@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@trulpen assumed no scramble. we can reroll if you want.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
    Purchase Units - Italians
        Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 fighters moved from 97 Sea Zone to 98 Sea Zone
        2 fighters moved from Yugoslavia to 98 Sea Zone
        1 bomber moved from Yugoslavia to 98 Sea Zone
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
    Combat - Italians
        Battle in 98 Sea Zone
            Italians attack with 1 bomber, 4 fighters and 1 submarine
            British defend with 1 destroyer
                Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber and 4 fighters in 98 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
            Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
            Casualties for Italians: 1 submarine
            Casualties for British: 1 destroyer
    Non Combat Move - Italians
        4 fighters moved from 98 Sea Zone to 97 Sea Zone
        1 bomber moved from 98 Sea Zone to Yugoslavia
        3 infantry moved from Romania to Bessarabia
        2 mech_infantrys moved from Northern Italy to Romania
        1 aaGun moved from Yugoslavia to Romania
        1 aaGun moved from Northern Italy to Southern Italy
        2 infantry moved from Spain to Gibraltar
        3 armour moved from Szechwan to Sikang
        1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 artillery moved from Crete to 99 Sea Zone
        1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone
        1 artillery moved from 97 Sea Zone to Yugoslavia
        1 infantry moved from Yugoslavia to Romania
        1 marine moved from Bulgaria to Yugoslavia
        2 infantry moved from Bulgaria to Romania
        1 artillery moved from Bulgaria to Yugoslavia
        1 aaGun moved from Bulgaria to Yugoslavia
        3 infantry moved from Bulgaria to Yugoslavia
        2 fighters moved from 37 Sea Zone to India
    Place Units - Italians
        1 carrier placed in 97 Sea Zone
        3 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 16 PUs; end with 16 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from India: 2 fighters
        EDIT: Adding units owned by Italians to Sikang: 2 fighters
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : 0.67
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen assumed no scramble. we can reroll if you want.
Correct assumption. I also like that a scramble battle will be fully rerolled if different choice than assumption is made. That’s how I prefer to handle it too.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
    Purchase Units - ANZAC
        ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 fighter moved from 46 Sea Zone to 22 Sea Zone
        1 destroyer moved from 42 Sea Zone to 44 Sea Zone
        1 submarine moved from 42 Sea Zone to 44 Sea Zone
    Combat - ANZAC
        Battle in 22 Sea Zone
            ANZAC attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 22 Sea Zone
            ANZAC win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 44 Sea Zone
            ANZAC attack with 1 destroyer and 1 submarine
            Japanese defend with 1 submarine
                ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Japanese lost in 44 Sea Zone
            ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - ANZAC
        1 cruiser and 7 submarines moved from 42 Sea Zone to 46 Sea Zone
        1 destroyer moved from 62 Sea Zone to 34 Sea Zone
        3 fighters and 2 tactical_bombers moved from 46 Sea Zone to Paulau Island
        1 fighter moved from 22 Sea Zone to Paulau Island
        1 aaGun moved from New South Wales to Queensland
        1 aaGun moved from New South Wales to South Australia
        1 infantry moved from Persia to Northwest Persia
        1 artillery and 1 infantry moved from New South Wales to South Australia
        1 mech_infantry moved from New South Wales to Queensland
        1 infantry moved from New South Wales to South Australia
        2 infantry moved from New South Wales to Queensland
        1 infantry moved from New South Wales to South Australia
        1 infantry moved from New South Wales to Queensland
        1 infantry moved from New South Wales to South Australia
    Place Units - ANZAC
        2 destroyers and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
    Purchase Units - ANZAC
        ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 fighter moved from 46 Sea Zone to 22 Sea Zone
        1 destroyer moved from 42 Sea Zone to 44 Sea Zone
        1 submarine moved from 42 Sea Zone to 44 Sea Zone
    Combat - ANZAC
        Battle in 22 Sea Zone
            ANZAC attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 22 Sea Zone
