, taking 36 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 36 Sea Zone to 42 Sea Zone 1 destroyer and 2 submarines moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 2 fighters and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 destroyer, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 mech_infantry moved from Ukraine to Rostov 2 infantry moved from Tambov to Rostov 1 artillery moved from Bryansk to Rostov 10 artilleries and 10 infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 1 bomber moved from Russia to 99 Sea Zone 1 fighter and 2 tactical_bombers moved from Southern Italy to 99 Sea Zone 1 bomber moved from Germany to 126 Sea Zone 3 fighters and 2 tactical_bombers moved from Western Germany to Norway 2 mech_infantrys moved from Finland to Norway 1 mech_infantry moved from Northwest Persia to Iraq 1 armour moved from Northwest Persia to Persia Germans take Persia from British 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 6 armour and 4 mech_infantrys moved from Northwest Persia to Persia 11 artilleries moved from Tambov to Volgograd 6 infantry moved from Tambov to Volgograd 3 mech_infantrys moved from Tambov to Volgograd 2 armour moved from Tambov to Volgograd 3 armour and 6 mech_infantrys moved from Tambov to Volgograd 1 armour and 1 mech_infantry moved from Russia to Volgograd 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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Scramble to sz 99?
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@tanios Very tempting, but no scarmble!
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 destroyer, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 mech_infantry moved from Ukraine to Rostov 2 infantry moved from Tambov to Rostov 1 artillery moved from Bryansk to Rostov 10 artilleries and 10 infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 1 bomber moved from Russia to 99 Sea Zone 1 fighter and 2 tactical_bombers moved from Southern Italy to 99 Sea Zone 1 bomber moved from Germany to 126 Sea Zone 3 fighters and 2 tactical_bombers moved from Western Germany to Norway 2 mech_infantrys moved from Finland to Norway 1 mech_infantry moved from Northwest Persia to Iraq 1 armour moved from Northwest Persia to Persia Germans take Persia from British 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 6 armour and 4 mech_infantrys moved from Northwest Persia to Persia 11 artilleries moved from Tambov to Volgograd 6 infantry moved from Tambov to Volgograd 3 mech_infantrys moved from Tambov to Volgograd 2 armour moved from Tambov to Volgograd 3 armour and 6 mech_infantrys moved from Tambov to Volgograd 1 armour and 1 mech_infantry moved from Russia to Volgograd 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 126 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 126 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Iraq Germans attack with 3 mech_infantrys British defend with 1 aaGun 1 aaGun owned by the British lost in Iraq Germans win, taking Iraq from British with 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in Rostov Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 3/7 hits, 3.17 expected hits British roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 4 artilleries moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany 2 tactical_bombers moved from Norway to Western Germany 3 fighters moved from Norway to Western Germany 1 bomber moved from 126 Sea Zone to Western Germany 1 aaGun and 2 armour moved from Vyborg to Finland 2 aaGuns moved from Tambov to Volgograd 2 mech_infantrys moved from Vologda to Volgograd 2 armour moved from Ukraine to Tambov 3 infantry moved from Germany to Western Germany 2 artilleries moved from Western Germany to France 1 artillery moved from Western Germany to France 1 bomber moved from 99 Sea Zone to Western Germany 1 bomber moved from 99 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Western Germany 1 aaGun moved from Germany to Western Germany 2 infantry moved from Germany to Western Germany 2 infantry moved from Germany to Western Germany Place Units - Germans 4 infantry placed in Germany 1 infantry placed in Germany 1 armour and 2 mech_infantrys placed in Ukraine 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 2 armour, 1 artillery and 5 infantry placed in Western Germany Germans undo move 2. Germans undo move 1. 2 infantry placed in Western Germany 3 infantry placed in Germany 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1 Germans collect 61 PUs (4 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.33 British regular : 0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans 1 submarine moved from 113 Sea Zone to 115 Sea Zone Combat - Russians Non Combat Move - Russians 1 fighter moved from Greece to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 126 Sea Zone 1 fighter moved from Kwangsi to Kiangsi 1 tactical_bomber moved from Kwangsi to Kiangsi 3 aaGuns, 9 artilleries and 43 infantry moved from Caucasus to Northwest Persia Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 43 Sea Zone Japanese take 35 Sea Zone from Americans 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Kiangsu to Anhwe 2 fighters moved from Japan to Anhwe 1 armour moved from Shensi to Szechwan 1 mech_infantry moved from Sikang to Szechwan 1 artillery