@dawgoneit I didn’t look into it yet. If it was a complete disaster for Germany, I invite you to rerun the combats after my scramble decision. Please do so - very bad dice in G1 really suck and can decide the game early.
L20 BM3 Pejon_88 (L+12) vs. AetV (X)
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 5 artilleries, 1 carrier, 1 destroyer, 5 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 6 fighters and 2 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone 1 submarine moved from 43 Sea Zone to 38 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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@aequitas-et-veritas Dear Mr. A. Do you want to try your luck with the Kami tokens in SZ22? :)
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Sir @pejon_88, it looks like that you want to steal a Kami Token from me.
And I give in and give it a shot.:grin:One Kami Token on your DD, please.
Thank you.
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@aequitas-et-veritas OK ;)
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@pejon_88 Good choice! Did the same in another game quite recently.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 5 artilleries, 1 carrier, 1 destroyer, 5 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 6 fighters and 2 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone 1 submarine moved from 43 Sea Zone to 38 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Battle in 92 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport; Italians defend with 1 transport 1 transport owned by the Italians and 1 transport owned by the Germans lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 transport Casualties for Germans: 1 transport Battle in 38 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo Battle in 22 Sea Zone Americans attack with 6 fighters and 2 tactical_bombers Japanese defend with 1 submarine 1 submarine owned by the Japanese submerged Battle in Algeria Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 3/5 hits, 2,33 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Algeria Americans winAmericans winAmericans win, taking Borneo from Japanese with 6 fighters and 2 tactical_bombers remaining with 6 fighters and 2 tactical_bombers remaining, taking Algeria from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 1 infantry, 3 submarines and 1 transport moved from 34 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 55 Sea Zone 6 fighters and 2 tactical_bombers moved from 22 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from Algeria to 91 Sea Zone 1 artillery and 1 infantry moved from Central United States to Southeast Mexico 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Western United States to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone Place Units - Americans 4 artilleries and 4 infantry placed in Central United States 3 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 carrier and 2 fighters EDIT: Adding units owned by Americans to 55 Sea Zone: 1 carrier EDIT: Adding units owned by ANZAC to 55 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 34 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0,67 Italians regular : -0,33 -
@pejon_88 Had to change my US and ANZAC ACs as usual… Also, one UIS fig on UK AC in SZ91.
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Anhwe 1 fighter moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Szechwan 5 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 5 artilleries, 1 carrier, 1 destroyer, 5 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 6 fighters and 2 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone 1 submarine moved from 43 Sea Zone to 38 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Battle in 92 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport; Italians defend with 1 transport 1 transport owned by the Italians and 1 transport owned by the Germans lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 transport Casualties for Germans: 1 transport Battle in 38 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo Battle in 22 Sea Zone Americans attack with 6 fighters and 2 tactical_bombers Japanese defend with 1 submarine 1 submarine owned by the Japanese submerged Battle in Algeria Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 3/5 hits, 2,33 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Algeria Americans winAmericans winAmericans win, taking Borneo from Japanese with 6 fighters and 2 tactical_bombers remaining with 6 fighters and 2 tactical_bombers remaining, taking Algeria from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 1 infantry, 3 submarines and 1 transport moved from 34 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 55 Sea Zone 6 fighters and 2 tactical_bombers moved from 22 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from Algeria to 91 Sea Zone 1 artillery and 1 infantry moved from Central United States to Southeast Mexico 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Western United States to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone Place Units - Americans 4 artilleries and 4 infantry placed in Central United States 3 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 carrier and 2 fighters EDIT: Adding units owned by Americans to 55 Sea Zone: 1 carrier EDIT: Adding units owned by ANZAC to 55 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 34 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Anhwe 1 fighter moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Szechwan 5 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Morocco to Tunisia 1 infantry moved from Libya to Tunisia 1 armour moved from Morocco to Tunisia 4 artilleries, 15 infantry and 