@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter, 6 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to Celebes 1 fighter moved from 34 Sea Zone to 44 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to Java 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 7 artilleries and 11 infantry moved from Eastern Persia to Afghanistan 3 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Hunan to Chahar 2 fighters moved from French Indo China to Anhwe 2 fighters moved from French Indo China to Anhwe 1 fighter moved from French Indo China to Szechwan 2 bombers moved from Shan State to Afghanistan 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Celebes 1 fighter moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Java, round 2 : 5/10 hits, 5.00 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Afghanistan Japanese attack with 7 artilleries, 2 bombers and 11 infantry Russians defend with 5 infantry Japanese roll dice for 7 artilleries, 2 bombers and 11 infantry in Afghanistan, round 2 : 9/20 hits, 6.67 expected hits Russians roll dice for 5 infantry in Afghanistan, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Afghanistan Japanese win, taking Afghanistan from Russians with 7 artilleries, 2 bombers and 9 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Russians: 5 infantry Battle in Chahar Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Chahar, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Szechwan Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 5/10 hits, 5.00 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Anhwe Japanese attack with 4 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 4 fighters and 2 infantry in Anhwe, round 2 : 4/6 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 infantry moved from Manchuria to Jehol 1 armour moved from Yunnan to Sikang 1 marine moved from Shan State to Yunnan 1 aaGun moved from Eastern Persia to Afghanistan 2 bombers moved from Afghanistan to India 1 armour moved from Siberia to Ulaanbaatar 1 mech_infantry moved from Manchuria to Ulaanbaatar 4 tactical_bombers moved from Java to 42 Sea Zone 4 fighters moved from Java to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 3 carriers moved from 34 Sea Zone to 42 Sea Zone 2 destroyers moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 34 Sea Zone to 46 Sea Zone 1 destroyer moved from 34 Sea Zone to 55 Sea Zone 1 carrier moved from 34 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 4 fighters and 4 tactical_bombers moved from Celebes to 44 Sea Zone 4 carriers moved from 34 Sea Zone to 44 Sea Zone 1 battleship moved from 34 Sea Zone to 42 Sea Zone 1 battleship moved from 34 Sea Zone to 44 Sea Zone 1 destroyer moved from 34 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 submarines moved from 34 Sea Zone to 42 Sea Zone 2 submarines moved from 34 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China 1 carrier moved from 34 Sea Zone to 44 Sea Zone 1 cruiser moved from 34 Sea Zone to 44 Sea Zone 1 fighter moved from 34 Sea Zone to Japan 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 44 Sea Zone 1 aaGun moved from Jehol to Anhwe 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 34 Sea Zone to Japan 1 carrier moved from 34 Sea Zone to 36 Sea Zone 2 submarines moved from 34 Sea Zone to 44 Sea Zone 2 submarines moved from 34 Sea Zone to 42 Sea Zone 6 submarines moved from 34 Sea Zone to 36 Sea Zone 4 fighters moved from Anhwe to Kiangsi 1 fighter moved from Chahar to Yunnan 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Chahar to Yunnan 1 fighter moved from Chahar to Hunan 1 tactical_bomber moved from Chahar to Kiangsi 2 mech_infantrys moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol Place Units - Japanese 2 destroyers and 2 transports placed in 6 Sea Zone 1 destroyer placed in 6 Sea Zone 1 submarine placed in 6 Sea Zone 3 infantry placed in India 3 mech_infantrys placed in Manchuria 3 infantry placed in Malaya Japanese undo move 6. 3 infantry placed in French Indo China Japanese undo move 6. 1 fighter and 2 infantry placed in French Indo China 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : 4.33 ANZAC regular : -0.33 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter, 6 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to Celebes 1 fighter moved from 34 Sea Zone to 44 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to Java 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 7 artilleries and 11 infantry moved from Eastern Persia to Afghanistan 3 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Hunan to Chahar 2 fighters moved from French Indo China to Anhwe 2 fighters moved from French Indo China to Anhwe 1 fighter moved from French Indo China to Szechwan 2 bombers moved from Shan State to Afghanistan 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Celebes 1 fighter moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Java, round 2 : 5/10 hits, 5.00 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Afghanistan Japanese attack with 7 artilleries, 2 bombers and 11 infantry Russians defend with 5 infantry Japanese roll dice for 7 artilleries, 2 bombers and 11 infantry in Afghanistan, round 2 : 9/20 hits, 6.67 expected hits Russians roll dice for 5 infantry in Afghanistan, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Afghanistan Japanese win, taking Afghanistan from Russians with 7 artilleries, 2 bombers and 9 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Russians: 5 infantry Battle in Chahar Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Chahar, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Szechwan Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 5/10 hits, 5.00 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Anhwe