            ANZAC win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 44 Sea Zone
            ANZAC attack with 1 destroyer and 1 submarine
            Japanese defend with 1 submarine
                ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Japanese lost in 44 Sea Zone
            ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - ANZAC
        1 cruiser and 7 submarines moved from 42 Sea Zone to 46 Sea Zone
        1 destroyer moved from 62 Sea Zone to 34 Sea Zone
        3 fighters and 2 tactical_bombers moved from 46 Sea Zone to Paulau Island
        1 fighter moved from 22 Sea Zone to Paulau Island
        1 aaGun moved from New South Wales to Queensland
        1 aaGun moved from New South Wales to South Australia
        1 infantry moved from Persia to Northwest Persia
        1 artillery and 1 infantry moved from New South Wales to South Australia
        1 mech_infantry moved from New South Wales to Queensland
        1 infantry moved from New South Wales to South Australia
        2 infantry moved from New South Wales to Queensland
        1 infantry moved from New South Wales to South Australia
        1 infantry moved from New South Wales to Queensland
        1 infantry moved from New South Wales to South Australia
    Place Units - ANZAC
        2 destroyers and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 15 PUs; end with 16 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from Northwest Persia to Caucasus
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,33
Silly, didn’t calculate with the fleet before I did Franz. See now that I can’t abandon the fleet with the aussie-air. Will redo. Also, then a bunch of air would go on the attack on the sub, so will take out the aussie-sub from that battle. Hope that’s ok.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
    Purchase Units - ANZAC
        ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 fighter moved from 46 Sea Zone to 22 Sea Zone
        1 destroyer moved from 42 Sea Zone to 44 Sea Zone
        1 submarine moved from 42 Sea Zone to 44 Sea Zone
    Combat - ANZAC
        Battle in 22 Sea Zone
            ANZAC attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 22 Sea Zone
            ANZAC win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 44 Sea Zone
            ANZAC attack with 1 destroyer and 1 submarine
            Japanese defend with 1 submarine
                ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Japanese lost in 44 Sea Zone
            ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - ANZAC
        1 cruiser and 7 submarines moved from 42 Sea Zone to 46 Sea Zone
        1 destroyer moved from 62 Sea Zone to 34 Sea Zone
        3 fighters and 2 tactical_bombers moved from 46 Sea Zone to Paulau Island
        1 fighter moved from 22 Sea Zone to Paulau Island
        1 aaGun moved from New South Wales to Queensland
        1 aaGun moved from New South Wales to South Australia
        1 infantry moved from Persia to Northwest Persia
        1 artillery and 1 infantry moved from New South Wales to South Australia
        1 mech_infantry moved from New South Wales to Queensland
        1 infantry moved from New South Wales to South Australia
        2 infantry moved from New South Wales to Queensland
        1 infantry moved from New South Wales to South Australia
        1 infantry moved from New South Wales to Queensland
        1 infantry moved from New South Wales to South Australia
    Place Units - ANZAC
        2 destroyers and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 15 PUs; end with 16 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from Northwest Persia to Caucasus
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 destroyer
        EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 submarine
        EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 submarine
        EDIT: Removing units owned by ANZAC from Paulau Island: 4 fighters and 2 tactical_bombers
        EDIT: Adding units owned by ANZAC to 46 Sea Zone: 4 fighters and 2 tactical_bombers
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,33
Will be gone most of the day playing Blitz.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 bomber, 2 fighters, 11 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 mech_infantry moved from Sikang to Kazakhstan
              Germans take Kazakhstan from Russians
        2 mech_infantrys moved from Rostov to Caucasus
        2 mech_infantrys moved from Rostov to Volgograd
        1 bomber moved from Szechwan to Volgograd
        1 bomber moved from India to Volgograd
        1 fighter and 1 tactical_bomber moved from Yugoslavia to Caucasus
        1 mech_infantry moved from Rostov to Tambov
        1 fighter and 1 tactical_bomber moved from Belarus to Tambov
        1 tactical_bomber moved from Belarus to Tambov
