I can’t defend both places! Or at least not without doing more in the Pacific than what I am doing. Will have to have a look at this more when I get back home.
L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Southern Italy to 98 Sea Zone 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from Caucasus to Volgograd 1 bomber moved from Ukraine to Volgograd 3 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan 3 artilleries moved from Spain to Portugal 3 mech_infantrys moved from Spain to Portugal Combat - Italians Battle in Volgograd Italians attack with 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Italians win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Germans loiter and taunt; Italians attack with 1 carrier, 3 destroyers, 3 fighters and 2 submarines British defend with 1 destroyer Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 carrier, 3 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kazakhstan Italians attack with 3 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Portugal Italians attack with 3 artilleries and 3 mech_infantrys Neutral_True defend with 2 infantry Italians roll dice for 3 artilleries and 3 mech_infantrys in Portugal, round 2 : 1/6 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Portugal Italians roll dice for 3 artilleries and 3 mech_infantrys in Portugal, round 3 : 1/6 hits, 2.00 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Neutral_True lost in Portugal Italians win, taking Portugal from Neutral_True with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Neutral_True: 2 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 3 mech_infantrys moved from Southern France to Yugoslavia 1 mech_infantry moved from Southern Italy to Yugoslavia 3 aaGuns moved from Southern Italy to Northern Italy 1 artillery and 1 marine moved from Spain to 93 Sea Zone 1 artillery, 1 marine and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Volgograd to Yugoslavia 1 artillery and 1 infantry moved from Ukraine to Bessarabia 2 fighters moved from Ukraine to Yugoslavia 3 fighters moved from 98 Sea Zone to Greece 1 artillery and 1 marine moved from 97 Sea Zone to Greece Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery and 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 Russians regular : -0.67 Neutral_True regular : 0.00 British regular : -0.33
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 aaGun, 4 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Chile ANZAC take Chile from Neutral_True 1 cruiser, 4 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Iraq to Persia Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,67
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 aaGun, 4 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Chile ANZAC take Chile from Neutral_True 1 cruiser, 4 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Iraq to Persia Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Morocco to Algeria 1 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,67
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@trulpen you missed my edits that I made right before you rolled. I’ll adjust (just landed air and some land to Greece)
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@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen you missed my edits that I made right before you rolled. I’ll adjust (just landed air and some land to Greece)
Sure thing. Nothing affected.
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Crete: 3 fighters EDIT: Adding units owned by Italians to Greece: 1 artillery, 3 fighters and 1 marine EDIT: Removing units owned by Italians from Albania: 1 artillery and 1 marine EDIT: Turning off Edit Mode Germans buy 2 artilleries, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 marine and 6 tactical_bombers moved from Spain to Gibraltar 1 bomber and 2 tactical_bombers moved from Southern France to Gibraltar 2 mech_infantrys moved from Normandy Bordeaux to Gibraltar 2 fighters moved from Western Germany to Gibraltar 2 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Belarus Combat - Germans Battle in Gibraltar Germans attack with 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 8 tactical_bombers British defend with 1 airfield, 1 harbour and 4 infantry; Americans defend with 1 aaGun, 2 artilleries and 5 infantry Americans roll AA dice in Gibraltar : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Gibraltar Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 7 tactical_bombers in Gibraltar, round 2 : 