Japanese attack with 4 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 4 fighters and 2 infantry in Anhwe, round 2 : 4/6 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 infantry moved from Manchuria to Jehol 1 armour moved from Yunnan to Sikang 1 marine moved from Shan State to Yunnan 1 aaGun moved from Eastern Persia to Afghanistan 2 bombers moved from Afghanistan to India 1 armour moved from Siberia to Ulaanbaatar 1 mech_infantry moved from Manchuria to Ulaanbaatar 4 tactical_bombers moved from Java to 42 Sea Zone 4 fighters moved from Java to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 3 carriers moved from 34 Sea Zone to 42 Sea Zone 2 destroyers moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 34 Sea Zone to 46 Sea Zone 1 destroyer moved from 34 Sea Zone to 55 Sea Zone 1 carrier moved from 34 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 4 fighters and 4 tactical_bombers moved from Celebes to 44 Sea Zone 4 carriers moved from 34 Sea Zone to 44 Sea Zone 1 battleship moved from 34 Sea Zone to 42 Sea Zone 1 battleship moved from 34 Sea Zone to 44 Sea Zone 1 destroyer moved from 34 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 submarines moved from 34 Sea Zone to 42 Sea Zone 2 submarines moved from 34 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China 1 carrier moved from 34 Sea Zone to 44 Sea Zone 1 cruiser moved from 34 Sea Zone to 44 Sea Zone 1 fighter moved from 34 Sea Zone to Japan 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 44 Sea Zone 1 aaGun moved from Jehol to Anhwe 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 34 Sea Zone to Japan 1 carrier moved from 34 Sea Zone to 36 Sea Zone 2 submarines moved from 34 Sea Zone to 44 Sea Zone 2 submarines moved from 34 Sea Zone to 42 Sea Zone 6 submarines moved from 34 Sea Zone to 36 Sea Zone 4 fighters moved from Anhwe to Kiangsi 1 fighter moved from Chahar to Yunnan 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Chahar to Yunnan 1 fighter moved from Chahar to Hunan 1 tactical_bomber moved from Chahar to Kiangsi 2 mech_infantrys moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol Place Units - Japanese 2 destroyers and 2 transports placed in 6 Sea Zone 1 destroyer placed in 6 Sea Zone 1 submarine placed in 6 Sea Zone 3 infantry placed in India 3 mech_infantrys placed in Manchuria 3 infantry placed in Malaya Japanese undo move 6. 3 infantry placed in French Indo China Japanese undo move 6. 1 fighter and 2 infantry placed in French Indo China 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : 4.33 ANZAC regular : -0.33 Russians regular : 0.33
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 12 fighters and 4 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 12 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 12 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 12 fighters and 4 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Queensland to 33 Sea Zone 5 submarines moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Gibraltar to Persia 1 mech_infantry moved from Persia to Saudi Arabia Americans take Saudi Arabia from Neutral_True 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 10 carriers, 2 cruisers, 9 destroyers, 3 fighters, 1 marine, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Argentina Americans take Argentina from Neutral_True 1 battleship and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 armour and 2 mech_infantrys moved from Persia to Iraq Place Units - Americans 1 carrier placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber placed in Eastern United States 1 tactical_bomber placed in Western United States 1 infantry and 1 marine placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 marine and 1 tactical_bomber EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Turning off Edit Mode 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1,5,1 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -0,33
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 12 fighters and 4 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 12 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 12 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 12 fighters and 4 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Queensland to 33 Sea Zone 5 submarines moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Gibraltar to Persia 1 mech_infantry moved from Persia to Saudi Arabia Americans take Saudi Arabia from Neutral_True 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 10 carriers, 2 cruisers, 9 destroyers, 3 fighters, 1 marine, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Argentina Americans take Argentina from Neutral_True 1 battleship and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 armour and 2 mech_infantrys moved from Persia to Iraq Place Units - Americans 1 carrier placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber placed in Eastern United States 1 tactical_bomber placed in Western United States 1 infantry and 1 marine placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 marine and 1 tactical_bomber EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Turning off Edit Mode 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1,5,1 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -0,33
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TripleA Manual Gamesave Post: Chinese round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Hopei to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun and 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
Combat Hit Differential Summary :
Chinese regular : -1,17 Japanese regular : 0,33
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Casualty?
