L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3


  • Didn’t work. Will try again.

    [dice 5d6 =1]


  • [dice 5d6]


  • 5d6: 4, 3, 1, 2, 3


  • [dice 3d6 <=3]


  • [dice 3d6<=3]


  • 3d6<=3: 3, 2, 2; Hits: 3


  • Ok, 4 more hits.


  • TripleA Manual Gamesave Post: Americans round 21

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 46 Sea Zone
            17 fighters and 4 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 17 fighters, 1 submarine and 4 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 17 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            3 mech_infantrys moved from Turkey to Volgograd
            1 infantry moved from Caucasus to Kazakhstan
            3 armour, 1 infantry and 4 mech_infantrys moved from Caucasus to Rostov
            1 bomber moved from Turkey to Kazakhstan
    
        Combat - Americans
            Battle in 7 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 7 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Volgograd
                Americans attack with 3 mech_infantrys
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Americans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Americans roll dice for 3 mech_infantrys in Volgograd, round 3 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Volgograd
                    Americans roll dice for 2 mech_infantrys in Volgograd, round 4 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Volgograd
                    Americans roll dice for 1 mech_infantry in Volgograd, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 5 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Volgograd
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 3 mech_infantrys
            Battle in Rostov
                Americans attack with 3 armour, 1 infantry and 4 mech_infantrys
                Germans defend with 9 armour, 4 artilleries, 3 fighters, 2 infantry, 46 mech_infantrys and 1 tactical_bomber; Italians defend with 2 infantry and 1 mech_infantry
                    Americans roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Rostov, round 2 : 0/8 hits, 2,33 expected hits
                    Italians roll dice for 9 armour, 4 artilleries, 3 fighters, 4 infantry, 47 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 24/68 hits, 25,33 expected hits
                    3 armour owned by the Americans, 1 infantry owned by the Americans and 4 mech_infantrys owned by the Americans lost in Rostov
                Italians win with 9 armour, 4 artilleries, 3 fighters, 4 infantry, 47 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -37
                Casualties for Americans: 3 armour, 1 infantry and 4 mech_infantrys
            Battle in Kazakhstan
                Americans attack with 1 bomber and 1 infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kazakhstan
                Americans win, taking Kazakhstan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Volgograd from Germans to Russians
            EDIT: Adding units owned by Americans to Volgograd: 3 armour, 1 infantry and 7 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 infantry moved from Turkey to Caucasus
            3 artilleries and 6 infantry moved from Turkey to Northwest Persia
            1 bomber moved from Kazakhstan to Egypt
            1 armour and 2 mech_infantrys moved from Saudi Arabia to Northwest Persia
            2 fighters moved from 28 Sea Zone to 33 Sea Zone
            1 submarine moved from 55 Sea Zone to 46 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to Midway
            1 bomber moved from 7 Sea Zone to Midway
            1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to Central United States
            2 fighters moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            3 fighters, 1 infantry and 2 mech_infantrys placed in Eastern United States
            1 destroyer placed in 81 Sea Zone
            Americans undo move 2.
            2 mech_infantrys placed in Saudi Arabia
            1 infantry placed in Turkey
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 81 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 99 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,67
    Italians regular : -1,33
    Japanese regular : -0,50
    Germans regular : 1,33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 21

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 21
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Egypt: 1 bomber
            EDIT: Adding units owned by Americans to Northwest Persia: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 81 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 fighters and 1 tactical_bomber moved from Turkey to Rostov
            1 fighter moved from Persia to Rostov
            2 fighters moved from Egypt to Rostov
            2 armour and 4 mech_infantrys moved from Northwest Persia to Rostov
            13 artilleries and 35 infantry moved from Caucasus to Rostov
            1 armour and 4 mech_infantrys moved from Caucasus to Volgograd
            1 armour and 4 mech_infantrys moved from Volgograd to Rostov
    
        Combat - British
            Battle in Rostov
                British attack with 3 armour, 13 artilleries, 7 fighters, 35 infantry, 8 mech_infantrys and 1 tactical_bomber
                Germans defend with 9 armour, 4 artilleries, 3 fighters, 2 infantry, 46 mech_infantrys and 1 tactical_bomber; Italians defend with 2 infantry and 1 mech_infantry
                    British roll dice for 3 armour, 13 artilleries, 7 fighters, 35 infantry, 8 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 25/67 hits, 19,33 expected hits
    

    Combat Hit Differential Summary :

    British regular : 5,67
    

    Savegame


  • 25 hits in Rostov. Casualties?


  • @trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    25 hits in Rostov. Casualties?

    max defense, but keep the Italians. take G casualties first


  • @axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    @trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    25 hits in Rostov. Casualties?

    max defense, but keep the Italians. take G casualties first

    Even regarding tanks and air?


  • @axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    @trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    25 hits in Rostov. Casualties?

    max defense, but keep the Italians. take G casualties first

    as in, if casualties are equivalent in defensive value, choose German first


  • @trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    @axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    @trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    25 hits in Rostov. Casualties?

    max defense, but keep the Italians. take G casualties first

    Even regarding tanks and air?

    no


  • @axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    @axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    @trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    25 hits in Rostov. Casualties?

    max defense, but keep the Italians. take G casualties first

    as in, if casualties are equivalent in defensive value, choose German first

    Got it. Which do you prefer to keep regarding mechs contra art?


  • @axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    @axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    @trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    25 hits in Rostov. Casualties?

    max defense, but keep the Italians. take G casualties first

    as in, if casualties are equivalent in defensive value, choose German first

    Of course, that’s part of max d. Silly me.


