@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
dawg Axis v. Entek Allies WaW
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Italians 3 Mech.Infs moved from Hun to French Equatorial Africa 1 Infantry moved from Darfur to French Equatorial Africa 2 Adv.Fighters moved from Rio de Oro to French Equatorial Africa 2 ArmoredCars, 2 Elites and 7 Infantrys moved from W.Morocco to Mauritania 1 Adv.Fighter moved from Rio de Oro to French Equatorial Africa 1 JetFighter moved from E.Morocco to French Equatorial Africa 2 Artillerys moved from Rio de Oro to Mauritania 3 Infantrys moved from E.Morocco to W.Morocco 4 Infantrys moved from Tunis to N.Tunisia 1 Infantry moved from New Valley to Lower Egypt 1 Infantry moved from Mersa Matruh to Lower Egypt 1 Infantry moved from Nubia to Lower Egypt 1 S.Submarine moved from 55 Sea Zone to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Infantry and 1 S.Submarine moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 4 Destroyers moved from 55 Sea Zone to 51 Sea Zone Purchase Units - Italians Italians buy 8 ArmoredCars, 1 Bunker, 8 Infantrys, 3 Mech.Infs and 3 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 3 Infantrys British defend with 1 Tank Italians roll dice for 3 Infantrys in Lower Egypt, round 2 : 0/3 hits, 0.50 expected hits British roll dice for 1 Tank in Lower Egypt, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 3 Infantrys in Lower Egypt, round 3 : 2/3 hits, 0.50 expected hits British roll dice for 1 Tank in Lower Egypt, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt Italians win, taking Lower Egypt from British with 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for British: 1 Tank Battle in French Equatorial Africa Italians attack with 3 Adv.Fighters, 1 Infantry, 1 JetFighter and 3 Mech.Infs French defend with 1 Factory; Americans defend with 3 Elites and 1 Marine Italians roll dice for 3 Adv.Fighters, 1 Infantry, 1 JetFighter and 3 Mech.Infs in French Equatorial Africa, round 2 : 4/8 hits, 3.50 expected hits French roll dice for 3 Elites and 1 Marine in French Equatorial Africa, round 2 : 0/4 hits, 1.33 expected hits 1 Marine owned by the Americans and 3 Elites owned by the Americans lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 3 Adv.Fighters, 1 Infantry, 1 JetFighter and 3 Mech.Infs remaining. Battle score for attacker is 13 Casualties for Americans: 3 Elites and 1 Marine Battle in Mauritania Italians attack with 2 ArmoredCars, 2 Artillerys, 2 Elites and 7 Infantrys Americans defend with 4 Elites Italians roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites and 7 Infantrys in Mauritania, round 2 : 3/13 hits, 3.50 expected hits French roll dice for 4 Elites in Mauritania, round 2 : 1/4 hits, 1.33 expected hits 3 Elites owned by the Americans and 1 Infantry owned by the Italians lost in Mauritania Italians roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites and 6 Infantrys in Mauritania, round 3 : 4/12 hits, 3.33 expected hits French roll dice for 1 Elite in Mauritania, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Americans lost in Mauritania Italians win, taking Mauritania from French with 2 ArmoredCars, 2 Artillerys, 2 Elites and 6 Infantrys remaining. Battle score for attacker is 10 Casualties for Italians: 1 Infantry Casualties for Americans: 4 Elites Non Combat Move - Italians 3 Adv.Fighters and 1 JetFighter moved from French Equatorial Africa to Darfur 1 Artillery and 1 Infantry moved from Kufra to Darfur 1 Infantry moved from Rome to Campania Place Units - Italians 1 Bunker and 3 Infantrys placed in Rio de Oro 4 ArmoredCars placed in E.Morocco 4 ArmoredCars placed in Tunis 3 Mech.Infs placed in Hun 3 Transports placed in 46 Sea Zone 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
French regular : -2.00 Italians regular : 1.67 British regular : 0.00 -
@entek skip japan
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - French 2 Infantrys moved from Churchill to 1 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Elite and 1 Infantry moved from Syria to Iraq Purchase Units - French French buy 1 Destroyer and 1 Elite; Remaining resources: 0 PUs; Combat - French Battle in Iraq French attack with 1 Elite and 1 Infantry Germans defend with 2 Mech.Infs French roll dice for 1 Elite and 1 Infantry in Iraq, round 2 : 0/2 hits, 0.50 expected hits Romanians roll dice for 2 Mech.Infs in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in Iraq French roll dice for 1 Elite in Iraq, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 2 Mech.Infs in Iraq, round 3 : 0/2 hits, 0.67 expected hits 1 Elite owned by the French retreated to Syria Romanians win with 2 Mech.Infs remaining. Battle score for attacker is -2 Casualties for French: 1 Infantry Non Combat Move - French Place Units - French 1 Destroyer placed in 55 Sea Zone 1 Elite placed in Syria Turn Complete - French French collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
French regular : -0.83 Romanians regular : -0.33 -
