@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
That was bloody. I was hoping it would go better for me. I changed my mind on final casualty selection, hence the edit.
wait, ncm edit coming. forgot that sub
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 3 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Egypt to Ukraine
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from Ukraine to Russia
3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers and 5 submarines moved from 25 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 3 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Egypt to Ukraine
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from Ukraine to Russia
3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers and 5 submarines moved from 25 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer and 2 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Algeria to Tunisia
British take Tunisia from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 bomber and 1 fighter moved from Egypt to Belgian Congo
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
4 artilleries and 6 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Belgian Congo
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Belgian Congo, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Burma
British attack with 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Burma, round 2 : 7/13 hits, 4.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 bomber and 1 fighter moved from Belgian Congo to Egypt
2 fighters and 2 tactical_bombers moved from Persia to Russia
Place Units - British
1 destroyer placed in 81 Sea Zone
1 fighter placed in Egypt
1 fighter placed in United Kingdom
1 artillery placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,5
British collect 24 PUs (11 lost to blockades); end with 25 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 0.67
Italians regular : 0.00
Germans AA : -0.17
British regular : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 bomber moved from Southern Italy to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 submarines moved from 98 Sea Zone to 95 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
Place Units - Italians
1 destroyer, 1 submarine and 2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 66 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 28 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Dutch New Guinea to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
@Colt45554 OOL for this battle?
I’ll go round-by-round OOL
@colt45554 round 1, subs hit 2/3, what do you want to take it?
Dang. Go max defense for whole battle. Sorry but my answer would have varied if they had missed
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 66 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 28 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Dutch New Guinea to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Battle in 33 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 3 submarines
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 3 submarines in 33 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 33 Sea Zone
3 fighters owned by the ANZAC retreated
1 cruiser owned by the ANZAC retreated to 46 Sea Zone
Japanese win, taking Sumatra from Japanese with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 3 submarines
Casualties for Japanese: 2 carriers and 1 destroyer
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed
Non Combat Move - ANZAC
3 fighters moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 1.17
ANZAC regular : 0.67
french reminder
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 66 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 28 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Dutch New Guinea to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Battle in 33 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 3 submarines
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 3 submarines in 33 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 33 Sea Zone
3 fighters owned by the ANZAC retreated
1 cruiser owned by the ANZAC retreated to 46 Sea Zone
Japanese win, taking Sumatra from Japanese with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 3 submarines
Casualties for Japanese: 2 carriers and 1 destroyer
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed
Non Combat Move - ANZAC
3 fighters moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 fighter moved from Egypt to Northwest Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.17
ANZAC regular : 0.67
@colt45554 my bad
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 67 PUs;
Germans buy 1 armour, 4 artilleries, 3 infantry, 1 marine, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Bryansk to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 infantry moved from Archangel to Smolensk
1 artillery and 5 infantry moved from Belarus to Bryansk
1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries and 1 infantry moved from Novgorod to Belarus
9 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Bulgaria to Romania
1 infantry moved from Southern France to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
3 aaGuns moved from France to Western Germany
1 fighter and 2 tactical_bombers moved from Tambov to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Ukraine
Place Units - Germans
1 artillery and 1 marine placed in Normandy Bordeaux
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 armour and 6 mech_infantrys placed in Germany
1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Kansu to Tsinghai
2 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Tsinghai
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Tsinghai, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 fighter owned by the Russians retreated
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 7 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 8 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Japanese regular : -0.33
Germans regular : -2.67
Russians regular : -4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 tactical_bombers moved from Philippines to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 cruiser and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry and 1 marine
Casualties for ANZAC: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 2 tactical_bombers in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 tactical_bombers in 46 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in 46 Sea Zone
Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
4 infantry moved from Malaya to Shan State
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Kwangtung
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 7 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 16 Sea Zone to 7 Sea Zone
4 destroyers and 4 submarines moved from 26 Sea Zone to 7 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
1 bomber moved from Hawaiian Islands to Sakha
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 3 fighters and 1 transport
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 6 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 battleship placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 tactical_bomber
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00