2020 Playoff tanios (X) vs Giallo (L + 13) BM

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Syria
                  ANZAC take Syria from Neutral_Axis
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 3 fighters and 1 infantry moved from Queensland to New South Wales
            1 carrier and 1 cruiser moved from 63 Sea Zone to 64 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Syria
                  ANZAC take Syria from Neutral_Axis
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 3 fighters and 1 infantry moved from Queensland to New South Wales
            1 carrier and 1 cruiser moved from 63 Sea Zone to 64 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Syria
                  ANZAC take Syria from Neutral_Axis
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 3 fighters and 1 infantry moved from Queensland to New South Wales
            1 carrier and 1 cruiser moved from 63 Sea Zone to 64 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Scotland to Eire
                  Germans take Eire from Neutral_Allies
            2 tactical_bombers moved from United Kingdom to Norway
            1 transport moved from 111 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 bomber moved from Western Germany to 115 Sea Zone
            1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            1 artillery moved from Slovakia Hungary to Poland
            1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from 114 Sea Zone to Poland
            2 mech_infantrys moved from Western Germany to Poland
            1 armour moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Eastern Poland
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Norway, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Norway
                Germans win, taking Norway from Russians with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Poland
                Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Poland, round 2 : 4/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 bomber and 1 destroyer
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Germans lost in 115 Sea Zone
                1 bomber owned by the Germans retreated
                Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Germans
            1 bomber moved from 115 Sea Zone to Western Germany
            1 destroyer moved from 110 Sea Zone to 113 Sea Zone
            2 carriers moved from 110 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Norway to Western Germany
            1 tactical_bomber moved from Norway to Western Germany
            1 fighter moved from 110 Sea Zone to 113 Sea Zone
            2 fighters moved from 110 Sea Zone to 113 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to United Kingdom
            1 infantry moved from Scotland to United Kingdom
            1 tactical_bomber moved from United Kingdom to Western Germany
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to United Kingdom
            3 transports moved from 110 Sea Zone to 112 Sea Zone
            3 transports moved from 112 Sea Zone to 113 Sea Zone
            3 aaGuns, 4 armour, 8 artilleries and 23 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Slovakia Hungary to Eastern Poland
            1 artillery moved from Western Germany to France
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 destroyer, 1 fighter and 1 submarine placed in 113 Sea Zone
            1 fighter and 2 infantry placed in United Kingdom
            1 artillery placed in France
            1 artillery and 3 mech_infantrys placed in Western Germany
            Germans undo move 4.
            Germans undo move 3.
            2 artilleries and 3 mech_infantrys placed in Western Germany
            Germans undo move 3.
            1 artillery placed in France
            1 artillery and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Italians
            1 infantry moved from Novgorod to Belarus
                  Russians take Belarus from Germans
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            3 artilleries and 4 infantry moved from Finland to Norway
    
        Combat - Russians
            Battle in 114 Sea Zone
                Russians attack with 1 cruiser
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 114 Sea Zone
                Russians win with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Norway
                Russians attack with 3 artilleries and 4 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 artilleries and 4 infantry in Norway, round 2 : 3/7 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 6 artilleries and 16 infantry moved from Novgorod to Belarus
            1 armour and 6 mech_infantrys moved from Karelia to Belarus
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            2 infantry moved from Ukraine to Rostov
            13 artilleries and 3 infantry moved from Bryansk to Rostov
            2 artilleries and 2 infantry moved from Bryansk to Rostov
            3 artilleries and 4 infantry moved from Russia to Tambov
    
        Place Units - Russians
            3 mech_infantrys placed in Novgorod
            1 artillery and 9 infantry placed in Russia
            3 armour placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Finland: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Russians to Russia: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : 0,83
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Kweichow to Shensi
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to British Columbia
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from French Indo China to Shensi
    
        Combat - Japanese
            Japanese creates battle in territory 10 Sea Zone
            Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
            Battle in Hawaiian Islands
            Battle in British Columbia
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking Hawaiian Islands from Americans, taking British Columbia from British, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Shensi
                Japanese attack with 1 artillery and 1 fighter
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 fighter in Shensi, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                    Japanese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Shensi
                Chinese win with 1 infantry remaining. Battle score for attacker is -14
                Casualties for Japanese: 1 artillery and 1 fighter
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 10 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer and 3 fighters
                    Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 3 fighters in 10 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 10 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Moving scrambled unit from 10 Sea Zone back to originating territory: Western United States
            Moving scrambled unit from 10 Sea Zone back to originating territory: Western United States
            Moving scrambled unit from 10 Sea Zone back to originating territory: Western United States
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            1 marine moved from Guam to 21 Sea Zone
            1 battleship, 1 destroyer and 1 marine moved from 21 Sea Zone to 6 Sea Zone
            2 carriers moved from 33 Sea Zone to 26 Sea Zone
            4 fighters moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to Japan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Kweichow
            1 aaGun moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 armour moved from Hunan to French Indo China
            1 fighter and 1 tactical_bomber moved from Borneo to French Indo China
            1 mech_infantry moved from Hopei to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Chahar
            2 bombers moved from Java to Guam
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
            2 fighters moved from Caroline Islands to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 33 Sea Zone to 26 Sea Zone
            1 carrier and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - Japanese
            2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            Japanese undo move 1.
            2 carriers and 1 destroyer placed in 6 Sea Zone
            Japanese undo move 1.
            Japanese undo move 1.
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Americans regular : -0.33
    Japanese regular : 1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from Western United States to British Columbia
            1 tactical_bomber moved from Western United States to British Columbia
            1 fighter moved from Western United States to 1 Sea Zone
            5 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    scramble 110?