TripleA Turn Summary: Yamamoto round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Turn Complete - YamamotoCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Chinese 6 Infantrys and 1 Mech.Inf moved from C.Sinkiang to Alma Ata 1 Mech.Inf moved from Urumqi to Karaganda 1 Mech.Inf moved from Urumqi to Krasnoyarsk 1 Elite and 1 Infantry moved from Urumqi to C.Sinkiang 2 Infantrys moved from E.Sinkiang to C.Sinkiang 5 Infantrys and 1 Marine moved from W.Qinghai to E.Sinkiang 1 Infantry moved from Suiyuan to Chahar 1 Fighter moved from Hupeh to Chahar 3 Infantrys moved from Kweichow to Hunan 1 Infantry moved from Yunnan to N.French Indochina 1 Fighter moved from Hupeh to N.French Indochina 6 Infantrys moved from Shensi to Hupeh 1 Elite and 5 Infantrys moved from Ningsia to Shensi 6 Infantrys moved from Hsining to W.Qinghai 1 Mech.Inf moved from Hupeh to Shanghai Chinese take Anhwei from Hisaichi Chinese take Shanghai from Hisaichi 1 Mech.Inf moved from Shanghai to Anhwei 10 Infantrys, 8 Mech.Infs and 1 Tank moved from Hupeh to Anhwei 1 Elite moved from Shansi to Anhwei Purchase Units - Chinese Chinese buy 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Krasnoyarsk Chinese attack with 1 Mech.Inf Germans defend with 1 Mech.Inf Chinese roll dice for 1 Mech.Inf in Krasnoyarsk, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Mech.Inf in Krasnoyarsk, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Krasnoyarsk Chinese win, taking Krasnoyarsk from Germans with 1 Mech.Inf remaining. Battle score for attacker is 6 Casualties for Germans: 1 Mech.Inf Battle in Hunan Chinese attack with 3 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 3 Infantrys in Hunan, round 2 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 Infantrys in Hunan, round 3 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 Infantrys in Hunan, round 4 : 1/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 1 Infantry in Chahar, round 3 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar 1 Fighter owned by the Chinese retreated Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Battle in Karaganda Chinese attack with 1 Mech.Inf Germans defend with 1 Mech.Inf Chinese roll dice for 1 Mech.Inf in Karaganda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Mech.Inf in Karaganda, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Mech.Inf in Karaganda, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Mech.Inf in Karaganda, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Karaganda Chinese win, taking Karaganda from Germans with 1 Mech.Inf remaining. Battle score for attacker is 6 Casualties for Germans: 1 Mech.Inf Battle in N.French Indochina Chinese attack with 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.French Indochina Chinese win, taking N.French Indochina from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Alma Ata Chinese attack with 6 Infantrys and 1 Mech.Inf Germans defend with 1 Tank Chinese roll dice for 6 Infantrys and 1 Mech.Inf in Alma Ata, round 2 : 2/7 hits, 1.50 expected hits Germans roll dice for 1 Tank in Alma Ata, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Alma Ata Chinese win, taking Alma Ata from Germans with 6 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 5 Casualties for Germans: 1 Tank Non Combat Move - Chinese 1 AAGun moved from Hupeh to Anhwei 1 Infantry moved from Shansi to Suiyuan 1 Fighter moved from Chahar to Hupeh 1 Fighter moved from N.French Indochina to Hupeh Place Units - Chinese 4 Infantrys placed in Urumqi 2 Infantrys and 4 Mech.Infs placed in Hsining Turn Complete - Chinese Chinese collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Germans regular : -1.50 Hisaichi regular : 0.00 -
TripleA Turn Summary: Hisaichi round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Hisaichi 1 Infantry moved from Peking to Shantung 1 Tank moved from Shantung to Shanghai Hisaichi take Shanghai from Chinese 1 Tank moved from Shanghai to Shantung 1 ArmoredCar moved from Kiangsi to Kwangsi 2 Infantrys moved from Kwangtung to Kwangsi 3 Adv.Fighters moved from Hong Kong to Kwangsi 1 Infantry moved from Shantung to Shanghai 2 Infantrys moved from Hong Kong to Kwangtung 9 Artillerys, 1 Elite and 26 Infantrys moved from N.Buryat Mongolia to Olyokminsk 1 Infantry moved from Kolyma to Koryakia Hisaichi take Koryakia from Russians 1 Infantry moved from Yakutsk to Olyokminsk 1 Infantry moved from Zhigansk to Olyokminsk 1 ArmoredCar moved from S.Buryat Mongolia to Irkutsk Hisaichi take Irkutsk from Russians 1 ArmoredCar moved from Irkutsk to Krasnoyarsk 13 Tanks moved from Heilungchiang to Korea 1 Infantry moved from Liaoning to Korea 4 ArmoredCars moved from Shantung to Hulunbuir Purchase Units - Hisaichi Hisaichi buy 3 Bunkers, 17 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Korea Hisaichi attack with 1 Infantry and 13 Tanks Americans defend with 2 Artillerys, 8 Elites, 2 Infantrys and 4 Marines Hisaichi roll dice for 1 Infantry and 13 Tanks in Korea, round 2 : 5/14 hits, 6.67 expected hits Americans roll dice for 2 Artillerys, 8 Elites, 2 Infantrys and 4 Marines in Korea, round 2 : 5/16 hits, 5.33 expected hits 4 Tanks owned by the Hisaichi, 3 Elites owned by the Americans, 2 Infantrys owned by the Americans and 1 Infantry owned by the Hisaichi lost in Korea Hisaichi roll dice for 9 Tanks in Korea, round 3 : 5/9 hits, 4.50 expected hits Americans roll dice for 2 Artillerys, 5 Elites and 4 Marines in Korea, round 3 : 2/11 hits, 3.67 expected hits 2 Tanks owned by the Hisaichi and 5 Elites