@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
    Purchase Units - Americans
        Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        2 infantry moved from Venezuela to 89 Sea Zone
        2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 mech_infantry moved from Turkey to Greece
              Americans take Greece from Italians
    Combat - Americans
        Battle in Gibraltar
    Non Combat Move - Americans
        1 armour and 2 mech_infantrys moved from Turkey to Greece
        2 infantry moved from Iraq to Turkey
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
        1 infantry moved from Venezuela to 89 Sea Zone
        2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 mech_infantry moved from Morocco to Rio de Oro
              Americans take Rio de Oro from Neutral_True
        1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Eastern United States to Morocco
        2 fighters moved from Western United States to 91 Sea Zone
        1 infantry moved from Uruguay to Brazil
        1 infantry moved from Paraguay to Brazil
        1 infantry moved from Bolivia to Brazil
        6 submarines moved from 91 Sea Zone to 92 Sea Zone
        1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
        1 fighter moved from Wake Island to 33 Sea Zone
        1 fighter moved from Caroline Islands to 33 Sea Zone
        1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
        2 infantry moved from New Zealand to 63 Sea Zone
        2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
        1 infantry moved from Caroline Islands to 33 Sea Zone
    Place Units - Americans
        1 destroyer and 1 transport placed in 81 Sea Zone
        1 infantry placed in Saudi Arabia
        1 destroyer and 2 transports placed in 101 Sea Zone
        1 artillery, 1 fighter and 3 infantry placed in Eastern United States
        4 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,5,5,5,6
        Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Sikang to Szechwan
        3 infantry moved from Shensi to Kweichow
        1 fighter moved from Shensi to Kweichow
        2 infantry moved from Suiyuyan to Hopei
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits
                Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 2 infantry
        Battle in Szechwan
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            1 infantry owned by the Chinese retreated to Sikang
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
        Battle in Hopei
            Chinese attack with 2 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
                Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 1
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 artillery moved from Suiyuyan to Shensi
        1 fighter moved from Kweichow to Shensi
        1 infantry moved from Tsinghai to Shensi
    Place Units - Chinese
        1 infantry placed in Kansu
        1 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Japanese regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
    Purchase Units - Americans
        Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        2 infantry moved from Venezuela to 89 Sea Zone
        2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 mech_infantry moved from Turkey to Greece
              Americans take Greece from Italians
    Combat - Americans
        Battle in Gibraltar
    Non Combat Move - Americans
        1 armour and 2 mech_infantrys moved from Turkey to Greece
        2 infantry moved from Iraq to Turkey
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
        1 infantry moved from Venezuela to 89 Sea Zone
        2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 mech_infantry moved from Morocco to Rio de Oro
              Americans take Rio de Oro from Neutral_True
        1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Eastern United States to Morocco
        2 fighters moved from Western United States to 91 Sea Zone
        1 infantry moved from Uruguay to Brazil
        1 infantry moved from Paraguay to Brazil
        1 infantry moved from Bolivia to Brazil
        6 submarines moved from 91 Sea Zone to 92 Sea Zone
        1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
        1 fighter moved from Wake Island to 33 Sea Zone
        1 fighter moved from Caroline Islands to 33 Sea Zone
        1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
        2 infantry moved from New Zealand to 63 Sea Zone
        2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
        1 infantry moved from Caroline Islands to 33 Sea Zone
    Place Units - Americans
        1 destroyer and 1 transport placed in 81 Sea Zone
        1 infantry placed in Saudi Arabia
        1 destroyer and 2 transports placed in 101 Sea Zone
        1 artillery, 1 fighter and 3 infantry placed in Eastern United States
        4 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,5,5,5,6
        Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Sikang to Szechwan
        3 infantry moved from Shensi to Kweichow
        1 fighter moved from Shensi to Kweichow
        2 infantry moved from Suiyuyan to Hopei
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits
                Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 2 infantry
        Battle in Szechwan
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            1 infantry owned by the Chinese retreated to Sikang
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
        Battle in Hopei
            Chinese attack with 2 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
                Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 1
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 artillery moved from Suiyuyan to Shensi
        1 fighter moved from Kweichow to Shensi
        1 infantry moved from Tsinghai to Shensi
    Place Units - Chinese
        1 infantry placed in Kansu
        1 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 9 PUs
    Purchase Units - British
        British repair damage of 6x factory_minor; Remaining resources: 27 PUs; 
        British buy 2 fighters and 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - British
    Non Combat Move - British
        1 aaGun, 5 artilleries and 8 infantry moved from Iraq to Persia
        1 fighter moved from Saudi Arabia to Persia
        2 infantry moved from Trans-Jordan to Egypt
        20 infantry moved from Turkey to Greece
        10 artilleries moved from Turkey to Greece
        1 aaGun moved from Turkey to Greece
        3 artilleries moved from Turkey to Greece
        12 infantry moved from Turkey to Iraq
        13 infantry moved from Turkey to Greece
        1 marine moved from Turkey to Iraq
        1 armour and 1 mech_infantry moved from Turkey to Greece
        2 armour and 6 mech_infantrys moved from Turkey to Persia
        1 submarine moved from 71 Sea Zone to 81 Sea Zone
        1 mech_infantry moved from Angola to Anglo Egyptian Sudan
        2 infantry moved from Angola to Belgian Congo
        3 infantry moved from Mozambique to Tanganyika Territory
        1 destroyer moved from 106 Sea Zone to 91 Sea Zone
        2 fighters moved from United Kingdom to Gibraltar
        1 fighter and 1 tactical_bomber moved from Egypt to Persia
        1 fighter moved from Egypt to Gibraltar
    Place Units - British
        2 fighters and 1 infantry placed in Persia
        1 infantry placed in Egypt
    Turn Complete - British
        British collect 35 PUs; end with 36 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1,33
Japanese regular : 1,67
Need to change some things. Like Turkey.
Redid the turn several times and then forgot to build a mIC in Turkey. Will switch 2 subs for that.
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Redid the turn several times and then forgot to build a mIC in Turkey. Will switch 2 subs for that.
ok, just let me know when it’s ready then
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
    Purchase Units - Americans
        Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        2 infantry moved from Venezuela to 89 Sea Zone
        2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 mech_infantry moved from Turkey to Greece
              Americans take Greece from Italians
    Combat - Americans
        Battle in Gibraltar
    Non Combat Move - Americans
        1 armour and 2 mech_infantrys moved from Turkey to Greece
        2 infantry moved from Iraq to Turkey
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
        1 infantry moved from Venezuela to 89 Sea Zone
        2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 mech_infantry moved from Morocco to Rio de Oro
              Americans take Rio de Oro from Neutral_True
        1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Eastern United States to Morocco
        2 fighters moved from Western United States to 91 Sea Zone
        1 infantry moved from Uruguay to Brazil
        1 infantry moved from Paraguay to Brazil
        1 infantry moved from Bolivia to Brazil
        6 submarines moved from 91 Sea Zone to 92 Sea Zone
        1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
        1 fighter moved from Wake Island to 33 Sea Zone
        1 fighter moved from Caroline Islands to 33 Sea Zone
        1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
        2 infantry moved from New Zealand to 63 Sea Zone
        2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
        1 infantry moved from Caroline Islands to 33 Sea Zone
    Place Units - Americans
        1 destroyer and 1 transport placed in 81 Sea Zone
        1 infantry placed in Saudi Arabia
        1 destroyer and 2 transports placed in 101 Sea Zone
        1 artillery, 1 fighter and 3 infantry placed in Eastern United States
        4 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,5,5,5,6
        Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Sikang to Szechwan
        3 infantry moved from Shensi to Kweichow
        1 fighter moved from Shensi to Kweichow
        2 infantry moved from Suiyuyan to Hopei
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits
                Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 2 infantry
        Battle in Szechwan
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            1 infantry owned by the Chinese retreated to Sikang
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
        Battle in Hopei
            Chinese attack with 2 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
                Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 1
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 artillery moved from Suiyuyan to Shensi
        1 fighter moved from Kweichow to Shensi
        1 infantry moved from Tsinghai to Shensi
    Place Units - Chinese
        1 infantry placed in Kansu
        1 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 9 PUs
    Purchase Units - British
        British repair damage of 6x factory_minor; Remaining resources: 27 PUs; 
        British buy 2 fighters and 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - British
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 aaGun, 5 artilleries and 8 infantry moved from Iraq to Persia
        1 fighter moved from Saudi Arabia to Persia
        2 infantry moved from Trans-Jordan to Egypt
        20 infantry moved from Turkey to Greece
        10 artilleries moved from Turkey to Greece
        1 aaGun moved from Turkey to Greece
        3 artilleries moved from Turkey to Greece
        12 infantry moved from Turkey to Iraq
        1 marine moved from Turkey to Iraq
        2 armour and 6 mech_infantrys moved from Turkey to Persia
        1 submarine moved from 71 Sea Zone to 81 Sea Zone
        1 mech_infantry moved from Angola to Anglo Egyptian Sudan
        2 infantry moved from Angola to Belgian Congo
        3 infantry moved from Mozambique to Tanganyika Territory
        1 destroyer moved from 106 Sea Zone to 91 Sea Zone
        2 fighters moved from United Kingdom to Gibraltar
        1 fighter and 1 tactical_bomber moved from Egypt to Persia
        1 fighter moved from Egypt to Gibraltar
        1 infantry moved from Egypt to Trans-Jordan
        3 infantry moved from Turkey to Greece
        2 infantry moved from Turkey to Greece
    Place Units - British
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
        EDIT: Adding units owned by Americans to Turkey: 1 factory_minor
        EDIT: Turning off Edit Mode
        2 fighters and 1 infantry placed in Persia
        1 infantry placed in Egypt
        Turning on Edit Mode
        EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
        EDIT: Adding units owned by British to Egypt: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - British
        British collect 35 PUs; end with 36 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1,33
Japanese regular : 1,67
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Redid the turn several times and then forgot to build a mIC in Turkey. Will switch 2 subs for that.
ok, just let me know when it’s ready then
Same procedure as last year.
I’ve learned from the best that factories is da shit! :cool:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
    Purchase Units - Americans
        Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        2 infantry moved from Venezuela to 89 Sea Zone
        2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 mech_infantry moved from Turkey to Greece
              Americans take Greece from Italians
    Combat - Americans
        Battle in Gibraltar
    Non Combat Move - Americans
        1 armour and 2 mech_infantrys moved from Turkey to Greece
        2 infantry moved from Iraq to Turkey
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
        1 infantry moved from Venezuela to 89 Sea Zone
        2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 mech_infantry moved from Morocco to Rio de Oro
              Americans take Rio de Oro from Neutral_True
        1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Eastern United States to Morocco
        2 fighters moved from Western United States to 91 Sea Zone
        1 infantry moved from Uruguay to Brazil
        1 infantry moved from Paraguay to Brazil
        1 infantry moved from Bolivia to Brazil
        6 submarines moved from 91 Sea Zone to 92 Sea Zone
        1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
        1 fighter moved from Wake Island to 33 Sea Zone
        1 fighter moved from Caroline Islands to 33 Sea Zone
        1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
        2 infantry moved from New Zealand to 63 Sea Zone
        2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
        1 infantry moved from Caroline Islands to 33 Sea Zone
    Place Units - Americans
        1 destroyer and 1 transport placed in 81 Sea Zone
        1 infantry placed in Saudi Arabia
        1 destroyer and 2 transports placed in 101 Sea Zone
        1 artillery, 1 fighter and 3 infantry placed in Eastern United States
        4 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,5,5,5,6
        Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Sikang to Szechwan
        3 infantry moved from Shensi to Kweichow
        1 fighter moved from Shensi to Kweichow
        2 infantry moved from Suiyuyan to Hopei
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits
                Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 2 infantry
        Battle in Szechwan
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            1 infantry owned by the Chinese retreated to Sikang
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
        Battle in Hopei
