tanios (x) vs Sovietishcat (l + 14) BM3

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from Northern Territory to 55 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 46 Sea Zone to 35 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in 35 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Java from Japanese, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Battle in 25 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 submarine moved from 63 Sea Zone to 55 Sea Zone
            5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            1 carrier and 1 destroyer moved from 12 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 aaGun moved from Western United States to British Columbia
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 armour and 2 infantry moved from Central United States to 101 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            2 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 transport placed in 101 Sea Zone
            1 airfield placed in Morocco
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,3
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Kweichow to Hopei
            1 fighter moved from Yunnan to Hopei
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 harbour
                    1 aaGun owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 fighter owned by the Chinese retreated
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Yunnan
            4 artilleries and 5 infantry moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 armour and 2 mech_infantrys moved from Rhodesia to French Equatorial Africa
                  British take French Equatorial Africa from Italians
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Italians
            2 marines moved from Trans-Jordan to 81 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
            2 fighters moved from 98 Sea Zone to Algeria
            1 armour and 1 infantry moved from Morocco to Algeria
            2 fighters moved from Egypt to Alexandria
            1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Morocco to Normandy Bordeaux
            1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
            1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
                  British take 97 Sea Zone from Italians
            1 artillery, 1 infantry and 2 marines moved from 98 Sea Zone to Alexandria
            3 mech_infantrys moved from Kwangsi to Shan State
            2 infantry and 1 mech_infantry moved from Yunnan to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Shan State
    
        Combat - British
            Battle in Algeria
                British attack with 1 armour, 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 2 fighters and 1 infantry in Algeria, round 2 : 2/4 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                British win, taking Algeria from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Alexandria
                British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 2 marines and 1 mech_infantry
                Italians defend with 3 artilleries, 2 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 2 marines and 1 mech_infantry in Alexandria, round 2 : 3/9 hits, 3,17 expected hits
                    Italians roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 2,00 expected hits
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 2 marines and 1 mech_infantry in Alexandria, round 3 : 4/9 hits, 3,17 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 19
                Casualties for Italians: 3 artilleries, 2 infantry and 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 3 infantry
                    British roll dice for 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/8 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 3/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 infantry owned by the British lost in Shan State
                    British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry and 1 mech_infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            4 mech_infantrys moved from India to Yunnan
            1 infantry moved from India to Burma
            3 aaGuns, 1 artillery and 6 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Java
            2 destroyers moved from 81 Sea Zone to 98 Sea Zone
            2 fighters moved from Alexandria to Egypt
            1 aaGun moved from Egypt to Alexandria
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Algeria to Morocco
    
        Place Units - British
            1 artillery and 1 mech_infantry placed in Egypt
            1 destroyer placed in 110 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,3
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,5,6,4,6,5,6,6,4,2,4,3,2,2,3,5,4,6,3,6,1,2,1,4,4,5,4,1
            UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -0,83
    Italians regular : -1,67
    Japanese regular : 2,00
    Germans regular : 0,67
    British regular : 2,00
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Bulgaria to Eastern Poland
            2 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
            Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 55 Sea Zone to 43 Sea Zone
            3 fighters moved from Kwangsi to Java
            1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 55 Sea Zone
            1 aaGun moved from Northern Territory to 55 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
            1 marine moved from Northern Territory to 55 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Novgorod to Finland
            2 bombers moved from Vyborg to Russia
            1 fighter and 1 tactical_bomber moved from Vyborg to Finland
            1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 armour moved from Belarus to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            10 infantry moved from Belarus to Bryansk
            9 armour moved from Belarus to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 tactical_bomber moved from Vyborg to Smolensk
            2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 artillery moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            2 mech_infantrys moved from Belarus to Western Ukraine
            1 infantry moved from Belarus to Smolensk
            10 mech_infantrys moved from Belarus to Bryansk
            9 infantry moved from Belarus to Bryansk
            19 artilleries moved from Belarus to Bryansk
            1 artillery moved from Ukraine to Bryansk
            2 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Novgorod to Finland
    
        Combat - Germans
            Air Battle in Normandy Bordeaux
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    Intercept bombing runs in Normandy and Russia?

  • '19

    @tanios no thank you!

