@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 100 PUs;
Germans buy 2 carriers, 2 destroyers, 3 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 bomber moved from Western Germany to Poland
1 artillery and 1 infantry moved from Germany to Poland
Combat - Germans
Battle in Scotland
Battle in Poland
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Poland, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Scotland from British, taking Poland from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 aaGun, 2 armour and 2 artilleries moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 3 armour, 6 artilleries and 23 infantry moved from Romania to Eastern Poland
1 aaGun and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 armour moved from Western Germany to 112 Sea Zone
4 infantry moved from Norway to 112 Sea Zone
1 aaGun, 1 armour, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 1 armour and 7 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 110 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Southern France to Western Germany
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 aaGun moved from France to Western Germany
1 bomber moved from Poland to Western Germany
2 artilleries moved from Germany to Slovakia Hungary
3 artilleries and 3 infantry moved from Germany to Western Germany
Place Units - Germans
1 fighter placed in United Kingdom
1 destroyer placed in 109 Sea Zone
2 carriers and 1 destroyer placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 fighter, 6 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 2.
Germans undo move 4.
1 fighter placed in United Kingdom
Germans undo move 3.
1 fighter placed in United Kingdom
6 infantry and 1 mech_infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Baltic States to Poland
2 fighters and 1 tactical_bomber moved from Baltic States to Poland
Combat - Russians
Battle in Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Poland to Finland
4 aaGuns, 3 artilleries and 18 infantry moved from Baltic States to Novgorod
1 artillery and 3 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 armour and 3 mech_infantrys moved from Finland to Karelia
3 mech_infantrys moved from Novgorod to Karelia
3 artilleries moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
2 artilleries moved from Ukraine to Bryansk
2 artilleries moved from Ukraine to Bryansk
4 artilleries and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
Place Units - Russians
3 artilleries placed in Novgorod
1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 infantry, 2 marines and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from French Indo China to Sumatra
1 bomber moved from French Indo China to Sumatra
1 artillery moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 32 Sea Zone
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from French Indo China to 21 Sea Zone
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from French Indo China to 21 Sea Zone
1 fighter moved from French Indo China to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
Combat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
French roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 44 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer and 1 submarine
Japanese roll dice for 1 battleship, 1 destroyer, 4 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 0/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Yunnan, round 3 : 4/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Sumatra to Java
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
4 carriers and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 32 Sea Zone to 33 Sea Zone
1 fighter moved from 44 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to French Indo China
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 44 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
2 fighters moved from 21 Sea Zone to Caroline Islands
1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Borneo
1 mech_infantry moved from Kwangtung to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Chahar to Hunan
1 infantry moved from Jehol to Chahar
1 aaGun and 1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Korea
1 submarine moved from 1 Sea Zone to 10 Sea Zone
Place Units - Japanese
1 destroyer and 4 transports placed in 6 Sea Zone
2 marines placed in Japan
2 artilleries placed in Japan
1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.33
French regular : -0.33
Japanese regular : -1.67
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship moved from 91 Sea Zone to 104 Sea Zone
3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber
Germans defend with 1 cruiser
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 5/11 hits, 5,50 expected hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Americans
1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
2 carriers moved from 101 Sea Zone to 104 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 104 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from Queensland to New Zealand
Place Units - Americans
1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United States
1 fighter and 2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 5,5
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Germans regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Szechwan
3 artilleries and 6 infantry moved from Sikang to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship moved from 91 Sea Zone to 104 Sea Zone
3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber
Germans defend with 1 cruiser
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 5/11 hits, 5,50 expected hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Americans
1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
2 carriers moved from 101 Sea Zone to 104 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 104 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from Queensland to New Zealand
Place Units - Americans
1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United States
1 fighter and 2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 5,5
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Szechwan
3 artilleries and 6 infantry moved from Sikang to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Gibraltar to 104 Sea Zone
1 tactical_bomber moved from Malta to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Shan State to Yunnan
1 fighter moved from India to 41 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Sumatra
British roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
11 infantry moved from India to Burma
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 battleship moved from 63 Sea Zone to 64 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Ethiopia to India
