@simon33 Hm. Bit of naval disaster. Not quiet like your Chinese army, but much more costly.
L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Kazakhstan to Caucasus 3 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk 2 fighters moved from Yugoslavia to Caucasus 1 fighter moved from Greece to Caucasus 1 bomber moved from Yugoslavia to Novosibirsk 2 fighters moved from Greece to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine Combat - Italians Battle in Novosibirsk Italians attack with 3 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Italians win, taking Novosibirsk from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 2 fighters and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine retreated to Western Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Caucasus Italians attack with 3 fighters and 1 infantry Russians defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Caucasus, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 3 fighters in Caucasus, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 3 fighters moved from Caucasus to Bulgaria 1 artillery and 1 marine moved from Greece to Bulgaria 1 aaGun moved from Yugoslavia to Bulgaria 4 mech_infantrys moved from Yugoslavia to Eastern Poland 1 artillery moved from Bessarabia to Eastern Poland 2 fighters moved from Western Ukraine to Eastern Poland 1 bomber moved from Novosibirsk to Yenisey 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Albania 1 aaGun moved from Northern Italy to Yugoslavia 3 artilleries moved from Portugal to Spain 2 mech_infantrys moved from Portugal to Southern France Place Units - Italians 3 infantry placed in Southern France 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -3.67 Russians regular : 0.67
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Chile to Peru ANZAC take Peru from Neutral_True 2 infantry moved from Chile to 66 Sea Zone 2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from New South Wales to 33 Sea Zone 3 infantry moved from New South Wales to South Australia 1 aaGun, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from Persia to Northwest Persia Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Chile to Peru ANZAC take Peru from Neutral_True 2 infantry moved from Chile to 66 Sea Zone 2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from New South Wales to 33 Sea Zone 3 infantry moved from New South Wales to South Australia 1 aaGun, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from Persia to Northwest Persia Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Morocco 1 infantry moved from Scotland to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Kazakhstan to Urals Germans take Urals from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Turkmenistan to Afghanistan 2 infantry moved from Eastern Poland to Western Ukraine 5 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Archangel 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 110 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Novgorod to 114 Sea Zone 1 fighter moved from Yugoslavia to 114 Sea Zone 2 bombers moved from Yugoslavia to Western Ukraine 1 armour moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 1 artillery moved from Baltic States to Belarus 1 artillery and 5 infantry moved from Baltic States to Belarus Combat - Germans Battle in 114 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Western Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 5 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 5 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Belarus, round 2 : 3/9 hits, 2.50 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Kazakhstan to Urals 1 armour moved from Kazakhstan to Urals 1 armour and 1 mech_infantry moved from Kazakhstan to Urals 7 armour and 24 mech_infantrys moved from Kazakhstan to Novosibirsk 1 artillery moved from Bessarabia to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States 3 mech_infantrys moved from Yugoslavia to Eastern Poland 8 artilleries moved from Greece to Bulgaria 2 artilleries moved from Gibraltar to Spain 1 tactical_bomber moved from Southern France to Yugoslavia 1 tactical_bomber moved from Southern France to Yugoslavia 1 bomber moved from Western Ukraine to Novosibirsk 1 bomber moved from Western Ukraine to Yugoslavia 1 tactical_bomber moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Novgorod 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 aaGun moved from Southern France to Spain 3 mech_infantrys moved from Eastern Poland to Belarus 5 mech_infantrys moved from Eastern Poland to Archangel 2 mech_infantrys moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 2 tactical_bombers moved from Northern Italy to Eastern Poland 3 tactical_bombers moved from Northern Italy to Eastern Poland 2 tactical_bombers moved from Yugoslavia to Eastern Poland 2 fighters moved from 97 Sea Zone to Eastern Poland 1 fighter moved from Spain to Yugoslavia 1 fighter moved from Spain to Southern Italy 2 artilleries and 2 infantry moved from Finland to Karelia 1 fighter moved from Northern Italy to Yugoslavia 1 fighter moved from Northern Italy to Eastern Poland 1 mech_infantry moved from Western Germany to Slovakia Hungary Place Units - Germans 2 artilleries and 2 infantry placed in Germany 3 infantry placed in Yugoslavia 3 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.67