7/20 hits, 9.33 expected hits British roll dice for 1 aaGun, 2 artilleries and 9 infantry in Gibraltar, round 2 : 3/11 hits, 3.67 expected hits 1 aaGun owned by the Americans, 2 infantry owned by the Germans, 2 infantry owned by the Americans, 4 infantry owned by the British and 1 marine owned by the Germans lost in Gibraltar Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 mech_infantrys and 7 tactical_bombers in Gibraltar, round 3 : 8/17 hits, 8.83 expected hits British roll dice for 2 artilleries and 3 infantry in Gibraltar, round 3 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Germans lost in Gibraltar Germans win, taking Gibraltar from British with 2 artilleries, 2 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Casualties for Americans: 1 aaGun, 2 artilleries and 5 infantry Casualties for British: 4 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour and 11 mech_infantrys moved from Ukraine to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 artillery moved from Ukraine to Bessarabia 1 tactical_bomber moved from Belarus to Novgorod 2 artilleries and 2 infantry moved from Norway to Finland 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 bombers moved from Gibraltar to Yugoslavia 2 fighters and 5 tactical_bombers moved from Gibraltar to Northern Italy 1 aaGun and 1 infantry moved from Southern France to Spain 8 artilleries moved from Turkey to Greece 20 mech_infantrys moved from Caucasus to Kazakhstan 11 armour and 9 mech_infantrys moved from Turkey to Kazakhstan 1 mech_infantry moved from Yugoslavia to Eastern Poland 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Western Ukraine to Yugoslavia 1 tactical_bomber moved from Western Ukraine to Novgorod 2 tactical_bombers moved from Gibraltar to Southern France 2 fighters moved from Gibraltar to Spain 1 aaGun moved from Northern Italy to Southern France 2 infantry moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Baltic States Place Units - Germans 3 infantry placed in Novgorod 3 mech_infantrys placed in Yugoslavia 2 artilleries and 2 infantry placed in Germany 6 mech_infantrys placed in Germany 1 infantry placed in Ukraine 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans AA : 0.50 Russians regular : 1.00 Germans regular : -2.50 British regular : -0.33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 2 infantry moved from Rostov to Ukraine 7 infantry moved from Rostov to Volgograd 5 artilleries moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 2 infantry moved from Bryansk to Western Ukraine 10 infantry moved from Rostov to Volgograd 5 artilleries moved from Rostov to Volgograd 1 armour moved from Bryansk to Volgograd 2 artilleries moved from Rostov to Volgograd 1 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 2 fighters moved from Bryansk to Western Ukraine 2 artilleries moved from Rostov to Ukraine 2 artilleries moved from Rostov to Ukraine 8 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Belarus 2 artilleries moved from Rostov to Ukraine Combat - Russians Battle in Ukraine Russians attack with 6 artilleries and 10 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 6 artilleries and 10 infantry in Ukraine, round 2 : 6/16 hits, 4,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 6 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 armour, 12 artilleries and 20 infantry Italians defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 12 artilleries and 20 infantry in Volgograd, round 2 : 9/33 hits, 9,83 expected hits Italians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Volgograd Russians win, taking Volgograd from Italians with 1 armour, 12 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 10 infantry moved from Rostov to Volgograd 2 aaGuns moved from Rostov to Volgograd 1 aaGun moved from Rostov to Ukraine 2 aaGuns moved from Bryansk to Ukraine 6 mech_infantrys moved from Bryansk to Volgograd 2 fighters moved from Western Ukraine to Russia 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Vologda to Samara 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Yenisey to Timguska 6 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 2 artilleries moved from Russia to Samara 11 infantry moved from Rostov to Ukraine 1 armour and 2 mech_infantrys moved from Bryansk to Ukraine 4 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Smolensk Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Germans regular : 1,00 Russians regular : 0,67
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What a game.
