I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L21 Colt vs Gambler6(L+12) BM3
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TripleA Move Summary: French round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Combat Move - French 1 fighter moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 83 PUs; Germans buy 1 armour, 4 artilleries, 1 bomber, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Yenisey to Buryatia Germans take Yakut S.S.R. from Russians Germans take Buryatia from Russians 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 bomber and 2 tactical_bombers moved from Rostov to Persia 1 fighter moved from Volgograd to Persia 6 armour and 19 mech_infantrys moved from Northwest Persia to Persia 2 mech_infantrys moved from Caucasus to Persia 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 5 bombers moved from Western Germany to Persia Combat - Germans Battle in 110 Sea Zone Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Bryansk Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Persia Germans attack with 6 armour, 6 bombers, 1 fighter, 21 mech_infantrys and 2 tactical_bombers British defend with 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber; French defend with 1 fighter; ANZAC defend with 2 fighters Germans roll dice for 6 armour, 6 bombers, 1 fighter, 21 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 12/36 hits, 12.33 expected hits British roll dice for 2 armour, 3 artilleries, 6 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 4/23 hits, 10.17 expected hits 2 mech_infantrys owned by the British, 1 artillery owned by the British, 4 mech_infantrys owned by the Germans and 9 infantry owned by the British lost in Persia Germans roll dice for 6 armour, 6 bombers, 1 fighter, 17 mech_infantrys and 2 tactical_bombers in Persia, round 3 : 11/32 hits, 11.67 expected hits British roll dice for 2 armour, 2 artilleries, 6 fighters and 1 tactical_bomber in Persia, round 3 : 6/11 hits, 6.17 expected hits 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the British, 1 fighter owned by the French, 2 artilleries owned by the British, 6 mech_infantrys owned by the Germans, 3 fighters owned by the British and 2 armour owned by the British lost in Persia Germans win, taking Persia from British with 6 armour, 6 bombers, 1 fighter, 11 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 90 Casualties for Germans: 10 mech_infantrys Casualties for British: 2 armour, 3 artilleries, 3 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for ANZAC: 2 fighters Casualties for French: 1 fighter Non Combat Move - Germans 1 bomber moved from Persia to Rostov 1 fighter moved from Bryansk to Ukraine 1 infantry moved from Volgograd to Samara 2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Belarus to Ukraine 1 mech_infantry moved from Greece to Romania 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 artilleries moved from Volgograd to Rostov 5 bombers, 1 fighter and 2 tactical_bombers moved from Persia to Northwest Persia 3 mech_infantrys moved from Poland to Eastern Poland 7 mech_infantrys moved from Eastern Poland to Belarus 4 mech_infantrys moved from Western Germany to Poland 1 armour moved from Evenkiyskiy to Timguska Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Western Ukraine 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 bomber placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,5,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Germans collect 67 PUs (2 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.33 Germans regular : 0.50 British regular : -6.33 -
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 5 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 2 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Hopei to Kweichow 1 fighter moved from Anhwe to Kweichow 3 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Kweichow 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 fighters moved from 42 Sea Zone to Dutch New Guinea 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 mech_infantry moved from Kiangsu to Kweichow Combat - Japanese Battle in Soviet Far East Battle in 45 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Dutch New Guinea Japanese attack with 2 fighters and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 3/4 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Hunan Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kweichow Japanese attack with 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/10 hits, 3.83 expected hits Chinese roll dice for 4 infantry in Kweichow, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 5/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Anhwe to Kweichow 1 artillery and 7 infantry moved from Amur to Manchuria 4 infantry moved from Shan State to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Malaya to Shan State 3 artilleries moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 4 fighters moved from Kweichow to Kwangsi 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 carrier moved from 42 Sea Zone to 45 Sea Zone 2 fighters moved from Dutch New Guinea to 45 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 3 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 2 infantry placed in Japan 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.33 Japanese regular : 1.33 ANZAC regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 98 Sea Zone to Northwest Persia 4 bombers moved from United Kingdom