  • @trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    @axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    @trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    25 hits in Rostov. Casualties?

    max defense, but keep the Italians. take G casualties first

    Even regarding tanks and air?

    keep art over mechs


  • TripleA Turn Summary: UK_Pacific round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            3 mech_infantrys moved from Turkey to Volgograd
            1 infantry moved from Caucasus to Kazakhstan
            3 armour, 1 infantry and 4 mech_infantrys moved from Caucasus to Rostov
            1 bomber moved from Turkey to Kazakhstan
    
        Combat - Americans
            Battle in 7 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 7 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Volgograd
                Americans attack with 3 mech_infantrys
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Americans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Americans roll dice for 3 mech_infantrys in Volgograd, round 3 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Volgograd
                    Americans roll dice for 2 mech_infantrys in Volgograd, round 4 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Volgograd
                    Americans roll dice for 1 mech_infantry in Volgograd, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 5 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Volgograd
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 3 mech_infantrys
            Battle in Rostov
                Americans attack with 3 armour, 1 infantry and 4 mech_infantrys
                Germans defend with 9 armour, 4 artilleries, 3 fighters, 2 infantry, 46 mech_infantrys and 1 tactical_bomber; Italians defend with 2 infantry and 1 mech_infantry
                    Americans roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Rostov, round 2 : 0/8 hits, 2,33 expected hits
                    Italians roll dice for 9 armour, 4 artilleries, 3 fighters, 4 infantry, 47 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 24/68 hits, 25,33 expected hits
                    3 armour owned by the Americans, 1 infantry owned by the Americans and 4 mech_infantrys owned by the Americans lost in Rostov
                Italians win with 9 armour, 4 artilleries, 3 fighters, 4 infantry, 47 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -37
                Casualties for Americans: 3 armour, 1 infantry and 4 mech_infantrys
            Battle in Kazakhstan
                Americans attack with 1 bomber and 1 infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kazakhstan
                Americans win, taking Kazakhstan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Volgograd from Germans to Russians
            EDIT: Adding units owned by Americans to Volgograd: 3 armour, 1 infantry and 7 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 infantry moved from Turkey to Caucasus
            3 artilleries and 6 infantry moved from Turkey to Northwest Persia
            1 bomber moved from Kazakhstan to Egypt
            1 armour and 2 mech_infantrys moved from Saudi Arabia to Northwest Persia
            2 fighters moved from 28 Sea Zone to 33 Sea Zone
            1 submarine moved from 55 Sea Zone to 46 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to Midway
            1 bomber moved from 7 Sea Zone to Midway
            1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to Central United States
            2 fighters moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            3 fighters, 1 infantry and 2 mech_infantrys placed in Eastern United States
            1 destroyer placed in 81 Sea Zone
            Americans undo move 2.
            2 mech_infantrys placed in Saudi Arabia
            1 infantry placed in Turkey
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 81 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 99 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Caucasus: 1 infantry
            EDIT: Adding units owned by Americans to Northwest Persia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 10 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Egypt: 1 bomber
            EDIT: Adding units owned by Americans to Northwest Persia: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 81 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 fighters and 1 tactical_bomber moved from Turkey to Rostov
            1 fighter moved from Persia to Rostov
            2 fighters moved from Egypt to Rostov
            2 armour and 4 mech_infantrys moved from Northwest Persia to Rostov
            13 artilleries and 35 infantry moved from Caucasus to Rostov
            1 armour and 4 mech_infantrys moved from Caucasus to Volgograd
            1 armour and 4 mech_infantrys moved from Volgograd to Rostov
    
        Combat - British
            Battle in Rostov
                British attack with 3 armour, 13 artilleries, 7 fighters, 35 infantry, 8 mech_infantrys and 1 tactical_bomber
                Germans defend with 9 armour, 4 artilleries, 3 fighters, 2 infantry, 46 mech_infantrys and 1 tactical_bomber; Italians defend with 2 infantry and 1 mech_infantry
                    British roll dice for 3 armour, 13 artilleries, 7 fighters, 35 infantry, 8 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 25/67 hits, 19,33 expected hits
                    Italians roll dice for 9 armour, 4 artilleries, 3 fighters, 4 infantry, 47 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 26/68 hits, 25,33 expected hits
                    2 infantry owned by the Germans, 23 mech_infantrys owned by the Germans and 26 infantry owned by the British lost in Rostov
                    British roll dice for 3 armour, 13 artilleries, 7 fighters, 9 infantry, 8 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 18/41 hits, 15,00 expected hits
                    Italians roll dice for 9 armour, 4 artilleries, 3 fighters, 2 infantry, 24 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 21/43 hits, 17,00 expected hits
                    18 mech_infantrys owned by the Germans, 12 artilleries owned by the British and 9 infantry owned by the British lost in Rostov
                1 tactical_bomber owned by the British and 7 fighters owned by the British retreated
                8 mech_infantrys owned by the British, 1 artillery owned by the British and 3 armour owned by the British retreated to Volgograd
                Italians win with 9 armour, 4 artilleries, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for British: 12 artilleries and 35 infantry
                Casualties for Germans: 2 infantry and 41 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Rostov to Volgograd
            1 fighter moved from Rostov to Volgograd
            1 fighter moved from Rostov to Volgograd
            13 artilleries and 29 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 117 Sea Zone to 101 Sea Zone
            3 aaGuns moved from Caucasus to Volgograd
            4 fighters and 1 tactical_bomber moved from Rostov to Volgograd
            9 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from United Kingdom to 101 Sea Zone
    
        Place Units - British
            1 fighter and 1 infantry placed in Egypt
            1 destroyer placed in 98 Sea Zone
            1 submarine placed in 71 Sea Zone
            1 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
            British collect 32 PUs (3 lost to blockades); end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -2,67
    Italians regular : 3,33
    Japanese regular : -0,50
    Germans regular : 1,33
    British regular : 8,67
    

    Savegame


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