@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 making a habit of hanging my capitals
That is helpful for me!
Nothing at all built in London UK1!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Volgograd to Bryansk
1 mech_infantry moved from Russia to Bryansk
2 mech_infantrys moved from Archangel to Bryansk
6 infantry moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
Place Units - Russians
1 artillery and 1 infantry placed in Volgograd
2 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry, 1 marine, 6 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Non Combat Move - Japanese
2 artilleries, 4 infantry and 3 mech_infantrys moved from French Indo China to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Shensi to Kansu
1 infantry moved from Hunan to Yunnan
1 aaGun, 2 bombers, 1 fighter, 4 infantry and 13 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
3 mech_infantrys moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Evenkiyskiy to Timguska
1 artillery and 1 infantry moved from Amur to Korea
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 marine, 2 submarines and 7 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kwangtung
1 marine placed in Japan
1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 75 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Korea : 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 marines
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 4 infantry
Yunnan : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 1 fighter, 10 infantry and 19 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry and 3 mech_infantrys
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 8 carriers, 1 cruiser, 4 destroyers, 7 fighters, 6 submarines, 8 tactical_bombers and 1 transport
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 32 Sea Zone
2 infantry and 2 mech_infantrys moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Spain to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Marshall Islands
Non Combat Move - Americans
1 bomber moved from Western Germany to Spain
2 aaGuns, 1 armour, 8 artilleries, 2 fighters, 15 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber moved from Southern France to Spain
3 transports moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 10 fighters, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
Place Units - Americans
1 bomber, 1 harbour and 2 infantry placed in Spain
1 infantry placed in Western United States
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Territory Summary for Americans :
Marshall Islands : 1 flag, 2 infantry and 2 mech_infantrys
Queensland : 1 aaGun
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
32 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 10 fighters, 6 submarines, 1 tactical_bomber and 2 transports
30 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber
10 Sea Zone : 1 carrier, 2 fighters, 3 submarines and 1 transport
17 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 flag, 1 airfield
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
104 Sea Zone : 1 destroyer
Spain : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 9 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 28 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 8 transports
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 32 Sea Zone
2 infantry and 2 mech_infantrys moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Spain to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Marshall Islands
Non Combat Move - Americans
1 bomber moved from Western Germany to Spain
2 aaGuns, 1 armour, 8 artilleries, 2 fighters, 15 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber moved from Southern France to Spain
3 transports moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 10 fighters, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
Place Units - Americans
1 bomber, 1 harbour and 2 infantry placed in Spain
1 infantry placed in Western United States
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 bomber, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters and 3 infantry moved from Iraq to Turkey
3 mech_infantrys moved from Persia to Turkey
2 fighters moved from Egypt to Turkey
3 bombers moved from Egypt to Romania
Combat - British
Battle in Romania
British attack with 3 bombers
Italians defend with 2 fighters
British roll dice for 3 bombers in Romania, round 2 : 3/3 hits, 2.00 expected hits
Germans roll dice for 2 fighters in Romania, round 2 : 0/2 hits, 1.33 expected hits
2 fighters owned by the Italians lost in Romania
British win with 3 bombers remaining. Battle score for attacker is 20
Casualties for Italians: 2 fighters
Battle in Turkey
British attack with 5 fighters, 3 infantry and 3 mech_infantrys
Italians defend with 4 artilleries and 3 infantry
British roll dice for 5 fighters, 3 infantry and 3 mech_infantrys in Turkey, round 2 : 3/11 hits, 3.50 expected hits
Italians roll dice for 4 artilleries and 3 infantry in Turkey, round 2 : 1/7 hits, 2.33 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Turkey
British roll dice for 5 fighters, 2 infantry and 3 mech_infantrys in Turkey, round 3 : 5/10 hits, 3.33 expected hits
Italians roll dice for 4 artilleries in Turkey, round 3 : 2/4 hits, 1.33 expected hits
4 artilleries owned by the Italians and 2 infantry owned by the British lost in Turkey
British win, taking Turkey from Italians with 5 fighters and 3 mech_infantrys remaining. Battle score for attacker is 16
Casualties for British: 3 infantry
Casualties for Italians: 4 artilleries and 3 infantry
Non Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Turkey to 80 Sea Zone
2 fighters moved from Turkey to Egypt
1 fighter moved from Turkey to Iraq
1 armour and 1 mech_infantry moved from Egypt to Syria
1 aaGun moved from Egypt to Trans-Jordan
1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers moved from India to Burma
2 armour and 4 mech_infantrys moved from Afghanistan to India
1 fighter moved from 80 Sea Zone to India
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour, 1 artillery, 5 fighters, 4 infantry and 1 tactical_bomber moved from Southern France to Spain
3 bombers moved from Romania to Novgorod
Place Units - British
1 armour and 1 infantry placed in Iraq
1 bomber and 1 tactical_bomber placed in Egypt
3 submarines placed in 80 Sea Zone
1 submarine placed in 80 Sea Zone
Turn Complete - British
British collect 47 PUs; end with 47 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians regular : -0.67
Germans AA : -0.17
Germans regular : -1.33