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 3 infantry, 6 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 6 fighters and 4 tactical_bombers moved from 44 Sea Zone to Philippines 1 infantry moved from Afghanistan to Eastern Persia Japanese take Eastern Persia from British 1 bomber moved from India to Persia 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Jehol to Hopei Japanese take Hopei from Chinese 4 fighters and 1 tactical_bomber moved from Kiangsi to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 tactical_bomber moved from Yunnan to Anhwe 2 tactical_bombers moved from 42 Sea Zone to Philippines Combat - Japanese Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in Philippines Japanese attack with 6 fighters, 2 infantry and 6 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 6 fighters, 2 infantry and 6 tactical_bombers in Philippines, round 2 : 6/14 hits, 7.33 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Anhwe Japanese attack with 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 2 : 3/9 hits, 3.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Yakut S.S.R. to Yenisey 1 mech_infantry moved from Ulaanbaatar to Yenisey 1 mech_infantry moved from Jehol to Chahar 6 fighters moved from Philippines to 35 Sea Zone 6 tactical_bombers moved from Philippines to 35 Sea Zone 1 carrier and 6 submarines moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 4 submarines and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from India to West India 1 aaGun, 7 artilleries and 8 infantry moved from Afghanistan to Eastern Persia 1 infantry moved from India to West India 4 infantry moved from India to West India 1 bomber moved from Persia to India 1 fighter moved from Yunnan to India 1 fighter moved from French Indo China to India 4 carriers moved from 42 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 3 submarines moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 6 fighters moved from 42 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 fighter moved from Anhwe to French Indo China 1 aaGun moved from Jehol to Manchuria 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from Malaya to Shan State 1 marine moved from Shan State to French Indo China 1 marine moved from Shan State to French Indo China 1 marine moved from Yunnan to French Indo China 1 fighter moved from Anhwe to Yunnan 2 fighters and 1 tactical_bomber moved from Anhwe to French Indo China 1 tactical_bomber moved from Anhwe to Yunnan Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Tsagaan Olom: 1 armour EDIT: Adding units owned by Japanese to Yenisey: 1 armour EDIT: Changing ownership of Tsagaan Olom from Japanese to Russians EDIT: Turning off Edit Mode 2 artilleries placed in India 1 transport placed in 39 Sea Zone 1 submarine placed in 6 Sea Zone 1 submarine placed in 36 Sea Zone 2 infantry placed in French Indo China 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in Manchuria 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to Manchuria: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : -2.17 British AA : -0.17
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Saudi Arabia to Turkey Americans take Turkey from Germans Combat - Americans Non Combat Move - Americans 1 bomber moved from Iraq to Egypt 2 infantry moved from Saudi Arabia to Iraq 1 armour moved from Iraq to Turkey 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from Argentina to Uruguay Americans take Uruguay from Neutral_True 1 infantry moved from Argentina to Paraguay Americans take Paraguay from Neutral_True 1 infantry moved from Argentina to Bolivia Americans take Bolivia from Neutral_True 2 infantry moved from Argentina to 66 Sea Zone 2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to Venezuela Americans take Venezuela from Neutral_True 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco 1 aaGun moved from Algeria to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 infantry moved from New South Wales to Queensland 2 mech_infantrys moved from Iraq to Turkey Place Units - Americans 1 factory_minor placed in Saudi Arabia 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 fighter placed in Eastern United States 2 fighters placed in Western United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang 1 infantry moved from Kweichow to Hopei 2 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Sikang 1 artillery and 1 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Sikang to Shensi Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Shensi Turning on Edit Mode EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : 0,50
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Didn’t mean to press the attack, but slipped instead of retreating when only 1 inf left. Went backspace-frenzy. If I’d hit and you missed, I’d still adjust properly according to my intention.
