L20 BM3 Pejon_88 (L+12) vs. AetV (X)

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to Yunnan
            1 infantry moved from French Indo China to Siam
            1 armour, 2 infantry and 4 mech_infantrys moved from French Indo China to Yunnan
            1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 44 Sea Zone
            4 tactical_bombers moved from Philippines to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
            2 fighters moved from French Indo China to Siam
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
            2 tactical_bombers moved from 36 Sea Zone to Hunan
            1 fighter moved from French Indo China to Hunan
            4 fighters moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kwangsi
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 battleships in Kwangsi, round 2 : 1/2 hits, 1,33 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 armour, 2 infantry and 4 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour, 2 infantry and 4 mech_infantrys in Yunnan, round 2 : 2/8 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hunan
                Japanese attack with 1 fighter and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Hunan, round 2 : 2/3 hits, 1,67 expected hits
                    Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Hunan
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Siam
                Japanese attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Siam, round 2 : 1/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 6/10 hits, 5,50 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 44 Sea Zone to Philippines
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Philippines
            2 fighters moved from Siam to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            1 fighter moved from Kwangsi to Philippines
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from Hunan to 36 Sea Zone
            1 fighter moved from Malaya to 36 Sea Zone
            1 aaGun and 6 infantry moved from Manchuria to Jehol
            1 fighter moved from 17 Sea Zone to Japan
            2 fighters moved from Japan to 36 Sea Zone
    
        Place Units - Japanese
            2 infantry placed in Malaya
            1 submarine placed in 37 Sea Zone
            1 armour, 1 fighter and 1 infantry placed in French Indo China
            Japanese undo move 3.
            1 armour and 1 infantry placed in French Indo China
            1 fighter placed in 36 Sea Zone
            1 fighter placed in Japan
            Japanese undo move 4.
            1 fighter placed in Japan
            2 submarines placed in 6 Sea Zone
            1 destroyer placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
            Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : 0,50
    ANZAC regular : 0,67
    UK_Pacific regular : 0,33
    

    Savegame

  • 23 22

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 carrier, 1 destroyer, 5 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 21 Sea Zone to 22 Sea Zone
            6 fighters and 2 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone
            1 submarine moved from 43 Sea Zone to 38 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    @aequitas-et-veritas Dear Mr. A. Do you want to try your luck with the Kami tokens in SZ22? :)


  • Sir @pejon_88, it looks like that you want to steal a Kami Token from me.
    And I give in and give it a shot.:grin:

    One Kami Token on your DD, please.

    Thank you.


  • 23 22

    @pejon_88 Good choice! Did the same in another game quite recently.

  • 23 22

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 carrier, 1 destroyer, 5 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 21 Sea Zone to 22 Sea Zone
            6 fighters and 2 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone
            1 submarine moved from 43 Sea Zone to 38 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Battle in 92 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 transport; Italians defend with 1 transport
                    1 transport owned by the Italians and 1 transport owned by the Germans lost in 92 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 1 transport
                Casualties for Germans: 1 transport
            Battle in 38 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Borneo
            Battle in 22 Sea Zone
                Americans attack with 6 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese submerged
            Battle in Algeria
                Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 3/5 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                Americans winAmericans winAmericans win, taking Borneo from Japanese with 6 fighters and 2 tactical_bombers remaining with 6 fighters and 2 tactical_bombers remaining, taking Algeria from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 1 infantry, 3 submarines and 1 transport moved from 34 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Northern Territory
            1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 55 Sea Zone
            6 fighters and 2 tactical_bombers moved from 22 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from Algeria to 91 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Southeast Mexico
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Western United States to 91 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
    
        Place Units - Americans
            4 artilleries and 4 infantry placed in Central United States
            3 transports placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 55 Sea Zone: 1 carrier and 2 fighters
            EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 carrier and 2 fighters
            EDIT: Adding units owned by Americans to 55 Sea Zone: 1 carrier
            EDIT: Adding units owned by ANZAC to 55 Sea Zone: 2 fighters
            EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 34 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : -0,33
    

    Savegame

  • 23 22

    @pejon_88 Had to change my US and ANZAC ACs as usual… Also, one UIS fig on UK AC in SZ91.