2 mech_infantrys moved from India to Burma Combat - British British creates battle in territory 42 Sea Zone Battle in Tunisia British attack with 1 armour, 3 fighters and 1 infantry Italians defend with 1 armour and 1 mech_infantry British roll dice for 1 armour, 3 fighters and 1 infantry in Tunisia, round 2 : 1/5 hits, 2,17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Italians lost in Tunisia British roll dice for 1 armour, 3 fighters and 1 infantry in Tunisia, round 3 : 1/5 hits, 2,17 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia British win, taking 42 Sea Zone from Japanese, taking Tunisia from Italians with 1 armour and 3 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for British: 1 infantry Battle in Burma British attack with 4 artilleries, 15 infantry and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry British roll dice for 4 artilleries, 15 infantry and 2 mech_infantrys in Burma, round 2 : 4/21 hits, 4,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 3 aaGuns moved from India to Burma 1 armour, 2 fighters and 3 mech_infantrys moved from Kweichow to Szechwan 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 3 fighters moved from Tunisia to Morocco 1 armour and 4 mech_infantrys moved from Alexandria to Trans-Jordan 1 artillery and 7 infantry moved from Trans-Jordan to Iraq 4 fighters and 2 tactical_bombers moved from Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 2 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 1 tactical_bomber moved from United Kingdom to Morocco Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 armour, 1 artillery and 1 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4 British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,67 Japanese regular : -1,00 Italians regular : -0,67 British regular : -3,17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 mech_infantrys moved from Ukraine to Caucasus 3 armour moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Romania to Ukraine 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to Gibraltar Place Units - Italians 1 transport placed in 95 Sea Zone 3 infantry placed in Southern Italy 3 infantry placed in Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 mech_infantrys moved from Ukraine to Caucasus 3 armour moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Romania to Ukraine 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to Gibraltar Place Units - Italians 1 transport placed in 95 Sea Zone 3 infantry placed in Southern Italy 3 infantry placed in Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to France: 1 infantry EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 34 Sea Zone to 22 Sea Zone 3 fighters moved from Caroline Islands to 22 Sea ZoneCombat Hit Differential Summary :
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@pejon_88 Kami again? :)
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@pejon_88 One Kami Token should be fine.
Thank you.
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 34 Sea Zone to 22 Sea Zone 3 fighters moved from Caroline Islands to 22 Sea Zone Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 6 Battle in Java Battle in 22 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 22 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 22 Sea Zone ANZAC win, taking Java from Japanese, taking 22 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to Burma 1 infantry moved from India to Burma 2 fighters moved from 22 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 34 Sea Zone to 44 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 34 Sea Zone to 55 Sea Zone 2 aaGuns, 3 artilleries and 1 infantry moved from New South Wales to Queensland 1 fighter moved from 22 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : -0,83 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 34 Sea Zone to 22 Sea Zone 3 fighters moved from Caroline Islands to 22 Sea Zone Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 6 Battle in Java Battle in 22 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 22 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 22 Sea Zone ANZAC win, taking Java from Japanese, taking 22 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to Burma 1 infantry moved from India to Burma 2 fighters moved from 22 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 34 Sea Zone to 44 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 34 Sea Zone to 55 Sea Zone 2 aaGuns, 3 artilleries and 1 infantry moved from New South Wales to Queensland 1 fighter moved from 22 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : -0,83 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 destroyer, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 artilleries and 1 infantry moved from Novgorod to Archangel 1 infantry moved from Smolensk to Vologda 1 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd 1 armour moved from Turkmenistan to Persia 1 bomber moved from Bryansk to Vologda 2 bombers moved from Bryansk to Persia 1 mech_infantry moved from Bryansk to Vologda 1 armour and 1 mech_infantry moved from Karelia to Archangel Combat - Germans Battle in Persia Germans attack with 1 armour and 2 bombers British defend with 1 infantry Germans roll dice for 1 armour and 2 bombers in Persia, round 2 : 1/3 hits, 1,83 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Volgograd Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2,67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Vologda to Novgorod 1 infantry moved from Belarus to Smolensk 1 infantry moved from Bryansk to Tambov 2 aaGuns, 3 armour, 12 artilleries, 16 infantry and 1 mech_infantry moved from Bryansk to Rostov 3 artilleries and 6 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Belarus