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Saudi Arabia to Turkey Americans take Turkey from Germans Combat - Americans Non Combat Move - Americans 1 bomber moved from Iraq to Egypt 2 infantry moved from Saudi Arabia to Iraq 1 armour moved from Iraq to Turkey 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from Argentina to Uruguay Americans take Uruguay from Neutral_True 1 infantry moved from Argentina to Paraguay Americans take Paraguay from Neutral_True 1 infantry moved from Argentina to Bolivia Americans take Bolivia from Neutral_True 2 infantry moved from Argentina to 66 Sea Zone 2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to Venezuela Americans take Venezuela from Neutral_True 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco 1 aaGun moved from Algeria to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 infantry moved from New South Wales to Queensland 2 mech_infantrys moved from Iraq to Turkey Place Units - Americans 1 factory_minor placed in Saudi Arabia 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 fighter placed in Eastern United States 2 fighters placed in Western United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang 1 infantry moved from Kweichow to Hopei 2 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Sikang 1 artillery and 1 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Sikang to Shensi Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Shensi Turning on Edit Mode EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Turning off Edit Mode British buy 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 submarines moved from 80 Sea Zone to 81 Sea Zone Non Combat Move - British 1 fighter moved from Egypt to Saudi Arabia 1 infantry moved from Union of South Africa to Mozambique British take Mozambique from Neutral_True 1 mech_infantry moved from Union of South Africa to Angola British take Angola from Neutral_True 2 infantry moved from Trans-Jordan to Saudi Arabia 6 infantry moved from Iraq to Saudi Arabia 2 aaGuns moved from Iraq to Turkey 30 infantry moved from Iraq to Turkey 6 artilleries moved from Iraq to Turkey 2 armour and 7 mech_infantrys moved from Iraq to Turkey 4 artilleries moved from Iraq to Turkey 2 artilleries moved from Iraq to Turkey 10 infantry moved from Northwest Persia to Turkey 4 infantry moved from Iraq to Turkey 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Persia to Turkey 1 artillery and 2 infantry moved from Persia to Iraq 1 aaGun moved from Northwest Persia to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Algeria to Morocco Place Units - British 1 submarine placed in 81 Sea Zone 1 fighter placed in Egypt British undo move 1. 2 infantry placed in Egypt 1 submarine placed in 71 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,1,2,3,5,6,4,5,6,2 British collect 32 PUs (3 lost to blockades); end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : 0,50
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Making adjustments.
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Saudi Arabia to Turkey Americans take Turkey from Germans Combat - Americans Non Combat Move - Americans 1 bomber moved from Iraq to Egypt 2 infantry moved from Saudi Arabia to Iraq 1 armour moved from Iraq to Turkey 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from Argentina to Uruguay Americans take Uruguay from Neutral_True 1 infantry moved from Argentina to Paraguay Americans take Paraguay from Neutral_True 1 infantry moved from Argentina to Bolivia Americans take Bolivia from Neutral_True 2 infantry moved from Argentina to 66 Sea Zone 2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to Venezuela Americans take Venezuela from Neutral_True 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco 1 aaGun moved from Algeria to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 infantry moved from New South Wales to Queensland 2 mech_infantrys moved from Iraq to Turkey Place Units - Americans 1 factory_minor placed in Saudi Arabia 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 fighter placed in Eastern United States 2 fighters placed in Western United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang 1 infantry moved from Kweichow to Hopei 2 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Sikang 1 artillery and 1 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Sikang to Shensi Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Shensi Turning on Edit Mode EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Turning off Edit Mode British buy 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 submarines moved from 80 Sea Zone to 81 Sea Zone Non Combat Move - British 1 fighter moved from Egypt to Saudi Arabia 1 infantry moved from Union of South Africa to Mozambique British take Mozambique from Neutral_True 1 mech_infantry moved from Union of South Africa to Angola British take Angola from Neutral_True 2 infantry moved from Trans-Jordan to Saudi Arabia 6 infantry moved from Iraq to Saudi Arabia 30 infantry moved from Iraq to Turkey 6 artilleries moved from Iraq to Turkey 2 armour and 7 mech_infantrys moved from Iraq to Turkey 4 artilleries moved from Iraq to Turkey 2 artilleries moved from Iraq to Turkey 10 infantry moved from Northwest Persia to Turkey 4 infantry moved from Iraq to Turkey 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Persia to Turkey 1 artillery and 2 infantry moved from Persia to Iraq 1 aaGun moved from Northwest Persia to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Algeria to Morocco 1 aaGun moved from Iraq to Saudi Arabia 1 aaGun moved from Iraq to Turkey 1 artillery moved from Iraq to Turkey 1 marine moved from Iraq to Turkey 1 infantry moved from Iraq to Turkey Place Units - British 1 submarine placed in 71 Sea Zone 1 fighter and 2 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,2,4,2,5,3,6,4,6,4 British collect 32 PUs (3 lost to blockades); end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : 0,50
