Perhaps you’re about to prove me wrong but I thought that actually went pretty well.
2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 3 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 infantry moved from Holland Belgium to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone 1 artillery and 3 infantry moved from 111 Sea Zone to Scotland 1 battleship and 1 cruiser moved from 119 Sea Zone to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to Scotland 1 infantry moved from 99 Sea Zone to Cyprus Combat - Germans Battle in Cyprus Battle in Scotland Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 airfield; French defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the French lost in Scotland Germans win, taking Cyprus from British, taking Scotland from British with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Scotland to 111 Sea Zone 1 destroyer moved from 119 Sea Zone to 104 Sea Zone 1 carrier moved from 119 Sea Zone to 111 Sea Zone 1 transport moved from 119 Sea Zone to 112 Sea Zone 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Normandy Bordeaux to France 2 infantry moved from Finland to Norway 10 artilleries and 1 mech_infantry moved from Germany to Poland 6 armour and 3 mech_infantrys moved from Yugoslavia to Poland 1 infantry moved from Slovakia Hungary to Poland 1 aaGun moved from Slovakia Hungary to Poland 1 infantry moved from Greece to Bulgaria 2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany 2 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy 2 bombers moved from Alexandria to Western Germany 1 submarine moved from 112 Sea Zone to 124 Sea Zone Place Units - Germans 3 infantry placed in France 8 mech_infantrys placed in Western Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans regular : 0.83 British regular : -0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 armour and 1 mech_infantry moved from Szechwan to Yunnan 3 mech_infantrys moved from Sikang to Yunnan 3 mech_infantrys moved from Volgograd to Sikang 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 submarine moved from 105 Sea Zone to 109 Sea Zone 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Archangel 7 infantry moved from Belarus to Bryansk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 2 infantry moved from Ukraine to Bryansk 2 aaGuns, 3 artilleries and 11 infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Bryansk to Ukraine 2 fighters moved from Burma to India 1 tactical_bomber moved from Burma to Yunnan Place Units - Russians 3 artilleries placed in Ukraine 3 mech_infantrys placed in Volgograd 2 infantry placed in Novgorod 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 3 fighters and 2 tactical_bombers moved from French Indo China to Shan State 1 tactical_bomber moved from 36 Sea Zone to Shan State 2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow 1 tactical_bomber moved from French Indo China to Kweichow 1 fighter moved from Kwangsi to Kweichow 1 infantry moved from Hunan to Kweichow 1 bomber moved from French Indo China to Kweichow 1 infantry moved from French Indo China to Shan State 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from French Indo China to Shan State 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 bomber moved from French Indo China to Kweichow 1 submarine moved from 42 Sea Zone to 41 Sea Zone Combat - Japanese Battle in Borneo Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Sumatra Battle in Shan State Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 6/8 hits, 3.83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Sumatra from Dutch with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Kweichow Japanese attack with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 5/9 hits, 5.00 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers, 3 fighters and 3 tactical_bombers moved from Kweichow to French Indo China 3 fighters and 3 tactical_bombers moved from Shan State to French Indo China 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone 1 carrier and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to French Indo China 1 fighter moved from Kiangsi to Japan 1 artillery moved from Chahar to Suiyuyan 1 mech_infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Hopei 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 33 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 aaGun, 1 armour and 9 infantry moved from Manchuria to Korea 1 artillery and 1 marine moved from Guam to 21 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 marine and 1 transport moved from 21 Sea Zone to 33 Sea Zone Place Units - Japanese 4 infantry placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone 1 airfield and 2 infantry placed in French Indo China 1 submarine placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.17 UK_Pacific regular : 1.33 ANZAC regular : 0.67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 battleship, 3 cruisers and 1 marine moved from 91 Sea Zone to 108 Sea Zone 1 battleship, 3 cruisers and 1 marine moved from 108 Sea Zone to 109 Sea Zone 1 marine moved from 109 Sea Zone to Scotland 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 108 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 2 fighters moved from Gibraltar to Scotland 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 108 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 108 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland Combat - Americans Battle in Scotland Americans attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 marine Germans defend with 1 airfield, 1 artillery and 3 infantry Americans roll dice for 1 battleship and 3 cruisers in Scotland, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 marine in Scotland, round 2 : 3/9 hits, 3.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Scotland, round 2 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland Americans win, taking Scotland from Germans with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 10 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 104 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 3 infantry and 1 mech_infantry moved from Brazil to British Guiana 1 transport moved from 86 Sea Zone to 89 Sea Zone 2 aaGuns moved from Central United States to Southeast Mexico 1 carrier and 4 submarines moved from 101 Sea Zone to 64 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 carrier, 3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Scotland 2 fighters moved from Scotland to United Kingdom 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone 1 aaGun moved from Morocco to Algeria Place Units - Americans 2 artilleries, 2 fighters and 2 infantry placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -2.83 Japanese regular : -0.33 Germans regular : -1.00
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Sikang to Shensi 3 infantry moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 9 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 9 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kwangsi, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 1 infantry EDIT: Adding units owned by Chinese to Szechwan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -2.00
