20L 1/4s Ksmckay(X) vs GhostGlider (A+18)


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 5 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from United Kingdom to Holland Belgium
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 fighter moved from 99 Sea Zone to Iraq
            1 bomber moved from Novgorod to Iraq
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
            3 fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 30 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Iraq
                Americans attack with 1 bomber and 1 fighter
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 fighter in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
                Americans win with 1 bomber remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 mech_infantry
            Battle in Greece
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Greece
                Americans win, taking Greece from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                Americans attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Holland Belgium to United Kingdom
            3 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Iraq to Syria
            1 fighter moved from Eastern United States to Gibraltar
            6 infantry moved from Central United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            3 fighters moved from 16 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from 30 Sea Zone to Wake Island
            1 submarine moved from 17 Sea Zone to 31 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            4 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            5 fighters placed in Western United States
            Americans undo move 5.
            1 fighter placed in Eastern United States
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from Trans-Jordan to Persia
                  British take Iraq from Germans
                  British take Persia from Germans
            1 bomber moved from Crete to Ukraine
    
        Combat - British
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Ukraine causes 4 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Ukraine to Syria
            1 mech_infantry moved from Trans-Jordan to Persia
            2 mech_infantrys moved from Egypt to Iraq
            3 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 artillery moved from Crete to 99 Sea Zone
            2 fighters and 1 tactical_bomber moved from Crete to Syria
            1 artillery and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 fighter moved from Syria to 99 Sea Zone
            2 infantry moved from Trans-Jordan to Syria
            1 artillery moved from Trans-Jordan to Syria
            4 infantry moved from Trans-Jordan to Iraq
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            3 aaGuns and 29 infantry moved from Burma to India
            1 infantry moved from Syria to Iraq
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            3 infantry placed in Egypt
            British undo move 1.
            1 artillery and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 artillery and 3 infantry placed in United Kingdom
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.67
    Germans AA : -0.17
    Germans regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 5 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from United Kingdom to Holland Belgium
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 fighter moved from 99 Sea Zone to Iraq
            1 bomber moved from Novgorod to Iraq
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
            3 fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 30 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Iraq
                Americans attack with 1 bomber and 1 fighter
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 fighter in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
                Americans win with 1 bomber remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 mech_infantry
            Battle in Greece
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Greece
                Americans win, taking Greece from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                Americans attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Holland Belgium to United Kingdom
            3 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Iraq to Syria
            1 fighter moved from Eastern United States to Gibraltar
            6 infantry moved from Central United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            3 fighters moved from 16 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from 30 Sea Zone to Wake Island
            1 submarine moved from 17 Sea Zone to 31 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            4 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            5 fighters placed in Western United States
            Americans undo move 5.
            1 fighter placed in Eastern United States
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from Trans-Jordan to Persia
                  British take Iraq from Germans
                  British take Persia from Germans
            1 bomber moved from Crete to Ukraine
    
        Combat - British
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Ukraine causes 4 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Ukraine to Syria
            1 mech_infantry moved from Trans-Jordan to Persia
            2 mech_infantrys moved from Egypt to Iraq
            3 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 artillery moved from Crete to 99 Sea Zone
            2 fighters and 1 tactical_bomber moved from Crete to Syria
            1 artillery and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 fighter moved from Syria to 99 Sea Zone
            2 infantry moved from Trans-Jordan to Syria
            1 artillery moved from Trans-Jordan to Syria
            4 infantry moved from Trans-Jordan to Iraq
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            3 aaGuns and 29 infantry moved from Burma to India
            1 infantry moved from Syria to Iraq
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            3 infantry placed in Egypt
            British undo move 1.
            1 artillery and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 artillery and 3 infantry placed in United Kingdom
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 99 Sea Zone: 3 fighters
            EDIT: Adding units owned by British to Syria: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.67
    Germans AA : -0.17
    Germans regular : -0.67
    

