@Pejon_88 maybe try all lower case?
i get this in another game and it works just fine:
46b2fc9e-79c4-46d6-8a2b-f1b9cd9ace23-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 carriers, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 bomber moved from Western Germany to Bryansk
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 aaGun; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1.67 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/6 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 1 aaGun
Casualties for Americans: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Eastern Poland
1 infantry moved from Poland to Eastern Poland
6 armour moved from Western Ukraine to Belarus
4 armour moved from Tambov to Belarus
6 mech_infantrys moved from Poland to Romania
13 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
2 mech_infantrys moved from Poland to Eastern Poland
1 aaGun and 6 infantry moved from Germany to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Norway to Finland
2 tactical_bombers moved from Western Germany to Southern Italy
4 fighters moved from Southern Italy to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
5 artilleries and 22 infantry moved from Tambov to Rostov
5 armour moved from Volgograd to Caucasus
1 aaGun moved from Tambov to Rostov
3 armour and 25 mech_infantrys moved from Tambov to Caucasus
3 artilleries moved from Ukraine to Rostov
5 artilleries and 4 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Germany to Southern Italy
5 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 carriers and 2 destroyers placed in 112 Sea Zone
3 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 aaGun
EDIT: Adding units owned by Germans to Volgograd: 1 aaGun and 2 mech_infantrys
EDIT: Removing units owned by Germans from Caucasus: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,2,6,3,3,5,5,6,3,6
Germans collect 51 PUs (5 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Russians regular : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Italians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
2 armour, 7 artilleries and 80 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 7 artilleries and 80 infantry
Germans defend with 2 infantry
Russians roll dice for 2 armour, 7 artilleries and 80 infantry in Bryansk, round 2 : 17/89 hits, 17.83 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 7 artilleries and 80 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Smolensk
4 aaGuns moved from Russia to Bryansk
2 infantry moved from Vologda to Smolensk
1 aaGun and 18 infantry moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Baltic States to Archangel
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 mech_infantrys moved from Nenetsia to Archangel
1 infantry moved from Vologda to Smolensk
2 artilleries and 1 infantry moved from Vologda to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.67
Russians regular : -1.67
@ghostglider ill need scramble orders shortly if you are still around.
@Ghostglider will be attacking Wake with 3 or 4 inf 1 marine 6 ftr 5 tac and the fleets minus a dd or so will attack the sub. I would assume no scramble but feel free to wait.
I am around
I would like to play 3 of my Russian INF in Novgorod instead of Russia, so that total placement is 3 INF in NOV and 7 INF in Moscow, if there is still time to adjust.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 marine, 2 submarines, 4 tactical_bombers and 1 transport moved from 49 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 31 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 31 Sea Zone
Japanese take 17 Sea Zone from Americans
2 carriers moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
6 fighters, 4 infantry, 1 marine and 5 tactical_bombers moved from 31 Sea Zone to Wake Island
1 fighter moved from 16 Sea Zone to 31 Sea Zone
@ghostglider said in 20L 1/4s Ksmckay(X) vs GhostGlider (A+18):
I would like to play 3 of my Russian INF in Novgorod instead of Russia, so that total placement is 3 INF in NOV and 7 INF in Moscow, if there is still time to adjust.
sounds good. i can adjust.
scramble from wake?
no scramble, thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 marine, 2 submarines, 4 tactical_bombers and 1 transport moved from 49 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 31 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 31 Sea Zone
Japanese take 17 Sea Zone from Americans
2 carriers moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
6 fighters, 4 infantry, 1 marine and 5 tactical_bombers moved from 31 Sea Zone to Wake Island
1 fighter moved from 16 Sea Zone to 31 Sea Zone
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 1 fighter, 2 submarines and 2 transports
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 31 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 1 fighter and 2 transports in 31 Sea Zone, round 2 : 6/10 hits, 4.50 expected hits
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans lost in 31 Sea Zone
Japanese win with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 1 fighter, 2 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Wake Island
Japanese attack with 6 fighters, 4 infantry, 1 marine and 5 tactical_bombers
Americans defend with 1 airfield, 4 fighters and 1 tactical_bomber
Japanese roll dice for 6 fighters, 4 infantry, 1 marine and 5 tactical_bombers in Wake Island, round 2 : 8/16 hits, 7.33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in Wake Island, round 2 : 3/5 hits, 3.17 expected hits
3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 6 fighters, 1 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Japanese: 3 infantry
Casualties for Americans: 4 fighters and 1 tactical_bomber
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Novgorod: 3 infantry
EDIT: Turning off Edit Mode
2 fighters moved from 16 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
1 fighter moved from 6 Sea Zone to French Indo China
6 fighters and 5 tactical_bombers moved from Wake Island to 31 Sea Zone
1 aaGun and 1 infantry moved from Korea to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 aaGun moved from 31 Sea Zone to Wake Island
