assumed no scramble in n.ita
DannyDuck716 (Axis) vs HypoAF (Allies +14) BM3
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 carrier moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from 97 Sea Zone to Egypt 1 bomber moved from Southern Italy to Egypt 1 mech_infantry moved from Ukraine to Bessarabia 1 armour moved from Romania to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Egypt Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 2 fighters, 1 harbour and 2 mech_infantrys Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 2 : 4/5 hits, 2.33 expected hits British roll dice for 2 fighters and 2 mech_infantrys in Egypt, round 2 : 2/4 hits, 2.00 expected hits 2 mech_infantrys owned by the British, 1 artillery owned by the Italians, 2 fighters owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 21 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 2 fighters and 2 mech_infantrys Non Combat Move - Italians 2 fighters moved from Egypt to 98 Sea Zone 1 bomber moved from Egypt to Greece 1 infantry moved from Southern France to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 1.83 Russians regular : -0.67 British regular : 0.00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Marshall Islands Battle in Okinawa Battle in Iwo Jima Non Combat Move - ANZAC 2 fighters moved from Tsinghai to Archangel 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 destroyers and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Marshall Islands Battle in Okinawa Battle in Iwo Jima Non Combat Move - ANZAC 2 fighters moved from Tsinghai to Archangel 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 destroyers and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 armour, 9 artilleries, 3 bombers, 4 fighters, 10 infantry and 3 tactical_bombers moved from Scotland to United Kingdom 4 transports moved from 111 Sea Zone to 112 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone 1 armour, 2 artilleries, 5 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom 1 carrier moved from 111 Sea Zone to 110 Sea Zone 2 tactical_bombers moved from 111 Sea Zone to United Kingdom 1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 submarine moved from 109 Sea Zone to 110 Sea Zone 2 submarines moved from 109 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 1 infantry moved from Novgorod to Belarus 12 armour, 11 artilleries, 19 infantry and 14 mech_infantrys moved from Ukraine to Rostov
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 armour, 9 artilleries, 3 bombers, 4 fighters, 10 infantry and 3 tactical_bombers moved from Scotland to United Kingdom 4 transports moved from 111 Sea Zone to 112 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone 1 armour, 2 artilleries, 5 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom 1 carrier moved from 111 Sea Zone to 110 Sea Zone 2 tactical_bombers moved from 111 Sea Zone to United Kingdom 1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 submarine moved from 109 Sea Zone to 110 Sea Zone 2 submarines moved from 109 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Ukraine to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 1 infantry moved from Novgorod to Belarus 12 armour, 11 artilleries, 19 infantry and 14 mech_infantrys moved from Ukraine to Rostov Combat - Germans Battle in Rostov Germans attack with 12 armour, 11 artilleries, 19 infantry and 14 mech_infantrys Russians defend with 4 infantry Germans roll dice for 12 armour, 11 artilleries, 19 infantry and 14 mech_infantrys in Rostov, round 2 : 16/56 hits, 17.00 expected hits Russians roll dice for 4 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 12 armour, 11 artilleries, 17 infantry and 14 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in Eastern Poland Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 2 armour, 11 artilleries, 4 bombers, 4 fighters, 15 infantry and 5 tactical_bombers British defend with 5 aaGuns, 1 armour, 1 factory_major, 5 fighters, 1 harbour, 25 infantry and 2 mech_infantrys; French defend with 2 infantry British roll AA dice in United Kingdom : 1/13 hits, 2.17 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 2 armour, 11 artilleries, 4 bombers, 3 fighters, 15 infantry and 5 tactical_bombers in United Kingdom, round 2 : 21/40 hits, 16.50 expected hits British roll dice for 5 aaGuns, 1 armour, 5 fighters, 27 infantry and 2 mech_infantrys in United Kingdom, round 2 : 13/35 hits, 13.50 expected hits 5 aaGuns owned by the British, 4 artilleries owned by the Germans, 9 infantry owned by the Germans, 2 infantry owned by the French and 15 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 7 artilleries, 4 bombers, 3 fighters, 6 infantry and 5 tactical_bombers in United Kingdom, round 3 : 14/27 hits, 12.83 expected hits British roll dice for 1 armour, 5 fighters, 10 infantry and 2 mech_infantrys in United Kingdom, round 3 : 11/18 hits, 7.83 expected hits 2 mech_infantrys owned by the British, 6 artilleries owned by the Germans, 5 infantry owned by the Germans, 1 fighter owned by the British, 10 infantry owned by the British and 1 armour owned by the British lost in United Kingdom Germans roll dice for 2 armour, 1 artillery, 4 bombers, 3 fighters, 1 infantry and 5 tactical_bombers in United Kingdom, round 4 : 10/16 hits, 9.17 expected hits British roll dice for 4 fighters in United Kingdom, round 4 : 3/4 hits, 2.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 4 fighters owned by the British lost in United Kingdom Germans captures 27PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 armour, 4 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 65 Casualties for Germans: 1 armour, 11 artilleries, 1 fighter and 15 infantry Casualties for British: 5 aaGuns, 1 armour, 5 fighters, 25 infantry and 2 mech_infantrys Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 4 bombers moved from United Kingdom to Western Germany 1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from United Kingdom to Holland Belgium 4 aaGuns moved from Ukraine to Rostov Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 1 artillery and 1 infantry placed in Western Germany 2 armour and 1 mech_infantry placed in Western Germany 1 submarine placed in 110 Sea Zone 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 87 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
