@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Americans
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
        EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Americans
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
        EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        Americans buy 3 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Egypt to Ukraine
    Combat - Americans
        Strategic bombing raid in Ukraine
                Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
            Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
            Bombing raid in Ukraine causes 3 damage total. 
    Non Combat Move - Americans
        1 bomber moved from Ukraine to Russia
        3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
        2 destroyers and 5 submarines moved from 25 Sea Zone to 26 Sea Zone
        2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
        2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 carrier and 1 fighter moved from 25 Sea Zone to 26 Sea Zone
        1 tactical_bomber moved from Western United States to 26 Sea Zone
        1 bomber moved from Western United States to Hawaiian Islands
    Place Units - Americans
        2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
        1 carrier placed in 101 Sea Zone
        1 tactical_bomber placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 53 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Americans
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
        EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        Americans buy 3 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Egypt to Ukraine
    Combat - Americans
        Strategic bombing raid in Ukraine
                Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
            Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
            Bombing raid in Ukraine causes 3 damage total. 
    Non Combat Move - Americans
        1 bomber moved from Ukraine to Russia
        3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
        2 destroyers and 5 submarines moved from 25 Sea Zone to 26 Sea Zone
        2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
        2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 carrier and 1 fighter moved from 25 Sea Zone to 26 Sea Zone
        1 tactical_bomber moved from Western United States to 26 Sea Zone
        1 bomber moved from Western United States to Hawaiian Islands
    Place Units - Americans
        2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
        1 carrier placed in 101 Sea Zone
        1 tactical_bomber placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 53 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 2 PUs; end with 2 PUs
    Purchase Units - British
        British buy 1 artillery, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 artillery moved from Algeria to Tunisia
              British take Tunisia from Italians
        1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
        1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
        1 bomber and 1 fighter moved from Egypt to Belgian Congo
        1 destroyer moved from 71 Sea Zone to 81 Sea Zone
        4 artilleries and 6 infantry moved from India to Burma
        2 fighters and 1 tactical_bomber moved from India to Burma
    Combat - British
        Battle in Belgian Congo
            British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
            Italians defend with 1 artillery and 2 infantry
                British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Belgian Congo, round 2 : 3/4 hits, 1.83 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 1.00 expected hits
                1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
            British win, taking Belgian Congo from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
            Casualties for British: 1 infantry
            Casualties for Italians: 1 artillery and 2 infantry
        Battle in Burma
            British attack with 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                British roll dice for 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Burma, round 2 : 7/13 hits, 4.67 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        2 fighters and 1 tactical_bomber moved from Burma to India
        1 artillery and 1 infantry moved from Persia to Northwest Persia
        1 armour moved from Persia to Northwest Persia
        1 bomber and 1 fighter moved from Belgian Congo to Egypt
        2 fighters and 2 tactical_bombers moved from Persia to Russia
    Place Units - British
        1 destroyer placed in 81 Sea Zone
        1 fighter placed in Egypt
        1 fighter placed in United Kingdom
        1 artillery placed in Egypt
    Turn Complete - British
        Total Cost from Convoy Blockades: 11
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,2,1
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,5
        British collect 24 PUs (11 lost to blockades); end with 25 PUs
    Place Units - UK_Pacific
        2 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 0.67
Italians regular : 0.00
Germans AA : -0.17
British regular : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 mech_infantry moved from Bryansk to Caucasus
              Italians take Caucasus from Russians
        1 armour moved from Bryansk to Smolensk
              Italians take Smolensk from Russians
        1 armour moved from Smolensk to Bryansk
        1 armour and 1 mech_infantry moved from Tobruk to Tunisia
        1 bomber moved from Southern Italy to Tunisia
    Combat - Italians
        Battle in Tunisia
            Italians attack with 1 armour, 1 bomber and 1 mech_infantry
            British defend with 1 artillery
                Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1.33 expected hits
                British roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Tunisia
            Italians win, taking Tunisia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
            Casualties for Italians: 1 mech_infantry
            Casualties for British: 1 artillery
    Non Combat Move - Italians
        1 bomber moved from Tunisia to Southern Italy
        2 submarines moved from 98 Sea Zone to 95 Sea Zone
        1 aaGun, 2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
    Place Units - Italians
        1 destroyer, 1 submarine and 2 transports placed in 95 Sea Zone
    Turn Complete - Italians
        Italians collect 20 PUs; end with 20 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 bomber and 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 66 Sea Zone: 1 artillery, 1 infantry and 1 transport
        EDIT: Adding units owned by Americans to 28 Sea Zone: 1 artillery, 1 infantry and 1 transport
        EDIT: Turning off Edit Mode
        1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        1 fighter moved from Dutch New Guinea to 33 Sea Zone
        2 fighters moved from Queensland to 33 Sea Zone
        3 submarines moved from 62 Sea Zone to 33 Sea Zone
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
        2 infantry moved from 41 Sea Zone to Sumatra
@Colt45554 OOL for this battle?
I’ll go round-by-round OOL
@colt45554 round 1, subs hit 2/3, what do you want to take it?