owned by the Americans lost in Korea Hisaichi roll dice for 7 Tanks in Korea, round 4 : 5/7 hits, 3.50 expected hits Americans roll dice for 2 Artillerys and 4 Marines in Korea, round 4 : 0/6 hits, 2.00 expected hits 3 Marines owned by the Americans and 2 Artillerys owned by the Americans lost in Korea Hisaichi roll dice for 7 Tanks in Korea, round 5 : 5/7 hits, 3.50 expected hits Americans roll dice for 1 Marine in Korea, round 5 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Americans and 1 Tank owned by the Hisaichi lost in Korea Hisaichi win, taking Korea from Americans with 6 Tanks remaining. Battle score for attacker is 15 Casualties for Hisaichi: 1 Infantry and 7 Tanks Casualties for Americans: 2 Artillerys, 8 Elites, 2 Infantrys and 4 Marines Battle in Kwangsi Hisaichi attack with 3 Adv.Fighters, 1 ArmoredCar and 2 Infantrys Anzac defend with 1 Adv.Fighter, 2 Fighters and 2 Marines Hisaichi roll dice for 3 Adv.Fighters, 1 ArmoredCar and 2 Infantrys in Kwangsi, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 1 Adv.Fighter, 2 Fighters and 2 Marines in Kwangsi, round 2 : 3/5 hits, 2.33 expected hits 1 ArmoredCar owned by the Hisaichi, 2 Marines owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Kwangsi Hisaichi roll dice for 3 Adv.Fighters in Kwangsi, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 Adv.Fighter and 2 Fighters in Kwangsi, round 3 : 1/3 hits, 1.67 expected hits 2 Fighters owned by the Anzac and 1 Adv.Fighter owned by the Hisaichi lost in Kwangsi Hisaichi roll dice for 2 Adv.Fighters in Kwangsi, round 4 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 Adv.Fighter in Kwangsi, round 4 : 1/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the Hisaichi lost in Kwangsi Hisaichi roll dice for 1 Adv.Fighter in Kwangsi, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Adv.Fighter in Kwangsi, round 5 : 1/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the Hisaichi lost in Kwangsi Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is -14 Casualties for Hisaichi: 3 Adv.Fighters, 1 ArmoredCar and 2 Infantrys Casualties for Anzac: 2 Fighters and 2 Marines Battle in Krasnoyarsk Hisaichi attack with 1 ArmoredCar Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 ArmoredCar in Krasnoyarsk, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Mech.Inf in Krasnoyarsk, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Krasnoyarsk Hisaichi win, taking Krasnoyarsk from Russians with 1 ArmoredCar remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in Olyokminsk Hisaichi attack with 9 Artillerys, 1 Elite and 28 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 9 Artillerys, 1 Elite and 28 Infantrys in Olyokminsk, round 2 : 10/38 hits, 9.50 expected hits Russians roll dice for 1 Infantry in Olyokminsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Olyokminsk Hisaichi win, taking Olyokminsk from Russians with 9 Artillerys, 1 Elite and 27 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 3 Infantrys moved from Chita to Heilungchiang Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Shantung 1 Bunker and 8 Infantrys placed in Changchun 1 Bunker and 6 Infantrys placed in Hong Kong 1 Marine and 2 Tanks placed in Chita Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -3.33 Russians regular : 0.33 Hisaichi regular : 1.83 -
TripleA Turn Summary: British round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - British 2 Infantrys moved from Northern Ireland to Dublin 1 Bomber moved from London to Dublin 1 Artillery moved from Cape Town to South Africa 1 Carrier, 2 Destroyers and 2 Transports moved from 63 Sea Zone to 59 Sea Zone 2 Artillerys and 1 Infantry moved from Mysore to 59 Sea Zone 2 Artillerys and 1 Infantry moved from 59 Sea Zone to Rajputana 1 Artillery and 1 Infantry moved from Bombay to Rajputana 2 Mech.Infs moved from Delhi to Rajputana 2 Fighters moved from Cairo to 59 Sea Zone Purchase Units - British British buy 2 Artillerys, 3 Bunkers, 2 Destroyers, 8 Infantrys and 4 T.Boats; Remaining resources: 1 PUs; Combat - British Battle in Dublin British attack with 1 Bomber and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Bomber and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Dublin, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Dublin British win, taking Dublin from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Germans: 2 Infantrys Non Combat Move - British 1 Bomber moved from Dublin to London Place Units - British 1 Bunker placed in Rajputana 1 Bunker placed in Punjab 1 Bunker and 5 Infantrys placed in Delhi 1 Artillery and 1 Infantry placed in Bombay 2 Destroyers and 2 T.Boats placed in 18 Sea Zone 2 T.Boats placed in 18 Sea Zone 1 Artillery and 2 Infantrys placed in Cairo Turn Complete - British British collect 80 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans regular : 0.33 British regular : 1.00 -