to Western Germany 1 submarine moved from 91 Sea Zone to 93 Sea Zone Americans take 93 Sea Zone from Italians 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece Combat - Americans Battle in Greece Battle in Western Germany Americans attack with 4 bombers Germans defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers Germans roll AA dice in Western Germany : 2/4 hits, 0.67 expected hits 2 bombers owned by the Americans lost in Western Germany Americans roll dice for 2 bombers in Western Germany, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 3 aaGuns, 1 bomber, 1 fighter and 2 tactical_bombers in Western Germany, round 2 : 2/4 hits, 1.83 expected hits 2 aaGuns owned by the Germans and 2 bombers owned by the Americans lost in Western Germany Germans win, taking Greece from Germans with 1 aaGun, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -38 Casualties for Americans: 4 bombers Casualties for Germans: 2 aaGuns Battle in Northwest Persia Americans attack with 2 fighters Germans defend with 1 fighter and 1 tactical_bomber Americans roll dice for 2 fighters in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in Northwest Persia Americans roll dice for 1 fighter in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 fighter in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Northwest Persia Germans win with no units remaining. Battle score for attacker is 1 Casualties for Americans: 2 fighters Casualties for Germans: 1 fighter and 1 tactical_bomber Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 2 carriers, 6 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 63 Sea Zone to 27 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 artillery, 1 battleship, 2 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 1 infantry moved from Trans-Jordan to Syria 1 armour moved from Egypt to Syria 1 carrier moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from Gibraltar to 99 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 2 fighters placed in Eastern United States Americans undo move 6. 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Burma Place Units - Chinese 1 infantry placed in Kansu Turning on Edit Mode EDIT: Adding units owned by Americans to 80 Sea Zone: 2 carriers EDIT: Adding units owned by British to 80 Sea Zone: 3 fighters and 1 tactical_bomber EDIT: Removing units owned by British from 98 Sea Zone: 3 fighters and 1 tactical_bomber EDIT: Removing units owned by Americans from 98 Sea Zone: 2 carriers EDIT: Turning off Edit Mode 1 infantry placed in Kansu 1 infantry placed in Kansu 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Tobruk: 1 mech_infantry EDIT: Adding units owned by Americans to Egypt: 1 mech_infantry EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber moved from 80 Sea Zone to Persia 1 artillery, 1 bomber and 9 infantry moved from Eastern Persia to Persia 1 mech_infantry moved from Eastern Persia to Kazakhstan Russians take Kazakhstan from Italians 1 bomber and 1 fighter moved from Egypt to Persia Combat - British Battle in Persia British attack with 3 artilleries, 2 bombers, 4 fighters, 12 infantry and 1 tactical_bomber Germans defend with 6 armour, 1 factory_minor and 11 mech_infantrys British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 3 artilleries, 2 bombers, 4 fighters, 12 infantry and 1 tactical_bomber in Persia, round 2 : 11/22 hits, 7.50 expected hits Germans roll dice for 6 armour and 11 mech_infantrys in Persia, round 2 : 2/17 hits, 6.67 expected hits 1 armour owned by the Germans, 11 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Persia British roll dice for 3 artilleries, 2 bombers, 4 fighters, 10 infantry and 1 tactical_bomber in Persia, round 3 : 5/20 hits, 7.17 expected hits Germans roll dice for 5 armour in Persia, round 3 : 3/5 hits, 2.50 expected hits 5 armour owned by the Germans and 3 infantry owned by the British lost in Persia British win, taking Persia from Germans with 3 artilleries, 2 bombers, 4 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 65 Casualties for British: 5 infantry Casualties for Germans: 6 armour and 11 mech_infantrys Non Combat Move - British 1 fighter moved from Persia to Egypt 1 tactical_bomber moved from Persia to Egypt 1 fighter moved from Persia to India 1 fighter moved from Persia to India 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 4 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Gibraltar to United Kingdom 2 bombers moved from Persia to India 1 fighter moved from Persia to Iraq Place Units - British 1 artillery and 1 infantry placed in Egypt 1 artillery placed in Egypt 1 fighter placed in United Kingdom 1 submarine placed in 109 Sea Zone 1 transport placed in 71 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 1.17 Japanese regular : 1.00 Germans AA : 1.33 Germans regular : -3.83 British regular : 1.17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 2 fighters moved from 93 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Northern Italy to France 2 infantry moved from France to Western Germany Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Italians regular : 0.67 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Russia to Volgograd Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Non Combat Move - ANZAC 1 bomber moved from Volgograd to Egypt 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 bomber, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Germans 4 infantry moved from Iraq to