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Hopei to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun and 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Kweichow 4 infantry moved from Hopei to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -1,00
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 12 fighters and 4 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 12 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 12 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 12 fighters and 4 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Queensland to 33 Sea Zone 5 submarines moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Gibraltar to Persia 1 mech_infantry moved from Persia to Saudi Arabia Americans take Saudi Arabia from Neutral_True 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 10 carriers, 2 cruisers, 9 destroyers, 3 fighters, 1 marine, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Argentina Americans take Argentina from Neutral_True 1 battleship and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 armour and 2 mech_infantrys moved from Persia to Iraq Place Units - Americans 1 carrier placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber placed in Eastern United States 1 tactical_bomber placed in Western United States 1 infantry and 1 marine placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 marine and 1 tactical_bomber EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Turning off Edit Mode 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1,5,1 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Hopei to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun and 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Kweichow 4 infantry moved from Hopei to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British 1 armour moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 armour moved from Eastern Persia to Persia Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Persia to Northwest Persia 10 infantry moved from Persia to Northwest Persia 16 artilleries moved from Persia to Iraq 2 armour and 5 mech_infantrys moved from Persia to Iraq 44 infantry and 1 marine moved from Persia to Iraq 2 aaGuns moved from Persia to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan EDIT: 1 mech_infantry moved from Morocco to Tunisia EDIT: 1 aaGun moved from Morocco to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria Place Units - British 1 artillery and 2 infantry placed in Persia 2 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,67 Japanese regular : -1,33
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 12 fighters and 4 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 12 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 12 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 12 fighters and 4 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Queensland to 33 Sea Zone 5 submarines moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Gibraltar to Persia 1 mech_infantry moved from Persia to Saudi Arabia Americans take Saudi Arabia from Neutral_True 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 10 carriers, 2 cruisers, 9 destroyers, 3 fighters, 1 marine, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Argentina Americans take Argentina from Neutral_True 1 battleship and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 armour and 2 mech_infantrys moved from Persia to Iraq Place Units - Americans 1 carrier placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber placed in Eastern United States 1 tactical_bomber placed in Western United States 1 infantry and 1 marine placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 marine and 1 tactical_bomber EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Turning off Edit Mode 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1,5,1 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Hopei to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun and 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Kweichow 4 infantry moved from Hopei to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British 1 armour moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 armour moved from Eastern Persia to Persia Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Persia to Northwest Persia 10 infantry moved from Persia to Northwest Persia 16 artilleries moved from Persia to Iraq 2 armour and 5 mech_infantrys moved from Persia to Iraq 44 infantry and 1 marine moved from Persia to Iraq 2 aaGuns moved from Persia to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan EDIT: 1 mech_infantry moved from Morocco to Tunisia EDIT: 1 aaGun moved from Morocco to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria Place Units - British 1 artillery and 2 infantry placed in Persia 2 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 infantry EDIT: Adding units owned by Americans to New South Wales: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,67 Japanese regular : -1,33
