That went perfectly!
20L Playoffs aagamerz13 (Axis) vs Pejon_88 (Allies +16), BM3
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Bessarabia 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Romania to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Nenetsia 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Vyborg to Novgorod 3 fighters moved from Western Germany to Yugoslavia 2 bombers moved from Slovakia Hungary to Russia 1 fighter moved from Slovakia Hungary to Bessarabia 1 tactical_bomber moved from Slovakia Hungary to Bessarabia 1 bomber moved from Western Germany to Western Ukraine Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Cyprus Battle in Nenetsia Battle in Bessarabia Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Cyprus from British, taking Nenetsia from Russians, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yugoslavia Germans attack with 3 fighters and 3 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 fighters and 3 infantry in Yugoslavia, round 2 : 1/6 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 2 : 4/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies, 1 fighter owned by the Germans and 3 infantry owned by the Germans lost in Yugoslavia 2 fighters owned by the Germans retreated Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -16 Casualties for Germans: 1 fighter and 3 infantry Casualties for Neutral_Allies: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 119 Sea Zone Germans attack with 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 119 Sea Zone Germans win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 2 bombers moved from Russia to Belarus 1 infantry moved from Baltic States to Belarus 3 aaGuns, 6 armour, 5 artilleries, 18 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus 1 bomber moved from Western Ukraine to Belarus 1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus 2 tactical_bombers moved from Finland to Belarus 1 fighter and 1 tactical_bomber moved from Norway to Belarus 2 fighters moved from Yugoslavia to Belarus 4 armour and 2 mech_infantrys moved from Slovakia Hungary to Belarus 5 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland 2 infantry moved from Finland to Vyborg 1 infantry moved from Norway to Finland Place Units - Germans 1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Neutral_Allies regular : 2.67 Russians regular : -0.17 Germans regular : -1.67 Russians AA : -0.33 -
@aagamerz13 The battle in Yugo!!
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 29 PUs; Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 artillery, 1 fighter and 1 infantry moved from Archangel to Nenetsia 1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine Combat - Russians Battle in Nenetsia Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Nenetsia, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Nenetsia, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Nenetsia, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Nenetsia, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia Russians roll dice for 1 artillery and 1 fighter in Nenetsia, round 4 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Nenetsia, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 fighter in Nenetsia, round 5 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Nenetsia, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 2 infantry moved from Volgograd to Samara 2 aaGuns and 16 infantry moved from Archangel to Vologda 1 fighter moved from Nenetsia to Russia 2 infantry moved from Olgiy to Kansu 6 infantry moved from Yenisey to Timguska 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Ulaanbaatar to Dzavhan 2 infantry moved from Buyant-Uhaa to Central Mongolia 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Russia to Vologda 2 aaGuns, 2 artilleries and 18 infantry moved from Bryansk to Russia 1 tactical_bomber moved from Russia to Vologda Place Units - Russians 4 artilleries and 3 infantry placed in Russia Russians undo move 1. 5 artilleries and 2 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans regular : -1,33 Russians regular : -1,33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Suiyuyan to Kansu 2 infantry moved from Anhwe to Kweichow 2 bombers moved from Kwangsi to Kansu 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kansu, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kansu Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kansu, round 3 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Manchuria to Amur 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Yunnan 2 bombers moved from Kansu to Hopei 1 artillery and 1 mech_infantry moved from Hunan to Yunnan 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from 36 Sea Zone to 42 Sea Zone 3 transports moved from 5 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from Yunnan to Hunan 2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode 1 factory_minor placed in French Indo China 3 infantry placed in Kiangsu 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -1.67 -
@pejon_88 im just hoping that’s my worst roll this game
-
@aagamerz13 Hehe yeah!