moved from Hopei to Kweichow 1 mech_infantry moved from Tsinghai to Kweichow Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kweichow Japanese attack with 1 artillery and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Szechwan Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Anhwe to Kiangsu 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Kiangsu 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from 6 Sea Zone to Kiangsu 2 carriers moved from 35 Sea Zone to 19 Sea Zone 2 fighters moved from Philippines to Kiangsu 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Philippines to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu 1 tactical_bomber moved from 19 Sea Zone to Kiangsu 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan 1 armour, 1 artillery and 1 infantry placed in Kiangsu 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.17 Japanese regular : 0.33 UK_Pacific regular : 0.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 43 Sea Zone Japanese take 35 Sea Zone from Americans 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Kiangsu to Anhwe 2 fighters moved from Japan to Anhwe 1 armour moved from Shensi to Szechwan 1 mech_infantry moved from Sikang to Szechwan 1 artillery moved from Hopei to Kweichow 1 mech_infantry moved from Tsinghai to Kweichow Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kweichow Japanese attack with 1 artillery and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Szechwan Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Anhwe to Kiangsu 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Kiangsu 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from 6 Sea Zone to Kiangsu 2 carriers moved from 35 Sea Zone to 19 Sea Zone 2 fighters moved from Philippines to Kiangsu 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Philippines to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu 1 tactical_bomber moved from 19 Sea Zone to Kiangsu 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan 1 armour, 1 artillery and 1 infantry placed in Kiangsu 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kazakhstan: 1 artillery EDIT: Adding units owned by Japanese to Sikang: 1 artillery EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.17 Japanese regular : 0.33 UK_Pacific regular : 0.67
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I made a couple non-combat moves/edits in the 2nd post. Please use.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from Java to 44 Sea Zone 1 battleship, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 43 Sea Zone 3 armour and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 3 armour, 3 infantry and 3 transports moved from 110 Sea Zone to 126 Sea Zone 3 armour and 3 infantry moved from 126 Sea Zone to Norway 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 126 Sea Zone 1 marine moved from 126 Sea Zone to Norway 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 infantry moved from Greece to Albania Americans take Albania from Italians 2 bombers moved from Normandy Bordeaux to Norway Combat - Americans Battle in Soviet Far East Battle in Norway Americans attack with 3 armour, 2 bombers, 3 infantry and 1 marine Germans defend with 1 mech_infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 3 armour, 2 bombers, 3 infantry and 1 marine in Norway, round 2 : 4/9 hits, 3,67 expected hits Germans roll dice for 1 mech_infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Norway Americans win, taking Soviet Far East from Japanese, taking Norway from Germans with 3 armour, 2 bombers, 2 infantry and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 43 Sea Zone Americans attack with 1 battleship, 2 cruisers and 2 destroyers Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 battleship, 2 cruisers and 2 destroyers in 43 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 2 cruisers and 2 destroyers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 37 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 44 Sea Zone Americans attack with 1 fighter, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 fighter and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 fighter and 2 tactical_bombers moved from 44 Sea Zone to Kwangsi 1 carrier moved from 110 Sea Zone to 126 Sea Zone 7 infantry moved from Morocco to 91 Sea Zone 7 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 7 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 7 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 bombers moved from Norway to Normandy Bordeaux 1 fighter moved from Morocco to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 126 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Western United States to British Columbia Place Units - Americans 1 bomber placed in Eastern United States 2 fighters placed in Eastern United States 3 fighters placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Kwangsi: 3 fighters and 3 tactical_bombers EDIT: Adding units owned by Americans to Kiangsi: 3 fighters and 3 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 2 infantry moved from Kiangsi to Anhwe 1 fighter moved from Kiangsi to Anhwe Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Hopei Chinese creates battle in territory Tsinghai Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Shensi