@AndrewAAGamer
none.
I like the no edit thing!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
EDIT: Adding units owned by Japanese to Malaya: 2 fighters
EDIT: Removing units owned by Japanese from Kwangsi: 4 fighters
EDIT: Turning off Edit Mode
Americans buy 1 armour, 4 artilleries, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 2 Sea Zone
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 99 Sea Zone from Italians, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 10 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
1 mech_infantry moved from Tunisia to Tobruk
2 transports moved from 99 Sea Zone to 94 Sea Zone
1 carrier and 2 fighters moved from 99 Sea Zone to 94 Sea Zone
1 battleship moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 6 infantry moved from Morocco to Algeria
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from Syria to Iraq
1 armour moved from Syria to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 carrier moved from 10 Sea Zone to 64 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to New South Wales
2 carriers moved from 80 Sea Zone to 39 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 fighter placed in Western United States
1 artillery and 1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 94 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Burma to Shensi
1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 5 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from India to Volgograd
1 mech_infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Non Combat Move - British
1 infantry moved from Persia to Eastern Persia
3 artilleries moved from Persia to 80 Sea Zone
3 infantry moved from Persia to 80 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
4 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Egypt
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Gibraltar
1 tactical_bomber moved from Egypt to Gibraltar
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Volgograd to Northwest Persia
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
1 artillery and 1 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -0.33
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Western Germany
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Combat Move - French
4 infantry moved from Persia to Northwest Persia
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Combat Move - French
4 infantry moved from Persia to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 3x factory_minor; Remaining resources: 76 PUs;
Germans buy 1 bomber, 1 destroyer, 2 fighters and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Yenisey to Evenkiyskiy
3 tactical_bombers moved from Novgorod to Russia
4 mech_infantrys moved from Belarus to Russia
2 armour, 18 artilleries, 17 infantry and 9 mech_infantrys moved from Bryansk to Russia
1 artillery and 1 infantry moved from Tambov to Russia
1 artillery and 2 infantry moved from Samara to Russia
3 armour moved from Western Ukraine to Russia
3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers moved from Ukraine to Russia
2 armour and 1 mech_infantry moved from Volgograd to Russia
1 bomber moved from Western Germany to Russia
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Evenkiyskiy, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 10 armour, 20 artilleries, 2 bombers, 1 fighter, 20 infantry, 15 mech_infantrys and 5 tactical_bombers
ANZAC defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 38 infantry and 2 mech_infantrys
Russians roll AA dice in Russia : 0/8 hits, 1.33 expected hits
Germans roll dice for 10 armour, 20 artilleries, 2 bombers, 1 fighter, 20 infantry, 15 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 25/73 hits, 26.00 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 5 artilleries, 1 bomber, 2 fighters, 38 infantry and 2 mech_infantrys in Russia, round 2 : 12/49 hits, 17.00 expected hits
20 infantry owned by the Russians, 1 bomber owned by the ANZAC, 12 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 10 armour, 20 artilleries, 2 bombers, 1 fighter, 8 infantry, 15 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 22/61 hits, 24.00 expected hits
Russians roll dice for 1 armour, 5 artilleries, 2 fighters, 18 infantry and 2 mech_infantrys in Russia, round 3 : 12/28 hits, 10.17 expected hits
2 mech_infantrys owned by the Russians, 18 infantry owned by the Russians, 2 artilleries owned by the Russians, 8 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 10 armour, 20 artilleries, 2 bombers, 1 fighter, 11 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 14/49 hits, 20.50 expected hits
Russians roll dice for 1 armour, 3 artilleries and 2 fighters in Russia, round 4 : 3/6 hits, 2.83 expected hits
2 fighters owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 20 artilleries, 2 bombers, 1 fighter, 8 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 112
Casualties for Germans: 20 infantry and 7 mech_infantrys
Casualties for ANZAC: 1 bomber
Casualties for Russians: 4 aaGuns, 1 armour, 5 artilleries, 2 fighters, 38 infantry and 2 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 mech_infantry moved from Romania to Belarus
3 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Greece to Romania
3 mech_infantrys moved from Western Germany to Yugoslavia
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Bryansk
1 fighter and 5 tactical_bombers moved from Russia to Bryansk
1 aaGun moved from Tambov to Bryansk
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Western Ukraine
1 destroyer placed in 112 Sea Zone
1 bomber and 2 fighters placed in Western Germany
Germans undo move 6.