British AA : -1.17 Russians regular : 0.33 Germans regular : 5.50 British regular : 3.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 6 infantry moved from Archangel to Novgorod 3 armour and 2 mech_infantrys moved from Smolensk to Novgorod 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 artillery and 3 infantry moved from Bryansk to Belarus Combat - Russians Battle in Novgorod Russians attack with 3 armour, 1 artillery, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 4 mech_infantrys Russians roll dice for 3 armour, 1 artillery, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 5/15 hits, 5.00 expected hits Germans roll dice for 2 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Novgorod, round 2 : 3/12 hits, 4.33 expected hits 3 infantry owned by the Russians and 5 infantry owned by the Germans lost in Novgorod Russians roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 3/12 hits, 4.50 expected hits Germans roll dice for 2 armour, 1 artillery and 4 mech_infantrys in Novgorod, round 3 : 2/7 hits, 2.67 expected hits 2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod Russians roll dice for 3 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 5/10 hits, 4.17 expected hits Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Novgorod, round 4 : 3/4 hits, 1.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Russians: 1 artillery, 6 infantry and 1 mech_infantry Casualties for Germans: 2 armour, 1 artillery, 5 infantry and 4 mech_infantrys Battle in Belarus Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns and 59 infantry moved from Bryansk to Tambov 7 artilleries and 1 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk Place Units - Russians 1 armour and 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Manchuria 3 infantry moved from Shantung to Kiangsu 1 bomber moved from Japan to Kiangsu 1 bomber moved from Japan to Kiangsu 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 3 fighters moved from Korea to Manchuria Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 3 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 3 fighters and 1 infantry in Manchuria, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 2 bombers and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 3 infantry in Kiangsu, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kiangsu to Japan 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 3 fighters moved from Manchuria to Korea Place Units - Japanese 1 infantry placed in Japan 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.50
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 4 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 armour moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa Combat - Americans Battle in Morocco Battle in Formosa Non Combat Move - Americans 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 45 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier, 3 destroyers and 3 transports placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Anhwe to Kiangsu 1 fighter moved from Anhwe to Kiangsu 6 infantry moved from Jehol to Manchuria Combat - Chinese Battle in Manchuria Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Manchuria, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 5 infantry in Manchuria, round 3 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Chinese win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 1 fighter and 6 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 6 infantry in Kiangsu, round 2 : 0/7 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 1 fighter and 5 infantry in Kiangsu, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 6 infantry moved from Anhwe to Jehol 1 fighter moved from Kiangsu to Anhwe Place Units - Chinese 3 infantry placed in Hunan 2 infantry placed in Manchuria 2 infantry placed in Jehol 1 infantry placed in Shantung Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : 1.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 4 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 armour moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa Combat - Americans Battle in Morocco Battle in Formosa Non Combat Move - Americans 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 45 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier, 3 destroyers and 3 transports placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Anhwe to Kiangsu 1 fighter moved from Anhwe to Kiangsu 6 infantry moved from Jehol to Manchuria Combat - Chinese Battle in Manchuria Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Manchuria, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 5 infantry in Manchuria, round 3 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Chinese win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 1 fighter and 6 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 6 infantry in Kiangsu, round 2 : 0/7 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 1 fighter and 5 infantry in Kiangsu, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 6 infantry moved from Anhwe to Jehol 1 fighter moved from Kiangsu to Anhwe Place Units - Chinese 3 infantry placed in Hunan 2 infantry placed in Manchuria 2 infantry placed in Jehol 1 infantry placed in Shantung Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British Combat - British Non Combat Move - British 