from Japanese, taking Hopei from Japanese, taking Tsinghai from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsi 1 infantry moved from Hunan to Kiangsi Place Units - Chinese 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 armour, 1 artillery, 7 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Kiangsi to Kweichow 2 fighters and 1 tactical_bomber moved from Kiangsi to Kweichow Combat - British Battle in Kweichow British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/6 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow British win, taking Kweichow from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Iraq British attack with 2 armour, 1 artillery, 7 infantry and 6 mech_infantrys Germans defend with 3 mech_infantrys British roll dice for 2 armour, 1 artillery, 7 infantry and 6 mech_infantrys in Iraq, round 2 : 4/16 hits, 3,67 expected hits Germans roll dice for 3 mech_infantrys in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 2 armour, 1 artillery, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsi 1 mech_infantry moved from India to Eastern Persia 1 aaGun and 3 infantry moved from Malaya to Shan State 1 aaGun moved from Shan State to Yunnan 1 carrier and 2 fighters moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 marines moved from Normandy Bordeaux to 110 Sea Zone 2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 4 infantry, 2 marines and 3 transports moved from 110 Sea Zone to 126 Sea Zone 4 infantry and 2 marines moved from 126 Sea Zone to Norway 2 fighters moved from Greece to Normandy Bordeaux 2 aaGuns moved from 126 Sea Zone to Norway 3 fighters moved from Greece to Norway 1 fighter moved from Greece to Normandy Bordeaux 1 fighter moved from Greece to Normandy Bordeaux Place Units - British 3 submarines placed in 97 Sea Zone 2 armour and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 armour and 2 infantry placed in Malaya UK_Pacific undo move 1. 1 armour and 2 mech_infantrys placed in Malaya 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 2 infantry Some Units in Malaya change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -0,50 Japanese regular : 0,17 Germans regular : 0,67 British regular : 0,17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Albania 1 infantry moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Yugoslavia to Bulgaria 1 armour moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Yugoslavia to Albania Combat - Italians Battle in Bulgaria Italians attack with 1 armour, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Bulgaria Italians win, taking Bulgaria from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Albania Italians attack with 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Albania, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Albania Italians win, taking Albania from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 aaGun moved from Yugoslavia to Northern Italy 1 artillery and 3 infantry moved from Northern Italy to Western Germany 5 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 armour, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,1,1,3,3,3 Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 fighters moved from Borneo to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from Queensland to Shan State Place Units - ANZAC 3 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 destroyer moved from 110 Sea Zone to 126 Sea Zone 1 fighter moved from United Kingdom to 126 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,33
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TripleA Manual Gamesave Post: French round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 fighters moved from Borneo to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from Queensland to Shan State Place Units - ANZAC 3 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 destroyer moved from 110 Sea Zone to 126 Sea Zone 1 fighter moved from United Kingdom to 126 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry EDIT: Adding units owned by ANZAC to Iraq: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,33
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@tanios Please use second file posted, forgot a NCM.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 2 infantry moved from Rostov to Caucasus 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 armour moved from Ukraine to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 5 armour and 2 mech_infantrys moved from Persia to Eastern Persia 1 mech_infantry moved from Volgograd to Tsinghai 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 armour moved from Volgograd to Tsinghai 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to 112 Sea Zone 1 bomber moved from Southern Italy to Egypt 1 bomber and 1 fighter moved from Western Germany to 112 Sea Zone Combat - Germans Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in Eastern Persia Germans attack with 7 armour and 4 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 7 armour and 4 mech_infantrys in Eastern Persia, round 2 : 6/11 hits, 4.17 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Eastern Persia Germans win, taking Eastern Persia from British with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Tsinghai Germans attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Caucasus