  • '20

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Novgorod to Finland
            2 bombers moved from Vyborg to Russia
            1 fighter and 1 tactical_bomber moved from Vyborg to Finland
            1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 armour moved from Belarus to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            10 infantry moved from Belarus to Bryansk
            9 armour moved from Belarus to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 tactical_bomber moved from Vyborg to Smolensk
            2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 artillery moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            2 mech_infantrys moved from Belarus to Western Ukraine
            1 infantry moved from Belarus to Smolensk
            10 mech_infantrys moved from Belarus to Bryansk
            9 infantry moved from Belarus to Bryansk
            19 artilleries moved from Belarus to Bryansk
            1 artillery moved from Ukraine to Bryansk
            2 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Novgorod to Finland
    
        Combat - Germans
            Air Battle in Normandy Bordeaux
                Germans attacks with 3 units heading to Normandy Bordeaux
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Russia
                Germans attacks with 2 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Normandy Bordeaux
                    Americans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Normandy Bordeaux causes 0 damage total. 
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major
                Bombing raid in Russia causes 14 damage total. 
            Battle in Bryansk
                Germans attack with 9 armour, 21 artilleries, 21 infantry and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 21 artilleries, 21 infantry and 10 mech_infantrys in Bryansk, round 2 : 23/61 hits, 20.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 9 armour, 21 artilleries, 21 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 artilleries
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 2 artilleries in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
                Germans win, taking Finland from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 artilleries
            Battle in Western Ukraine
                Germans attack with 2 artilleries, 3 infantry and 2 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/7 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Smolensk
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Novgorod to Bryansk
            1 tactical_bomber moved from Smolensk to Belarus
            1 aaGun moved from Belarus to Bryansk
            2 bombers moved from Russia to Belarus
            1 aaGun moved from Ukraine to Bryansk
            2 fighters moved from Vyborg to Novgorod
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Southern Italy to Belarus
            1 fighter moved from Finland to Western Germany
            1 tactical_bomber moved from Finland to Novgorod
            2 armour moved from Eastern Poland to Belarus
            2 armour moved from Eastern Poland to Germany
            1 aaGun moved from Western Germany to Germany
            1 infantry moved from France to Holland Belgium
            1 artillery and 1 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Ukraine
            2 mech_infantrys placed in Novgorod
            3 artilleries and 5 infantry placed in Western Germany
            5 infantry placed in Germany
            Germans undo move 4.
            1 infantry placed in Western Germany
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans AA : 0.83
    Russians regular : 2.33
    Germans regular : 1.83
    Russians AA : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 14x factory_major; Remaining resources: 31 PUs; 
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Rostov
            1 fighter moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns, 8 artilleries and 38 infantry moved from Tambov to Samara
            1 fighter moved from Rostov to Samara
            1 infantry moved from Novosibirsk to Samara
            1 artillery and 8 infantry moved from Russia to Samara
            3 fighters and 1 tactical_bomber moved from Kwangsi to Java
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 1,17
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
            2 bombers moved from Malaya to India
            5 fighters moved from 37 Sea Zone to India
            5 tactical_bombers moved from 37 Sea Zone to India
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery moved from Kiangsi to Kwangsi
            1 armour moved from Kiangsu to Kwangtung
            1 armour moved from Kiangsu to Kwangtung
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour moved from Kiangsu to Kwangsi
            1 armour moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 armour moved from Urals to Vologda
                  Japanese take Vologda from Russians
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            2 battleships moved from 37 Sea Zone to 39 Sea Zone
            2 cruisers moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 artillery moved from 31 Sea Zone to Wake Island
            1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Shensi to Szechwan
                  Japanese take Szechwan from Chinese
            2 artilleries moved from 39 Sea Zone to India
            1 infantry moved from 39 Sea Zone to India
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in Guam
            Battle in Midway
            Battle in Wake Island
            Battle in India
                Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers
                British defend with 2 artilleries, 6 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in India, round 2 : 10/15 hits, 8.17 expected hits
                    UK_Pacific roll dice for 2 artilleries, 6 infantry and 1 mech_infantry in India, round 2 : 5/9 hits, 3.00 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 2 artilleries owned by the British and 6 infantry owned by the British lost in India
                Japanese captures 14PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Guam from Americans, taking Midway from Americans, taking Wake Island from Americans, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Casualties for British: 2 artilleries, 6 infantry and 1 mech_infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 2 submarines
                Americans defend with 1 destroyer and 2 transports; ANZAC defend with 2 transports
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 4 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                    2 transports owned by the ANZAC and 2 transports owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 36
                Casualties for Americans: 1 destroyer and 2 transports
                Casualties for ANZAC: 2 transports
            Battle in Kwangtung
                Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 armour moved from Chahar to Shensi
            1 artillery moved from Hopei to Chahar
            1 artillery moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            4 carriers moved from 37 Sea Zone to 39 Sea Zone
            3 fighters and 4 tactical_bombers moved from India to 39 Sea Zone
            2 bombers moved from India to Malaya
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 37 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from Kiangsu to 19 Sea Zone
            1 fighter moved from Kwangtung to Kiangsu
            1 tactical_bomber moved from Kwangtung to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
            1 fighter moved from Japan to Philippines
            2 transports moved from 37 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            3 infantry placed in Malaya
            1 fighter placed in Japan
            1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4
            Japanese collect 62 PUs (7 lost to blockades); end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : 2.83
    UK_Pacific regular : 1.67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
            1 carrier and 1 destroyer moved from 63 Sea Zone to 42 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer and 2 submarines
                    Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 destroyer and 2 submarines
            Battle in Malaya
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 5 fighters and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 3,17 expected hits
                    Japanese roll dice for 2 bombers and 3 infantry in Malaya, round 2 : 0/5 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 2 bombers owned by the Japanese lost in Malaya
                    Americans roll dice for 5 fighters and 1 tactical_bomber in Malaya, round 3 : 2/6 hits, 3,17 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Malaya
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                Casualties for Japanese: 2 bombers and 3 infantry
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from Malaya to Shan State
            2 armour, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 armour, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 31 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 aaGuns and 1 mech_infantry moved from British Columbia to Western United States
    