Germans undo move 2.
1 fighter and 2 infantry placed in Ukraine
1 bomber, 1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Russians regular : -3.67
Germans regular : -9.17
Russians AA : -1.33
I’ll go round-by-round OOL if you attack Bryansk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - Russians
4 infantry moved from Smolensk to Bryansk
1 armour moved from Vologda to Bryansk
2 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk
1 infantry moved from Timguska to Kansu
4 infantry moved from Vologda to Samara
Russians take Samara from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
Germans roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.83 expected hits
Germans roll dice for 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers in Bryansk, round 2 : 2/7 hits, 3.33 expected hits
2 infantry owned by the Russians, 2 aaGuns owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 fighter and 4 tactical_bombers in Bryansk, round 3 : 2/5 hits, 2.67 expected hits
2 infantry owned by the Russians and 3 tactical_bombers owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 4/4 hits, 2.17 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 2/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
Russians win with 2 fighters remaining. Battle score for attacker is 58
Casualties for Russians: 1 armour, 4 infantry and 1 tactical_bomber
Casualties for Germans: 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
Non Combat Move - Russians
2 fighters moved from Bryansk to Smolensk
Turn Complete - Russians
Combat Hit Differential Summary :
Germans AA : -0.50
Germans regular : -1.17
Russians regular : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - Russians
4 infantry moved from Smolensk to Bryansk
1 armour moved from Vologda to Bryansk
2 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk
1 infantry moved from Timguska to Kansu
4 infantry moved from Vologda to Samara
Russians take Samara from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
Germans roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.83 expected hits
Germans roll dice for 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers in Bryansk, round 2 : 2/7 hits, 3.33 expected hits
2 infantry owned by the Russians, 2 aaGuns owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 fighter and 4 tactical_bombers in Bryansk, round 3 : 2/5 hits, 2.67 expected hits
2 infantry owned by the Russians and 3 tactical_bombers owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 4/4 hits, 2.17 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 2/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
Russians win with 2 fighters remaining. Battle score for attacker is 58
Casualties for Russians: 1 armour, 4 infantry and 1 tactical_bomber
Casualties for Germans: 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
Non Combat Move - Russians
2 fighters moved from Bryansk to Smolensk
Turn Complete - Russians
Combat Hit Differential Summary :
Germans AA : -0.50
Germans regular : -1.17
Russians regular : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - Russians
4 infantry moved from Smolensk to Bryansk
1 armour moved from Vologda to Bryansk
2 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk
1 infantry moved from Timguska to Kansu
4 infantry moved from Vologda to Samara
Russians take Samara from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
Germans roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.83 expected hits
Germans roll dice for 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers in Bryansk, round 2 : 2/7 hits, 3.33 expected hits
2 infantry owned by the Russians, 2 aaGuns owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 fighter and 4 tactical_bombers in Bryansk, round 3 : 2/5 hits, 2.67 expected hits
2 infantry owned by the Russians and 3 tactical_bombers owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 4/4 hits, 2.17 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 2/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
Russians win with 2 fighters remaining. Battle score for attacker is 58
Casualties for Russians: 1 armour, 4 infantry and 1 tactical_bomber
Casualties for Germans: 2 aaGuns, 1 bomber, 1 fighter and 5 tactical_bombers
Non Combat Move - Russians
2 fighters moved from Bryansk to Smolensk
Turn Complete - Russians
Combat Hit Differential Summary :
Germans AA : -0.50
Germans regular : -1.17
Russians regular : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 harbour, 10 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 armour moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Burma
4 artilleries, 8 infantry and 3 mech_infantrys moved from Yunnan to Burma
1 artillery and 2 infantry moved from Shan State to Burma
2 armour, 2 fighters and 1 mech_infantry moved from Malaya to Burma
2 fighters moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Anhwe to Burma
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in 2 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 2 Sea Zone
Americans win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 1 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 1 Sea Zone
Japanese win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 3 armour, 5 artilleries, 5 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun; Chinese defend with 2 artilleries and 6 infantry