Dang. Go max defense for whole battle. Sorry but my answer would have varied if they had missed
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 bomber and 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 66 Sea Zone: 1 artillery, 1 infantry and 1 transport
        EDIT: Adding units owned by Americans to 28 Sea Zone: 1 artillery, 1 infantry and 1 transport
        EDIT: Turning off Edit Mode
        1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        1 fighter moved from Dutch New Guinea to 33 Sea Zone
        2 fighters moved from Queensland to 33 Sea Zone
        3 submarines moved from 62 Sea Zone to 33 Sea Zone
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
        2 infantry moved from 41 Sea Zone to Sumatra
    Combat - ANZAC
        Battle in Sumatra
        Battle in 33 Sea Zone
            ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 3 submarines
            Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC roll dice for 3 submarines in 33 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
            Units damaged: 1 carrier owned by the Japanese
                ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
                1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 33 Sea Zone
            3 fighters owned by the ANZAC retreated
            1 cruiser owned by the ANZAC retreated to 46 Sea Zone
            Japanese win, taking Sumatra from Japanese with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for ANZAC: 1 destroyer and 3 submarines
            Casualties for Japanese: 2 carriers and 1 destroyer
            1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed
    Non Combat Move - ANZAC
        3 fighters moved from 33 Sea Zone to Caroline Islands
    Place Units - ANZAC
        1 bomber and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 15 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 1.17
ANZAC regular : 0.67
french reminder
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 bomber and 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 66 Sea Zone: 1 artillery, 1 infantry and 1 transport
        EDIT: Adding units owned by Americans to 28 Sea Zone: 1 artillery, 1 infantry and 1 transport
        EDIT: Turning off Edit Mode
        1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        1 fighter moved from Dutch New Guinea to 33 Sea Zone
        2 fighters moved from Queensland to 33 Sea Zone
        3 submarines moved from 62 Sea Zone to 33 Sea Zone
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
        2 infantry moved from 41 Sea Zone to Sumatra
    Combat - ANZAC
        Battle in Sumatra
        Battle in 33 Sea Zone
            ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 3 submarines
            Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC roll dice for 3 submarines in 33 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
            Units damaged: 1 carrier owned by the Japanese
                ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
                1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 33 Sea Zone
            3 fighters owned by the ANZAC retreated
            1 cruiser owned by the ANZAC retreated to 46 Sea Zone
            Japanese win, taking Sumatra from Japanese with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for ANZAC: 1 destroyer and 3 submarines
            Casualties for Japanese: 2 carriers and 1 destroyer
            1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed
    Non Combat Move - ANZAC
        3 fighters moved from 33 Sea Zone to Caroline Islands
    Place Units - ANZAC
        1 bomber and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 15 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    Combat Move - French
        1 fighter moved from Egypt to Northwest Persia
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.17
ANZAC regular : 0.67
@colt45554 my bad
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 3x factory_minor; Remaining resources: 67 PUs; 
        Germans buy 1 armour, 4 artilleries, 3 infantry, 1 marine, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 mech_infantry moved from Bryansk to Volgograd
              Germans take Volgograd from Russians
        1 infantry moved from Bryansk to Tambov
        1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
        1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
        1 infantry moved from Archangel to Nenetsia
              Germans take Nenetsia from Russians
        2 infantry moved from Archangel to Vologda
        1 tactical_bomber moved from Bryansk to Tambov
    Combat - Germans
        Battle in Tambov
            Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 3/4 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
            Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Vologda
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Vologda
            Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
        1 infantry moved from Archangel to Smolensk
        1 artillery and 5 infantry moved from Belarus to Bryansk
        1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
        3 artilleries and 1 infantry moved from Novgorod to Belarus
        9 mech_infantrys moved from Germany to Eastern Poland
        2 infantry moved from Bulgaria to Romania
        1 infantry moved from Southern France to Normandy Bordeaux
        1 submarine moved from 110 Sea Zone to 109 Sea Zone
        1 fighter moved from Western Germany to 95 Sea Zone
        3 aaGuns moved from France to Western Germany
        1 fighter and 2 tactical_bombers moved from Tambov to Bryansk
        1 armour and 1 mech_infantry moved from Ukraine to Bryansk
        1 infantry moved from Bryansk to Rostov
        1 fighter moved from Bryansk to Ukraine
    Place Units - Germans
        1 artillery and 1 marine placed in Normandy Bordeaux
        3 artilleries placed in Ukraine
        3 infantry placed in Novgorod
        1 armour and 6 mech_infantrys placed in Germany
        1 submarine placed in 110 Sea Zone
    Turn Complete - Germans
        Germans collect 58 PUs; end with 59 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Russians
        Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        6 infantry moved from Kansu to Tsinghai
        2 infantry moved from Novosibirsk to Vologda
        1 infantry moved from Russia to Smolensk
        1 infantry moved from Russia to Tambov
        1 mech_infantry moved from Russia to Volgograd
        1 fighter and 1 tactical_bomber moved from Russia to Volgograd
        1 tactical_bomber moved from Russia to Vologda
        1 fighter moved from Russia to Smolensk
    Combat - Russians
        Battle in Tsinghai
            Russians attack with 6 infantry
            Japanese defend with 1 infantry
                Russians roll dice for 6 infantry in Tsinghai, round 2 : 1/6 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
            Russians win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Volgograd
            Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
            Germans defend with 1 factory_minor and 1 mech_infantry
                Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