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lost a 90 % battle in sz 99
instead of +30 i get a disaster -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 battleship, 3 cruisers and 1 marine moved from 91 Sea Zone to 108 Sea Zone 1 battleship, 3 cruisers and 1 marine moved from 108 Sea Zone to 109 Sea Zone 1 marine moved from 109 Sea Zone to Scotland 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 108 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 2 fighters moved from Gibraltar to Scotland 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 108 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 108 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland Combat - Americans Battle in Scotland Americans attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 marine Germans defend with 1 airfield, 1 artillery and 3 infantry Americans roll dice for 1 battleship and 3 cruisers in Scotland, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 marine in Scotland, round 2 : 3/9 hits, 3.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Scotland, round 2 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland Americans win, taking Scotland from Germans with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 10 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 104 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 3 infantry and 1 mech_infantry moved from Brazil to British Guiana 1 transport moved from 86 Sea Zone to 89 Sea Zone 2 aaGuns moved from Central United States to Southeast Mexico 1 carrier and 4 submarines moved from 101 Sea Zone to 64 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 carrier, 3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Scotland 2 fighters moved from Scotland to United Kingdom 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone 1 aaGun moved from Morocco to Algeria Place Units - Americans 2 artilleries, 2 fighters and 2 infantry placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Sikang to Shensi 3 infantry moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 9 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 9 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kwangsi, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 1 infantry EDIT: Adding units owned by Chinese to Szechwan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa 2 infantry moved from Rhodesia to Tanganyika Territory 1 mech_infantry moved from India to 39 Sea Zone 1 mech_infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 mech_infantry moved from 72 Sea Zone to Tanganyika Territory 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 5 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 destroyer moved from 39 Sea Zone to 44 Sea Zone UK_Pacific take 42 Sea Zone from Japanese 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - British Battle in 44 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 99 Sea Zone British attack with 1 destroyer, 5 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 2 transports British roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 99 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 fighter owned by the British lost in 99 Sea Zone British roll dice for 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 99 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 3 fighters owned by the British lost in 99 Sea Zone British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone Italians win with 1 battleship and 2 transports remaining. Battle score for attacker is -29 Casualties for British: 1 destroyer, 5 fighters and 1 tactical_bomber Casualties for Italians: 2 cruisers and 2 destroyers Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in French Equatorial Africa British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in French Equatorial Africa British win, taking French Equatorial Africa from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tanganyika Territory British attack with 2 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 2 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry and 1 mech_infantry in Tanganyika Territory, round 3 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 3 infantry moved from Persia to Iraq 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Yunnan to India 1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 39 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq Place Units - British 1 destroyer and 1 submarine placed in 109 Sea Zone 1 fighter and 1 infantry placed in United Kingdom 1 artillery placed in Iraq 1 infantry placed in Egypt Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 4 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,4,4,5,6,3,5,2,3,1,1,2,4,5,2,4,1 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -2.83 Italians regular : 0.17 Japanese regular : -2.33 Germans regular : -1.00 British regular : -1.33
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@amon-sul said in 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM:
lost a 90 % battle in sz 99
instead of +30 i get a disaster-30 instead of +30
small disaster
but life goes on
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 battleship, 3 cruisers and 1 marine moved from 91 Sea Zone to 108 Sea Zone 1 battleship, 3 cruisers and 1 marine moved from 108 Sea Zone to 109 Sea Zone 1 marine moved from 109 Sea Zone to Scotland 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 108 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 2 fighters moved from Gibraltar to Scotland 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 108 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 108 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland Combat - Americans Battle in Scotland Americans attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 marine Germans defend with 1 airfield, 1 artillery and 3 infantry Americans roll dice for 1 battleship and 3 cruisers in Scotland, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 marine in Scotland, round 2 : 3/9 hits, 3.