            Chinese attack with 2 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
                Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 1
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 artillery moved from Suiyuyan to Shensi
        1 fighter moved from Kweichow to Shensi
        1 infantry moved from Tsinghai to Shensi
    Place Units - Chinese
        1 infantry placed in Kansu
        1 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 9 PUs
    Purchase Units - British
        British repair damage of 6x factory_minor; Remaining resources: 27 PUs; 
        British buy 2 fighters and 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - British
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 aaGun, 5 artilleries and 8 infantry moved from Iraq to Persia
        1 fighter moved from Saudi Arabia to Persia
        2 infantry moved from Trans-Jordan to Egypt
        20 infantry moved from Turkey to Greece
        10 artilleries moved from Turkey to Greece
        1 aaGun moved from Turkey to Greece
        3 artilleries moved from Turkey to Greece
        12 infantry moved from Turkey to Iraq
        1 marine moved from Turkey to Iraq
        2 armour and 6 mech_infantrys moved from Turkey to Persia
        1 submarine moved from 71 Sea Zone to 81 Sea Zone
        1 mech_infantry moved from Angola to Anglo Egyptian Sudan
        2 infantry moved from Angola to Belgian Congo
        3 infantry moved from Mozambique to Tanganyika Territory
        1 destroyer moved from 106 Sea Zone to 91 Sea Zone
        2 fighters moved from United Kingdom to Gibraltar
        1 fighter and 1 tactical_bomber moved from Egypt to Persia
        1 fighter moved from Egypt to Gibraltar
        1 infantry moved from Egypt to Trans-Jordan
        3 infantry moved from Turkey to Greece
        2 infantry moved from Turkey to Greece
    Place Units - British
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
        EDIT: Adding units owned by Americans to Turkey: 1 factory_minor
        EDIT: Turning off Edit Mode
        2 fighters and 1 infantry placed in Persia
        1 infantry placed in Egypt
        Turning on Edit Mode
        EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
        EDIT: Adding units owned by British to Egypt: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - British
        British collect 35 PUs; end with 36 PUs
    Turn Complete - UK_Pacific
        Turning on Edit Mode
        EDIT: Removing units owned by British from Greece: 1 aaGun
        EDIT: Adding units owned by British to Turkey: 1 aaGun
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,33
Japanese regular : 1,67
Last thing, just put an aa in Turkey. Italy may proceed.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
    Purchase Units - Italians
        Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 mech_infantry moved from Novosibirsk to Kazakhstan
        1 bomber moved from Yenisey to Kazakhstan
        1 armour moved from Novosibirsk to Tsinghai
              Italians take Tsinghai from Chinese
        1 fighter moved from Bulgaria to Kazakhstan
        1 artillery moved from Eastern Poland to Bessarabia
        2 fighters moved from Eastern Poland to Bessarabia
        1 mech_infantry moved from Eastern Poland to Smolensk
              Italians take Smolensk from Russians
        1 fighter moved from Bulgaria to Kazakhstan
        1 fighter moved from Bulgaria to Bessarabia
    Combat - Italians
        Battle in Bessarabia
            Italians attack with 1 artillery and 3 fighters
            Russians defend with 1 infantry
                Italians roll dice for 1 artillery and 3 fighters in Bessarabia, round 2 : 3/4 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia
            Italians win with 3 fighters remaining. Battle score for attacker is -1
            Casualties for Italians: 1 artillery
            Casualties for Russians: 1 infantry
        Battle in Kazakhstan
            Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Kazakhstan, round 2 : 0/4 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Kazakhstan, round 3 : 0/4 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Kazakhstan, round 4 : 4/4 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
            Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
            Casualties for Italians: 1 mech_infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        2 armour moved from Novosibirsk to Tsinghai
        3 mech_infantrys moved from Eastern Poland to Smolensk
        1 bomber moved from Kazakhstan to India
        2 fighters moved from Kazakhstan to Turkmenistan
        3 fighters moved from Bessarabia to Yugoslavia
        3 infantry and 2 mech_infantrys moved from Southern France to Spain
        3 infantry moved from Southern Italy to 97 Sea Zone
        1 artillery moved from Bulgaria to Yugoslavia
        1 marine moved from Bulgaria to Yugoslavia
        1 aaGun moved from Bulgaria to Yugoslavia
        1 artillery moved from Albania to Yugoslavia
        1 infantry moved from Albania to Yugoslavia
        2 infantry moved from Northern Italy to Yugoslavia
        3 infantry moved from 97 Sea Zone to Yugoslavia
        1 aaGun moved from Northern Italy to Southern Italy