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Turn 15…
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Kazakhstan to Caucasus 3 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk 2 fighters moved from Yugoslavia to Caucasus 1 fighter moved from Greece to Caucasus 1 bomber moved from Yugoslavia to Novosibirsk 2 fighters moved from Greece to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine Combat - Italians Battle in Novosibirsk Italians attack with 3 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Italians win, taking Novosibirsk from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 2 fighters and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine retreated to Western Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Caucasus Italians attack with 3 fighters and 1 infantry Russians defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Caucasus, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 3 fighters in Caucasus, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 3 fighters moved from Caucasus to Bulgaria 1 artillery and 1 marine moved from Greece to Bulgaria 1 aaGun moved from Yugoslavia to Bulgaria 4 mech_infantrys moved from Yugoslavia to Eastern Poland 1 artillery moved from Bessarabia to Eastern Poland 2 fighters moved from Western Ukraine to Eastern Poland 1 bomber moved from Novosibirsk to Yenisey 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Albania 1 aaGun moved from Northern Italy to Yugoslavia 3 artilleries moved from Portugal to Spain 2 mech_infantrys moved from Portugal to Southern France Place Units - Italians 3 infantry placed in Southern France 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -3.67 Russians regular : 0.67
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Chile to Peru ANZAC take Peru from Neutral_True 2 infantry moved from Chile to 66 Sea Zone 2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from New South Wales to 33 Sea Zone 3 infantry moved from New South Wales to South Australia 1 aaGun, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from Persia to Northwest Persia Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Chile to Peru ANZAC take Peru from Neutral_True 2 infantry moved from Chile to 66 Sea Zone 2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from New South Wales to 33 Sea Zone 3 infantry moved from New South Wales to South Australia 1 aaGun, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from Persia to Northwest Persia Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Morocco 1 infantry moved from Scotland to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Kazakhstan to Urals Germans take Urals from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Turkmenistan to Afghanistan 2 infantry moved from Eastern Poland to Western Ukraine 5 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Archangel 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 110 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Novgorod to 114 Sea Zone 1 fighter moved from Yugoslavia to 114 Sea Zone 2 bombers moved from Yugoslavia to Western Ukraine 1 armour moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 1 artillery moved from Baltic States to Belarus 1 artillery and 5 infantry moved from Baltic States to Belarus Combat - Germans Battle in 114 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Western Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 5 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 5 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Belarus, round 2 : 3/9 hits, 2.50 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Kazakhstan to Urals 1 armour moved from Kazakhstan to Urals 1 armour and 1 mech_infantry moved from Kazakhstan to Urals 7 armour and 24 mech_infantrys moved from Kazakhstan to Novosibirsk 1 artillery moved from Bessarabia to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States 3 mech_infantrys moved from Yugoslavia to Eastern Poland 8 artilleries moved from Greece to Bulgaria 2 artilleries moved from Gibraltar to Spain 1 tactical_bomber moved from Southern France to Yugoslavia 1 tactical_bomber moved from Southern France to Yugoslavia 1 bomber moved from Western Ukraine to Novosibirsk 1 bomber moved from Western Ukraine to Yugoslavia 1 tactical_bomber moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Novgorod 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 aaGun moved from Southern France to Spain 3 mech_infantrys moved from Eastern Poland to Belarus 5 mech_infantrys moved from Eastern Poland to Archangel 2 mech_infantrys moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 2 tactical_bombers moved from Northern Italy to Eastern Poland 3 tactical_bombers moved from Northern Italy to Eastern Poland 2 tactical_bombers moved from Yugoslavia to Eastern Poland 2 fighters moved from 97 Sea Zone to Eastern Poland 1 fighter moved from Spain to Yugoslavia 1 fighter moved from Spain to Southern Italy 2 artilleries and 2 infantry moved from Finland to Karelia 1 fighter moved from Northern Italy to Yugoslavia 1 fighter moved from Northern Italy to Eastern Poland 1 mech_infantry moved from Western Germany to Slovakia Hungary Place Units - Germans 2 artilleries and 2 infantry placed in Germany 3 infantry placed in Yugoslavia 3 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.67