British roll AA dice in Burma : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 armour, 5 artilleries, 5 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 11/29 hits, 9.67 expected hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries and 6 infantry in Burma, round 2 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Japanese, 1 aaGun owned by the British, 6 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 5 artilleries, 5 fighters, 7 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 3 infantry
Casualties for British: 1 aaGun
Casualties for Chinese: 2 artilleries and 6 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 fighter moved from Burma to French Indo China
1 fighter moved from Burma to Malaya
2 fighters moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 aaGun, 1 artillery and 7 infantry moved from Jehol to Chahar
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Buryatia to Amur
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 33 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
1 infantry and 1 marine placed in French Indo China
1 transport placed in 36 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 destroyers placed in 6 Sea Zone
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
British AA : -0.50
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 harbour, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Tunisia to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
4 infantry moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 94 Sea Zone to 99 Sea Zone
3 artilleries and 3 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 armour moved from Northwest Persia to Rostov
Americans take Rostov from Italians
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 2 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to British Columbia
2 fighters moved from Hawaiian Islands to 49 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 armour and 1 artillery moved from Western United States to British Columbia
1 submarine moved from 10 Sea Zone to 1 Sea Zone
Combat - Americans
Battle in Greece
Battle in 49 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win, taking Greece from Germans with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 1 Sea Zone
Americans attack with 3 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 1 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 1 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 1 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 3 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Battle in British Columbia
Americans attack with 1 armour, 1 artillery and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 1 fighter in British Columbia, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking Alaska from Japanese, taking British Columbia from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from British Columbia to 8 Sea Zone
2 carriers and 3 destroyers moved from 10 Sea Zone to 8 Sea Zone
5 submarines moved from 10 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 8 Sea Zone
1 fighter moved from Hawaiian Islands to 8 Sea Zone
1 battleship and 2 destroyers moved from 94 Sea Zone to 99 Sea Zone
1 carrier and 2 fighters moved from 94 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Iraq to Northwest Persia
2 artilleries moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 fighters moved from 49 Sea Zone to Gilbert Islands
1 tactical_bomber moved from Hawaiian Islands to Gilbert Islands
Place Units - Americans
1 harbour placed in Crete
2 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
1 artillery placed in Western United States
1 destroyer placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,4
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Greece
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - British
Battle in Sumatra
Battle in Dutch New Guinea
Non Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Egypt
1 bomber moved from India to Egypt
1 fighter moved from Egypt to Greece
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Eastern Persia to West India
1 armour moved from Persia to West India
1 mech_infantry moved from Caucasus to Tsinghai
1 artillery and 4 infantry moved from Persia to Northwest Persia
Place Units - British
1 artillery and 2 infantry placed in Persia
2 armour and 1 tactical_bomber placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -1.33
Japanese regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 harbour, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Tunisia to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
4 infantry moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 94 Sea Zone to 99 Sea Zone
3 artilleries and 3 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 armour moved from Northwest Persia to Rostov
Americans take Rostov from Italians
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 2 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to British Columbia
2 fighters moved from Hawaiian Islands to 49 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 armour and 1 artillery moved from Western United States to British Columbia
1 submarine moved from 10 Sea Zone to 1 Sea Zone
Combat - Americans
Battle in Greece
Battle in 49 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win, taking Greece from Germans with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 1 Sea Zone
Americans attack with 3 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 1 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 1 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 1 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 3 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Battle in British Columbia