British regular : 2.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag, 2 infantry and 2 mech_infantrys
Burma : 3 aaGuns, 5 artilleries, 2 fighters, 31 infantry, 2 mech_infantrys and 2 tactical_bombers
India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 4 mech_infantrys
Queensland : 1 aaGun
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
32 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 10 fighters, 6 submarines, 1 tactical_bomber and 2 transports
30 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber
10 Sea Zone : 1 carrier, 2 fighters, 3 submarines and 1 transport
17 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 flag, 1 airfield
French Central Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour and 1 mech_infantry
French West Africa : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Sardinia : 1 flag, 1 infantry
Novgorod : 3 bombers
Afghanistan : 1 flag
80 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters, 7 submarines and 1 transport
Turkey : 1 flag, 3 mech_infantrys
Mozambique : 1 flag
104 Sea Zone : 1 destroyer
Saudi Arabia : 1 flag
Eire : 1 flag
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 3 infantry
92 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Eastern Persia : 1 flag
Brazil : 1 flag
Venezuela : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
Spain : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 10 artilleries, 2 bombers, 1 factory_minor, 9 fighters, 1 harbour, 32 infantry, 1 marine, 3 mech_infantrys and 2 tactical_bombers
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 8 transports
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
Combat - Italians
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,2,4,6,5,1
Italians collect 10 PUs (6 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 3 armour, 1 artillery, 1 factory_major and 3 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 17 infantry
Eastern Poland : 1 flag
Greece : 1 flag
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from South Australia to Queensland
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 aaGun, 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Dutch New Guinea : 1 flag
62 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 6 submarines and 2 transports
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyer
Edit: Correcting my US NCM - 1 DD from SZ 10 meant for SZ 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 51 PUs;
Germans buy 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Poland to Novgorod
Combat - Germans
Strategic bombing raid in Novgorod
Russians roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Non Combat Move - Germans
1 bomber moved from Novgorod to Western Germany
10 infantry moved from Germany to Poland
3 infantry moved from Baltic States to Poland
6 infantry moved from Karelia to Finland
1 bomber moved from Northern Italy to Western Germany
2 fighters and 3 tactical_bombers moved from Northern Italy to Western Germany
1 mech_infantry moved from Poland to Romania
Place Units - Germans
9 infantry placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,1,2,3,5,4
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 3 tactical_bombers
Romania : 1 mech_infantry
Poland : 3 aaGuns, 19 artilleries and 50 infantry
Germany : 1 factory_major and 6 mech_infantrys
Northern Italy : 3 aaGuns, 11 artilleries and 38 infantry
Southern Italy : 2 fighters
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Bessarabia : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Switzerland : 1 flag
Bulgaria : 1 flag
Sweden : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 3x factory_minor; Remaining resources: 29 PUs;
Russians buy 1 aaGun, 2 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 mech_infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Russia to Urals
2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Urals
3 armour, 5 infantry and 5 mech_infantrys moved from Kazakhstan to Tsinghai
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 3 armour, 5 infantry and 5 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 3 armour, 5 infantry and 5 mech_infantrys in Tsinghai, round 2 : 2/13 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 3 armour, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Urals
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novosibirsk to Novgorod
1 fighter and 1 tactical_bomber moved from Urals to Novgorod
5 mech_infantrys moved from Bryansk to Ukraine
3 infantry moved from Western Ukraine to Bessarabia
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 aaGun moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Samara to Kazakhstan
2 armour and 1 mech_infantry moved from Russia to Ukraine
4 infantry moved from Belarus to Novgorod
Place Units - Russians
1 aaGun and 2 artilleries placed in Novgorod
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Russians regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
7 fighters and 8 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 8 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 10 fighters and 8 tactical_bombers in 17 Sea Zone, round 2 : 12/19 hits, 10.67 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer, 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
2 marines moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 8 carriers, 1 cruiser, 4 destroyers, 1 infantry, 2 marines, 6 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
10 fighters and 8 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
3 infantry moved from Kiangsu to Anhwe
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
1 artillery, 1 fighter and 1 infantry placed in Japan
1 carrier and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 1.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 2 marines
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 8 infantry
Yunnan : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 1 fighter, 9 infantry and 22 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry and 6 mech_infantrys
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 8 carriers, 1 cruiser, 4 destroyers, 8 fighters, 6 submarines, 8 tactical_bombers and 1 transport
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport
17 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier and 1 transport
Novosibirsk : 1 flag
@snigg
I’m getting the impression you don’t want the allies to win.
@mainah said in Snigg (X) vs. Mainah (+16) BM3:
@snigg
I’m getting the impression you don’t want the allies to win.