Germans attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber British defend with 1 destroyer; Americans defend with 4 transports Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer and 4 transports in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British and 3 transports owned by the Americans lost in 112 Sea Zone 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 1 destroyer Casualties for British: 1 destroyer Casualties for Americans: 4 transports Non Combat Move - Germans 2 aaGuns, 21 artilleries and 16 infantry moved from Volgograd to Caucasus 2 armour moved from Finland to Novgorod 1 aaGun moved from Finland to Vyborg 1 mech_infantry moved from Finland to Vyborg 3 mech_infantrys moved from Finland to Novgorod 1 mech_infantry moved from Rostov to Belarus 3 artilleries moved from Western Germany to France 1 fighter moved from Western Germany to Novgorod 1 armour moved from Tambov to Caucasus 2 mech_infantrys moved from Volgograd to Tsinghai 5 armour and 8 mech_infantrys moved from Volgograd to Turkmenistan 2 tactical_bombers moved from Western Germany to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 2 fighters moved from Southern Italy to Western Germany 2 bombers moved from 112 Sea Zone to Novgorod 1 fighter moved from 112 Sea Zone to Novgorod 1 fighter moved from 112 Sea Zone to Novgorod 2 artilleries moved from Western Germany to France 1 aaGun moved from Western Germany to France 4 artilleries moved from Western Germany to France 7 infantry moved from Western Germany to France 2 infantry moved from Western Germany to France 1 bomber moved from Egypt to Italian Somaliland 1 armour moved from Tambov to Caucasus 1 infantry moved from Novgorod to Vyborg 1 mech_infantry moved from Vyborg to Novgorod 1 artillery moved from Novgorod to Vyborg 1 infantry moved from Western Germany to France 1 fighter moved from Western Germany to Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 2 fighters moved from Western Germany to Germany Place Units - Germans 2 infantry placed in Persia 1 infantry placed in Germany 1 armour placed in Germany 3 artilleries placed in France 2 armour and 8 mech_infantrys placed in Western Germany 1 artillery and 2 mech_infantrys placed in Novgorod Germans undo move 6. 1 artillery and 2 mech_infantrys placed in Novgorod 1 mech_infantry placed in Germany Germans undo move 5. 1 armour placed in Volgograd 1 armour and 1 mech_infantry placed in Germany 7 mech_infantrys placed in Western Germany Germans undo move 8. 1 mech_infantry placed in Germany Germans undo move 9. 1 armour placed in Germany 1 mech_infantry placed in Western Germany Germans undo move 1. 2 infantry placed in Germany Germans undo move 8. 1 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,6,4,6,5,5 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.67 British AA : -0.17 Russians regular : -0.33 Germans regular : 3.67 British regular : 0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Combat Move - Russians Non Combat Move - Russians 3 aaGuns, 9 artilleries and 44 infantry moved from Northwest Persia to Iraq 1 fighter moved from Queensland to Shan State 1 submarine moved from 126 Sea Zone to 112 Sea Zone 1 fighter moved from 126 Sea Zone to Normandy Bordeaux Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 5 artilleries, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Szechwan to Kweichow 2 tactical_bombers moved from Kiangsu to Kweichow 2 fighters moved from Kiangsu to Kweichow 2 fighters moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Anhwe 1 fighter moved from Japan to 6 Sea Zone 2 fighters moved from Kiangsu to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Szechwan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 mech_infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in Kweichow Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers British defend with 2 mech_infantrys Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2.83 expected hits Chinese roll dice for 2 mech_infantrys in Kweichow, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the Japanese lost in Kweichow Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 1 armour and 1 fighter Casualties for British: 2 mech_infantrys Battle in 6 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 19 Sea Zone Japanese attack with 4 carriers, 1 destroyer, 2 fighters, 1 submarine and 4 transports ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 carriers, 1 destroyer, 2 fighters and 4 transports in 19 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Japanese 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 4 carriers, 1 destroyer, 2 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Anhwe Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 artilleries and 3 infantry EDIT: Turning off Edit Mode 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from Kweichow to Kiangsu 3 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Kiangsu: 2 artilleries and 3 infantry EDIT: Turning off Edit Mode 2 destroyers and 1 submarine placed in 6 Sea Zone 3 artilleries placed in Kiangsu 2 artilleries and 4 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3 Japanese collect 41 PUs (2 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.67 Japanese regular : -1.67 ANZAC regular : 0.83