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Americans to Western United States: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Americans from Central United States: 2 aaGuns
EDIT: Adding units owned by Americans to Western United States: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from New Zealand: 3 fighters
EDIT: Adding units owned by Americans to Line Islands: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to Southeast Mexico: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,50
Japanese regular : -0,67
Germans regular : 0,50
British regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 bomber moved from Southern Italy to 81 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 armour, 2 artilleries and 4 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Western Germany
5 infantry moved from Northern Italy to Western Germany
2 aaGuns, 1 artillery, 1 fighter and 8 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 98 Sea Zone to Tobruk
1 bomber moved from 81 Sea Zone to Tobruk
1 fighter moved from Northern Italy to United Kingdom
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Neutral_Axis
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 3 fighters and 1 infantry moved from Queensland to New South Wales
1 carrier and 1 cruiser moved from 63 Sea Zone to 64 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Neutral_Axis
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 3 fighters and 1 infantry moved from Queensland to New South Wales
1 carrier and 1 cruiser moved from 63 Sea Zone to 64 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Neutral_Axis
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 3 fighters and 1 infantry moved from Queensland to New South Wales
1 carrier and 1 cruiser moved from 63 Sea Zone to 64 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Scotland to Eire
Germans take Eire from Neutral_Allies
2 tactical_bombers moved from United Kingdom to Norway
1 transport moved from 111 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 bomber moved from Western Germany to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 artillery moved from Slovakia Hungary to Poland
1 transport moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
2 mech_infantrys moved from Western Germany to Poland
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Norway, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Poland, round 2 : 4/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 115 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans lost in 115 Sea Zone
1 bomber owned by the Germans retreated
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Non Combat Move - Germans
1 bomber moved from 115 Sea Zone to Western Germany
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
2 carriers moved from 110 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 tactical_bomber moved from United Kingdom to Western Germany
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 transports moved from 112 Sea Zone to 113 Sea Zone
3 aaGuns, 4 armour, 8 artilleries and 23 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
Place Units - Germans
1 destroyer, 1 fighter and 1 submarine placed in 113 Sea Zone
1 fighter and 2 infantry placed in United Kingdom
1 artillery placed in France
1 artillery and 3 mech_infantrys placed in Western Germany
Germans undo move 4.
Germans undo move 3.
2 artilleries and 3 mech_infantrys placed in Western Germany
Germans undo move 3.
1 artillery placed in France
1 artillery and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Germans
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 4 infantry moved from Finland to Norway
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 cruiser
Germans defend with 1 transport
1 transport owned by the Germans lost in 114 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Norway
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 artilleries and 4 infantry in Norway, round 2 : 3/7 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
4 aaGuns, 6 artilleries and 16 infantry moved from Novgorod to Belarus
1 armour and 6 mech_infantrys moved from Karelia to Belarus
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 infantry moved from Ukraine to Rostov
13 artilleries and 3 infantry moved from Bryansk to Rostov
2 artilleries and 2 infantry moved from Bryansk to Rostov
3 artilleries and 4 infantry moved from Russia to Tambov
Place Units - Russians
3 mech_infantrys placed in Novgorod
1 artillery and 9 infantry placed in Russia
3 armour placed in Volgograd
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Finland: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kweichow to Shensi
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from French Indo China to Shensi
Combat - Japanese
Japanese creates battle in territory 10 Sea Zone
Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
Battle in Hawaiian Islands
Battle in British Columbia
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking Hawaiian Islands from Americans, taking British Columbia from British, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shensi
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Shensi, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Japanese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 1 artillery and 1 fighter
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 10 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer and 3 fighters
Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 3 fighters in 10 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 10 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Moving scrambled unit from 10 Sea Zone back to originating territory: Western United States
Moving scrambled unit from 10 Sea Zone back to originating territory: Western United States
Moving scrambled unit from 10 Sea Zone back to originating territory: Western United States
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 marine moved from Guam to 21 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 21 Sea Zone to 6 Sea Zone
2 carriers moved from 33 Sea Zone to 26 Sea Zone
4 fighters moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 marine moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Japan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 armour moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Borneo to French Indo China
1 mech_infantry moved from Hopei to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
2 bombers moved from Java to Guam
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 carrier and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
Place Units - Japanese
2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 1.