I’m thinking it’s pretty close to a foregone conclusion that the Allies will, but I’m still holding out minor hope the Empire of the Rising Sun will save the day and snatch victory from the jaws of defeat…
@snigg
Not conclusive yet. There is still hope, i must say.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 destroyers, 8 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Spain to Portugal
4 fighters and 1 tactical_bomber moved from Spain to Portugal
Combat - Americans
Battle in Portugal
Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 3/9 hits, 4.00 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Portugal to Spain
1 transport moved from 91 Sea Zone to 92 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to British Columbia
1 carrier, 2 fighters and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
2 infantry and 2 mech_infantrys moved from Marshall Islands to 32 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 10 fighters, 2 infantry, 2 mech_infantrys, 6 submarines, 1 tactical_bomber and 2 transports moved from 32 Sea Zone to 30 Sea Zone
2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
1 infantry moved from Algeria to Morocco
Place Units - Americans
8 infantry placed in Eastern United States
1 tactical_bomber placed in Western United States
3 submarines placed in 105 Sea Zone
3 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Neutral_True regular : -0.67
Territory Summary for Americans :
Marshall Islands : 1 flag
British Columbia : 1 infantry
Queensland : 1 aaGun
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 tactical_bomber
Johnston Island : 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
30 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 9 destroyers, 12 fighters, 10 submarines, 2 tactical_bombers and 2 transports
10 Sea Zone : 3 destroyers, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Morocco : 1 flag, 1 airfield and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Portugal : 1 flag, 2 artilleries and 2 infantry
92 Sea Zone : 1 transport
101 Sea Zone : 4 transports
Spain : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 7 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 26 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 3 transports
105 Sea Zone : 3 submarines
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 5 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 destroyers, 8 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Spain to Portugal
4 fighters and 1 tactical_bomber moved from Spain to Portugal
Combat - Americans
Battle in Portugal
Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 3/9 hits, 4.00 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Portugal to Spain
1 transport moved from 91 Sea Zone to 92 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to British Columbia
1 carrier, 2 fighters and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
2 infantry and 2 mech_infantrys moved from Marshall Islands to 32 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 10 fighters, 2 infantry, 2 mech_infantrys, 6 submarines, 1 tactical_bomber and 2 transports moved from 32 Sea Zone to 30 Sea Zone
2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
1 infantry moved from Algeria to Morocco
Place Units - Americans
8 infantry placed in Eastern United States
1 tactical_bomber placed in Western United States
3 submarines placed in 105 Sea Zone
3 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 5 PUs
Purchase Units - British
British buy 1 armour, 2 bombers, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 bombers moved from Novgorod to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 3,5,8 and causes: 16 damage to unit: factory_major
Bombing raid in Germany causes 16 damage total.
Non Combat Move - British
3 bombers moved from Germany to Novgorod
1 armour and 1 mech_infantry moved from Syria to Turkey
1 aaGun moved from Trans-Jordan to Syria
1 armour and 3 infantry moved from Iraq to Turkey
1 bomber moved from Egypt to India
1 fighter moved from Iraq to India
4 mech_infantrys moved from India to Burma
2 armour moved from India to Burma
1 carrier, 2 destroyers, 7 submarines and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 fighters moved from 80 Sea Zone to India
Place Units - British
1 armour and 2 mech_infantrys placed in Iraq
2 bombers and 1 fighter placed in Persia
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 47 PUs; end with 47 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1.00
Germans AA : -0.50
Neutral_True regular : -0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag
Burma : 3 aaGuns, 2 armour, 5 artilleries, 2 fighters, 31 infantry, 6 mech_infantrys and 2 tactical_bombers
British Columbia : 1 infantry
India : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
Queensland : 1 aaGun
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 tactical_bomber
Johnston Island : 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
30 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 9 destroyers, 12 fighters, 10 submarines, 2 tactical_bombers and 2 transports
10 Sea Zone : 3 destroyers, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 flag, 1 airfield and 1 infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag
Syria : 1 flag, 1 aaGun
French West Africa : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Sardinia : 1 flag, 1 infantry
Novgorod : 3 bombers
Portugal : 1 flag, 2 artilleries and 2 infantry
Afghanistan : 1 flag
80 Sea Zone : 1 flag
Turkey : 1 flag, 2 armour, 3 infantry and 4 mech_infantrys
Mozambique : 1 flag
Saudi Arabia : 1 flag
Eire : 1 flag
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
92 Sea Zone : 1 cruiser, 1 destroyer and 3 transports
Eastern Persia : 1 flag
101 Sea Zone : 4 transports
79 Sea Zone : 1 carrier, 2 destroyers, 7 submarines and 1 transport
Brazil : 1 flag
Venezuela : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 bombers, 1 factory_minor and 1 fighter
Spain : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 8 artilleries, 2 bombers, 1 factory_minor, 9 fighters, 1 harbour, 30 infantry, 1 marine, 3 mech_infantrys and 2 tactical_bombers
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 3 transports
110 Sea Zone : 1 destroyer
105 Sea Zone : 3 submarines
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,6,3,2,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6,5,5,5,4
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 3 armour, 2 artilleries, 1 factory_major, 3 infantry and 3 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 17 infantry
Eastern Poland : 1 flag
Greece : 1 flag
@snigg
The allies have still not fixed their torpedo problems i see
@mainah those torpedoes are sinking plenty of supplies sadly needed for the war effort…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 carriers moved from 62 Sea Zone to 61 Sea Zone
2 transports moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from Queensland to South Australia
1 aaGun moved from South Australia to Queensland
2 fighters moved from 62 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 47 Sea Zone
1 destroyer moved from 62 Sea Zone to 48 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 49 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :