@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
tanios (x) vs OwenToo (l) PTV
-
@OwenToo here is the thread for you to follow.
-
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries moved from Holland Belgium to Normandy Bordeaux 3 armour moved from Holland Belgium to France 3 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Germany to 114 Sea Zone Combat - Germans
Combat Hit Differential Summary :
-
@OwenToo any scrambles (sz 114, sz 113, or Normandy?
-
No scramble Scotland
No scramble Normandy
Full scramble 113- all 3 fighters
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries moved from Holland Belgium to Normandy Bordeaux 3 armour moved from Holland Belgium to France 3 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Germany to 114 Sea Zone Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 3 : 4/13 hits, 4.17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 6 armour, 1 artillery, 5 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 1 artillery, 5 infantry and 5 mech_infantrys in France, round 2 : 8/17 hits, 6.00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 1 artillery, 2 infantry and 5 mech_infantrys in France, round 3 : 6/14 hits, 5.50 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 3/4 hits, 2.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 34 Casualties for Germans: 1 artillery and 5 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 2 artilleries and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 4 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 113 Sea Zone Germans attack with 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 3 fighters in 113 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone Germans roll dice for 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits British roll dice for 1 battleship and 3 fighters in 113 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 2 fighters owned by the British lost in 113 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 1 fighter, 2 submarines and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in 114 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 114 Sea Zone Germans win with 1 battleship, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 fighter moved from 113 Sea Zone to Western Germany 1 fighter moved from 113 Sea Zone to Western Germany 2 tactical_bombers moved from 113 Sea Zone to Western Germany 2 bombers moved from 114 Sea Zone to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 117 Sea Zone to 116 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 4 infantry moved from Poland to Slovakia Hungary 1 aaGun moved from Western Germany to Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : -0.67 Neutral_Allies regular : -0.00 Germans regular : 2.67 British regular : -0.17
-
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Amur to Siberia Combat - Russians Non Combat Move - Russians 2 infantry moved from Southern Caucasus to Northern Caucasus 3 infantry moved from Ukraine to Kursk 3 infantry moved from Buryatia to Yakut S.S.R. 3 infantry moved from Sakha to Buryatia 1 aaGun moved from Sakha to Siberia 3 infantry moved from Sakha to Buryatia 1 aaGun moved from Sakha to Buryatia 1 infantry moved from Archangel to Leningrad 3 infantry moved from Vyborg to Leningrad 2 infantry moved from Karelia to Archangel 2 infantry moved from Baltic States to Leningrad 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Stalingrad to Russia 1 armour and 1 mech_infantry moved from Russia to Northern Belarus 1 infantry moved from Russia to Smolensk 2 aaGuns moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 1 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Eastern Poland to Northern Belarus Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 1 armour, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Trigger Japanese Declare War on Russia Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to War Combat Move - Japanese 2 infantry moved from Northern Manchuria to Buryatia 1 mech_infantry moved from Southern Manchuria to Buryatia 1 fighter moved from Korea to Buryatia 2 bombers moved from Japan to Buryatia 1 armour and 1 infantry moved from Japan to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 2 fighters and 2 tactical_bombers moved from Japan to Siberia 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Buryatia 1 tactical_bomber moved from 7 Sea Zone to Siberia 1 fighter moved from 7 Sea Zone to Buryatia 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Buryatia 1 battleship moved from 7 Sea Zone to 5 Sea Zone 1 cruiser moved from 7 Sea Zone to 5 Sea Zone 1 battleship moved from 20 Sea Zone to 5 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kiangsu to Shansi 1 tactical_bomber moved from Kiangsu to Shansi Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 0/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shansi, round 3 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Buryatia Japanese attack with 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 aaGun and 6 infantry Russians roll AA dice in Buryatia : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Buryatia, round 2 : 5/11 hits, 4.83 expected hits Russians roll dice for 1 aaGun and 6 infantry in Buryatia, round 2 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Japanese, 4 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Buryatia Japanese roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in Buryatia, round 3 : 4/8 hits, 4.33 expected hits Russians roll dice for 2 infantry in Buryatia, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter, 2 infantry and 1 mech_infantry Casualties for Russians: 1 aaGun and 6 infantry Battle in Siberia Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 aaGun, 1 factory_minor and 6 infantry Russians roll AA dice in Siberia : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Siberia Japanese roll dice for 2 battleships and 1 cruiser in Siberia, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers in Siberia, round 2 : 4/8 hits, 3.67 expected hits Russians roll dice for 1 aaGun and 6 infantry in Siberia, round 2 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Japanese, 5 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 aaGun owned by the Russians lost in Siberia Japanese roll dice for 1 armour, 1 fighter and 3 tactical_bombers in Siberia, round 3 : 4/5 hits, 2.83 expected hits Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry Casualties for Russians: 1 aaGun and 6 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/7 hits, 2.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Olgiy Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Dzavhan Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Tsagaan Olom Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Central Mongolia Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Buyant-Uhaa Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Olgiy Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Central Mongolia Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Buyant-Uhaa Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Tsagaan Olom Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Dzavhan Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Olgiy Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Ulaanbaatar Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Central Mongolia Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Buyant-Uhaa Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Tsagaan Olom Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Dzavhan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 fighter moved from Formosa to Kwangsi 3 infantry moved from Fukien to Kiangsi 1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Jehol 2 infantry moved from Korea to Northern Manchuria 1 aaGun moved from Northern Manchuria to Southern Manchuria 2 bombers, 2 fighters and 1 tactical_bomber moved from Buryatia to Southern Manchuria 1 fighter and 3 tactical_bombers moved from Siberia to 7 Sea Zone 2 destroyers and 1 submarine moved from 7 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Buryatia to Northern Manchuria Russians take Olgiy from Mongolians Russians take Dzavhan from Mongolians Russians take Tsagaan Olom from Mongolians Russians take Central Mongolia from Mongolians Russians take Buyant-Uhaa from Mongolians Russians take Ulaanbaatar from Mongolians Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu 1 infantry placed in Japan Trigger Japanese Declare War on Russia Mongolia 2: Changing Relationship for Russians and Mongolians from War to Allied Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.83 Russians regular : 2.00 Russians AA : 0.00
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 marine moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Davao to Wake Island 1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 fighter moved from Eastern United States to Western United States Place Units - Americans 2 carriers and 1 submarine placed in 11 Sea Zone 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Shansi 2 infantry moved from Hopei to Anhwe 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Shansi Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shansi, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 4 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 4 infantry Non Combat Move - Chinese 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 1 fighter moved from Yunnan to Tsinghai Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -1.33
-
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 marine moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Davao to Wake Island 1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 fighter moved from Eastern United States to Western United States Place Units - Americans 2 carriers and 1 submarine placed in 11 Sea Zone 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Shansi 2 infantry moved from Hopei to Anhwe 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Shansi Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shansi, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 4 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 4 infantry Non Combat Move - Chinese 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 1 fighter moved from Yunnan to Tsinghai Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to 98 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 cruiser moved from 40 Sea Zone to 78 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia 1 fighter moved from Gibraltar to 98 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to Ethiopia 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 cruiser moved from 93 Sea Zone to 109 Sea Zone 1 bomber moved from United Kingdom to 109 Sea Zone Combat - British Battle in 109 Sea Zone British attack with 1 bomber, 1 cruiser and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 109 Sea Zone British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 1 Casualties for British: 1 cruiser Casualties for Germans: 2 submarines Battle in 98 Sea Zone British attack with 2 fighters Italians defend with 1 destroyer and 1 transport British roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer and 1 transport Battle in Ethiopia British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 infantry moved from Western India to Baluchistan 1 battleship moved from 132 Sea Zone to 58 Sea Zone 1 destroyer moved from 40 Sea Zone to 58 Sea Zone 1 tactical_bomber moved from Ethiopia to Anglo-Egyptian Sudan 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 aaGun moved from Malta to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 aaGun moved from 94 Sea Zone to Algeria 1 destroyer moved from 100 Sea Zone to 96 Sea Zone 1 carrier and 1 cruiser moved from 100 Sea Zone to 94 Sea Zone 1 fighter moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from Scotland to 94 Sea Zone 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from 109 Sea Zone to Iceland 1 infantry moved from Ontario to Quebec 1 artillery moved from Ontario to Quebec 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 armour moved from Alexandria to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Eastern India to Tanganyika Territory 1 fighter moved from Burma to Eastern India 1 aaGun moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 4 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Italians regular : 0.67 Japanese regular : -1.33 Germans regular : 0.50 British regular : 1.83
-
TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece 1 fighter moved from Southern Italy to Greece 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 3 infantry moved from Tobruk to Alexandria 1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians
Combat Hit Differential Summary :
-
Carrier scramble to sz 96?
-
@tanios Scramble 1 fighter
-
Changed my mind… no scramble
-
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece 1 fighter moved from Southern Italy to Greece 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 3 infantry moved from Tobruk to Alexandria 1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Greece Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Greece, round 2 : 4/8 hits, 2.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 artillery moved from Libya to Tobruk 1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 armour moved from Northern Italy to Bulgaria 1 fighter moved from Greece to Southern Italy 1 destroyer moved from 97 Sea Zone to 99 Sea Zone Place Units - Italians 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5 Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 3.50 Neutral_Allies regular : -0.33 British regular : -0.67
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 2 marines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to Sumatra 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 2 aaGuns moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 2 marines placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Politics - French Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 3 transports; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 bombers and 2 fighters moved from Western Germany to United Kingdom
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 3 transports; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 bombers and 2 fighters moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
-
intercept bombing in UK?