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone 1 carrier moved from 29 Sea Zone to 63 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 2 fighters placed in Eastern United States 1 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5,1,3,2,3,4,1,1,4,4,1,4,2,1,1 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Tsinghai to Kansu 1 fighter moved from Sikang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 2 : 0/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 3 : 0/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 4 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 5 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Kansu, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 7 infantry moved from Sikang to Tsinghai 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese regular : -3,33 Japanese regular : 0,67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone 1 carrier moved from 29 Sea Zone to 63 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 2 fighters placed in Eastern United States 1 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5,1,3,2,3,4,1,1,4,4,1,4,2,1,1 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Tsinghai to Kansu 1 fighter moved from Sikang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 2 : 0/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 3 : 0/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 4 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 5 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Kansu, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 7 infantry moved from Sikang to Tsinghai 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 2 fighters moved from United Kingdom to 119 Sea Zone 1 bomber moved from Malta to 99 Sea Zone 2 artilleries and 5 infantry moved from Egypt to Trans-Jordan 1 marine moved from Iraq to Trans-Jordan 1 marine moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 119 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Trans-Jordan British attack with 2 artilleries, 5 infantry, 2 marines and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 2 artilleries, 5 infantry, 2 marines and 1 tactical_bomber in Trans-Jordan, round 2 : 2/10 hits, 2,67 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 artilleries, 4 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Persia to Russia 1 bomber moved from 99 Sea Zone to Russia 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 tactical_bomber moved from Trans-Jordan to Persia 1 fighter moved from India to Persia 2 armour and 1 mech_infantry moved from Kenya to Egypt 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Burma to India 1 infantry moved from West India to India 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 79 Sea Zone to 72 Sea Zone 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 cruiser moved from 80 Sea Zone to 79 Sea Zone 1 battleship moved from 76 Sea Zone to 79 Sea Zone 1 carrier moved from 81 Sea Zone to 79 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from 119 Sea Zone to Scotland 2 fighters moved from United Kingdom to 91 Sea Zone 3 aaGuns and 2 infantry moved from United Kingdom to Scotland Place Units - British 1 factory_minor placed in Persia 1 armour and 2 infantry placed in Egypt 1 destroyer placed in 106 Sea Zone 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1 British collect 30 PUs (3 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 artilleries, 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Some Units in India change ownership: 2 artilleries, 1 fighter and 1 infantryCombat Hit Differential Summary :
Chinese regular : -3,33 Italians regular : 0,33 Japanese regular : 0,67 Germans regular : -0,33 British regular : -1,00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Belarus to Bryansk Italians take Bryansk from Russians 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Greece to Malta 1 infantry moved from Albania to Yugoslavia 1 mech_infantry moved from Northern Italy to Yugoslavia 2 fighters moved from Southern Italy to Yugoslavia 1 cruiser moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from Slovakia Hungary to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 3 fighters, 1 infantry and 1 mech_infantry Neutral_Allies defend with 3 infantry Italians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/5 hits, 1.83 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 3 fighters and 1 mech_infantry in Yugoslavia, round 3 : 3/4 hits, 1.67 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 3 infantry Battle in Malta Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 aaGun and 1 infantry British roll AA dice in Malta : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus 3 fighters moved from Yugoslavia to Belarus 1 bomber moved from Malta to Southern Italy 1 infantry moved from Greece to Albania 1 armour and 1 mech_infantry moved from Tunisia to Libya 1 artillery and 3 infantry moved from Tobruk to Libya Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy 2 infantry placed in Southern France Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : 2.17 British AA : -0.17 Neutral_Allies regular : -0.33 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 cruiser moved from 50 Sea Zone to 54 Sea Zone 1 infantry moved from Burma to India Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,6,6,6,6,4 ANZAC collect 15 PUs (2 lost to blockades); end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 cruiser moved from 50 Sea Zone to 54 Sea Zone 1 infantry moved from Burma to India Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,6,6,6,6,4 ANZAC collect 15 PUs (2 lost to blockades); end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Scotland 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 mech_infantrys moved from Eastern Poland to Western Ukraine 2 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 3 bombers moved from Belarus to Russia 3 fighters moved from Belarus to Russia 1 bomber moved from Western Germany to United Kingdom 1 tactical_bomber moved from Belarus to Nenetsia 1 infantry moved from Finland to 127 Sea Zone 1 infantry moved from Novgorod to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Nenetsia 1 fighter moved from Belarus to Western Ukraine 2 tactical_bombers moved from Belarus to Western Ukraine Combat - Germans Air Battle in RussiaCombat Hit Differential Summary :
-
@aagamerz13 intercept?