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Kazakhstan to Urals Germans take Urals from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Turkmenistan to Afghanistan 2 infantry moved from Eastern Poland to Western Ukraine 5 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Archangel 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 110 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Novgorod to 114 Sea Zone 1 fighter moved from Yugoslavia to 114 Sea Zone 2 bombers moved from Yugoslavia to Western Ukraine 1 armour moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 1 artillery moved from Baltic States to Belarus 1 artillery and 5 infantry moved from Baltic States to Belarus Combat - Germans Battle in 114 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Western Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 5 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 5 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Belarus, round 2 : 3/9 hits, 2.50 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Kazakhstan to Urals 1 armour moved from Kazakhstan to Urals 1 armour and 1 mech_infantry moved from Kazakhstan to Urals 7 armour and 24 mech_infantrys moved from Kazakhstan to Novosibirsk 1 artillery moved from Bessarabia to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States 3 mech_infantrys moved from Yugoslavia to Eastern Poland 8 artilleries moved from Greece to Bulgaria 2 artilleries moved from Gibraltar to Spain 1 tactical_bomber moved from Southern France to Yugoslavia 1 tactical_bomber moved from Southern France to Yugoslavia 1 bomber moved from Western Ukraine to Novosibirsk 1 bomber moved from Western Ukraine to Yugoslavia 1 tactical_bomber moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Novgorod 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 aaGun moved from Southern France to Spain 3 mech_infantrys moved from Eastern Poland to Belarus 5 mech_infantrys moved from Eastern Poland to Archangel 2 mech_infantrys moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 2 tactical_bombers moved from Northern Italy to Eastern Poland 3 tactical_bombers moved from Northern Italy to Eastern Poland 2 tactical_bombers moved from Yugoslavia to Eastern Poland 2 fighters moved from 97 Sea Zone to Eastern Poland 1 fighter moved from Spain to Yugoslavia 1 fighter moved from Spain to Southern Italy 2 artilleries and 2 infantry moved from Finland to Karelia 1 fighter moved from Northern Italy to Yugoslavia 1 fighter moved from Northern Italy to Eastern Poland 1 mech_infantry moved from Western Germany to Slovakia Hungary Place Units - Germans 2 artilleries and 2 infantry placed in Germany 3 infantry placed in Yugoslavia 3 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Afghanistan: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Eastern Persia: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.67
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@trulpen posted update, plz use latest
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Volgograd to Caucasus 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Volgograd to Caucasus 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Caucasus 1 fighter moved from Russia to Bessarabia 1 tactical_bomber moved from Russia to Western Ukraine 1 infantry moved from Volgograd to Caucasus Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Caucasus Russians attack with 1 fighter and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Caucasus to Samara 10 infantry moved from Samara to Vologda 3 infantry moved from Bryansk to Russia 1 armour and 2 mech_infantrys moved from Ukraine to Russia 1 armour and 6 mech_infantrys moved from Volgograd to Russia 1 infantry moved from Smolensk to Russia 1 fighter moved from Bessarabia to Rostov 2 artilleries moved from Samara to Russia 2 aaGuns, 12 artilleries and 26 infantry moved from Volgograd to Samara 1 infantry moved from Ukraine to Bryansk 3 aaGuns, 6 artilleries and 20 infantry moved from Ukraine to Rostov Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Vologda: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -1,33
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Will be gone for a while now, but back in maybe 3 h.
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I’ll try and follow any requests by phone.