1 infantry moved from Korea to Manchuria
3 armour moved from Malaya to Burma
3 armour moved from French Indo China to Burma
5 artilleries, 4 fighters, 6 infantry and 9 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Szechwan to Burma
2 mech_infantrys moved from Hunan to Burma
1 aaGun moved from Yunnan to Burma
1 armour and 4 mech_infantrys moved from Kweichow to Yunnan
4 fighters moved from Burma to French Indo China
1 aaGun moved from Anhwe to Kweichow
1 mech_infantry moved from Jehol to Kweichow
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Suiyuyan
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from Yunnan to Burma
3 mech_infantrys moved from Burma to Yunnan
2 mech_infantrys moved from Burma to Yunnan
Place Units - Japanese
3 tactical_bombers placed in French Indo China
2 fighters placed in Malaya
1 destroyer placed in 37 Sea Zone
2 submarines placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 factory_minor, 5 fighters, 1 harbour and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 3 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 artillery moved from Greece to Albania
Americans take Albania from Italians
3 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Syria to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 bomber, 8 fighters and 3 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 bomber, 8 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/13 hits, 5,67 expected hits
Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Germans, 3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 1 bomber and 8 fighters in Normandy Bordeaux, round 3 : 3/10 hits, 5,17 expected hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 bomber and 8 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 3 infantry
Casualties for Germans: 2 artilleries, 3 infantry and 1 mech_infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 fighters moved from 16 Sea Zone to 26 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 99 Sea Zone to 81 Sea Zone
4 fighters moved from Normandy Bordeaux to United Kingdom
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 92 Sea Zone
Place Units - Americans
1 factory_minor and 1 harbour placed in Greece
3 submarines placed in 10 Sea Zone
5 fighters placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : -5,17
Japanese regular : 1,17
Germans regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 factory_minor, 5 fighters, 1 harbour and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 3 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 artillery moved from Greece to Albania
Americans take Albania from Italians
3 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Syria to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 bomber, 8 fighters and 3 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 bomber, 8 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/13 hits, 5,67 expected hits
Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Germans, 3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 1 bomber and 8 fighters in Normandy Bordeaux, round 3 : 3/10 hits, 5,17 expected hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 bomber and 8 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 3 infantry
Casualties for Germans: 2 artilleries, 3 infantry and 1 mech_infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 fighters moved from 16 Sea Zone to 26 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 99 Sea Zone to 81 Sea Zone
4 fighters moved from Normandy Bordeaux to United Kingdom
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 92 Sea Zone
Place Units - Americans
1 factory_minor and 1 harbour placed in Greece
3 submarines placed in 10 Sea Zone
5 fighters placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 mech_infantry moved from Persia to Eastern Persia
British take Eastern Persia from Germans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Syria to Volgograd
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece
4 fighters moved from Syria to Bryansk
1 tactical_bomber moved from 99 Sea Zone to Bryansk
1 tactical_bomber moved from Syria to Bryansk
2 artilleries moved from Syria to Trans-Jordan
2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns and 32 infantry moved from India to West India
1 fighter moved from Gibraltar to 110 Sea Zone
1 armour moved from Persia to Trans-Jordan
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 99 Sea Zone to Gibraltar
1 fighter moved from 99 Sea Zone to Gibraltar
1 bomber moved from Volgograd to Bryansk
1 cruiser moved from 99 Sea Zone to 92 Sea Zone
1 carrier moved from 99 Sea Zone to 92 Sea Zone
1 carrier moved from 99 Sea Zone to 92 Sea Zone
4 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
Place Units - British
1 carrier, 1 destroyer and 1 fighter placed in 110 Sea Zone
3 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : -5,17
Japanese regular : 1,17
Germans AA : -0,17
Germans regular : 1,17
British regular : 0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 12 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to Syria
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
2 armour moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Romania to Bulgaria
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Bulgaria
@Ghostglider bombing Syria, intercept with french ftr?
yes please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 12 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to Syria
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
2 armour moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Romania to Bulgaria
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Bulgaria
Combat - Italians
Air Battle in Syria
Italians attacks with 1 units heading to Syria
British launches 1 interceptors out of Syria
Attackers Fire, : 1/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
1 fighter owned by the French lost in Syria
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Syria
British roll AA dice in Syria : 0/1 hits, 0.17 expected hits
Bombing raid in Syria rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Syria causes 5 damage total.