        1 aaGun moved from Northern Italy to Southern Italy
        2 infantry moved from Albania to Yugoslavia
        1 aaGun moved from Yugoslavia to Romania
        1 infantry moved from Northern Italy to Yugoslavia
    Place Units - Italians
        1 fighter and 2 infantry placed in Southern Italy
        3 infantry placed in Northern Italy
        2 infantry placed in Southern France
    Turn Complete - Italians
        Italians collect 17 PUs; end with 17 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : 0.67
@trulpen i’d like to send my italian bomber to romania instead. i can edit during G
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen i’d like to send my italian bomber to romania instead. i can edit during G
I’ll send it there for you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
    Purchase Units - ANZAC
        ANZAC buy 1 aaGun, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        2 infantry moved from New Zealand to 63 Sea Zone
        2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
        3 submarines moved from 62 Sea Zone to 33 Sea Zone
        EDIT: 1 infantry moved from Queensland to New South Wales
        1 mech_infantry moved from Queensland to New South Wales
        2 infantry moved from Queensland to New South Wales
        3 infantry moved from South Australia to New South Wales
        1 aaGun moved from Queensland to New South Wales
        1 infantry moved from Northwest Persia to Persia
    Place Units - ANZAC
        1 aaGun, 1 fighter and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 12 PUs; end with 12 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
    Purchase Units - ANZAC
        ANZAC buy 1 aaGun, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        2 infantry moved from New Zealand to 63 Sea Zone
        2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
        3 submarines moved from 62 Sea Zone to 33 Sea Zone
        EDIT: 1 infantry moved from Queensland to New South Wales
        1 mech_infantry moved from Queensland to New South Wales
        2 infantry moved from Queensland to New South Wales
        3 infantry moved from South Australia to New South Wales
        1 aaGun moved from Queensland to New South Wales
        1 infantry moved from Northwest Persia to Persia
    Place Units - ANZAC
        1 aaGun, 1 fighter and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 12 PUs; end with 12 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
    Purchase Units - ANZAC
        ANZAC buy 1 aaGun, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        2 infantry moved from New Zealand to 63 Sea Zone
        2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
        3 submarines moved from 62 Sea Zone to 33 Sea Zone
        EDIT: 1 infantry moved from Queensland to New South Wales
        1 mech_infantry moved from Queensland to New South Wales
        2 infantry moved from Queensland to New South Wales
        3 infantry moved from South Australia to New South Wales
        1 aaGun moved from Queensland to New South Wales
        1 infantry moved from Northwest Persia to Persia
    Place Units - ANZAC
        1 aaGun, 1 fighter and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 12 PUs; end with 12 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    Combat Move - French
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from India: 1 bomber
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by Italians to Romania: 1 bomber
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    Combat Move - Germans
        7 armour and 7 mech_infantrys moved from Novosibirsk to Kazakhstan
              Germans take Kazakhstan from Russians
        7 armour and 7 mech_infantrys moved from Kazakhstan to Caucasus
        2 armour and 2 mech_infantrys moved from Urals to Kansu
        1 mech_infantry moved from Slovakia Hungary to Bessarabia
              Germans take Bessarabia from Russians
        1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
        2 infantry moved from Belarus to Bryansk
        1 armour moved from Urals to Nenetsia
              Germans take Nenetsia from Russians
        1 armour moved from Nenetsia to Vologda
        1 mech_infantry moved from Urals to Vologda
        1 mech_infantry moved from Archangel to Smolensk
        1 mech_infantry moved from Smolensk to Vologda
        4 infantry and 7 mech_infantrys moved from Archangel to Vologda
        1 armour moved from Belarus to Vologda
        4 mech_infantrys moved from Belarus to Smolensk
        4 mech_infantrys moved from Smolensk to Vologda
        3 mech_infantrys moved from Novgorod to Vologda
        1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
        1 bomber moved from Novosibirsk to Bryansk
        1 tactical_bomber moved from Novgorod to Vologda
        1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
        1 bomber moved from Yugoslavia to Turkey
        1 fighter moved from Eastern Poland to Bryansk
    Combat - Germans
        Strategic bombing raid in Turkey
                Americans roll AA dice in Turkey : 0/1 hits, 0.17 expected hits
            Bombing raid in Turkey rolls: 8 and causes: 6 damage to unit: factory_minor
            Bombing raid in Turkey causes 6 damage total. 