TripleA Turn Summary: Anzac round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Anzac 1 Artillery moved from British Borneo to 111 Sea Zone 1 Artillery and 3 Transports moved from 111 Sea Zone to 107 Sea Zone 3 Infantrys and 1 Tank moved from Hollandia to 107 Sea Zone 3 Artillerys and 1 Marine moved from Mindanao to Davao 1 Artillery, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao 1 Elite moved from Townsville to 113 Sea Zone 1 Elite and 1 S.Submarine moved from 113 Sea Zone to 107 Sea Zone 1 Elite moved from 107 Sea Zone to Davao 1 Infantry moved from Manila to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Kwangtung 1 Adv.Fighter moved from Kwangsi to Kwangtung 1 Elite moved from Hainan to 92 Sea Zone 1 Elite moved from 92 Sea Zone to Kwangtung Purchase Units - Anzac Anzac buy 6 ArmoredCars, 1 Bunker, 1 Elite, 1 Factory and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Kwangtung Anzac attack with 1 Adv.Fighter, 1 Elite and 1 Infantry Hisaichi defend with 2 Infantrys Anzac roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Kwangtung, round 3 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Kwangtung Anzac roll dice for 1 Adv.Fighter and 1 Elite in Kwangtung, round 4 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys in Kwangtung, round 4 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Kwangtung 1 Adv.Fighter owned by the Anzac retreated Hisaichi win with 1 Infantry remaining. Battle score for attacker is -3 Casualties for Anzac: 1 Elite and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Davao Anzac attack with 4 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank Yamamoto defend with 1 AAGun, 1 Factory and 8 Infantrys Anzac roll dice for 4 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank in Davao, round 2 : 4/10 hits, 3.83 expected hits Yamamoto roll dice for 8 Infantrys in Davao, round 2 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Anzac and 4 Infantrys owned by the Yamamoto lost in Davao Anzac roll dice for 4 Artillerys, 1 Elite, 1 Marine and 1 Tank in Davao, round 3 : 2/7 hits, 3.00 expected hits Yamamoto roll dice for 4 Infantrys in Davao, round 3 : 1/4 hits, 1.33 expected hits 1 Artillery owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Davao Anzac roll dice for 3 Artillerys, 1 Elite, 1 Marine and 1 Tank in Davao, round 4 : 5/6 hits, 2.67 expected hits Yamamoto roll dice for 2 Infantrys in Davao, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Davao Anzac win, taking Davao from Yamamoto with 2 Artillerys, 1 Elite, 1 Marine and 1 Tank remaining. Battle score for attacker is 2 Casualties for Anzac: 2 Artillerys and 3 Infantrys Casualties for Yamamoto: 8 Infantrys Non Combat Move - Anzac 1 Artillery and 3 Infantrys moved from Truk to Woleai 2 Artillerys moved from Western Australia to 67 Sea Zone 2 Elites moved from Broome to 67 Sea Zone 2 Artillerys, 2 Elites and 2 Transports moved from 67 Sea Zone to 64 Sea Zone 2 Artillerys and 2 Elites moved from 64 Sea Zone to Mysore 6 ArmoredCars moved from Bangkok to Burma 2 Adv.Fighters, 1 Carrier and 1 Destroyer moved from 63 Sea Zone to 59 Sea Zone 2 Adv.Fighters moved from 59 Sea Zone to Italian East Africa 1 S.Submarine moved from 93 Sea Zone to 67 Sea Zone 1 Adv.Fighter moved from Kwangtung to Anhwei Place Units - Anzac 1 Bunker and 1 Factory placed in Italian East Africa 6 ArmoredCars placed in Bangkok 1 Transport placed in 92 Sea Zone 1 Elite placed in Formosa Turning on Edit Mode EDIT: Adding units owned by Anzac to 65 Sea Zone: 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters EDIT: Removing units owned by Anzac from 105 Sea Zone: 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters EDIT: Turning off Edit Mode Turn Complete - Anzac Anzac collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Anzac regular : -0.33 Hisaichi regular : 0.00 -
TripleA Turn Summary: Dutch round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Dutch 1 Tank moved from S.Thailand to S.French Indochina French take S.French Indochina from Thai 1 Tank moved from S.French Indochina to N.Thailand Dutch take N.Thailand from Thai 1 Transport moved from 65 Sea Zone to 110 Sea Zone 1 Infantry moved from East And South Borneo to 110 Sea Zone 1 Infantry and 1 Transport moved from 110 Sea Zone to 65 Sea Zone 1 Infantry moved from 65 Sea Zone to S.Thailand 1 Elite and 1 Tank moved from Bahia to 32 Sea Zone 1 Elite, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Elite and 1 Tank moved from 36 Sea Zone to French Sudan 1 Artillery and 1 Elite moved from Gold Coast to French Sudan Purchase Units - Dutch Dutch buy 4 Artillerys, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch 2 Elites moved from Suriname to Amazon Place Units - Dutch 1 Transport placed in 32 Sea Zone 2 Artillerys placed in Sumatra 1 Transport placed in 110 Sea Zone 1 Artillery and 1 Infantry placed in Banjarmasin 1 Artillery placed in Suriname 1 Infantry placed in West Borneo Turn Complete - Dutch Dutch collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Finns 1 Infantry moved from S.Karelia to Yaroslavl 3 Tanks moved from S.Karelia to Kirov 2 Tanks moved from Yaroslavl to Kirov 2 Tanks moved from Tula to Kuybyshev 2 Tanks moved from Georgia to Kuybyshev 1 Elite and 1 Infantry moved from S.Karelia to Smolensk 1 Artillery and 1 Infantry moved from N.Karelia to S.Karelia 5 Mech.Infs moved from Vyborg to Kirov 3 Infantrys and 3 Tanks moved from Oulu to Vyborg 3 Tanks moved from Vyborg to S.Karelia 2 Infantrys moved from Tampere to Oulu 4 Artillerys, 2 Elites and 1 Infantry moved from Upper Norrland to Lapland 2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank moved