        Battle in Smolensk
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Smolensk
            1 fighter owned by the Russians retreated
            Italians win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Russians: 1 infantry
        Battle in Vologda
            Russians attack with 2 infantry and 1 tactical_bomber
            Germans defend with 2 infantry
                Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 0/3 hits, 0.83 expected hits
                Germans roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 4 : 1/3 hits, 0.83 expected hits
                Germans roll dice for 2 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 5 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 6 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Vologda, round 6 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 7 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Vologda, round 7 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 8 : 1/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Vologda, round 8 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Vologda
            Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
            Casualties for Germans: 2 infantry
    Non Combat Move - Russians
        1 tactical_bomber moved from Vologda to Russia
        1 fighter moved from Smolensk to Russia
        1 fighter and 1 tactical_bomber moved from Volgograd to Russia
    Place Units - Russians
        2 artilleries and 6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 20 PUs; end with 20 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Japanese regular : -0.33
Germans regular : -2.67
Russians regular : -4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 2 artilleries, 4 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 tactical_bombers moved from Philippines to 46 Sea Zone
        1 destroyer moved from 20 Sea Zone to 42 Sea Zone
        1 tactical_bomber moved from Philippines to 42 Sea Zone
        1 cruiser and 1 transport moved from 35 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
        1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
        1 marine moved from Malaya to 37 Sea Zone
        1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 41 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
    Combat - Japanese
        Battle in 41 Sea Zone
            Japanese attack with 1 cruiser and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 41 Sea Zone
            Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Sumatra
            Japanese attack with 1 artillery, 1 infantry and 1 marine
            ANZAC defend with 2 infantry
                Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 1/3 hits, 1.00 expected hits
                ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
            Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 infantry and 1 marine
            Casualties for ANZAC: 2 infantry
        Battle in 42 Sea Zone
            Japanese attack with 1 destroyer and 1 tactical_bomber
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the ANZAC lost in 42 Sea Zone
            Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in 46 Sea Zone
            Japanese attack with 2 tactical_bombers
            ANZAC defend with 1 cruiser
                Japanese roll dice for 2 tactical_bombers in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 2 tactical_bombers in 46 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                1 tactical_bomber owned by the Japanese lost in 46 Sea Zone
                Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                1 cruiser owned by the ANZAC lost in 46 Sea Zone
            Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 tactical_bomber
            Casualties for ANZAC: 1 cruiser
    Non Combat Move - Japanese
        1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
        1 battleship moved from 33 Sea Zone to 35 Sea Zone
        1 transport moved from 20 Sea Zone to 6 Sea Zone
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry moved from 6 Sea Zone to Korea
        1 artillery and 1 infantry moved from Shan State to Yunnan
        1 infantry moved from French Indo China to Yunnan
        1 infantry moved from Kwangtung to Kwangsi
        1 infantry moved from Manchuria to Jehol
        1 infantry moved from Korea to Manchuria
        4 infantry moved from Malaya to Shan State
        1 destroyer moved from 20 Sea Zone to 35 Sea Zone
    Place Units - Japanese
        1 artillery and 2 infantry placed in French Indo China
        1 artillery and 2 infantry placed in Malaya
        1 infantry and 2 mech_infantrys placed in Kwangtung
        4 fighters placed in Japan
    Turn Complete - Japanese
        Japanese collect 61 PUs; end with 61 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 battleship, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
        1 submarine moved from 26 Sea Zone to 6 Sea Zone
        1 submarine moved from 26 Sea Zone to 33 Sea Zone
        1 submarine moved from 26 Sea Zone to 33 Sea Zone
        2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 7 Sea Zone
        2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 16 Sea Zone to 7 Sea Zone
        4 destroyers and 4 submarines moved from 26 Sea Zone to 7 Sea Zone
        1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
        1 bomber moved from Hawaiian Islands to Sakha
    Combat - Americans
        Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
        Battle in 6 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 3 fighters and 1 transport
                Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                1 transport owned by the Japanese lost in 6 Sea Zone
            Japanese and Americans reach a stalemate
            . Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    Non Combat Move - Americans
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 86 Sea Zone
        1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
    Place Units - Americans
        1 destroyer and 1 submarine placed in 10 Sea Zone
        1 fighter placed in Western United States
        2 fighters placed in Eastern United States
        1 destroyer placed in 101 Sea Zone
        1 battleship placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 53 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship
        EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
        EDIT: Adding units owned by Americans to Western United States: 1 infantry
        EDIT: Adding units owned by Americans to Eastern United States: 1 tactical_bomber
        EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
        EDIT: Adding units owned by Americans to Western United States: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
@colt45554 sorry for the edit, I decided to change my purchase in the round. Had 1 IPC left over and got rid of BB for 1 trans, 1 inf, and 1 tac. I need to subtract an IPC. It was easier to do it this way than redo the turn since there was no combat.
As long as the math is good and you say something before combat I’m always cool with that 👍🏻