-
@aagamerz13 no thanks
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 mech_infantrys moved from Eastern Poland to Western Ukraine 2 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 3 bombers moved from Belarus to Russia 3 fighters moved from Belarus to Russia 1 bomber moved from Western Germany to United Kingdom 1 tactical_bomber moved from Belarus to Nenetsia 1 infantry moved from Finland to 127 Sea Zone 1 infantry moved from Novgorod to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Nenetsia 1 fighter moved from Belarus to Western Ukraine 2 tactical_bombers moved from Belarus to Western Ukraine Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in United Kingdom causes 3 damage total. Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 8,5,4 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in Western Ukraine Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Nenetsia Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 cruiser in Nenetsia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Nenetsia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia Germans win, taking Nenetsia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Cleaning up after air battles Non Combat Move - Germans 2 infantry moved from Vyborg to Novgorod 1 tactical_bomber moved from Nenetsia to Novgorod 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Bryansk 3 fighters moved from Russia to Bryansk 1 fighter moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Belarus to Rostov 3 armour moved from Belarus to Rostov 1 armour moved from Belarus to Rostov 2 mech_infantrys moved from Belarus to Bryansk 6 armour moved from Belarus to Bryansk 18 infantry moved from Belarus to Bryansk 5 artilleries moved from Belarus to Bryansk 3 aaGuns moved from Belarus to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 7 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 2 tactical_bombers moved from Western Ukraine to Bryansk 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from Western Germany to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from Western Germany to France Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone 2 fighters and 1 infantry placed in Novgorod 1 infantry placed in France Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
British AA : -0.17 Russians regular : 0.33 Germans regular : -0.33 Russians AA : -0.50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 16x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 12 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Russia to Smolensk 2 infantry moved from Vologda to Archangel 1 tactical_bomber moved from Vologda to Archangel 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Buryatia Russians attack with 12 infantry Japanese defend with 1 infantry Russians roll dice for 12 infantry in Buryatia, round 2 : 1/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Russians win, taking Buryatia from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns, 2 armour, 2 artilleries, 22 infantry and 2 mech_infantrys moved from Vologda to Russia 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Samara to Tambov 1 infantry moved from Samara to Russia 6 infantry moved from Timguska to Novosibirsk 2 aaGuns moved from Yakut S.S.R. to Buryatia 1 infantry moved from Central Mongolia to Ulaanbaatar 1 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Central Mongolia to Tsagaan Olom Place Units - Russians 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : -0,33 Russians regular : 0,17 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 9 infantry moved from Amur to Ulaanbaatar 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Suiyuyan to Tsagaan Olom 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Buyant-Uhaa 1 infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Hopei to Tsagaan Olom 1 bomber moved from Hopei to India 2 fighters moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 1 mech_infantry moved from Kweichow to Hopei 2 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 tactical_bomber moved from French Indo China to Kwangtung 2 fighters moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Kwangsi to 45 Sea Zone 1 tactical_bomber moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Yunnan to India 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from Kwangsi to Kwangtung Combat - Japanese Air Battle in IndiaCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 9 infantry moved from Amur to Ulaanbaatar 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Suiyuyan to Tsagaan Olom 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Buyant-Uhaa 1 infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Hopei to Tsagaan Olom 1 bomber moved from Hopei to India 2 fighters moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 1 mech_infantry moved from Kweichow to Hopei 2 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 tactical_bomber moved from French Indo China to Kwangtung 2 fighters moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Kwangsi to 45 Sea Zone 1 tactical_bomber moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Yunnan to India 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from Kwangsi to Kwangtung Combat - Japanese Air Battle in India Japanese attacks with 4 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in India causes 9 damage total. Damaged units is as follows: factory_major = 8, airfield = 1 Battle in Java Battle in Borneo Battle in Celebes Battle in Sumatra Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from ANZAC, taking Sumatra from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Ulaanbaatar Japanese attack with 1 artillery and 10 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 10 infantry in Ulaanbaatar, round 2 : 2/11 hits, 2.17 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 0/5 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Philippines, round 3 : 3/4 hits, 2.00 expected hits Americans roll dice for 2 infantry in Philippines, round 3 : 2/2 hits, 0.67 expected hits 2 tactical_bombers owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -19 Casualties for Japanese: 1 infantry and 2 tactical_bombers Casualties for Americans: 2 infantry Battle in Tsagaan Olom Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Tsagaan Olom, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tsagaan Olom, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Tsagaan Olom, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tsagaan Olom, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Tsagaan Olom, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tsagaan Olom, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsagaan Olom Japanese win, taking Tsagaan Olom from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from India to 41 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to Japan 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 aaGun and 1 infantry moved from 5 Sea Zone to Amur 1 armour moved from Soviet Far East to Siberia 1 aaGun and 1 infantry moved from Korea to Amur 1 bomber moved from Tsagaan Olom to Hopei 1 bomber moved from India to Yunnan 1 aaGun moved from Jehol to Chahar 2 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 1 fighter moved from Philippines to French Indo China 1 fighter moved from Kwangtung to Yunnan 3 tactical_bombers moved from Kwangtung to Yunnan 1 tactical_bomber moved from India to Yunnan 2 fighters moved from French Indo China to 6 Sea Zone 1 fighter moved from Caroline Islands to 42 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.67 Japanese regular : -4.33 UK_Pacific AA : -0.33 UK_Pacific regular : -0.67 ANZAC regular : -0.67 Russians regular : -0.33 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 3 fighters moved from Hawaiian Islands to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 bomber moved from Western United States to 5 Sea Zone Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier moved from 54 Sea Zone to 44 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland 4 fighters moved from 46 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from 5 Sea Zone to Buryatia Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 marine placed in Central United States 1 submarine and 2 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : -1,83 Japanese regular : -0,67