to Bryansk 6 mech_infantrys moved from Eastern Poland to Ukraine 5 mech_infantrys moved from Western Germany to Poland 1 mech_infantry moved from Normandy Bordeaux to Western Germany 6 infantry moved from Western Germany to France 2 fighters moved from Western Germany to Gibraltar 1 fighter moved from Normandy Bordeaux to Western Germany 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 aaGun, 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 2 fighters and 2 tactical_bombers moved from Volgograd to Northwest Persia 2 bombers moved from Persia to Northwest Persia 1 bomber moved from Western Germany to Southern Italy Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 3 armour placed in Ukraine 2 armour and 6 mech_infantrys placed in Germany 2 infantry placed in Western Germany 1 destroyer placed in 113 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,4,3 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsCombat Hit Differential Summary :
Russians regular : 1,00 Germans regular : -2,33 British regular : -0,33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Samara to Volgograd 1 fighter moved from Russia to Volgograd 2 infantry moved from Samara to Vologda 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 2 infantry and 1 tactical_bomber moved from Russia to Bryansk 2 armour and 4 mech_infantrys moved from Russia to Vologda 1 artillery moved from Samara to Vologda Combat - Russians Battle in Bryansk Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Tambov, round 4 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Vologda Russians attack with 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Vologda, round 2 : 5/9 hits, 2,50 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 3 infantry moved from Russia to Vologda 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 10 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Place Units - Russians 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : -0,67 Germans regular : -1,00 Russians regular : 0,83 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 cruiser, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from 39 Sea Zone to India 1 cruiser and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 armour moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 armour moved from Siam to French Indo China 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Japan to Anhwe 6 infantry moved from Jehol to Anhwe 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 4 fighters moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ceylon Battle in India Japanese attack with 1 armour, 1 artillery and 2 infantry British defend with 1 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 3/4 hits, 2,33 expected hits UK_Pacific roll dice for 1 infantry and 2 mech_infantrys in India, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in India Japanese captures 13PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 infantry and 2 mech_infantrys Battle in 42 Sea Zone Japanese attack with 1 destroyer, 7 fighters and 3 tactical_bombers ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/11 hits, 5,83 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from UK_Pacific with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Anhwe Japanese attack with 1 fighter and 6 infantry Chinese defend with 2 infantry Japanese roll dice for 1 fighter and 6 infantry in Anhwe, round 2 : 1/7 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 fighter and 6 infantry in Anhwe, round 3 : 2/7 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter and 6 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun moved from Jehol to Anhwe 1 fighter moved from Philippines to Japan 1 fighter moved from Anhwe to Kiangsu 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 2 armour and 4 mech_infantrys moved from Yunnan to French Indo China 1 infantry moved from Kwangsi to Yunnan 7 fighters and 3 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 6 carriers, 1 destroyer and 2 submarines moved from 36 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Philippines to 39 Sea Zone 5 fighters and 5 tactical_bombers moved from Philippines to French Indo China 1 submarine moved from 37 Sea Zone to 39 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 Japanese collect 46 PUs (1 lost to blockades); end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -1,17 ANZAC regular : -0,17 UK_Pacific regular : -1,00 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 5 artilleries, 1 bomber, 1 destroyer, 4 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 45 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 4 fighters and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 2 bombers moved from United Kingdom to 104 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone Combat - Americans Americans creates battle in territory 89 Sea Zone Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 42 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone 1 bomber moved from 104 Sea Zone to Morocco 1 bomber moved from 104 Sea Zone to United Kingdom 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to Central United States 1 artillery moved from Western United States to 10 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Queensland to Hawaiian Islands 1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 4 fighters and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Algeria to Morocco 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone Place Units - Americans 5 artilleries and 4 infantry placed in Central United States 1 bomber placed in Eastern United States 5 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : -0,67 Germans regular : 0,67