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 carriers, 6 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Timguska 1 infantry and 2 mech_infantrys moved from Yenisey to Timguska 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter moved from Hunan to Kweichow 1 tactical_bomber moved from French Indo China to Kweichow Combat - Japanese Battle in Timguska Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Timguska, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Timguska, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 6 infantry moved from West India to Eastern Persia 2 artilleries moved from India to West India 2 battleships and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 3 marines moved from French Indo China to 36 Sea Zone 2 battleships and 2 marines moved from 36 Sea Zone to 34 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 34 Sea Zone 10 carriers moved from 35 Sea Zone to 34 Sea Zone 6 destroyers moved from 35 Sea Zone to 34 Sea Zone 17 submarines moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone 12 fighters moved from 35 Sea Zone to 34 Sea Zone 5 fighters moved from French Indo China to 34 Sea Zone 1 fighter moved from Manchuria to 34 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from India to 37 Sea Zone 1 infantry moved from Jehol to Chahar 2 mech_infantrys moved from Manchuria to Chahar 1 mech_infantry moved from Manchuria to Chahar 6 tactical_bombers moved from 35 Sea Zone to French Indo China 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 3 mech_infantrys moved from Malaya to Burma 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 aaGun and 1 infantry moved from Philippines to 35 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State 1 fighter moved from Kweichow to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Chahar to Hunan 1 armour moved from Hunan to Chahar 1 fighter moved from Japan to Manchuria Place Units - Japanese 2 carriers placed in 37 Sea Zone 1 submarine placed in 6 Sea Zone 3 infantry placed in India 3 infantry placed in Manchuria 1 tactical_bomber placed in Japan 3 submarines placed in 36 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.67 Russians regular : -0.67
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Venezuela to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Turkey to Greece Americans take Greece from Italians Combat - Americans Battle in Gibraltar Non Combat Move - Americans 1 armour and 2 mech_infantrys moved from Turkey to Greece 2 infantry moved from Iraq to Turkey 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Venezuela to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Morocco to Rio de Oro Americans take Rio de Oro from Neutral_True 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Morocco 2 fighters moved from Western United States to 91 Sea Zone 1 infantry moved from Uruguay to Brazil 1 infantry moved from Paraguay to Brazil 1 infantry moved from Bolivia to Brazil 6 submarines moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 81 Sea Zone 1 infantry placed in Saudi Arabia 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery, 1 fighter and 3 infantry placed in Eastern United States 4 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,5,5,5,6 Americans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 3 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 artillery moved from Suiyuyan to Shensi 1 fighter moved from Kweichow to Shensi 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 1,67
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Venezuela to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Turkey to Greece Americans take Greece from Italians Combat - Americans Battle in Gibraltar Non Combat Move - Americans 1 armour and 2 mech_infantrys moved from Turkey to Greece 2 infantry moved from Iraq to Turkey 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Venezuela to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Morocco to Rio de Oro Americans take Rio de Oro from Neutral_True 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Morocco 2 fighters moved from Western United States to 91 Sea Zone 1 infantry moved from Uruguay to Brazil 1 infantry moved from Paraguay to Brazil 1 infantry moved from Bolivia to Brazil 6 submarines moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 81 Sea Zone 1 infantry placed in Saudi Arabia 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery, 1 fighter and 3 infantry placed in Eastern United States 4 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,5,5,5,6 Americans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 3 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 artillery moved from Suiyuyan to Shensi 1 fighter moved from Kweichow to Shensi 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 27 PUs; British buy 2 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 1 aaGun, 5 artilleries and 8 infantry moved from Iraq to Persia 1 fighter moved from Saudi Arabia to Persia 2 infantry moved from Trans-Jordan to Egypt 20 infantry moved from Turkey to Greece 10 artilleries moved from Turkey to Greece 1 aaGun moved from Turkey to Greece 3 artilleries moved from Turkey to Greece 12 infantry moved from Turkey to Iraq 13 infantry moved from Turkey to Greece 1 marine moved from Turkey to Iraq 1 armour and 1 mech_infantry moved from Turkey to Greece 2 armour and 6 mech_infantrys moved from Turkey to Persia 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Angola to Anglo Egyptian Sudan 2 infantry moved from Angola to Belgian Congo 3 infantry moved from Mozambique to Tanganyika Territory 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from Egypt to Persia 1 fighter moved from Egypt to Gibraltar Place Units - British 2 fighters and 1 infantry placed in Persia 1 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 1,67
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Need to change some things. Like Turkey.
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Redid the turn several times and then forgot to build a mIC in Turkey. Will switch 2 subs for that.