from Helsinki to Tampere 1 Tank moved from Tampere to Oulu 2 ArmoredCars moved from Tampere to Oulu Purchase Units - Finns Finns buy 6 ArmoredCars and 2 Mech.Infs; Remaining resources: 0 PUs; Non Combat Move - Finns 2 Tanks moved from Erzurum to Kuybyshev Place Units - Finns 6 ArmoredCars placed in Helsinki 2 Mech.Infs placed in Vyborg Turn Complete - Finns Finns collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Romanians 1 Artillery moved from E.Iran to Baluchistan 2 ArmoredCars, 1 Mech.Inf and 2 Tanks moved from E.Iran to Punjab 4 ArmoredCars and 3 Tanks moved from E.Iran to Alma Ata 3 Tanks moved from W.Iran to Adana 5 Elites and 7 Infantrys moved from Azerbaijan to W.Iran 2 ArmoredCars, 1 Infantry and 1 Tank moved from Erzurum to Adana 1 ArmoredCar, 1 Mech.Inf and 1 Tank moved from Bursa to Adana 3 Mech.Infs moved from Istanbul to Adana 2 ArmoredCars, 2 Artillerys and 8 Infantrys moved from Georgia to Erzurum 2 ArmoredCars moved from Erzurum to Adana 1 Infantry moved from Rostov to Tula 3 ArmoredCars moved from Rostov to Erzurum 2 Artillerys and 2 Infantrys moved from Rostov to Kursk 1 Artillery and 7 Infantrys moved from Donetsk to Kursk 4 Infantrys moved from Vinnytsia to Kiev 1 Infantry moved from E.Romania to Vinnytsia 3 ArmoredCars moved from Bucharest to Bulgaria 1 Infantry moved from Bucharest to E.Romania 2 ArmoredCars moved from Gorky to Astrakhan Purchase Units - Romanians Romanians buy 12 ArmoredCars and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Romanians Battle in Punjab Romanians attack with 2 ArmoredCars, 1 Mech.Inf and 2 Tanks British defend with 1 Bunker Romanians roll dice for 2 ArmoredCars, 1 Mech.Inf and 2 Tanks in Punjab, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 Bunker in Punjab, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Romanians and 1 Bunker owned by the British lost in Punjab Romanians win, taking Punjab from British with 1 ArmoredCar, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Romanians: 1 ArmoredCar Casualties for British: 1 Bunker Battle in Alma Ata Romanians attack with 4 ArmoredCars and 3 Tanks Chinese defend with 6 Infantrys and 1 Mech.Inf Romanians roll dice for 4 ArmoredCars and 3 Tanks in Alma Ata, round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 6 Infantrys and 1 Mech.Inf in Alma Ata, round 2 : 4/7 hits, 2.33 expected hits 4 ArmoredCars owned by the Romanians and 4 Infantrys owned by the Chinese lost in Alma Ata Romanians roll dice for 3 Tanks in Alma Ata, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 Infantrys and 1 Mech.Inf in Alma Ata, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Chinese lost in Alma Ata Romanians roll dice for 3 Tanks in Alma Ata, round 4 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 Mech.Inf in Alma Ata, round 4 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Alma Ata Romanians win, taking Alma Ata from Russians with 3 Tanks remaining. Battle score for attacker is 2 Casualties for Romanians: 4 ArmoredCars Casualties for Chinese: 6 Infantrys and 1 Mech.Inf Battle in Adana Romanians attack with 5 ArmoredCars, 1 Infantry, 4 Mech.Infs and 5 Tanks Neutral defend with 1 Artillery and 2 Infantrys Romanians roll dice for 5 ArmoredCars, 1 Infantry, 4 Mech.Infs and 5 Tanks in Adana, round 2 : 8/15 hits, 5.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 2/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Romanians, 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Romanians lost in Adana Romanians loses 0 PUs for violating Adanas neutrality. Romanians win, taking Adana from Neutral with 4 ArmoredCars, 4 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Romanians: 1 ArmoredCar and 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Romanians Place Units - Romanians 3 ArmoredCars placed in W.Iran 2 Mech.Infs placed in Bursa 1 ArmoredCar placed in Bursa 4 ArmoredCars placed in Vinnytsia 4 ArmoredCars placed in Bucharest Turn Complete - Romanians Romanians collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Romanians regular : 3.33 Russians regular : 0.33 Neutral regular : 1.00 British regular : 0.50 -
TripleA Turn Summary: Thai round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Turn Complete - ThaiCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Americans 2 Artillerys moved from Bahia to 35 Sea Zone 1 Elite moved from Salvador to 35 Sea Zone 3 Elites and 1 Marine moved from Bahia to 35 Sea Zone 2 Artillerys, 2 B.Transports, 4 Elites and 1 Marine moved from 35 Sea Zone to 38 Sea Zone 2 Artillerys, 4 Elites and 1 Marine moved from 38 Sea Zone to French Equatorial Africa 2 S.Bombers moved from Gold Coast to French Equatorial Africa 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 1 Infantry moved from Bahia to 35 Sea Zone 1 B.Transport and 1 Infantry moved from 35 Sea Zone to 36 Sea Zone 1 Infantry moved from 36 Sea Zone to French Sudan 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Elites moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone 4 Elites moved from 32 Sea Zone to Bahia 7 Elites moved from Greenland to 8 Sea Zone 3 Adv.Fighters, 1 B.Carrier, 2 B.Transports, 2 Destroyers and 7 Elites moved from 8 Sea Zone to 3 Sea Zone 3 Adv.Fighters, 1 B.Carrier, 2 B.Transports, 2 Destroyers and 7 Elites