  • '20

    @giallo no scramble

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from Western United States to British Columbia
            1 tactical_bomber moved from Western United States to British Columbia
            1 fighter moved from Western United States to 1 Sea Zone
            5 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Germans defend with 2 transports
                    2 transports owned by the Germans lost in 110 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
            Battle in 1 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in British Columbia
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 4 fighters and 1 tactical_bomber in British Columbia, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 2 infantry in British Columbia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in British Columbia
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 1 Sea Zone to Western United States
            4 fighters and 1 tactical_bomber moved from British Columbia to Western United States
            1 armour, 2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 6 infantry, 4 mech_infantrys and 7 transports moved from 104 Sea Zone to 112 Sea Zone
            5 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from 112 Sea Zone to Norway
            2 fighters moved from Line Islands to 64 Sea Zone
            1 fighter moved from Line Islands to New Zealand
    
        Place Units - Americans
            2 fighters, 7 infantry and 1 tactical_bomber placed in Western United States
            2 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 49 PUs; end with 49 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            3 artilleries and 5 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 artillery placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from Western United States to British Columbia
            1 tactical_bomber moved from Western United States to British Columbia
            1 fighter moved from Western United States to 1 Sea Zone
            5 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Germans defend with 2 transports
                    2 transports owned by the Germans lost in 110 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
            Battle in 1 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in British Columbia
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 4 fighters and 1 tactical_bomber in British Columbia, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 2 infantry in British Columbia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in British Columbia
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 1 Sea Zone to Western United States
            4 fighters and 1 tactical_bomber moved from British Columbia to Western United States
            1 armour, 2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 6 infantry, 4 mech_infantrys and 7 transports moved from 104 Sea Zone to 112 Sea Zone
            5 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from 112 Sea Zone to Norway
            2 fighters moved from Line Islands to 64 Sea Zone
            1 fighter moved from Line Islands to New Zealand
    
        Place Units - Americans
            2 fighters, 7 infantry and 1 tactical_bomber placed in Western United States
            2 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 49 PUs; end with 49 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            3 artilleries and 5 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 artillery placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Alexandria
            1 tactical_bomber moved from Egypt to Alexandria
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            1 fighter moved from India to 41 Sea Zone
            1 tactical_bomber moved from India to 41 Sea Zone
            2 infantry moved from Burma to Shan State
            1 bomber moved from India to Shan State
            1 fighter moved from India to Shan State
            1 fighter moved from Southeast Mexico to Western United States
            1 armour moved from Eastern United States to Western United States
            1 artillery and 2 infantry moved from Eastern United States to Central United States
    