Persia Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Germans AA : -0.17 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs; Germans buy 8 armour, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Yugoslavia to Albania 1 mech_infantry moved from Albania to Greece 3 mech_infantrys moved from Yugoslavia to Greece 1 bomber moved from Western Germany to Greece 1 artillery and 2 infantry moved from Volgograd to Samara 1 bomber moved from Rostov to Samara 1 artillery and 1 infantry moved from Novgorod to Archangel 1 armour moved from Novgorod to Smolensk 2 infantry moved from Belarus to Smolensk 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 1 artillery, 3 infantry and 1 mech_infantry moved from Ukraine to Bryansk 2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 7 mech_infantrys moved from Belarus to Bryansk 1 artillery and 2 infantry moved from Rostov to Tambov 16 artilleries and 12 infantry moved from Rostov to Bryansk 1 fighter moved from Ukraine to Greece 1 tactical_bomber moved from Western Germany to Greece 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Greece Combat - Germans Battle in Greece Germans attack with 1 bomber, 1 fighter, 4 mech_infantrys and 2 tactical_bombers Americans defend with 2 artilleries and 2 infantry Germans roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 3/8 hits, 3.00 expected hits Americans roll dice for 2 artilleries and 2 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Greece, round 3 : 5/7 hits, 2.83 expected hits Americans roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Greece Germans win, taking Greece from Americans with 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 mech_infantry Casualties for Americans: 2 artilleries and 2 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Samara, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Bryansk Germans attack with 2 armour, 18 artilleries, 17 infantry and 9 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour, 18 artilleries, 17 infantry and 9 mech_infantrys in Bryansk, round 2 : 11/46 hits, 14.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 armour, 18 artilleries, 17 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 armour and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Germans 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 aaGun moved from 127 Sea Zone to Novgorod 4 mech_infantrys moved from Poland to Belarus 1 mech_infantry moved from Romania to Ukraine 1 aaGun moved from Rostov to Bryansk 1 aaGun moved from Rostov to Tambov 1 bomber moved from Samara to Ukraine 1 fighter and 2 tactical_bombers moved from Greece to Ukraine 3 mech_infantrys moved from Germany to Western Germany 4 mech_infantrys moved from Germany to Romania 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 armour moved from Timguska to Yenisey 1 armour moved from Buryatia to Yenisey 1 bomber moved from Greece to Western Germany Place Units - Germans 3 armour placed in Western Ukraine 3 armour placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd 3 tactical_bombers placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,5,1,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Russians regular : -0.67 Germans regular : -4.17 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 1 infantry moved from Novosibirsk to Samara 1 armour moved from Urals to Samara 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 3 infantry moved from Vologda to Smolensk 2 infantry moved from Vologda to Samara 1 infantry moved from Vologda to Smolensk Combat - Russians Battle in Smolensk Russians attack with 2 fighters and 4 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 2 fighters and 4 infantry in Smolensk, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Battle in Samara Russians attack with 1 armour and 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 armour and 3 infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Samara 1 armour owned by the Russians retreated to Vologda Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia 2 fighters moved from Smolensk to Russia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUsCombat Hit Differential Summary :
Germans regular : 1.17 Russians regular : -0.67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 1 infantry moved from Novosibirsk to Samara 1 armour moved from Urals to Samara 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 3 infantry moved from Vologda to Smolensk 2 infantry moved from Vologda to Samara 1 infantry moved from Vologda to Smolensk Combat - Russians Battle in Smolensk Russians attack with 2 fighters and 4 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 2 fighters and 4 infantry in Smolensk, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Battle in Samara Russians attack with 1 armour and 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 armour and 3 infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Samara 1 armour owned by the Russians retreated to Vologda Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia 2 fighters moved from Smolensk to Russia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUsCombat Hit Differential Summary :