2 carriers and 1 destroyer placed in 6 Sea Zone
Japanese undo move 1.
Japanese undo move 1.
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : -0.33
Japanese regular : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Western United States to British Columbia
1 tactical_bomber moved from Western United States to British Columbia
1 fighter moved from Western United States to 1 Sea Zone
5 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
Combat Hit Differential Summary :
scramble 110?
@giallo no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Western United States to British Columbia
1 tactical_bomber moved from Western United States to British Columbia
1 fighter moved from Western United States to 1 Sea Zone
5 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 110 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 1 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in British Columbia
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 4 fighters and 1 tactical_bomber in British Columbia, round 2 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 2 infantry in British Columbia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in British Columbia
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter moved from 1 Sea Zone to Western United States
4 fighters and 1 tactical_bomber moved from British Columbia to Western United States
1 armour, 2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 6 infantry, 4 mech_infantrys and 7 transports moved from 104 Sea Zone to 112 Sea Zone
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from 112 Sea Zone to Norway
2 fighters moved from Line Islands to 64 Sea Zone
1 fighter moved from Line Islands to New Zealand
Place Units - Americans
2 fighters, 7 infantry and 1 tactical_bomber placed in Western United States
2 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 49 PUs; end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
3 artilleries and 5 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Western United States to British Columbia
1 tactical_bomber moved from Western United States to British Columbia
1 fighter moved from Western United States to 1 Sea Zone
5 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 110 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 1 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in British Columbia
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 4 fighters and 1 tactical_bomber in British Columbia, round 2 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 2 infantry in British Columbia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in British Columbia
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter moved from 1 Sea Zone to Western United States
4 fighters and 1 tactical_bomber moved from British Columbia to Western United States
1 armour, 2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 6 infantry, 4 mech_infantrys and 7 transports moved from 104 Sea Zone to 112 Sea Zone
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from 112 Sea Zone to Norway
2 fighters moved from Line Islands to 64 Sea Zone
1 fighter moved from Line Islands to New Zealand
Place Units - Americans
2 fighters, 7 infantry and 1 tactical_bomber placed in Western United States
2 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 49 PUs; end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
3 artilleries and 5 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 tactical_bomber moved from India to 41 Sea Zone
2 infantry moved from Burma to Shan State
1 bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 fighter moved from Southeast Mexico to Western United States
1 armour moved from Eastern United States to Western United States
1 artillery and 2 infantry moved from Eastern United States to Central United States
Combat - British
Battle in Alexandria
British attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British roll dice for 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
retreated to Alexandria
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shan State
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 armour moved from India to Yunnan
3 aaGuns, 2 artilleries and 20 infantry moved from Burma to Yunnan
1 tactical_bomber moved from 41 Sea Zone to India
1 bomber moved from Shan State to India
1 fighter moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Alexandria to Egypt
1 battleship moved from 64 Sea Zone to 106 Sea Zone
1 fighter moved from Shan State to India
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 0,33
Italians regular : 0,33
Japanese regular : -1,50
British regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 3 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Tobruk to Gibraltar
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Western Ukraine
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 aaGun, 1 harbour and 1 infantry
British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 bomber moved from Gibraltar to Morocco
1 fighter moved from United Kingdom to Southern Italy
1 armour moved from Western Germany to Northern Italy
1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
1 infantry moved from Western Germany to Northern Italy
1 armour moved from Eastern Poland to Western Ukraine
Place Units - Italians
3 transports placed in 97 Sea Zone
1 armour placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British AA : -0.17
British regular : 0.67