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@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Redid the turn several times and then forgot to build a mIC in Turkey. Will switch 2 subs for that.
ok, just let me know when it’s ready then
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Venezuela to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Turkey to Greece Americans take Greece from Italians Combat - Americans Battle in Gibraltar Non Combat Move - Americans 1 armour and 2 mech_infantrys moved from Turkey to Greece 2 infantry moved from Iraq to Turkey 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Venezuela to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Morocco to Rio de Oro Americans take Rio de Oro from Neutral_True 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Morocco 2 fighters moved from Western United States to 91 Sea Zone 1 infantry moved from Uruguay to Brazil 1 infantry moved from Paraguay to Brazil 1 infantry moved from Bolivia to Brazil 6 submarines moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 81 Sea Zone 1 infantry placed in Saudi Arabia 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery, 1 fighter and 3 infantry placed in Eastern United States 4 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,5,5,5,6 Americans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 3 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 artillery moved from Suiyuyan to Shensi 1 fighter moved from Kweichow to Shensi 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 27 PUs; British buy 2 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun, 5 artilleries and 8 infantry moved from Iraq to Persia 1 fighter moved from Saudi Arabia to Persia 2 infantry moved from Trans-Jordan to Egypt 20 infantry moved from Turkey to Greece 10 artilleries moved from Turkey to Greece 1 aaGun moved from Turkey to Greece 3 artilleries moved from Turkey to Greece 12 infantry moved from Turkey to Iraq 1 marine moved from Turkey to Iraq 2 armour and 6 mech_infantrys moved from Turkey to Persia 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Angola to Anglo Egyptian Sudan 2 infantry moved from Angola to Belgian Congo 3 infantry moved from Mozambique to Tanganyika Territory 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from Egypt to Persia 1 fighter moved from Egypt to Gibraltar 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Turkey to Greece 2 infantry moved from Turkey to Greece Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to Turkey: 1 factory_minor EDIT: Turning off Edit Mode 2 fighters and 1 infantry placed in Persia 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 1,67
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@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Redid the turn several times and then forgot to build a mIC in Turkey. Will switch 2 subs for that.
ok, just let me know when it’s ready then
Same procedure as last year.
I’ve learned from the best that factories is da shit! :cool:
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Venezuela to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Turkey to Greece Americans take Greece from Italians Combat - Americans Battle in Gibraltar Non Combat Move - Americans 1 armour and 2 mech_infantrys moved from Turkey to Greece 2 infantry moved from Iraq to Turkey 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Venezuela to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Morocco to Rio de Oro Americans take Rio de Oro from Neutral_True 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Morocco 2 fighters moved from Western United States to 91 Sea Zone 1 infantry moved from Uruguay to Brazil 1 infantry moved from Paraguay to Brazil 1 infantry moved from Bolivia to Brazil 6 submarines moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 81 Sea Zone 1 infantry placed in Saudi Arabia 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery, 1 fighter and 3 infantry placed in Eastern United States 4 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,5,5,5,6 Americans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 3 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 artillery moved from Suiyuyan to Shensi 1 fighter moved from Kweichow to Shensi 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 27 PUs; British buy 2 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun, 5 artilleries and 8 infantry moved from Iraq to Persia 1 fighter moved from Saudi Arabia to Persia 2 infantry moved from Trans-Jordan to Egypt 20 infantry moved from Turkey to Greece 10 artilleries moved from Turkey to Greece 1 aaGun moved from Turkey to Greece 3 artilleries moved from Turkey to Greece 12 infantry moved from Turkey to Iraq 1 marine moved from Turkey to Iraq 2 armour and 6 mech_infantrys moved from Turkey to Persia 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Angola to Anglo Egyptian Sudan 2 infantry moved from Angola to Belgian Congo 3 infantry moved from Mozambique to Tanganyika Territory 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from Egypt to Persia 1 fighter moved from Egypt to Gibraltar 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Turkey to Greece 2 infantry moved from Turkey to Greece Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to Turkey: 1 factory_minor EDIT: Turning off Edit Mode 2 fighters and 1 infantry placed in Persia 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 36 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Greece: 1 aaGun EDIT: Adding units owned by British to Turkey: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 1,67
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Last thing, just put an aa in Turkey. Italy may proceed.