Germans regular : 1.17 Russians regular : -0.67 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 1 factory_minor, 1 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Anhwe to Chahar 1 fighter and 1 tactical_bomber moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska Combat - Japanese Battle in Alaska Battle in Chahar Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Chinese win, taking Alaska from Americans with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery and 7 infantry moved from Manchuria to Jehol 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 fighter and 1 tactical_bomber moved from Chahar to Anhwe 1 armour moved from Hunan to Kweichow 1 aaGun moved from Kweichow to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 3 artilleries moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Shan State to Yunnan 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 45 Sea Zone to 33 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 destroyer and 6 submarines moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from Malaya to Shan State Place Units - Japanese 2 armour and 1 mech_infantry placed in Malaya 1 factory_minor placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 3 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to Buryatia: 1 infantry EDIT: Removing units owned by Japanese from Sakha: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 65 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -0.50 -
TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 2 fighters EDIT: Adding units owned by Japanese to Malaya: 2 fighters EDIT: Removing units owned by Japanese from Kwangsi: 4 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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use second file, please
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 2 fighters EDIT: Adding units owned by Japanese to Malaya: 2 fighters EDIT: Removing units owned by Japanese from Kwangsi: 4 fighters EDIT: Turning off Edit Mode Americans buy 1 armour, 4 artilleries, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 2 Sea Zone Combat - Americans Americans creates battle in territory 99 Sea Zone Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 99 Sea Zone from Italians, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 10 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Western United States to 91 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia 1 mech_infantry moved from Tunisia to Tobruk 2 transports moved from 99 Sea Zone to 94 Sea Zone 1 carrier and 2 fighters moved from 99 Sea Zone to 94 Sea Zone 1 battleship moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 6 infantry moved from Morocco to Algeria 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 1 infantry moved from Syria to Iraq 1 armour moved from Syria to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 carrier moved from 10 Sea Zone to 64 Sea Zone 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to New South Wales 2 carriers moved from 80 Sea Zone to 39 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 fighter placed in Western United States 1 artillery and 1 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from 64 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to 94 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Burma to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 5 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to Volgograd 1 mech_infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Non Combat Move - British 1 infantry moved from Persia to Eastern Persia 3 artilleries moved from Persia to 80 Sea Zone 3 infantry moved from Persia to 80 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone 3 artilleries and 3 infantry moved from 39 Sea Zone to India 4 infantry moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Egypt 1 destroyer moved from 99 Sea Zone to 94 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from Egypt to Gibraltar 1 tactical_bomber moved from Egypt to Gibraltar 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from Volgograd to Northwest Persia Place Units - British 1 armour, 1 artillery and 1 infantry placed in Persia 1 artillery and 1 infantry placed in Egypt 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.33 Germans AA : -0.17 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 2 fighters EDIT: Adding units owned by Japanese to Malaya: 2 fighters EDIT: Removing units owned by Japanese from Kwangsi: 4 fighters EDIT: Turning off Edit Mode Americans buy 1 armour, 4 artilleries, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 2 Sea Zone Combat - Americans Americans creates battle in territory 99 Sea Zone Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 99 Sea Zone from Italians, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 10 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Western United States to 91 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia 1 mech_infantry moved from Tunisia to Tobruk 2 transports moved from 99 Sea Zone to 94 Sea Zone 1 carrier and 2 fighters moved from 99 Sea Zone to 94 Sea Zone 1 battleship moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 6 infantry moved from Morocco to Algeria 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 1 infantry moved from Syria to Iraq 1 armour moved from Syria to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 carrier moved from 10 Sea Zone to 64 Sea Zone 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to New South Wales 2 carriers moved from 80 Sea Zone to 39 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 fighter placed in Western United States 1 artillery and 1 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from 64 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to 