  • 23 22

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Anhwe
            1 fighter moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Szechwan
            5 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Hopei to Shensi
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : -0,33
    

    Savegame

  • 23 22

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 carrier, 1 destroyer, 5 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 21 Sea Zone to 22 Sea Zone
            6 fighters and 2 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone
            1 submarine moved from 43 Sea Zone to 38 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Battle in 92 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 transport; Italians defend with 1 transport
                    1 transport owned by the Italians and 1 transport owned by the Germans lost in 92 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 1 transport
                Casualties for Germans: 1 transport
            Battle in 38 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Borneo
            Battle in 22 Sea Zone
                Americans attack with 6 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese submerged
            Battle in Algeria
                Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 3/5 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                Americans winAmericans winAmericans win, taking Borneo from Japanese with 6 fighters and 2 tactical_bombers remaining with 6 fighters and 2 tactical_bombers remaining, taking Algeria from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 1 infantry, 3 submarines and 1 transport moved from 34 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Northern Territory
            1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 55 Sea Zone
            6 fighters and 2 tactical_bombers moved from 22 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from Algeria to 91 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Southeast Mexico
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Western United States to 91 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
    
        Place Units - Americans
            4 artilleries and 4 infantry placed in Central United States
            3 transports placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 55 Sea Zone: 1 carrier and 2 fighters
            EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 carrier and 2 fighters
            EDIT: Adding units owned by Americans to 55 Sea Zone: 1 carrier
            EDIT: Adding units owned by ANZAC to 55 Sea Zone: 2 fighters
            EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 34 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Anhwe
            1 fighter moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Szechwan
            5 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Hopei to Shensi
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters moved from Morocco to Tunisia
            1 infantry moved from Libya to Tunisia
            1 armour moved from Morocco to Tunisia
            4 artilleries, 15 infantry and 2 mech_infantrys moved from India to Burma
    
        Combat - British
            British creates battle in territory 42 Sea Zone
            Battle in Tunisia
                British attack with 1 armour, 3 fighters and 1 infantry
                Italians defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 armour, 3 fighters and 1 infantry in Tunisia, round 2 : 1/5 hits, 2,17 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Italians lost in Tunisia
                    British roll dice for 1 armour, 3 fighters and 1 infantry in Tunisia, round 3 : 1/5 hits, 2,17 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
                British win, taking 42 Sea Zone from Japanese, taking Tunisia from Italians with 1 armour and 3 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Burma
                British attack with 4 artilleries, 15 infantry and 2 mech_infantrys
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 4 artilleries, 15 infantry and 2 mech_infantrys in Burma, round 2 : 4/21 hits, 4,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 4 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from India to Burma
            1 armour, 2 fighters and 3 mech_infantrys moved from Kweichow to Szechwan
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            3 fighters moved from Tunisia to Morocco
            1 armour and 4 mech_infantrys moved from Alexandria to Trans-Jordan
            1 artillery and 7 infantry moved from Trans-Jordan to Iraq
            4 fighters and 2 tactical_bombers moved from Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            2 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
            2 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
            1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 4 infantry moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from United Kingdom to Morocco
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 armour, 1 artillery and 1 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 infantry and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 0,67
    Japanese regular : -1,00
    Italians regular : -0,67
    British regular : -3,17
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Ukraine to Caucasus
            3 armour moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Romania to Ukraine
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            2 fighters moved from Southern Italy to Gibraltar
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            3 infantry placed in Southern Italy
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Ukraine to Caucasus
            3 armour moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Romania to Ukraine
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            2 fighters moved from Southern Italy to Gibraltar
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            3 infantry placed in Southern Italy
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to France: 1 infantry
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    TripleA Manual Gamesave Post: ANZAC round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 34 Sea Zone to 22 Sea Zone
            3 fighters moved from Caroline Islands to 22 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    @pejon_88 Kami again? :)


  • @pejon_88 One Kami Token should be fine.

    Thank you.