        1 fighter moved from Novgorod to Tambov
    Combat - Germans
        Battle in Tambov
            Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 2.50 expected hits
                Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Tambov
            Germans win, taking Tambov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Volgograd
            Germans attack with 2 bombers and 2 mech_infantrys
            Russians defend with 1 factory_minor and 2 infantry
                Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.67 expected hits
                Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
            Germans win with 2 bombers remaining. Battle score for attacker is -2
            Casualties for Germans: 2 mech_infantrys
            Casualties for Russians: 2 infantry
        Battle in Caucasus
            Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
            French defend with 1 infantry
                Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the French lost in Caucasus
            Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for French: 1 infantry
    Non Combat Move - Germans
        7 armour and 26 mech_infantrys moved from Rostov to Caucasus
        6 mech_infantrys moved from Ukraine to Caucasus
        2 mech_infantrys moved from Bessarabia to Rostov
        1 artillery moved from Ukraine to Rostov
        1 artillery moved from Bryansk to Rostov
        2 mech_infantrys moved from Belarus to Rostov
        1 infantry moved from Belarus to Bryansk
        2 artilleries and 2 infantry moved from Bessarabia to Ukraine
        2 armour moved from Sikang to Caucasus
        1 armour moved from India to Afghanistan
        3 fighters moved from Southern Italy to Gibraltar
        1 fighter moved from Western Germany to Gibraltar
        2 tactical_bombers moved from Yugoslavia to Gibraltar
        2 artilleries moved from Southern France to Northern Italy
        1 submarine moved from 97 Sea Zone to 92 Sea Zone
        6 artilleries moved from Bulgaria to Romania
        2 infantry moved from Bulgaria to Romania
        2 infantry moved from Albania to Yugoslavia
        2 infantry moved from Greater Southern Germany to Yugoslavia
        6 mech_infantrys moved from Germany to Eastern Poland
        1 mech_infantry moved from Western Germany to Yugoslavia
        1 mech_infantry moved from Yugoslavia to Bessarabia
        2 artilleries and 2 infantry moved from Novgorod to Belarus
        3 mech_infantrys moved from Novgorod to Belarus
        1 tactical_bomber moved from Bessarabia to Southern Italy
        2 tactical_bombers moved from Novgorod to Yugoslavia
        1 fighter moved from Bessarabia to Southern Italy
        1 fighter moved from Bessarabia to Yugoslavia
        1 tactical_bomber moved from Belarus to Yugoslavia
        1 bomber moved from Volgograd to Romania
        1 submarine moved from 110 Sea Zone to 92 Sea Zone
        1 bomber moved from Volgograd to Szechwan
        1 fighter and 1 tactical_bomber moved from Caucasus to Romania
        2 fighters and 2 tactical_bombers moved from Tambov to Ukraine
        2 armour moved from Caucasus to Rostov
        2 mech_infantrys moved from Caucasus to Rostov
        3 armour moved from Caucasus to Rostov
        1 armour moved from Caucasus to Rostov
        2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
    Place Units - Germans
        1 bomber and 2 fighters placed in Western Germany
        1 submarine placed in 110 Sea Zone
        3 infantry placed in Yugoslavia
        2 mech_infantrys placed in Germany
        3 infantry placed in Ukraine
        3 infantry placed in Novgorod
        2 infantry placed in Germany
    Turn Complete - Germans
        Germans collect 60 PUs; end with 60 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 1.33
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Will be gone most of the day playing Blitz.
Where do u play and what is ur rating?
Actually, it’s the game, not chess. Regarding the latter I play in a club in Stockholm, Kristallens SK, and have about 2000 Elo.
Solid, 2000 Elo is strong!
@jdow said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Solid, 2000 Elo is strong!
So-so mediocre. :)
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Battle in Volgograd Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Germans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry
That Stalingrad is a tough nut for the sauerkrauts. Isn’t it the second time in a row now?
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Battle in Volgograd Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Germans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantryThat Stalingrad is a tough nut for the sauerkrauts. Isn’t it the second time in a row now?