94 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Burma to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 5 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to Volgograd 1 mech_infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Non Combat Move - British 1 infantry moved from Persia to Eastern Persia 3 artilleries moved from Persia to 80 Sea Zone 3 infantry moved from Persia to 80 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone 3 artilleries and 3 infantry moved from 39 Sea Zone to India 4 infantry moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Egypt 1 destroyer moved from 99 Sea Zone to 94 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from Egypt to Gibraltar 1 tactical_bomber moved from Egypt to Gibraltar 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from Volgograd to Northwest Persia Place Units - British 1 armour, 1 artillery and 1 infantry placed in Persia 1 artillery and 1 infantry placed in Egypt 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.33 Germans AA : -0.17 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Western Germany Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Move Summary: French round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Combat Move - French 4 infantry moved from Persia to Northwest Persia -
TripleA Move Summary: French round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Combat Move - French 4 infantry moved from Persia to Northwest Persia -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Germans Germans repair damage of 4x factory_minor, 3x factory_minor; Remaining resources: 76 PUs; Germans buy 1 bomber, 1 destroyer, 2 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Yenisey to Evenkiyskiy 3 tactical_bombers moved from Novgorod to Russia 4 mech_infantrys moved from Belarus to Russia 2 armour, 18 artilleries, 17 infantry and 9 mech_infantrys moved from Bryansk to Russia 1 artillery and 1 infantry moved from Tambov to Russia 1 artillery and 2 infantry moved from Samara to Russia 3 armour moved from Western Ukraine to Russia 3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers moved from Ukraine to Russia 2 armour and 1 mech_infantry moved from Volgograd to Russia 1 bomber moved from Western Germany to Russia 1 artillery and 1 infantry moved from Finland to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel Combat - Germans Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenkiyskiy Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Evenkiyskiy, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Germans win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 10 armour, 20 artilleries, 2 bombers, 1 fighter, 20 infantry, 15 mech_infantrys and 5 tactical_bombers ANZAC defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 38 infantry and 2 mech_infantrys Russians roll AA dice in Russia : 0/8 hits, 1.33 expected hits Germans roll dice for 10 armour, 20 artilleries, 2 bombers, 1 fighter, 20 infantry, 15 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 25/73 hits, 26.00 expected hits Russians roll dice for 4 aaGuns, 1 armour, 5 artilleries, 1 bomber, 2 fighters, 38 infantry and 2 mech_infantrys in Russia, round 2 : 12/49 hits, 17.00 expected hits 20 infantry owned by the Russians, 1 bomber owned by the ANZAC, 12 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 10 armour, 20 artilleries, 2 bombers, 1 fighter, 8 infantry, 15 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 22/61 hits, 24.00 expected hits Russians roll dice for 1 armour, 5 artilleries, 2 fighters, 18 infantry and 2 mech_infantrys in Russia, round 3 : 12/28 hits, 10.17 expected hits 2 mech_infantrys owned by the Russians, 18 infantry owned by the Russians, 2 artilleries owned by the Russians, 8 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 10 armour, 20 artilleries, 2 bombers, 1 fighter, 11 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 14/49 hits, 20.50 expected hits Russians roll dice for 1 armour, 3 artilleries and 2 fighters in Russia, round 4 : 3/6 hits, 2.83 expected hits 2 fighters owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans captures 16PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 10 armour, 20 artilleries, 2 bombers, 1 fighter, 8 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 112 Casualties for Germans: 20 infantry and 7 mech_infantrys Casualties for ANZAC: 1 bomber Casualties for Russians: 4 aaGuns, 1 armour, 5 artilleries, 2 fighters, 38 infantry and 2 mech_infantrys triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 mech_infantry moved from Romania to Belarus 3 mech_infantrys moved from Romania to Ukraine 3 mech_infantrys moved from Greece to Romania 3 mech_infantrys moved from Western Germany to Yugoslavia 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Bryansk 1 fighter and 5 tactical_bombers moved from Russia to Bryansk 1 aaGun moved from Tambov to Bryansk Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Western Ukraine 1 destroyer placed in 112 Sea Zone 1 bomber and 2 fighters placed in Western Germany Germans undo move 6. Germans undo move 2. 1 fighter and 2 infantry placed in Ukraine 1 bomber, 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 65 PUs; end with 81 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUsCombat Hit Differential Summary :
Russians regular : -3.67 Germans regular : -9.17 Russians AA : -1.33 -
I’ll go round-by-round OOL if you attack Bryansk