        Place Units - Americans
            3 fighters placed in Normandy Bordeaux
            1 fighter placed in Eastern United States
            1 armour and 1 infantry placed in Western United States
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,5
            Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
            5 artilleries and 5 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Hopei from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 5 artilleries and 5 infantry
                Japanese defend with 1 armour and 1 artillery
                    Chinese roll dice for 5 artilleries and 5 infantry in Kwangsi, round 2 : 4/10 hits, 3,33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 2 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour and 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Algeria to Tunisia
            1 fighter moved from Morocco to Tunisia
            3 mech_infantrys moved from Yunnan to Kwangtung
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
            1 mech_infantry moved from Yunnan to India
            1 infantry moved from Burma to India
            1 mech_infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            2 mech_infantrys moved from Shan State to India
            1 artillery and 2 infantry moved from Yunnan to Hunan
            1 armour and 1 mech_infantry moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour and 1 mech_infantry moved from French Central Africa to Nigeria
            1 mech_infantry moved from French Equatorial Africa to Nigeria
            2 fighters moved from United Kingdom to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Combat - British
            Battle in Kwangtung
                British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 armour and 1 harbour
                    British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 1,67 expected hits
                    Japanese roll dice for 2 armour in Kwangtung, round 2 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kwangtung
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 2 armour
            Battle in Hunan
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Holland Belgium
                British attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Nigeria
                British attack with 1 armour and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 2 mech_infantrys in Nigeria, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Nigeria
                British win, taking Nigeria from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Tunisia
                British attack with 1 armour, 1 fighter and 1 infantry
                Italians defend with 1 armour
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in India
                British attack with 1 infantry and 3 mech_infantrys
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 infantry and 3 mech_infantrys in India, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 aaGun and 1 infantry moved from Yunnan to Kwangsi
            3 infantry moved from Yunnan to Kwangsi
            1 aaGun moved from Yunnan to Shan State
            1 aaGun moved from Yunnan to Shan State
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Syria to Trans-Jordan
            1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            2 marines moved from Alexandria to 98 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 2 marines and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Morocco to Normandy Bordeaux
            3 fighters moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Tunisia to Morocco
            1 artillery moved from Egypt to Trans-Jordan
            2 fighters moved from Egypt to Morocco
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 aaGun moved from Alexandria to Egypt
            1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Java to Shan State
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            2 transports placed in 110 Sea Zone
            1 infantry placed in United Kingdom
            2 infantry and 1 mech_infantry placed in Egypt
            1 infantry and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,2
            British collect 35 PUs (1 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,1,6,1,5,4,6,2,5,2,6,2,6,4,6,2,3,5
            UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : -2,17
    Italians regular : -0,83
    Japanese regular : -1,33
    Germans regular : 0,67
    British regular : 1,67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
            1 carrier and 1 destroyer moved from 63 Sea Zone to 42 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer and 2 submarines
                    Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 destroyer and 2 submarines
            Battle in Malaya
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 5 fighters and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 3,17 expected hits
                    Japanese roll dice for 2 bombers and 3 infantry in Malaya, round 2 : 0/5 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 2 bombers owned by the Japanese lost in Malaya
                    Americans roll dice for 5 fighters and 1 tactical_bomber in Malaya, round 3 : 2/6 hits, 3,17 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Malaya
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                Casualties for Japanese: 2 bombers and 3 infantry
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from Malaya to Shan State
            2 armour, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 armour, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 31 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 aaGuns and 1 mech_infantry moved from British Columbia to Western United States
    