        Battle in Kansu
            Germans attack with 2 armour and 2 mech_infantrys
            Chinese defend with 1 infantry
                Germans roll dice for 2 armour and 2 mech_infantrys in Kansu, round 2 : 2/4 hits, 1.33 expected hits
                Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Kansu
            Germans win, taking Kansu from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
            Casualties for Germans: 1 mech_infantry
            Casualties for Chinese: 1 infantry
        Battle in Bryansk
            Germans attack with 1 bomber, 1 fighter and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bryansk, round 2 : 3/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Bryansk
            Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Western Ukraine
            Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Vologda
            Germans attack with 2 armour, 1 fighter, 4 infantry, 16 mech_infantrys and 2 tactical_bombers
            Russians defend with 11 infantry
                Germans roll dice for 2 armour, 1 fighter, 4 infantry, 16 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 11/25 hits, 6.17 expected hits
                Russians roll dice for 11 infantry in Vologda, round 2 : 2/11 hits, 3.67 expected hits
                11 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
            Germans win, taking Vologda from Russians with 2 armour, 1 fighter, 2 infantry, 16 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 27
            Casualties for Germans: 2 infantry
            Casualties for Russians: 11 infantry
        Battle in Caucasus
            Germans attack with 7 armour and 7 mech_infantrys
            Russians defend with 2 infantry
                Germans roll dice for 7 armour and 7 mech_infantrys in Caucasus, round 2 : 3/14 hits, 4.67 expected hits
                Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Caucasus
            Germans win, taking Caucasus from Russians with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
    Non Combat Move - Germans
        17 mech_infantrys moved from Novosibirsk to Caucasus
        1 mech_infantry moved from Eastern Persia to Turkmenistan
        1 mech_infantry moved from Eastern Poland to Belarus
        8 mech_infantrys moved from Eastern Poland to Belarus
        2 artilleries and 2 infantry moved from Karelia to Novgorod
        2 transports moved from 115 Sea Zone to 114 Sea Zone
        2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
        2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
        1 bomber moved from Turkey to Yugoslavia
        3 infantry moved from Yugoslavia to Romania
        2 fighters moved from Yugoslavia to Spain
        1 fighter moved from Eastern Poland to Southern Italy
        1 fighter moved from Western Ukraine to Yugoslavia
        2 artilleries and 3 infantry moved from Belarus to Archangel
        2 artilleries and 2 infantry moved from Baltic States to Belarus
        1 fighter moved from Vologda to Novgorod
        1 destroyer and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
        1 destroyer moved from 115 Sea Zone to 112 Sea Zone
        2 mech_infantrys moved from Western Germany to Yugoslavia
        1 fighter moved from Bryansk to Eastern Poland
        6 mech_infantrys moved from Germany to Eastern Poland
        1 bomber moved from Bryansk to Romania
        1 tactical_bomber moved from Western Ukraine to Yugoslavia
        1 tactical_bomber moved from Vologda to Eastern Poland
        1 tactical_bomber moved from Vologda to Eastern Poland
        3 artilleries moved from Bulgaria to Romania
        5 artilleries moved from Bulgaria to Yugoslavia
        1 tactical_bomber moved from Eastern Poland to Western Germany
        1 tactical_bomber moved from Eastern Poland to Western Germany
        3 tactical_bombers moved from Eastern Poland to Yugoslavia
        1 tactical_bomber moved from Eastern Poland to Yugoslavia
        1 submarine moved from 110 Sea Zone to 124 Sea Zone
    Place Units - Germans
        2 artilleries and 2 infantry placed in Germany
        2 fighters placed in Western Germany
        3 infantry placed in Yugoslavia
        3 infantry placed in Novgorod
        Germans undo move 4.
        1 infantry placed in Western Germany
        3 mech_infantrys placed in Novgorod
        2 infantry placed in Western Germany
        Germans undo move 6.
        Germans undo move 5.
        1 mech_infantry placed in Western Germany
        1 infantry placed in Western Germany
        1 infantry and 2 mech_infantrys placed in Novgorod
    Turn Complete - Germans
        Germans collect 57 PUs; end with 58 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans AA : -0.17
Russians regular : -2.00
Germans regular : 6.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    Combat Move - Germans
        7 armour and 7 mech_infantrys moved from Novosibirsk to Kazakhstan
              Germans take Kazakhstan from Russians
        7 armour and 7 mech_infantrys moved from Kazakhstan to Caucasus
        2 armour and 2 mech_infantrys moved from Urals to Kansu
        1 mech_infantry moved from Slovakia Hungary to Bessarabia
              Germans take Bessarabia from Russians
        1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
        2 infantry moved from Belarus to Bryansk
        1 armour moved from Urals to Nenetsia
              Germans take Nenetsia from Russians
        1 armour moved from Nenetsia to Vologda
        1 mech_infantry moved from Urals to Vologda
        1 mech_infantry moved from Archangel to Smolensk
        1 mech_infantry moved from Smolensk to Vologda
        4 infantry and 7 mech_infantrys moved from Archangel to Vologda
        1 armour moved from Belarus to Vologda
        4 mech_infantrys moved from Belarus to Smolensk
        4 mech_infantrys moved from Smolensk to Vologda
        3 mech_infantrys moved from Novgorod to Vologda
        1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
        1 bomber moved from Novosibirsk to Bryansk
        1 tactical_bomber moved from Novgorod to Vologda
        1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
        1 bomber moved from Yugoslavia to Turkey
        1 fighter moved from Eastern Poland to Bryansk
    Combat - Germans
        Strategic bombing raid in Turkey
                Americans roll AA dice in Turkey : 0/1 hits, 0.17 expected hits
            Bombing raid in Turkey rolls: 8 and causes: 6 damage to unit: factory_minor
            Bombing raid in Turkey causes 6 damage total. 