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Scotland, round 2 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland Americans win, taking Scotland from Germans with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 10 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 104 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 3 infantry and 1 mech_infantry moved from Brazil to British Guiana 1 transport moved from 86 Sea Zone to 89 Sea Zone 2 aaGuns moved from Central United States to Southeast Mexico 1 carrier and 4 submarines moved from 101 Sea Zone to 64 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 carrier, 3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Scotland 2 fighters moved from Scotland to United Kingdom 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone 1 aaGun moved from Morocco to Algeria Place Units - Americans 2 artilleries, 2 fighters and 2 infantry placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Sikang to Shensi 3 infantry moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 9 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 9 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kwangsi, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 1 infantry EDIT: Adding units owned by Chinese to Szechwan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa 2 infantry moved from Rhodesia to Tanganyika Territory 1 mech_infantry moved from India to 39 Sea Zone 1 mech_infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 mech_infantry moved from 72 Sea Zone to Tanganyika Territory 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 5 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 destroyer moved from 39 Sea Zone to 44 Sea Zone UK_Pacific take 42 Sea Zone from Japanese 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - British Battle in 44 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 99 Sea Zone British attack with 1 destroyer, 5 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 2 transports British roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 99 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 fighter owned by the British lost in 99 Sea Zone British roll dice for 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 99 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 3 fighters owned by the British lost in 99 Sea Zone British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone Italians win with 1 battleship and 2 transports remaining. Battle score for attacker is -29 Casualties for British: 1 destroyer, 5 fighters and 1 tactical_bomber Casualties for Italians: 2 cruisers and 2 destroyers Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in French Equatorial Africa British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in French Equatorial Africa British win, taking French Equatorial Africa from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tanganyika Territory British attack with 2 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 2 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry and 1 mech_infantry in Tanganyika Territory, round 3 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 3 infantry moved from Persia to Iraq 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Yunnan to India 1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 39 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq Place Units - British 1 destroyer and 1 submarine placed in 109 Sea Zone 1 fighter and 1 infantry placed in United Kingdom 1 artillery placed in Iraq 1 infantry placed in Egypt Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 4 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,4,4,5,6,3,5,2,3,1,1,2,4,5,2,4,1 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 4 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 tactical_bomber EDIT: Adding units owned by British to India: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -2.83 Italians regular : 0.17 Japanese regular : -2.33 Germans regular : -1.00 British regular : -1.33
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use the latest map
cheers
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 infantry moved from Belgian Congo to Rhodesia Italians take Rhodesia from British 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Romania 1 fighter moved from Southern Italy to Tunisia 1 artillery moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Tunisia to 95 Sea Zone 2 infantry moved from Syria to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 battleship, 3 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 3 infantry moved from 95 Sea Zone to Northern Italy 1 artillery and 2 infantry moved from Tobruk to Libya 1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia 1 artillery and 2 infantry moved from Greece to Bulgaria 3 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 carrier placed in 95 Sea Zone 1 submarine placed in 93 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from 80 Sea Zone to India 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from 80 Sea Zone to India 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 artillery moved from Western Germany to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 bombers moved from Western Germany to Novgorod 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 1 armour and 1 infantry moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 10 artilleries and 1 infantry moved from Poland to Eastern Poland 1 armour moved from Romania to Eastern Poland Combat - Germans Battle in 114 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Novgorod Germans attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Novgorod, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is -9 Casualties for Germans: 1 bomber and 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 armour, 10 artilleries and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 10 artilleries and 1 infantry in Eastern Poland, round 2 : 4/12 hits, 4.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour, 10 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 5 artilleries and 24 infantry moved from Romania to Bessarabia 1 bomber moved from Novgorod to Germany 1 aaGun moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Baltic States to Poland 1 armour and 1 mech_infantry moved from Poland to Novgorod 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 aaGun, 6 armour and 3 mech_infantrys moved from Poland to Eastern Poland 8 mech_infantrys moved from Western Germany to Poland 2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 111 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from Western Germany to France 1 aaGun moved from France to Western Germany 1 infantry moved from Bulgaria to Romania 1 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from Poland to Germany Place Units - Germans 5 infantry placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 1.17 Germans regular : 1.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Malaya 1 fighter moved from India to Malaya Combat - Russians Battle in Malaya Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Malaya Russians win, taking Malaya from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 3 mech_infantrys moved from Sikang to Yunnan 1 infantry moved from Smolensk to Archangel 1 artillery moved from Archangel to Vologda 1 infantry moved from Vologda to Nenetsia 1 infantry moved from Russia to Vologda 1 infantry moved from Bryansk to Smolensk 1 aaGun, 3 artilleries and 3 infantry moved from Ukraine to Bryansk 1 artillery moved from Russia to Bryansk 3 mech_infantrys moved from Volgograd to Russia Place Units - Russians 1 infantry placed in Volgograd 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 infantry moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 33 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 4 fighters and 4 tactical_bombers moved from French Indo China to Hunan 1 bomber moved from French Indo China to Kwangsi 1 bomber moved from French Indo China to Kwangtung Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from UK_Pacific with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Kwangtung Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Hunan Japanese attack with 4 fighters and 4 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 4 fighters and 4 tactical_bombers in Hunan, round 2 : 6/8 hits, 4.