1 mech_infantry moved from Sikang to Caucasus 2 fighters and 1 tactical_bomber moved from Kazakhstan to Persia 4 mech_infantrys moved from Eastern Persia to Persia 2 fighters moved from Iraq to Persia 1 armour and 3 artilleries moved from Alexandria to Egypt 1 armour moved from Egypt to Trans-Jordan 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 2 mech_infantrys moved from India to West India 1 infantry moved from Szechwan to Sikang 3 aaGuns, 1 artillery and 11 infantry moved from Anhwe to Kweichow 3 infantry moved from Kwangtung to Kwangsi 1 armour moved from Hainan to 36 Sea Zone 1 infantry moved from Hainan to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from 39 Sea Zone to India 2 fighters moved from India to Persia 1 armour and 3 infantry moved from Brazil to Suriname 2 mech_infantrys moved from Persia to Iraq 2 mech_infantrys moved from Persia to Iraq Place Units - UK_Pacific 1 armour and 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 22 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Some Units in India change ownership: 1 armour and 5 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : 1.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Northern Italy to Romania 1 armour and 1 mech_infantry moved from Bessarabia to Ukraine 1 bomber moved from Greece to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 tactical_bomber placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Northern Italy to Romania 1 armour and 1 mech_infantry moved from Bessarabia to Ukraine 1 bomber moved from Greece to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 tactical_bomber placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 32 Sea Zone to 33 Sea Zone 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 32 Sea Zone to 33 Sea Zone 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x airfield, 6x factory_minor; Remaining resources: 92 PUs; Germans buy 4 armour, 1 carrier, 6 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from United Kingdom to Eire Germans take Eire from British 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 4 mech_infantrys moved from Germany to Baltic States 2 armour and 1 mech_infantry moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod 1 infantry moved from Rostov to Caucasus 1 artillery moved from Rostov to Caucasus 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 12 armour and 14 mech_infantrys moved from Rostov to Caucasus 3 infantry moved from Rostov to Caucasus 2 bombers moved from Western Germany to Novgorod 1 bomber moved from Western Germany to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk 1 bomber moved from Western Germany to France 1 fighter moved from Western Germany to France 1 tactical_bomber moved from Holland Belgium to France 1 tactical_bomber moved from Western Germany to Ukraine 1 tactical_bomber moved from Western Germany to France Combat - Germans Battle in Novgorod Germans attack with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 3/7 hits, 3.33 expected hits Russians roll dice for 3 armour and 1 mech_infantry in Novgorod, round 2 : 1/4 hits, 1.83 expected hits 1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 3/6 hits, 3.17 expected hits Russians roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 armour and 1 mech_infantry Battle in Bryansk Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Caucasus Germans attack with 12 armour, 1 artillery, 4 infantry and 14 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 12 armour, 1 artillery, 4 infantry and 14 mech_infantrys in Caucasus, round 2 : 13/31 hits, 9.50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 12 armour, 1 artillery, 4 infantry and 14 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 4 aaGuns, 10 artilleries and 10 infantry moved from Rostov to Ukraine 1 bomber moved from Bryansk to Ukraine 2 bombers moved from Novgorod to Ukraine 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 battleship, 1 carrier, 1 cruiser, 4 submarines and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 fighter moved from France to Western Germany 2 tactical_bombers moved from France to Western Germany 1 bomber moved from France to Western Germany Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 3 infantry placed in United Kingdom 3 infantry placed in Western Germany 3 armour and 7 mech_infantrys placed in Germany 1 armour placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -1.00 Germans regular : 2.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 9 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 artillery and 1 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 artillery and 2 infantry moved from Belarus to Novgorod 2 fighters and 1 tactical_bomber moved from Smolensk to Novgorod 1 artillery and 2 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Volgograd Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Bryansk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 artillery in Bryansk, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 artillery and 2 infantry Battle in Volgograd Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novgorod to Vologda 1 armour and 7 mech_infantrys moved from Russia to Vologda 6 infantry moved from Tambov to Russia Place Units - Russians 9 artilleries placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 1.83 Russians regular : -3.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Korea to Manchuria 3 fighters moved from Korea to Manchuria 4 tactical_bombers moved from 6 Sea Zone to Manchuria 4 fighters moved from 6 Sea Zone to Manchuria 1 bomber moved from Japan to Manchuria 1 bomber moved from Japan to 20 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 1 bomber, 7 fighters, 4 infantry and 4 tactical_bombers Chinese defend with 7 infantry Japanese roll dice for 1 bomber, 7 fighters, 4 infantry and 4 tactical_bombers in Manchuria, round 2 : 5/16 hits, 7.50 expected hits Chinese roll dice for 7 infantry in Manchuria, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 1 bomber, 7 fighters, 3 infantry and 4 tactical_bombers in Manchuria, round 3 : 6/15 hits, 7.33 expected hits Chinese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 bomber, 7 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 1 infantry Casualties for Chinese: 7 infantry Non Combat Move - Japanese 1 bomber moved from Manchuria to Korea 4 tactical_bombers moved from Manchuria to 6 Sea Zone 4 fighters moved from Manchuria to 6 Sea Zone 3 fighters moved from Manchuria to Korea 1 bomber moved from 20 Sea Zone to Korea 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : -3.83