Lol yah maybe like in the real war. But that’s ok, won’t be a problem for much longer.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
    Purchase Units - Russians
        Russians buy 7 infantry; Remaining resources: 2 PUs; 
    Combat Move - Russians
        1 infantry moved from Timguska to Yenisey
              Russians take Yenisey from Japanese
        2 infantry moved from Russia to Tambov
        2 infantry moved from Russia to Bryansk
        1 infantry moved from Smolensk to Archangel
        1 tactical_bomber moved from Russia to Kazakhstan
        1 fighter moved from Russia to Tambov
        1 fighter moved from Russia to Bryansk
        1 fighter moved from Russia to Archangel
        1 infantry moved from Samara to Kazakhstan
    Combat - Russians
        Battle in Bryansk
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
            Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Tambov
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 mech_infantry
                Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
        Battle in Archangel
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
                Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
            Russians win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Kazakhstan
            Russians attack with 1 infantry and 1 tactical_bomber
            Germans defend with 1 mech_infantry
                Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Kazakhstan
            Russians win, taking Kazakhstan from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Russians
        1 tactical_bomber moved from Kazakhstan to Russia
        1 fighter moved from Tambov to Russia
        1 fighter moved from Bryansk to Russia
        1 fighter moved from Archangel to Russia
        1 armour and 2 mech_infantrys moved from Evenkiyskiy to Urals
        1 infantry moved from Novosibirsk to Timguska
        1 infantry moved from Samara to Novosibirsk
        20 artilleries and 30 infantry moved from Russia to Tambov
        1 aaGun moved from Samara to Tambov
        5 artilleries moved from Samara to Tambov
        1 armour and 6 mech_infantrys moved from Samara to Russia
        7 infantry moved from Samara to Tambov
        1 aaGun moved from Russia to Tambov
        1 aaGun moved from Russia to Tambov
        1 infantry moved from Vologda to Samara
        1 infantry moved from Samara to Volgograd
    Place Units - Russians
        7 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 16 PUs; end with 18 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
        Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 1,67
Russians regular : 2,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
    Purchase Units - Japanese
        Japanese buy 3 infantry and 11 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 armour moved from Dzavhan to Olgiy
              Japanese take Olgiy from Russians
        1 armour moved from Olgiy to Yenisey
        3 mech_infantrys moved from Dzavhan to Yenisey
        2 infantry moved from Afghanistan to Kazakhstan
        1 infantry moved from West India to Eastern Persia
              Japanese take Eastern Persia from British
        2 bombers moved from India to Kazakhstan
        1 destroyer moved from 37 Sea Zone to 45 Sea Zone
        1 fighter moved from 37 Sea Zone to 34 Sea Zone
        2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone
        4 fighters moved from India to 45 Sea Zone
        1 battleship and 1 marine moved from 37 Sea Zone to 44 Sea Zone
        1 marine moved from 44 Sea Zone to Celebes
        1 transport moved from 37 Sea Zone to 36 Sea Zone
        1 infantry moved from French Indo China to 36 Sea Zone
        1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
        1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
        1 infantry moved from French Indo China to 36 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
        1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
        1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
        1 infantry moved from French Indo China to 36 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 battleship and 1 marine moved from 37 Sea Zone to 44 Sea Zone
        1 marine moved from 44 Sea Zone to Celebes
        1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
        1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone
        1 marine moved from 35 Sea Zone to Philippines
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
        3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Philippines
        1 tactical_bomber moved from India to 44 Sea Zone
        1 fighter moved from 37 Sea Zone to 44 Sea Zone
        2 fighters moved from 37 Sea Zone to 44 Sea Zone
        2 fighters moved from 37 Sea Zone to Celebes
    Combat - Japanese
        Battle in Java
        Battle in 35 Sea Zone
            Japanese attack with 1 cruiser and 1 transport
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 35 Sea Zone
            Japanese win, taking Java from Americans with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 34 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 34 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
Combat Hit Differential Summary :
@trulpen before I do battle rolls, letting you know that I’ll be exchanging 1 sub for 2 inf
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
    Purchase Units - Japanese
        Japanese buy 3 infantry and 11 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 armour moved from Dzavhan to Olgiy
              Japanese take Olgiy from Russians
        1 armour moved from Olgiy to Yenisey
        3 mech_infantrys moved from Dzavhan to Yenisey
        2 infantry moved from Afghanistan to Kazakhstan
        1 infantry moved from West India to Eastern Persia
              Japanese take Eastern Persia from British
        2 bombers moved from India to Kazakhstan
        1 destroyer moved from 37 Sea Zone to 45 Sea Zone
        1 fighter moved from 37 Sea Zone to 34 Sea Zone
        2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone
        4 fighters moved from India to 45 Sea Zone
        1 battleship and 1 marine moved from 37 Sea Zone to 44 Sea Zone
        1 marine moved from 44 Sea Zone to Celebes
        1 transport moved from 37 Sea Zone to 36 Sea Zone
        1 infantry moved from French Indo China to 36 Sea Zone