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from Hunan to French Indo China 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 bomber moved from Kwangsi to French Indo China 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Caroline Islands to French Indo China Place Units - Japanese 1 factory_minor placed in Shantung 3 infantry placed in French Indo China 2 destroyers and 2 submarines placed in 6 Sea Zone 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.67 UK_Pacific regular : 0.33 British regular : -0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier and 4 submarines moved from 64 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 marine moved from Scotland to 109 Sea Zone 1 armour, 2 artilleries, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 109 Sea Zone to 92 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 marine moved from 92 Sea Zone to Algeria 1 submarine moved from 109 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 2 aaGuns moved from Southeast Mexico to Mexico 1 fighter moved from Western United States to 3 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 bomber moved from Western United States to Gibraltar 2 mech_infantrys moved from Western United States to Alaska 1 artillery moved from Western United States to British Columbia 1 fighter moved from Queensland to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom Place Units - Americans 3 infantry placed in Western United States 1 carrier, 1 destroyer, 2 submarines and 3 transports placed in 10 Sea Zone Americans undo move 2. 1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 factory_minor placed in Alaska Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan 1 artillery placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier and 4 submarines moved from 64 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 marine moved from Scotland to 109 Sea Zone 1 armour, 2 artilleries, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 109 Sea Zone to 92 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 marine moved from 92 Sea Zone to Algeria 1 submarine moved from 109 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 2 aaGuns moved from Southeast Mexico to Mexico 1 fighter moved from Western United States to 3 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 bomber moved from Western United States to Gibraltar 2 mech_infantrys moved from Western United States to Alaska 1 artillery moved from Western United States to British Columbia 1 fighter moved from Queensland to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom Place Units - Americans 3 infantry placed in Western United States 1 carrier, 1 destroyer, 2 submarines and 3 transports placed in 10 Sea Zone Americans undo move 2. 1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 factory_minor placed in Alaska Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan 1 artillery placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer and 3 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from French Equatorial Africa to Rhodesia British take Belgian Congo from Italians 1 infantry and 1 mech_infantry moved from Tanganyika Territory to Rhodesia 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 armour moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Iraq to Syria British take Syria from Italians 2 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State Combat - British Battle in Rhodesia British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rhodesia, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia British win, taking Rhodesia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 fighter moved from Iraq to India 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 2 mech_infantrys moved from India to Yunnan Place Units - British 3 transports placed in 109 Sea Zone 1 destroyer placed in 80 Sea Zone Turn Complete - British British collect 35 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,2,5,2,5,3,2,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : 0.67 Japanese regular : -1.00 British regular : -1.83
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier and 4 submarines moved from 64 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 marine moved from Scotland to 109 Sea Zone 1 armour, 2 artilleries, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 109 Sea Zone to 92 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 marine moved from 92 Sea Zone to Algeria 1 submarine moved from 109 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 2 aaGuns moved from Southeast Mexico to Mexico 1 fighter moved from Western United States to 3 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 bomber moved from Western United States to Gibraltar 2 mech_infantrys moved from Western United States to Alaska 1 artillery moved from Western United States to British Columbia 1 fighter moved from Queensland to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom Place Units - Americans 3 infantry placed in Western United States 1 carrier, 1 destroyer, 2 submarines and 3 transports placed in 10 Sea Zone Americans undo move 2. 1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 factory_minor placed in Alaska Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 infantry moved from Kweichow to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan 1 artillery placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer and 3 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from French Equatorial Africa to Rhodesia British take Belgian Congo from Italians 1 infantry and 1 mech_infantry moved from Tanganyika Territory to Rhodesia 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 armour moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Iraq to Syria British take Syria from Italians 2 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State Combat - British Battle in Rhodesia British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rhodesia, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia British win, taking Rhodesia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 fighter moved from Iraq to India 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 2 mech_infantrys moved from India to Yunnan Place Units - British 3 transports placed in 109 Sea Zone 1 destroyer placed in 80 Sea Zone Turn Complete - British British collect 35 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,2,5,2,5,3,2,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from 109 Sea Zone: 1 submarine EDIT: Adding units owned by British to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : 0.67 Japanese regular : -1.00 British regular : -1.83