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 bomber moved from Archangel to Ukraine 2 fighters and 2 tactical_bombers moved from Archangel to Bryansk Combat - Americans Strategic bombing raid in Ukraine Italians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Tunisia Battle in Bryansk Americans attack with 2 fighters and 2 tactical_bombers Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 tactical_bombers in Bryansk, round 2 : 1/4 hits, 2.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Americans win, taking Tunisia from Italians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Bryansk to Russia 1 bomber moved from Ukraine to Russia 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 carrier, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 destroyer moved from 91 Sea Zone to 88 Sea Zone 1 armour moved from Anhwe to Yunnan 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Russia to Tambov Place Units - Americans 2 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone 1 carrier, 4 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Germans regular : -0.33 Italians AA : -0.17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 8 infantry moved from Jehol to Manchuria 1 fighter moved from Anhwe to Manchuria Combat - Chinese Battle in Manchuria Chinese attack with 1 fighter and 8 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 8 infantry in Manchuria, round 2 : 1/9 hits, 1.83 expected hits Japanese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 1 fighter and 7 infantry in Manchuria, round 3 : 0/8 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 7 infantry in Manchuria, round 4 : 1/8 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 1 fighter and 6 infantry in Manchuria, round 5 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria Chinese win, taking Manchuria from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 3 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Manchuria to Anhwe 5 infantry moved from Hunan to Kwangsi Place Units - Chinese 2 artilleries and 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 bomber moved from Archangel to Ukraine 2 fighters and 2 tactical_bombers moved from Archangel to Bryansk Combat - Americans Strategic bombing raid in Ukraine Italians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Tunisia Battle in Bryansk Americans attack with 2 fighters and 2 tactical_bombers Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 tactical_bombers in Bryansk, round 2 : 1/4 hits, 2.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Americans win, taking Tunisia from Italians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Bryansk to Russia 1 bomber moved from Ukraine to Russia 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 carrier, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 destroyer moved from 91 Sea Zone to 88 Sea Zone 1 armour moved from Anhwe to Yunnan 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Russia to Tambov Place Units - Americans 2 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone 1 carrier, 4 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 8 infantry moved from Jehol to Manchuria 1 fighter moved from Anhwe to Manchuria Combat - Chinese Battle in Manchuria Chinese attack with 1 fighter and 8 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 8 infantry in Manchuria, round 2 : 1/9 hits, 1.83 expected hits Japanese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 1 fighter and 7 infantry in Manchuria, round 3 : 0/8 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 7 infantry in Manchuria, round 4 : 1/8 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 1 fighter and 6 infantry in Manchuria, round 5 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria Chinese win, taking Manchuria from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 3 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Manchuria to Anhwe 5 infantry moved from Hunan to Kwangsi Place Units - Chinese 2 artilleries and 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 3 artilleries moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Iraq to Northwest Persia 1 armour moved from Trans-Jordan to Anglo Egyptian Sudan 1 bomber, 6 fighters and 1 tactical_bomber moved from Persia to Iraq 2 mech_infantrys moved from West India to Eastern Persia 1 armour and 1 infantry moved from India to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Persia 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 armour and 4 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 1 infantry moved from Sikang to Kazakhstan 3 aaGuns, 1 artillery and 11 infantry moved from Kweichow to Yunnan 3 infantry moved from Kwangsi to Yunnan Place Units - UK_Pacific 4 artilleries, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 22 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Some Units in India change ownership: 4 artilleries, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -2.67 Americans regular : -1.33 Japanese regular : 0.33 Germans regular : -0.33 Italians AA : -0.17