moved from 3 Sea Zone to 4 Sea Zone 3 Adv.Fighters and 7 Elites moved from 4 Sea Zone to Iceland 1 Fighter moved from Washington to Bahia 4 Elites moved from Washington to 13 Sea Zone 4 Elites moved from Washington to 13 Sea Zone 1 Tank moved from Washington to South Central USA 2 B.Transports and 8 Elites moved from 13 Sea Zone to 8 Sea Zone 8 Elites moved from 8 Sea Zone to Greenland 1 Destroyer moved from 101 Sea Zone to 107 Sea Zone Purchase Units - Americans Americans buy 2 Artillerys, 1 Battleship, 1 Carrier, 2 Destroyers, 18 Elites, 2 Fighters, 1 Infantry and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in French Equatorial Africa Americans attack with 2 Artillerys, 4 Elites, 1 Marine and 2 S.Bombers Italians defend with 1 Factory, 1 Infantry and 3 Mech.Infs Americans roll dice for 2 Artillerys, 4 Elites, 1 Marine and 2 S.Bombers in French Equatorial Africa, round 2 : 4/9 hits, 4.83 expected hits Italians roll dice for 1 Infantry and 3 Mech.Infs in French Equatorial Africa, round 2 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Italians and 3 Mech.Infs owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 2 Artillerys, 4 Elites, 1 Marine and 2 S.Bombers remaining. Battle score for attacker is 20 Casualties for Italians: 1 Infantry and 3 Mech.Infs Battle in Iceland Americans attack with 3 Adv.Fighters and 7 Elites Germans defend with 1 Infantry Americans roll dice for 3 Adv.Fighters and 7 Elites in Iceland, round 2 : 4/10 hits, 3.83 expected hits Germans roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Iceland Americans win, taking Iceland from Germans with 3 Adv.Fighters and 7 Elites remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Americans 3 Adv.Fighters moved from Iceland to 4 Sea Zone 2 S.Bombers moved from French Equatorial Africa to Gold Coast Place Units - Americans 4 Elites placed in Chubu 8 Elites placed in Tokyo 3 Elites placed in Tohoku 3 Elites placed in South Atlantic USA 2 Artillerys placed in Salvador 1 Battleship, 1 Carrier and 2 Destroyers placed in 13 Sea Zone 2 Fighters placed in 13 Sea Zone 1 S.Submarine placed in 107 Sea Zone 1 Infantry placed in Davao Turn Complete - Americans Americans collect 143 PUs; end with 143 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -1.33 Germans regular : -0.33 -
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Germans 3 Cruisers and 2 S.Submarines moved from 18 Sea Zone to 20 Sea Zone 5 Infantrys moved from Brittany to 20 Sea Zone 5 Infantrys moved from 20 Sea Zone to Wales 2 Adv.Fighters, 1 Battleship, 1 Carrier, 3 Destroyers and 2 Submarines moved from 22 Sea Zone to 20 Sea Zone 7 Infantrys moved from Netherlands to Hamburg 6 Infantrys moved from Belgium to Netherlands 6 Infantrys moved from Picardy to Belgium 6 Infantrys moved from Normandy to Picardy 1 Infantry moved from Brittany to Normandy 4 Bombers and 2 JetFighters moved from E.Iran to 59 Sea Zone 3 HeavyTanks, 5 Mech.Infs and 6 Tanks moved from Baluchistan to Delhi 3 Adv.Fighters moved from W.Iran to 59 Sea Zone 1 Artillery moved from Ufa to Karaganda 3 Mech.Infs moved from Evenkia to Sibirsky 2 Mech.Infs moved from Novosibirsk to Sibirsky 5 Mech.Infs moved from Sverdlovsk to Sibirsky 4 Mech.Infs moved from Arkhangelsk to Surgut 2 Mech.Infs moved from Iraq to Palestine 1 ArmoredCar moved from W.Iran to Palestine 3 Adv.Fighters moved from Greece to 55 Sea Zone 1 Adv.Fighter moved from Kiev to W.Iran 2 Stukas moved from Kiev to W.Iran 3 Mech.Infs moved from Georgia to Iraq 5 Mech.Infs moved from Stalingrad to Erzurum 2 Mech.Infs moved from Kursk to Erzurum 1 ArmoredCar moved from Kiev to Kursk 1 Tank moved from Uzbekistan to Karaganda 2 Mech.Infs moved from Tashkent to W.Iran 2 Infantrys moved from Smolensk to Kursk Purchase Units - Germans Germans buy 10 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Destroyer, 21 Infantrys, 3 Mech.Infs, 1 S.Submarine, 5 Submarines and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Palestine Germans attack with 1 ArmoredCar and 2 Mech.Infs British defend with 1 Tank Germans roll dice for 1 ArmoredCar and 2 Mech.Infs in Palestine, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Tank in Palestine, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 ArmoredCar and 2 Mech.Infs in Palestine, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Tank in Palestine, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Palestine Germans win, taking Palestine from British with 1 ArmoredCar and 2 Mech.Infs remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in 55 Sea Zone Germans attack with 3 Adv.Fighters French defend with 1 Destroyer Germans roll dice for 3 Adv.Fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits French roll dice for 1 Destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the French lost in 55 Sea Zone Germans win with 3 Adv.Fighters remaining. Battle score for attacker is 8 Casualties for French: 1 Destroyer Battle in Karaganda Germans attack with 1 Artillery and 1 Tank Chinese defend with 1 Mech.Inf Germans roll dice for 1 Artillery and 1 Tank in Karaganda, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Mech.Inf in Karaganda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Tank in Karaganda, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Mech.Inf