        Battle in Kansu
            Germans attack with 2 armour and 2 mech_infantrys
            Chinese defend with 1 infantry
                Germans roll dice for 2 armour and 2 mech_infantrys in Kansu, round 2 : 2/4 hits, 1.33 expected hits
                Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Kansu
            Germans win, taking Kansu from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
            Casualties for Germans: 1 mech_infantry
            Casualties for Chinese: 1 infantry
        Battle in Bryansk
            Germans attack with 1 bomber, 1 fighter and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bryansk, round 2 : 3/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Bryansk
            Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Western Ukraine
            Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Vologda
            Germans attack with 2 armour, 1 fighter, 4 infantry, 16 mech_infantrys and 2 tactical_bombers
            Russians defend with 11 infantry
                Germans roll dice for 2 armour, 1 fighter, 4 infantry, 16 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 11/25 hits, 6.17 expected hits
                Russians roll dice for 11 infantry in Vologda, round 2 : 2/11 hits, 3.67 expected hits
                11 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
            Germans win, taking Vologda from Russians with 2 armour, 1 fighter, 2 infantry, 16 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 27
            Casualties for Germans: 2 infantry
            Casualties for Russians: 11 infantry
        Battle in Caucasus
            Germans attack with 7 armour and 7 mech_infantrys
            Russians defend with 2 infantry
                Germans roll dice for 7 armour and 7 mech_infantrys in Caucasus, round 2 : 3/14 hits, 4.67 expected hits
                Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Caucasus
            Germans win, taking Caucasus from Russians with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
    Non Combat Move - Germans
        17 mech_infantrys moved from Novosibirsk to Caucasus
        1 mech_infantry moved from Eastern Persia to Turkmenistan
        1 mech_infantry moved from Eastern Poland to Belarus
        8 mech_infantrys moved from Eastern Poland to Belarus
        2 artilleries and 2 infantry moved from Karelia to Novgorod
        2 transports moved from 115 Sea Zone to 114 Sea Zone
        2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
        2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
        1 bomber moved from Turkey to Yugoslavia
        3 infantry moved from Yugoslavia to Romania
        2 fighters moved from Yugoslavia to Spain
        1 fighter moved from Eastern Poland to Southern Italy
        1 fighter moved from Western Ukraine to Yugoslavia
        2 artilleries and 3 infantry moved from Belarus to Archangel
        2 artilleries and 2 infantry moved from Baltic States to Belarus
        1 fighter moved from Vologda to Novgorod
        1 destroyer and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
        1 destroyer moved from 115 Sea Zone to 112 Sea Zone
        2 mech_infantrys moved from Western Germany to Yugoslavia
        1 fighter moved from Bryansk to Eastern Poland
        6 mech_infantrys moved from Germany to Eastern Poland
        1 bomber moved from Bryansk to Romania
        1 tactical_bomber moved from Western Ukraine to Yugoslavia
        1 tactical_bomber moved from Vologda to Eastern Poland
        1 tactical_bomber moved from Vologda to Eastern Poland
        3 artilleries moved from Bulgaria to Romania
        5 artilleries moved from Bulgaria to Yugoslavia
        1 tactical_bomber moved from Eastern Poland to Western Germany
        1 tactical_bomber moved from Eastern Poland to Western Germany
        3 tactical_bombers moved from Eastern Poland to Yugoslavia
        1 tactical_bomber moved from Eastern Poland to Yugoslavia
        1 submarine moved from 110 Sea Zone to 124 Sea Zone
    Place Units - Germans
        2 artilleries and 2 infantry placed in Germany
        2 fighters placed in Western Germany
        3 infantry placed in Yugoslavia
        3 infantry placed in Novgorod
        Germans undo move 4.
        1 infantry placed in Western Germany
        3 mech_infantrys placed in Novgorod
        2 infantry placed in Western Germany
        Germans undo move 6.