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Northwest Persia
Italians attack with 2 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Northwest Persia, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Italians attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
1 fighter moved from Bulgaria to Caucasus
1 bomber moved from Syria to Southern Italy
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from Eastern Poland to Romania
2 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,6,5,5,5,1,1,2,4,2
Italians collect 4 PUs (7 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.33
British AA : -0.17
Defenders Fire, : -0.33
Attackers Fire, : 0.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
4 fighters moved from 26 Sea Zone to Wake Island
Combat - ANZAC
Battle in Wake Island
ANZAC attack with 4 fighters
Japanese defend with 1 aaGun, 1 airfield, 1 infantry and 1 marine
Japanese roll AA dice in Wake Island : 0/3 hits, 0.50 expected hits
ANZAC roll dice for 4 fighters in Wake Island, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun, 1 infantry and 1 marine in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Wake Island
ANZAC roll dice for 4 fighters in Wake Island, round 3 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 marine in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Wake Island
ANZAC win with 4 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 aaGun, 1 infantry and 1 marine
Non Combat Move - ANZAC
4 fighters moved from Wake Island to 26 Sea Zone
1 submarine moved from 23 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to New Zealand
1 infantry moved from Iraq to Persia
3 fighters moved from India to Trans-Jordan
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2
ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Japanese AA : -0.50
ANZAC regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
4 fighters moved from 26 Sea Zone to Wake Island
Combat - ANZAC
Battle in Wake Island
ANZAC attack with 4 fighters
Japanese defend with 1 aaGun, 1 airfield, 1 infantry and 1 marine
Japanese roll AA dice in Wake Island : 0/3 hits, 0.50 expected hits
ANZAC roll dice for 4 fighters in Wake Island, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun, 1 infantry and 1 marine in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Wake Island
ANZAC roll dice for 4 fighters in Wake Island, round 3 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 marine in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Wake Island
ANZAC win with 4 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 aaGun, 1 infantry and 1 marine
Non Combat Move - ANZAC
4 fighters moved from Wake Island to 26 Sea Zone
1 submarine moved from 23 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to New Zealand
1 infantry moved from Iraq to Persia
3 fighters moved from India to Trans-Jordan
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2
ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
Japanese AA : -0.50
ANZAC regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 fighters moved from 112 Sea Zone to Holland Belgium
4 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Eastern Poland to Baltic States
3 mech_infantrys moved from Poland to Baltic States
10 armour and 15 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
5 armour and 5 mech_infantrys moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Iraq
1 bomber moved from Eastern Poland to 99 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
3 tactical_bombers moved from Southern Italy to 99 Sea Zone
2 mech_infantrys moved from Caucasus to Iraq
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 3 fighters
British defend with 1 destroyer
Germans roll dice for 3 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters in 125 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 3 fighters and 4 infantry
British defend with 2 aaGuns and 2 infantry; Americans defend with 1 infantry
British roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits
Germans roll dice for 3 fighters and 4 infantry in Holland Belgium, round 2 : 1/7 hits, 2.17 expected hits
Americans roll dice for 2 aaGuns and 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 aaGun owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 3 fighters and 3 infantry in Holland Belgium, round 3 : 4/6 hits, 2.00 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for British: 2 aaGuns and 2 infantry
Casualties for Americans: 1 infantry
Battle in 99 Sea Zone
Germans attack with 2 bombers, 1 fighter and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
Germans roll dice for 2 bombers, 1 fighter and 4 tactical_bombers in 99 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
2 transports owned by the British lost in 99 Sea Zone
Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 2 transports
Battle in Novgorod
Germans attack with 10 armour and 15 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 10 armour and 15 mech_infantrys in Novgorod, round 2 : 7/25 hits, 7.50 expected hits
Russians roll dice for 5 infantry in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 10 armour and 13 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 5 infantry
Battle in Persia
Germans attack with 5 armour and 5 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 5 armour and 5 mech_infantrys in Persia, round 2 : 5/10 hits, 3.33 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Persia
Germans win, taking Persia from British with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Baltic States
Germans attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 3 mech_infantrys in Baltic States, round 2 : 2/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 3 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Iraq, round 2 : 0/3 hits, 0.50 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 mech_infantrys in Iraq, round 3 : 1/3 hits, 0.50 expected hits
British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
3 fighters moved from 125 Sea Zone to 112 Sea Zone
3 fighters moved from Holland Belgium to 112 Sea Zone
1 aaGun and 2 infantry moved from Western Germany to France
1 mech_infantry moved from Southern Italy to Western Germany
2 mech_infantrys moved from Caucasus to Northwest Persia
4 mech_infantrys moved from Volgograd to Samara
1 aaGun moved from Volgograd to Samara
5 mech_infantrys moved from Caucasus to Samara
3 armour and 8 mech_infantrys moved from Caucasus to Samara
4 artilleries and 17 infantry moved from Rostov to Volgograd
4 mech_infantrys moved from Finland to Novgorod
3 artilleries moved from Finland to Karelia
1 aaGun, 5 artilleries and 4 infantry moved from Ukraine to Bessarabia
2 mech_infantrys moved from Poland to Western Germany
3 tactical_bombers moved from 99 Sea Zone to Southern Italy
2 bombers moved from 99 Sea Zone to Western Germany
4 artilleries moved from Rostov to Volgograd
4 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Eastern Poland to Baltic States
6 mech_infantrys moved from Romania to Baltic States
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
3 fighters and 4 mech_infantrys placed in Western Germany
2 infantry placed in France
Germans undo move 3.
1 infantry placed in France
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Karelia: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,1,3,1,3,2,4,1,4,2
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
British AA : -0.50
Russians regular : -0.00
Germans regular : 3.33
British regular : 0.83