in Karaganda, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Karaganda Germans roll dice for 1 Tank in Karaganda, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Mech.Inf in Karaganda, round 4 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Karaganda Germans win, taking Karaganda from Russians with 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Artillery Casualties for Chinese: 1 Mech.Inf Battle in Wales Germans attack with 5 Infantrys British defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Germans roll dice for 1 Battleship and 3 Cruisers in Wales, round 2 : 1/4 hits, 2.17 expected hits 1 Infantry owned by the British lost in Wales Germans roll dice for 5 Infantrys in Wales, round 2 : 2/5 hits, 0.83 expected hits British roll dice for 1 Artillery in Wales, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Wales Germans win, taking Wales from British with 5 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in 59 Sea Zone Germans attack with 3 Adv.Fighters, 4 Bombers and 2 JetFighters British defend with 1 Carrier, 3 Destroyers, 2 Fighters and 3 Transports; Anzac defend with 1 Carrier and 1 Destroyer Germans roll dice for 3 Adv.Fighters, 4 Bombers and 2 JetFighters in 59 Sea Zone, round 2 : 5/9 hits, 5.50 expected hits British roll dice for 2 Carriers, 4 Destroyers, 2 Fighters and 3 Transports in 59 Sea Zone, round 2 : 4/11 hits, 3.83 expected hits 1 JetFighter owned by the Germans, 3 Transports owned by the British, 1 Destroyer owned by the British, 1 Destroyer owned by the Anzac and 3 Adv.Fighters owned by the Germans lost in 59 Sea Zone Germans roll dice for 4 Bombers and 1 JetFighter in 59 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits British roll dice for 2 Carriers, 2 Destroyers and 2 Fighters in 59 Sea Zone, round 3 : 2/6 hits, 2.67 expected hits 1 Carrier owned by the British, 2 Fighters owned by the British, 1 JetFighter owned by the Germans, 1 Carrier owned by the Anzac and 1 Bomber owned by the Germans lost in 59 Sea Zone Germans roll dice for 3 Bombers in 59 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits British roll dice for 2 Destroyers in 59 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits 2 Destroyers owned by the British lost in 59 Sea Zone Germans win with 3 Bombers remaining. Battle score for attacker is 26 Casualties for Germans: 3 Adv.Fighters, 1 Bomber and 2 JetFighters Casualties for Anzac: 1 Carrier and 1 Destroyer Casualties for British: 1 Carrier, 3 Destroyers, 2 Fighters and 3 Transports Battle in Delhi Germans attack with 3 HeavyTanks, 5 Mech.Infs and 6 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 5 Infantrys Germans roll dice for 3 HeavyTanks, 5 Mech.Infs and 6 Tanks in Delhi, round 2 : 6/14 hits, 6.67 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 5 Infantrys in Delhi, round 2 : 2/6 hits, 2.17 expected hits 5 Infantrys owned by the British and 2 Mech.Infs owned by the Germans lost in Delhi Germans roll dice for 3 HeavyTanks, 3 Mech.Infs and 6 Tanks in Delhi, round 3 : 5/12 hits, 6.00 expected hits British roll dice for 1 Bunker in Delhi, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Delhi Germans captures 81PUs while taking British capital Germans win, taking Delhi from British with 3 HeavyTanks, 3 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 2 Mech.Infs Casualties for British: 1 Bunker and 5 Infantrys Non Combat Move - Germans 3 Bombers moved from 59 Sea Zone to W.Iran 3 Adv.Fighters moved from 55 Sea Zone to Erzurum Place Units - Germans 1 ArmoredCar, 2 Artillerys, 1 Bunker and 3 Infantrys placed in Sibirsky 1 S.Submarine and 2 Submarines placed in 20 Sea Zone 1 Destroyer and 3 Submarines placed in 22 Sea Zone 4 Infantrys placed in Leningrad 3 Infantrys placed in Kiev 5 Infantrys placed in Stalingrad 4 Infantrys placed in Warsaw 2 Mech.Infs placed in Tashkent 1 ArmoredCar, 1 Mech.Inf and 3 Tanks placed in Sverdlovsk 4 ArmoredCars placed in Arkhangelsk 3 ArmoredCars placed in Georgia 1 ArmoredCar, 2 Artillerys and 2 Infantrys placed in Bohemia Turn Complete - Germans Germans collect 152 PUs; end with 233 PUsCombat Hit Differential Summary :
French regular : -0.33 Russians regular : 0.00 Germans regular : -4.17 British regular : -3.17 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Russians 1 Artillery and 28 Infantrys moved from Khatanga to Yeniseysk Russians take Yeniseysk from Germans 1 Artillery and 1 Elite moved from Bratsk to Krasnoyarsk Purchase Units - Russians Russians buy 9 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Krasnoyarsk Russians attack with 1 Artillery and 1 Elite Hisaichi defend with 1 ArmoredCar Russians roll dice for 1 Artillery and 1 Elite in Krasnoyarsk, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar in Krasnoyarsk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Krasnoyarsk Russians win, taking Krasnoyarsk from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - Russians 1 AAGun moved from Khatanga to Yeniseysk Place Units - Russians 9 Infantrys placed in Moscow Turn Complete - Russians Russians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Russians regular : 0.17 Hisaichi regular : -0.17 -
@dawgoneit I feel like without UKs income this might be over, but I’m willing to play a bit longer.