        1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
        1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
        1 infantry moved from French Indo China to 36 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
        1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
        1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
        1 infantry moved from French Indo China to 36 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 battleship and 1 marine moved from 37 Sea Zone to 44 Sea Zone
        1 marine moved from 44 Sea Zone to Celebes
        1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
        1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone
        1 marine moved from 35 Sea Zone to Philippines
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
        3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Philippines
        1 tactical_bomber moved from India to 44 Sea Zone
        1 fighter moved from 37 Sea Zone to 44 Sea Zone
        2 fighters moved from 37 Sea Zone to 44 Sea Zone
        2 fighters moved from 37 Sea Zone to Celebes
    Combat - Japanese
        Battle in Java
        Battle in 35 Sea Zone
            Japanese attack with 1 cruiser and 1 transport
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 35 Sea Zone
            Japanese win, taking Java from Americans with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 34 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 34 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Yenisey
            Japanese attack with 1 armour and 3 mech_infantrys
            Russians defend with 1 infantry
                Japanese roll dice for 1 armour and 3 mech_infantrys in Yenisey, round 2 : 1/4 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
            Japanese win, taking Yenisey from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
            Casualties for Japanese: 1 mech_infantry
            Casualties for Russians: 1 infantry
        Battle in Philippines
            Japanese attack with 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers
            Americans defend with 1 airfield, 1 harbour and 1 infantry
                Japanese roll dice for 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in Philippines, round 2 : 4/9 hits, 4.17 expected hits
                Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in 44 Sea Zone
            Japanese attack with 2 battleships, 3 fighters, 1 tactical_bomber and 1 transport
            ANZAC defend with 1 destroyer
                Japanese roll dice for 2 battleships, 3 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC lost in 44 Sea Zone
            Japanese win, taking 44 Sea Zone from ANZAC with 2 battleships, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        Battle in 45 Sea Zone
            Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
                Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 45 Sea Zone
            Japanese win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Kazakhstan
            Japanese attack with 2 bombers and 2 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 3/4 hits, 1.67 expected hits
                Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Kazakhstan
            Japanese win, taking Kazakhstan from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Celebes
            Japanese attack with 3 fighters, 1 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber
            ANZAC defend with 1 infantry
                Japanese roll dice for 3 fighters, 1 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 4/8 hits, 3.17 expected hits
                ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 3 fighters, 1 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
    Non Combat Move - Japanese
        1 destroyer moved from 37 Sea Zone to 34 Sea Zone
        4 carriers moved from 37 Sea Zone to 44 Sea Zone
        1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
        1 fighter moved from 34 Sea Zone to 35 Sea Zone
        3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
        6 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from Celebes to 44 Sea Zone
        4 fighters moved from 37 Sea Zone to 44 Sea Zone
        1 destroyer moved from 37 Sea Zone to 44 Sea Zone
        1 carrier moved from 37 Sea Zone to 44 Sea Zone
        2 fighters moved from Celebes to 44 Sea Zone
        1 carrier moved from 37 Sea Zone to 44 Sea Zone
        1 fighter moved from Celebes to 44 Sea Zone
        1 fighter moved from 37 Sea Zone to 44 Sea Zone
        7 carriers moved from 37 Sea Zone to 35 Sea Zone
        4 destroyers moved from 37 Sea Zone to 35 Sea Zone
        20 submarines moved from 37 Sea Zone to 35 Sea Zone
        3 submarines moved from 37 Sea Zone to 35 Sea Zone
        2 submarines moved from 37 Sea Zone to 44 Sea Zone
        6 tactical_bombers moved from India to French Indo China
        3 fighters moved from Japan to French Indo China
        2 infantry moved from West India to Afghanistan
        1 aaGun and 9 infantry moved from India to West India
        2 bombers moved from Kazakhstan to French Indo China
        1 infantry moved from West India to Afghanistan
        1 mech_infantry moved from Anhwe to Szechwan
        1 infantry moved from Jehol to Anhwe
        1 infantry moved from Jehol to Chahar
        2 infantry moved from Buryatia to Yakut S.S.R.
        2 infantry moved from Amur to Buryatia
        1 mech_infantry moved from Chahar to Suiyuyan
        1 armour moved from Suiyuyan to Dzavhan
        1 transport moved from 37 Sea Zone to 35 Sea Zone
        1 aaGun moved from Jehol to Manchuria
        1 tactical_bomber moved from India to French Indo China
        1 fighter moved from 37 Sea Zone to French Indo China
        2 tactical_bombers moved from India to French Indo China
    Place Units - Japanese
        3 infantry placed in India
        3 submarines placed in 36 Sea Zone
        5 submarines placed in 6 Sea Zone
        1 submarine placed in 37 Sea Zone
        1 submarine placed in 37 Sea Zone
        1 submarine placed in 6 Sea Zone
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to Malaya: 2 infantry
        EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Japanese collect 75 PUs; end with 75 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 4.83
ANZAC regular : -0.67
Russians regular : 0.33
An equal TUV of 2963 at this stage. That’s impressive.