  • 23 22

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 34 Sea Zone to 22 Sea Zone
            3 fighters moved from Caroline Islands to 22 Sea Zone
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 6
            Battle in Java
            Battle in 22 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 22 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 22 Sea Zone
                ANZAC win, taking Java from Japanese, taking 22 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Burma
            1 infantry moved from India to Burma
            2 fighters moved from 22 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 34 Sea Zone to 44 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 34 Sea Zone to 55 Sea Zone
            2 aaGuns, 3 artilleries and 1 infantry moved from New South Wales to Queensland
            1 fighter moved from 22 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,17
    ANZAC regular : -0,83
    

    Savegame

  • 23 22

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 34 Sea Zone to 22 Sea Zone
            3 fighters moved from Caroline Islands to 22 Sea Zone
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 6
            Battle in Java
            Battle in 22 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 22 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 22 Sea Zone
                ANZAC win, taking Java from Japanese, taking 22 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Burma
            1 infantry moved from India to Burma
            2 fighters moved from 22 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 34 Sea Zone to 44 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 34 Sea Zone to 55 Sea Zone
            2 aaGuns, 3 artilleries and 1 infantry moved from New South Wales to Queensland
            1 fighter moved from 22 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,17
    ANZAC regular : -0,83
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 destroyer, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 artilleries and 1 infantry moved from Novgorod to Archangel
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
            1 armour moved from Turkmenistan to Persia
            1 bomber moved from Bryansk to Vologda
            2 bombers moved from Bryansk to Persia
            1 mech_infantry moved from Bryansk to Vologda
            1 armour and 1 mech_infantry moved from Karelia to Archangel
    
        Combat - Germans
            Battle in Persia
                Germans attack with 1 armour and 2 bombers
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 2 bombers in Persia, round 2 : 1/3 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2,67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 3 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Novgorod
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Bryansk to Tambov
            2 aaGuns, 3 armour, 12 artilleries, 16 infantry and 1 mech_infantry moved from Bryansk to Rostov
            3 artilleries and 6 mech_infantrys moved from Ukraine to Rostov
            1 infantry moved from Belarus to Bryansk
            6 mech_infantrys moved from Eastern Poland to Ukraine
            5 mech_infantrys moved from Western Germany to Poland
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            6 infantry moved from Western Germany to France
            2 fighters moved from Western Germany to Gibraltar
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 aaGun, 1 artillery and 1 infantry moved from Caucasus to Northwest Persia
            2 fighters and 2 tactical_bombers moved from Volgograd to Northwest Persia
            2 bombers moved from Persia to Northwest Persia
            1 bomber moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            3 armour placed in Ukraine
            2 armour and 6 mech_infantrys placed in Germany
            2 infantry placed in Western Germany
            1 destroyer placed in 113 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,4,3
            Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,00
    Germans regular : -2,33
    British regular : -0,33
    

    Savegame

  • 23 22

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Samara to Volgograd
            1 fighter moved from Russia to Volgograd
            2 infantry moved from Samara to Vologda
            2 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            2 infantry and 1 tactical_bomber moved from Russia to Bryansk
            2 armour and 4 mech_infantrys moved from Russia to Vologda
            1 artillery moved from Samara to Vologda
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 4 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 3 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Vologda, round 2 : 5/9 hits, 2,50 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            3 infantry moved from Russia to Vologda
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            10 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            7 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    Germans regular : -1,00
    Russians regular : 0,83
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 cruiser, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from 39 Sea Zone to India
            1 cruiser and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 armour moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 armour moved from Siam to French Indo China
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Japan to Anhwe
            6 infantry moved from Jehol to Anhwe
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            4 fighters moved from 36 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Ceylon
            Battle in India
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 3/4 hits, 2,33 expected hits
                    UK_Pacific roll dice for 1 infantry and 2 mech_infantrys in India, round 2 : 0/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the British lost in India
                Japanese captures 13PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                Casualties for British: 1 infantry and 2 mech_infantrys
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 7 fighters and 3 tactical_bombers
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/11 hits, 5,83 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from UK_Pacific with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Anhwe
                Japanese attack with 1 fighter and 6 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter and 6 infantry in Anhwe, round 2 : 1/7 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 fighter and 6 infantry in Anhwe, round 3 : 2/7 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 aaGun moved from Jehol to Anhwe
            1 fighter moved from Philippines to Japan
            1 fighter moved from Anhwe to Kiangsu
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            2 armour and 4 mech_infantrys moved from Yunnan to French Indo China
            1 infantry moved from Kwangsi to Yunnan
            7 fighters and 3 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
            6 carriers, 1 destroyer and 2 submarines moved from 36 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from Philippines to 39 Sea Zone
            5 fighters and 5 tactical_bombers moved from Philippines to French Indo China
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
            Japanese collect 46 PUs (1 lost to blockades); end with 59 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -1,17
    ANZAC regular : -0,17
    UK_Pacific regular : -1,00
    

    Savegame

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