Americans attack with 1 armour, 1 artillery and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 1 fighter in British Columbia, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking Alaska from Japanese, taking British Columbia from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from British Columbia to 8 Sea Zone
2 carriers and 3 destroyers moved from 10 Sea Zone to 8 Sea Zone
5 submarines moved from 10 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 8 Sea Zone
1 fighter moved from Hawaiian Islands to 8 Sea Zone
1 battleship and 2 destroyers moved from 94 Sea Zone to 99 Sea Zone
1 carrier and 2 fighters moved from 94 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Iraq to Northwest Persia
2 artilleries moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 fighters moved from 49 Sea Zone to Gilbert Islands
1 tactical_bomber moved from Hawaiian Islands to Gilbert Islands
Place Units - Americans
1 harbour placed in Crete
2 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
1 artillery placed in Western United States
1 destroyer placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,4
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Greece
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - British
Battle in Sumatra
Battle in Dutch New Guinea
Non Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Egypt
1 bomber moved from India to Egypt
1 fighter moved from Egypt to Greece
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Eastern Persia to West India
1 armour moved from Persia to West India
1 mech_infantry moved from Caucasus to Tsinghai
1 artillery and 4 infantry moved from Persia to Northwest Persia
Place Units - British
1 artillery and 2 infantry placed in Persia
2 armour and 1 tactical_bomber placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -1.33
Japanese regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - French
5 infantry moved from Northwest Persia to Caucasus
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - French
5 infantry moved from Northwest Persia to Caucasus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Germans
Germans buy 7 armour, 6 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Smolensk
1 artillery and 1 infantry moved from Archangel to Smolensk
1 armour moved from Evenkiyskiy to Urals
Germans take Urals from Russians
1 armour moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
2 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
20 artilleries and 2 mech_infantrys moved from Russia to Samara
1 mech_infantry moved from Belarus to Rostov
1 bomber moved from Novgorod to Smolensk
1 armour moved from Russia to Smolensk
3 armour and 2 mech_infantrys moved from Russia to Rostov
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
1 armour moved from Russia to Rostov
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Rostov
Germans attack with 4 armour, 2 infantry and 3 mech_infantrys
Americans defend with 1 armour
Germans roll dice for 4 armour, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 4/9 hits, 2.83 expected hits
Americans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Rostov
Germans win, taking Rostov from Americans with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Smolensk
Germans attack with 2 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 fighters
Germans roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 2 fighters in Smolensk, round 2 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 armour and 1 bomber in Smolensk, round 3 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 fighter in Smolensk, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 fighters
Battle in Samara
Germans attack with 20 artilleries and 2 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 20 artilleries and 2 mech_infantrys in Samara, round 2 : 12/22 hits, 7.33 expected hits
Russians roll dice for 4 infantry in Samara, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 20 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Non Combat Move - Germans
4 armour and 4 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Western Germany to Northern Italy
1 bomber moved from Smolensk to Western Germany
1 bomber and 2 fighters moved from 110 Sea Zone to Western Germany
1 submarine moved from 124 Sea Zone to 119 Sea Zone
3 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Romania to Yugoslavia
3 mech_infantrys moved from Ukraine to Romania
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Finland
1 aaGun and 1 infantry moved from Novgorod to Belarus
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 armour placed in Western Ukraine
4 armour and 6 mech_infantrys placed in Germany
3 mech_infantrys placed in Russia
1 mech_infantry placed in Novgorod
Turning on Edit Mode
EDIT: Adding units owned by Germans to Rostov: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Volgograd: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 71 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Russians regular : -0.33
Germans regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Germans
Germans buy 7 armour, 6 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Smolensk
1 artillery and 1 infantry moved from Archangel to Smolensk
1 armour moved from Evenkiyskiy to Urals
Germans take Urals from Russians
1 armour moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
2 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
20 artilleries and 2 mech_infantrys moved from Russia to Samara
1 mech_infantry moved from Belarus to Rostov
1 bomber moved from Novgorod to Smolensk
1 armour moved from Russia to Smolensk