    Savegame

  • 19

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 submarine; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 fighter and 1 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Germany to Holland Belgium
            1 infantry moved from Eastern Poland to Baltic States
                  Italians take Baltic States from Russians
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 3 fighters and 1 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 3 fighters in Holland Belgium, round 3 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Southern Italy
            2 fighters moved from Holland Belgium to Western Germany
            2 armour, 1 artillery and 2 infantry moved from Rostov to Caucasus
            1 bomber moved from Western Germany to Southern Italy
            1 mech_infantry moved from Poland to Germany
            1 mech_infantry moved from Southern Italy to Western Germany
            1 mech_infantry moved from Poland to Slovakia Hungary
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,2,3,4,2,6,5,5,1,5
            Italians collect 5 PUs (8 lost to blockades); end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : -0.17
    

    Savegame

  • 19

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 submarine; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 fighter and 1 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Germany to Holland Belgium
            1 infantry moved from Eastern Poland to Baltic States
                  Italians take Baltic States from Russians
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 3 fighters and 1 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 3 fighters in Holland Belgium, round 3 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Southern Italy
            2 fighters moved from Holland Belgium to Western Germany
            2 armour, 1 artillery and 2 infantry moved from Rostov to Caucasus
            1 bomber moved from Western Germany to Southern Italy
            1 mech_infantry moved from Poland to Germany
            1 mech_infantry moved from Southern Italy to Western Germany
            1 mech_infantry moved from Poland to Slovakia Hungary
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,2,3,4,2,6,5,5,1,5
            Italians collect 5 PUs (8 lost to blockades); end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 2 fighters
            EDIT: Adding units owned by Italians to Germany: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : -0.17
    

    Savegame

  • 19

    @Ghostglider I might want to move the two mech that were in poland differently. Havent completely figured out german turn though. I cant imagine their position is affected by anzac/france so if ok with you I might adjust. If not ok, then I will leave them be and you can proceed.

  • 19

    @Ghostglider I will make some ncm adjustments

  • 19

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 submarine; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 fighter and 1 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Germany to Holland Belgium
            1 infantry moved from Eastern Poland to Baltic States
                  Italians take Baltic States from Russians
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 3 fighters and 1 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 3 fighters in Holland Belgium, round 3 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Southern Italy
            2 fighters moved from Holland Belgium to Western Germany
            2 armour, 1 artillery and 2 infantry moved from Rostov to Caucasus
            1 bomber moved from Western Germany to Southern Italy
            1 mech_infantry moved from Southern Italy to Western Germany
            1 mech_infantry moved from Poland to Romania
            1 mech_infantry moved from Poland to Romania
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,3,5,2,2,6,4,1,6,5
            Italians collect 5 PUs (8 lost to blockades); end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : -0.17
    

    Savegame

  • 19

    @Ghostglider ok, please use last post. rerolled convoy but results were the same.

  • 19

    @Ghostglider can’t look now but if Italian bomber isn’t in wger it should be and I’ll move it later.

  • 19

    TripleA Manual Gamesave Post: Italians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 submarine; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 fighter and 1 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Germany to Holland Belgium
            1 infantry moved from Eastern Poland to Baltic States
                  Italians take Baltic States from Russians
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 3 fighters and 1 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 3 fighters in Holland Belgium, round 3 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Southern Italy
            2 fighters moved from Holland Belgium to Western Germany
            2 armour, 1 artillery and 2 infantry moved from Rostov to Caucasus
            1 bomber moved from Western Germany to Southern Italy
            1 mech_infantry moved from Southern Italy to Western Germany
            1 mech_infantry moved from Poland to Romania
            1 mech_infantry moved from Poland to Romania
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,3,5,2,2,6,4,1,6,5
            Italians collect 5 PUs (8 lost to blockades); end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
            EDIT: Adding units owned by Italians to Western Germany: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : -0.17
    

    Savegame

  • 19

    @Ghostglider sorry for the changes. should be good now.