        Germans undo move 5.
        1 mech_infantry placed in Western Germany
        1 infantry placed in Western Germany
        1 infantry and 2 mech_infantrys placed in Novgorod
    Turn Complete - Germans
        Germans collect 57 PUs; end with 58 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Yugoslavia: 2 tactical_bombers
        EDIT: Adding units owned by Germans to Southern Italy: 2 tactical_bombers
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans AA : -0.17
Russians regular : -2.00
Germans regular : 6.50
@trulpen small adjustment made, plz use latest
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
    Purchase Units - Russians
        Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Samara to Novosibirsk
              Russians take Novosibirsk from Italians
        1 infantry moved from Samara to Kazakhstan
              Russians take Kazakhstan from Germans
        12 artilleries and 24 infantry moved from Samara to Vologda
        6 infantry moved from Russia to Smolensk
        2 armour and 8 mech_infantrys moved from Russia to Vologda
        1 fighter and 1 tactical_bomber moved from Russia to Smolensk
        2 infantry moved from Russia to Bryansk
        2 infantry moved from Russia to Bryansk
        1 fighter moved from Samara to Bryansk
        1 fighter moved from Rostov to Bryansk
        2 artilleries moved from Russia to Vologda
        2 artilleries moved from Russia to Vologda
        2 infantry moved from Russia to Vologda
        3 infantry moved from Russia to Vologda
        1 infantry moved from Russia to Vologda
    Combat - Russians
        Battle in Bryansk
            Russians attack with 2 fighters and 4 infantry
            Germans defend with 2 infantry
                Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 2 : 1/6 hits, 1,67 expected hits
                Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 3 : 0/5 hits, 1,50 expected hits
                Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 4 : 1/5 hits, 1,50 expected hits
                Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Bryansk
            Russians win, taking Bryansk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
            Casualties for Germans: 2 infantry
        Battle in Smolensk
            Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
            Italians defend with 4 mech_infantrys
                Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/8 hits, 2,17 expected hits
                Italians roll dice for 4 mech_infantrys in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
                2 infantry owned by the Russians and 3 mech_infantrys owned by the Italians lost in Smolensk
                Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/6 hits, 1,83 expected hits
                Italians roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Italians lost in Smolensk
            Russians win, taking Smolensk from Italians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
            Casualties for Russians: 2 infantry
            Casualties for Italians: 4 mech_infantrys
        Battle in Vologda
            Russians attack with 2 armour, 16 artilleries, 30 infantry and 8 mech_infantrys
            Germans defend with 2 armour, 2 infantry and 16 mech_infantrys
                Russians roll dice for 2 armour, 16 artilleries, 30 infantry and 8 mech_infantrys in Vologda, round 2 : 14/56 hits, 15,33 expected hits
                Germans roll dice for 2 armour, 2 infantry and 16 mech_infantrys in Vologda, round 2 : 6/20 hits, 7,00 expected hits
                6 infantry owned by the Russians, 2 infantry owned by the Germans and 12 mech_infantrys owned by the Germans lost in Vologda
                Russians roll dice for 2 armour, 16 artilleries, 24 infantry and 8 mech_infantrys in Vologda, round 3 : 16/50 hits, 14,33 expected hits
                Germans roll dice for 2 armour and 4 mech_infantrys in Vologda, round 3 : 3/6 hits, 2,33 expected hits
                3 infantry owned by the Russians, 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Vologda
            Russians win, taking Vologda from Germans with 2 armour, 16 artilleries, 21 infantry and 8 mech_infantrys remaining. Battle score for attacker is 55
            Casualties for Russians: 9 infantry
            Casualties for Germans: 2 armour, 2 infantry and 16 mech_infantrys
    Non Combat Move - Russians
        2 aaGuns moved from Samara to Russia
        1 infantry moved from Russia to Samara
        1 infantry moved from Russia to Tambov
        2 artilleries moved from Russia to Tambov
        1 infantry moved from Rostov to Volgograd
        1 infantry moved from Rostov to Ukraine
        3 aaGuns, 6 artilleries and 17 infantry moved from Rostov to Tambov
        2 fighters moved from Bryansk to Russia
        1 fighter and 1 tactical_bomber moved from Smolensk to Russia
    Place Units - Russians
        1 artillery and 8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 16 PUs; end with 16 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
        Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
Germans regular : -0,67
Russians regular : -1,33