        Combat - British
            Battle in Alexandria
                British attack with 1 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    British roll dice for 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 mech_infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                 retreated to Alexandria
                Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in 41 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                British win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Shan State
                British attack with 1 bomber, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 armour moved from India to Yunnan
            3 aaGuns, 2 artilleries and 20 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from 41 Sea Zone to India
            1 bomber moved from Shan State to India
            1 fighter moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from Alexandria to Egypt
            1 battleship moved from 64 Sea Zone to 106 Sea Zone
            1 fighter moved from Shan State to India
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
            UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 0,33
    Italians regular : 0,33
    Japanese regular : -1,50
    British regular : -1,33
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Tobruk to Gibraltar
            1 armour moved from Western Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Western Ukraine
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 aaGun, 1 harbour and 1 infantry
                    British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Gibraltar to Morocco
            1 fighter moved from United Kingdom to Southern Italy
            1 armour moved from Western Germany to Northern Italy
            1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
            1 fighter moved from Tobruk to Alexandria
            1 infantry moved from Western Germany to Northern Italy
            1 armour moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            3 transports placed in 97 Sea Zone
            1 armour placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British AA : -0.17
    British regular : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 14 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from French Equatorial Africa to French Central Africa
                  ANZAC take French Central Africa from Neutral_Axis
            1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
            1 carrier and 2 fighters moved from 64 Sea Zone to 88 Sea Zone
            1 cruiser moved from 64 Sea Zone to 10 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 26 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 14 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from French Equatorial Africa to French Central Africa
                  ANZAC take French Central Africa from Neutral_Axis
            1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
            1 carrier and 2 fighters moved from 64 Sea Zone to 88 Sea Zone
            1 cruiser moved from 64 Sea Zone to 10 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 26 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 artillery and 1 infantry moved from Poland to Baltic States
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 artillery, 2 infantry and 3 mech_infantrys moved from Western Germany to 113 Sea Zone
            1 artillery, 4 fighters, 2 infantry and 3 mech_infantrys moved from 113 Sea Zone to Norway
            1 bomber and 3 tactical_bombers moved from Western Germany to Norway
            4 fighters and 1 tactical_bomber moved from United Kingdom to Norway
            1 artillery moved from Poland to Baltic States
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 2 artilleries and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 114 Sea Zone
                Germans attack with 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Norway
                Germans attack with 1 artillery, 1 bomber, 8 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers
                Americans defend with 1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys; Russians defend with 3 artilleries and 4 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 8 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers in Norway, round 2 : 11/19 hits, 8.67 expected hits
                    Russians roll dice for 1 armour, 5 artilleries, 10 infantry and 4 mech_infantrys in Norway, round 2 : 6/20 hits, 6.83 expected hits
                    4 infantry owned by the Russians, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 6 infantry owned by the Americans, 3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Norway
                    Germans roll dice for 1 artillery, 1 bomber, 7 fighters and 4 tactical_bombers in Norway, round 3 : 9/13 hits, 7.17 expected hits
                    Russians roll dice for 1 armour, 5 artilleries and 3 mech_infantrys in Norway, round 3 : 2/9 hits, 3.17 expected hits
                    3 artilleries owned by the Russians, 2 fighters owned by the Germans, 1 armour owned by the Americans, 2 artilleries owned by the Americans and 3 mech_infantrys owned by the Americans lost in Norway
                Germans win, taking Norway from Russians with 1 artillery, 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 3 fighters, 2 infantry and 3 mech_infantrys
                Casualties for Americans: 1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys
                Casualties for Russians: 3 artilleries and 4 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 4 armour, 8 artilleries and 21 infantry moved from Western Ukraine to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Poland to Western Ukraine
            2 artilleries and 1 infantry moved from France to Western Germany
            4 fighters moved from Norway to 113 Sea Zone
            4 tactical_bombers moved from Norway to Western Germany
            1 fighter moved from Norway to Western Germany
            1 bomber moved from Norway to Western Germany
            1 infantry moved from Eire to Scotland
            1 aaGun moved from United Kingdom to Scotland
            6 infantry moved from United Kingdom to Scotland
    
        Place Units - Germans
            2 artilleries and 8 mech_infantrys placed in Germany
            2 artilleries and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.33
    Germans regular : 4.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Russia to Baltic States
            1 infantry moved from Belarus to Baltic States
            1 mech_infantry moved from Novgorod to Karelia
            2 mech_infantrys moved from Novgorod to Eastern Poland
            1 armour and 6 mech_infantrys moved from Belarus to Eastern Poland
            1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Russia to Bryansk
            3 artilleries and 4 infantry moved from Tambov to Bryansk
            6 infantry moved from Samara to Volgograd
            4 infantry moved from Rostov to Bryansk
            15 artilleries moved from Rostov to Bryansk
            3 armour moved from Volgograd to Bryansk
            1 artillery moved from Belarus to Baltic States
            5 artilleries and 16 infantry moved from Belarus to Eastern Poland
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 4 armour, 19 artilleries, 17 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour, 19 artilleries, 17 infantry and 1 mech_infantry in Bryansk, round 2 : 15/41 hits, 14,33 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 4 armour, 19 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries and 1 infantry
                    Russians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2,83 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Baltic States, round 3 : 4/4 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Baltic States
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 armour, 5 artilleries, 16 infantry and 8 mech_infantrys
                Germans defend with 1 artillery
                    Russians roll dice for 1 armour, 5 artilleries, 16 infantry and 8 mech_infantrys in Eastern Poland, round 2 : 5/30 hits, 7,00 expected hits
                    Italians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 1 armour, 5 artilleries, 16 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Baltic States to Smolensk
            2 aaGuns moved from Belarus to Eastern Poland
            1 aaGun moved from Belarus to Eastern Poland
            1 aaGun moved from Belarus to Eastern Poland
            2 aaGuns and 12 infantry moved from Novosibirsk to Samara
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 mech_infantrys placed in Volgograd
            7 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    Germans regular : 0,67
    Russians regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @tanios You should have lost way more units in Norway, now you still have the luftwaffe…

  • '20

    @giallo said in 2020 Playoff tanios (X) vs Giallo (L + 13) BM:

    @tanios You should have lost way more units in Norway, now you still have the luftwaffe…

    Just looked back at the battle rolls and yeah you’re right. Very good luck for me all game so far.

  • '20

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 artilleries, 4 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries, 4 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone
            1 battleship and 1 marine moved from 26 Sea Zone to 64 Sea Zone
            1 marine moved from 64 Sea Zone to Southeast Mexico
            2 artilleries, 4 infantry and 3 transports moved from 26 Sea Zone to 64 Sea Zone
            1 destroyer moved from 26 Sea Zone to 10 Sea Zone
            4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 bomber moved from Guam to Shan State
            1 artillery and 1 infantry moved from 64 Sea Zone to Central America
            1 artillery and 3 infantry moved from 64 Sea Zone to Central America
            1 cruiser and 1 marine moved from 26 Sea Zone to 64 Sea Zone
            1 marine moved from 64 Sea Zone to Central America
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

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