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
            1 submarine moved from 47 Sea Zone to 23 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3
            ANZAC collect 5 PUs (5 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
            1 submarine moved from 47 Sea Zone to 23 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3
            ANZAC collect 5 PUs (5 lost to blockades); end with 8 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 carriers, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Poland to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 bomber moved from Western Germany to Bryansk
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            2 artilleries and 3 infantry moved from France to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                British defend with 1 aaGun; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1.67 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/6 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for British: 1 aaGun
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Bryansk to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            6 armour moved from Western Ukraine to Belarus
            4 armour moved from Tambov to Belarus
            6 mech_infantrys moved from Poland to Romania
            13 mech_infantrys moved from Eastern Poland to Belarus
            1 mech_infantry moved from Poland to Belarus
            2 mech_infantrys moved from Poland to Eastern Poland
            1 aaGun and 6 infantry moved from Germany to Western Germany
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 infantry moved from Norway to Finland
            2 tactical_bombers moved from Western Germany to Southern Italy
            4 fighters moved from Southern Italy to 112 Sea Zone
            2 fighters moved from Western Germany to 112 Sea Zone
            5 artilleries and 22 infantry moved from Tambov to Rostov
            5 armour moved from Volgograd to Caucasus
            1 aaGun moved from Tambov to Rostov
            3 armour and 25 mech_infantrys moved from Tambov to Caucasus
            3 artilleries moved from Ukraine to Rostov
            5 artilleries and 4 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Western Germany to Southern Italy
            5 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 carriers and 2 destroyers placed in 112 Sea Zone
            3 mech_infantrys placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 1 aaGun
            EDIT: Adding units owned by Germans to Volgograd: 1 aaGun and 2 mech_infantrys
            EDIT: Removing units owned by Germans from Caucasus: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,4,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,2,6,3,3,5,5,6,3,6
            Germans collect 51 PUs (5 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Russians regular : -0.33
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Italians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            2 armour, 7 artilleries and 80 infantry moved from Russia to Bryansk
            1 infantry moved from Novgorod to Baltic States
            2 fighters and 1 tactical_bomber moved from Russia to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Baltic States
                Russians win, taking Baltic States from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Bryansk
                Russians attack with 2 armour, 7 artilleries and 80 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 armour, 7 artilleries and 80 infantry in Bryansk, round 2 : 17/89 hits, 17.83 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 7 artilleries and 80 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Smolensk
            4 aaGuns moved from Russia to Bryansk
            2 infantry moved from Vologda to Smolensk
            1 aaGun and 18 infantry moved from Novgorod to Archangel
            2 fighters and 1 tactical_bomber moved from Baltic States to Archangel
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            2 mech_infantrys moved from Nenetsia to Archangel
            1 infantry moved from Vologda to Smolensk
            2 artilleries and 1 infantry moved from Vologda to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.67
    Russians regular : -1.67
    

    Savegame

  • 19

    @ghostglider ill need scramble orders shortly if you are still around.

  • 19

    @Ghostglider will be attacking Wake with 3 or 4 inf 1 marine 6 ftr 5 tac and the fleets minus a dd or so will attack the sub. I would assume no scramble but feel free to wait.


  • I am around


  • I would like to play 3 of my Russian INF in Novgorod instead of Russia, so that total placement is 3 INF in NOV and 7 INF in Moscow, if there is still time to adjust.

  • 19

    TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 marine, 2 submarines, 4 tactical_bombers and 1 transport moved from 49 Sea Zone to 31 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caroline Islands to 31 Sea Zone
            3 fighters moved from Japan to 16 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
            2 destroyers moved from 6 Sea Zone to 31 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            2 carriers moved from 6 Sea Zone to 31 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            6 fighters, 4 infantry, 1 marine and 5 tactical_bombers moved from 31 Sea Zone to Wake Island
            1 fighter moved from 16 Sea Zone to 31 Sea Zone
    

    Savegame

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