        Place Units - Americans
            3 fighters placed in Normandy Bordeaux
            1 fighter placed in Eastern United States
            1 armour and 1 infantry placed in Western United States
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,5
            Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
            5 artilleries and 5 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Hopei from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 5 artilleries and 5 infantry
                Japanese defend with 1 armour and 1 artillery
                    Chinese roll dice for 5 artilleries and 5 infantry in Kwangsi, round 2 : 4/10 hits, 3,33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 2 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour and 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Algeria to Tunisia
            1 fighter moved from Morocco to Tunisia
            3 mech_infantrys moved from Yunnan to Kwangtung
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
            1 mech_infantry moved from Yunnan to India
            1 infantry moved from Burma to India
            1 mech_infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            2 mech_infantrys moved from Shan State to India
            1 artillery and 2 infantry moved from Yunnan to Hunan
            1 armour and 1 mech_infantry moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour and 1 mech_infantry moved from French Central Africa to Nigeria
            1 mech_infantry moved from French Equatorial Africa to Nigeria
            2 fighters moved from United Kingdom to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Combat - British
            Battle in Kwangtung
                British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 armour and 1 harbour
                    British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 1,67 expected hits
                    Japanese roll dice for 2 armour in Kwangtung, round 2 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kwangtung
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 2 armour
            Battle in Hunan
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Holland Belgium
                British attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Nigeria
                British attack with 1 armour and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 2 mech_infantrys in Nigeria, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Nigeria
                British win, taking Nigeria from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Tunisia
                British attack with 1 armour, 1 fighter and 1 infantry
                Italians defend with 1 armour
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in India
                British attack with 1 infantry and 3 mech_infantrys
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 infantry and 3 mech_infantrys in India, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 aaGun and 1 infantry moved from Yunnan to Kwangsi
            3 infantry moved from Yunnan to Kwangsi
            1 aaGun moved from Yunnan to Shan State
            1 aaGun moved from Yunnan to Shan State
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Syria to Trans-Jordan
            1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            2 marines moved from Alexandria to 98 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 2 marines and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Morocco to Normandy Bordeaux
            3 fighters moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Tunisia to Morocco
            1 artillery moved from Egypt to Trans-Jordan
            2 fighters moved from Egypt to Morocco
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 aaGun moved from Alexandria to Egypt
            1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Java to Shan State
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            2 transports placed in 110 Sea Zone
            1 infantry placed in United Kingdom
            2 infantry and 1 mech_infantry placed in Egypt
            1 infantry and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,2
            British collect 35 PUs (1 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,1,6,1,5,4,6,2,5,2,6,2,6,4,6,2,3,5
            UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 4 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : -2,17
    Italians regular : -0,83
    Japanese regular : -1,33
    Germans regular : 0,67
    British regular : 1,67
    

    Savegame

  • '19

    @tanios Please use second file posted, I forgot to send back USA tts in sz 92, let me know if you are not okay with edit!

  • '20

    @sovietishcat said in tanios (x) vs Sovietishcat (l + 14) BM3:

    @tanios Please use second file posted, I forgot to send back USA tts in sz 92, let me know if you are not okay with edit!

    No problem, will do.

  • '20

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to Southern Italy
            1 mech_infantry moved from Eastern Poland to Germany
            1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
    