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 12 fighters and 4 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 12 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 12 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 12 fighters and 4 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Queensland to 33 Sea Zone 5 submarines moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Gibraltar to Persia 1 mech_infantry moved from Persia to Saudi Arabia Americans take Saudi Arabia from Neutral_True 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 10 carriers, 2 cruisers, 9 destroyers, 3 fighters, 1 marine, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Argentina Americans take Argentina from Neutral_True 1 battleship and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 armour and 2 mech_infantrys moved from Persia to Iraq Place Units - Americans 1 carrier placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber placed in Eastern United States 1 tactical_bomber placed in Western United States 1 infantry and 1 marine placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 marine and 1 tactical_bomber EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Turning off Edit Mode 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1,5,1 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Hopei to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun and 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Kweichow 4 infantry moved from Hopei to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British 1 armour moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 armour moved from Eastern Persia to Persia Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Persia to Northwest Persia 10 infantry moved from Persia to Northwest Persia 16 artilleries moved from Persia to Iraq 2 armour and 5 mech_infantrys moved from Persia to Iraq 44 infantry and 1 marine moved from Persia to Iraq 2 aaGuns moved from Persia to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan EDIT: 1 mech_infantry moved from Morocco to Tunisia EDIT: 1 aaGun moved from Morocco to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria Place Units - British 1 artillery and 2 infantry placed in Persia 2 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 infantry EDIT: Adding units owned by Americans to New South Wales: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Persia: 1 bomber EDIT: Adding units owned by Americans to Iraq: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,67 Japanese regular : -1,33
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Changed the purchase, switching a tac and marine for a fig and sub.
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TripleA Manual Gamesave Post: Italians round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Southern Italy to 98 Sea Zone 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from Caucasus to Volgograd 1 bomber moved from Ukraine to Volgograd 3 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan 3 artilleries moved from Spain to Portugal 3 mech_infantrys moved from Spain to Portugal Combat - Italians
Combat Hit Differential Summary :
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@trulpen scramble ??
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@trulpen I’m just gonna assume no scramble, I doubt it would make sense for you to lose your last remaining air :)
if I assumed wrong, we could reroll here
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Southern Italy to 98 Sea Zone 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from Caucasus to Volgograd 1 bomber moved from Ukraine to Volgograd 3 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan 3 artilleries moved from Spain to Portugal 3 mech_infantrys moved from Spain to Portugal Combat - Italians Battle in Volgograd Italians attack with 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Italians win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Germans loiter and taunt; Italians attack with 1 carrier, 3 destroyers, 3 fighters and 2 submarines British defend with 1 destroyer Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 carrier, 3 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kazakhstan Italians attack with 3 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Portugal Italians attack with 3 artilleries and 3 mech_infantrys Neutral_True defend with 2 infantry Italians roll dice for 3 artilleries and 3 mech_infantrys in Portugal, round 2 : 1/6 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Portugal Italians roll dice for 3 artilleries and 3 mech_infantrys in Portugal, round 3 : 1/6 hits, 2.00 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Neutral_True lost in Portugal Italians win, taking Portugal from Neutral_True with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Neutral_True: 2 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 3 mech_infantrys moved from Southern France to Yugoslavia 1 mech_infantry moved from Southern Italy to Yugoslavia 3 aaGuns moved from Southern Italy to Northern Italy 1 artillery and 1 marine moved from Spain to 93 Sea Zone 1 artillery, 1 marine and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 marine moved from 97 Sea Zone to Albania 3 fighters moved from 98 Sea Zone to Crete 1 bomber moved from Volgograd to Yugoslavia 1 artillery and 1 infantry moved from Ukraine to Bessarabia 2 fighters moved from Ukraine to Yugoslavia Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery and 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 Russians regular : -0.67 Neutral_True regular : 0.00 British regular : -0.33
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@trulpen woot!! finally some income for the romans!!
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@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen I’m just gonna assume no scramble, I doubt it would make sense for you to lose your last remaining air :)
if I assumed wrong, we could reroll here
It’s a good assumption. Pretty evident that scrambling would be the inferior choice.
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@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen woot!! finally some income for the romans!!
Scary.
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@trulpen wait I got some adjustments coming