3 armour and 2 mech_infantrys moved from Russia to Rostov
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
1 armour moved from Russia to Rostov
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Rostov
Germans attack with 4 armour, 2 infantry and 3 mech_infantrys
Americans defend with 1 armour
Germans roll dice for 4 armour, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 4/9 hits, 2.83 expected hits
Americans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Rostov
Germans win, taking Rostov from Americans with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Smolensk
Germans attack with 2 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 fighters
Germans roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 2 fighters in Smolensk, round 2 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 armour and 1 bomber in Smolensk, round 3 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 fighter in Smolensk, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 fighters
Battle in Samara
Germans attack with 20 artilleries and 2 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 20 artilleries and 2 mech_infantrys in Samara, round 2 : 12/22 hits, 7.33 expected hits
Russians roll dice for 4 infantry in Samara, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 20 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Non Combat Move - Germans
4 armour and 4 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Western Germany to Northern Italy
1 bomber moved from Smolensk to Western Germany
1 bomber and 2 fighters moved from 110 Sea Zone to Western Germany
1 submarine moved from 124 Sea Zone to 119 Sea Zone
3 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Romania to Yugoslavia
3 mech_infantrys moved from Ukraine to Romania
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Finland
1 aaGun and 1 infantry moved from Novgorod to Belarus
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 armour placed in Western Ukraine
4 armour and 6 mech_infantrys placed in Germany
3 mech_infantrys placed in Russia
1 mech_infantry placed in Novgorod
Turning on Edit Mode
EDIT: Adding units owned by Germans to Rostov: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Volgograd: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 71 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Russians regular : -0.33
Germans regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 9 armour, 1 bomber, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from French Indo China to Szechwan
3 armour and 5 mech_infantrys moved from Burma to Szechwan
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 33 Sea Zone to Dutch New Guinea
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 57 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from Malaya to 37 Sea Zone
1 destroyer, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 destroyer, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 submarine moved from 36 Sea Zone to 57 Sea Zone
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 62 Sea Zone from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 3 armour, 2 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese roll dice for 3 armour, 2 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 9/17 hits, 5.00 expected hits
Chinese roll dice for 5 infantry in Szechwan, round 2 : 3/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 armour, 2 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Chinese: 5 infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 57 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 2 submarines
Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 submarines in 57 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 57 Sea Zone
Japanese roll dice for 1 destroyer in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 submarines in 57 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 submarines in 57 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 57 Sea Zone
ANZAC win with 2 submarines remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Japanese
2 fighters moved from Dutch New Guinea to 45 Sea Zone
1 carrier moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
3 fighters moved from Sumatra to 41 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 36 Sea Zone to 41 Sea Zone
1 aaGun, 5 artilleries and 6 infantry moved from Burma to Yunnan
1 aaGun, 1 artillery and 6 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Amur to Siberia
2 fighters moved from Caroline Islands to Japan
1 battleship, 2 destroyers and 5 submarines moved from 33 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
3 infantry moved from Malaya to Shan State
3 fighters moved from 37 Sea Zone to French Indo China
1 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
3 armour placed in Kwangtung
3 infantry placed in Kiangsu
1 submarine placed in 6 Sea Zone
1 bomber placed in Japan
Japanese undo move 4.
2 infantry placed in Japan
Japanese undo move 6.
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 1.83
ANZAC regular : 1.00
UK_Pacific regular : -0.67
British regular : -0.33
well crap i forgot the one soviet man remaining, chilling in china. There’s a good chance you want to keep him where he is anyway but if you move to Suiyuyan then we can call my post invalid and I’ll do japan again.
Also, you can of course edit the soviet fleet after japans turn each round. I won’t do another germany japan back-to-back post until soviet infantry dies tho
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Kansu to Shensi