        Place Units - Italians
            2 artilleries placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
            Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -1.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 marine moved from 55 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 submarine moved from 43 Sea Zone to 21 Sea Zone
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
            3 fighters moved from Java to 37 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 37 Sea Zone to Shan State
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Normandy Bordeaux to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 1,17
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Ukraine to Rostov
            1 armour moved from Bryansk to Rostov
            1 mech_infantry moved from Bryansk to Rostov
            10 artilleries moved from Bryansk to Russia
            11 artilleries and 21 infantry moved from Bryansk to Russia
            1 infantry moved from Smolensk to Russia
            1 mech_infantry moved from Finland to Norway
            1 mech_infantry moved from Karelia to Norway
            1 armour moved from Bryansk to Russia
            1 armour moved from Nenetsia to Russia
            2 fighters and 1 tactical_bomber moved from Novgorod to Norway
            2 mech_infantrys moved from Western Ukraine to Tambov
            1 bomber moved from Belarus to Tambov
            1 bomber moved from Belarus to Norway
            1 armour moved from Bryansk to Russia
            1 armour moved from Bryansk to Russia
            3 fighters moved from Western Germany to Norway
            1 mech_infantry moved from Bryansk to Russia
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 armour
                    Germans roll dice for 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 4/9 hits, 4.17 expected hits
                    Russians roll dice for 2 armour in Norway, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Norway
                Germans win, taking Norway from Russians with 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 armour
            Battle in Tambov
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Germans: 2 mech_infantrys
            Battle in Russia
                Germans attack with 4 armour, 21 artilleries, 22 infantry and 1 mech_infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_major and 9 infantry
                    Germans roll dice for 4 armour, 21 artilleries, 22 infantry and 1 mech_infantry in Russia, round 2 : 14/48 hits, 16.33 expected hits
                    Russians roll dice for 1 artillery and 9 infantry in Russia, round 2 : 4/10 hits, 3.33 expected hits
                    9 infantry owned by the Russians, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Russia
                Germans captures 28PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 4 armour, 21 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 artillery and 9 infantry
            Battle in Rostov
                Germans attack with 2 armour and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour and 3 mech_infantrys in Rostov, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            4 fighters moved from Norway to Western Germany
            1 fighter moved from Norway to Western Germany
            1 bomber moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to Western Germany
            2 mech_infantrys moved from Western Germany to Germany
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Germany
            2 tactical_bombers moved from Belarus to Western Germany
            1 infantry moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Rostov
            2 mech_infantrys moved from Novgorod to Finland
            2 armour and 2 mech_infantrys moved from Belarus to Vyborg
            2 mech_infantrys moved from Belarus to Vyborg
            1 aaGun moved from Belarus to Novgorod
            5 armour and 11 mech_infantrys moved from Bryansk to Rostov
            1 bomber moved from Tambov to Novgorod
            2 artilleries moved from Western Ukraine to Ukraine
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Ukraine
            2 mech_infantrys placed in Novgorod
            2 artilleries, 1 fighter and 2 infantry placed in Western Germany
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
            Germans collect 52 PUs (6 lost to blockades); end with 80 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.33
    Germans regular : -3.83
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Combat Move - Russians
            2 infantry moved from Samara to Vologda
            1 fighter moved from Samara to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Vologda
                Russians win, taking Vologda from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Volgograd
            3 aaGuns, 9 artilleries and 45 infantry moved from Samara to Volgograd
            1 infantry moved from Tambov to Volgograd
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to Kwangsi
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0,50
    Russians regular : 0,17
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 4 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 artillery moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
            1 artillery moved from Anhwe to Hunan
            1 armour moved from Kiangsu to Hunan
            1 fighter and 2 tactical_bombers moved from Kiangsu to Hunan
            2 fighters and 3 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from Philippines to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 19 Sea Zone to 21 Sea Zone
            1 fighter moved from 19 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Hunan, round 2 : 4/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Hunan
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 armour and 1 artillery
                Casualties for British: 1 artillery and 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 7/8 hits, 4.33 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Hopei
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 2 fighters and 3 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in 41 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
                    ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Turning off Edit Mode
            1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 artillery moved from Kiangsu to Anhwe
            2 fighters and 3 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
            2 fighters moved from 21 Sea Zone to 35 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from Hunan to Kiangsu
            1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
            1 fighter moved from Japan to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 3 transports placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
            2 armour and 1 artillery placed in Kiangsu
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
            Japanese collect 48 PUs (5 lost to blockades); end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 7.33
    ANZAC regular : 0.17
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            4 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from Queensland to 37 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 armour and 1 infantry moved from 25 Sea Zone to Midway
            1 fighter moved from Hawaiian Islands to Midway
            1 fighter moved from Hawaiian Islands to 1 Sea Zone
            3 fighters moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 4 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 1 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Midway
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in Midway, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 4 submarines and 3 tactical_bombers; ANZAC loiter and taunt; Russians loiter and taunt
                Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports
                    Americans roll dice for 4 submarines in 37 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1,67
    Japanese regular : 0,67
    Germans regular : -0,33
    

    Savegame

  • '19

    @tanios 1 hit sub in sz 37, your OOL or do you want gto go round by round for this battle?

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