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Italians 3 Adv.Fighters, 1 Artillery, 1 Infantry and 1 JetFighter moved from Darfur to French Equatorial Africa 3 Mech.Infs moved from Hun to French Equatorial Africa 2 Artillerys and 4 Infantrys moved from Mauritania to French Sudan 2 Elites moved from Mauritania to French Sudan 2 ArmoredCars moved from Mauritania to French Sudan 3 Infantrys moved from W.Morocco to Mauritania 7 Artillerys moved from Rio de Oro to Mauritania 4 ArmoredCars moved from E.Morocco to Mauritania 1 Elite moved from Rio de Oro to Mauritania 1 Infantry moved from Mersa Matruh to Lower Egypt 1 S.Submarine moved from 51 Sea Zone to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Infantry and 1 S.Submarine moved from 48 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Lower Egypt 4 Infantrys moved from N.Tunisia to N.Algeria 4 ArmoredCars moved from Tunis to N.Algeria 5 Infantrys moved from Rome to 46 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 6 Infantrys and 3 Transports moved from 46 Sea Zone to 51 Sea Zone 6 Infantrys moved from 51 Sea Zone to Mersa Matruh 2 Destroyers moved from 51 Sea Zone to 56 Sea Zone Purchase Units - Italians Italians buy 8 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 8 Infantrys, 3 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in French Equatorial Africa Italians attack with 3 Adv.Fighters, 1 Artillery, 1 Infantry, 1 JetFighter and 3 Mech.Infs French defend with 1 Factory; Americans defend with 2 Artillerys, 4 Elites and 1 Marine Italians roll dice for 3 Adv.Fighters, 1 Artillery, 1 Infantry, 1 JetFighter and 3 Mech.Infs in French Equatorial Africa, round 2 : 2/9 hits, 3.83 expected hits French roll dice for 2 Artillerys, 4 Elites and 1 Marine in French Equatorial Africa, round 2 : 5/7 hits, 2.33 expected hits 2 Elites owned by the Americans, 1 Artillery owned by the Italians, 1 Infantry owned by the Italians, 2 Mech.Infs owned by the Italians and 1 Adv.Fighter owned by the Italians lost in French Equatorial Africa Italians roll dice for 2 Adv.Fighters, 1 JetFighter and 1 Mech.Inf in French Equatorial Africa, round 3 : 2/4 hits, 2.00 expected hits French roll dice for 2 Artillerys, 2 Elites and 1 Marine in French Equatorial Africa, round 3 : 2/5 hits, 1.67 expected hits 2 Elites owned by the Americans, 1 Mech.Inf owned by the Italians and 1 Adv.Fighter owned by the Italians lost in French Equatorial Africa Italians roll dice for 1 Adv.Fighter and 1 JetFighter in French Equatorial Africa, round 4 : 0/2 hits, 1.17 expected hits French roll dice for 2 Artillerys and 1 Marine in French Equatorial Africa, round 4 : 1/3 hits, 1.00 expected hits 1 Adv.Fighter owned by the Italians lost in French Equatorial Africa Italians roll dice for 1 JetFighter in French Equatorial Africa, round 5 : 1/1 hits, 0.67 expected hits French roll dice for 2 Artillerys and 1 Marine in French Equatorial Africa, round 5 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Americans and 1 JetFighter owned by the Italians lost in French Equatorial Africa French win with 1 Artillery and 1 Marine remaining. Battle score for attacker is -50 Casualties for Italians: 3 Adv.Fighters, 1 Artillery, 1 Infantry, 1 JetFighter and 3 Mech.Infs Casualties for Americans: 1 Artillery and 4 Elites Battle in French Sudan Italians attack with 2 ArmoredCars, 2 Artillerys, 2 Elites and 4 Infantrys Americans defend with 1 Infantry; Dutch defend with 1 Artillery, 2 Elites and 1 Tank Italians roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites and 4 Infantrys in French Sudan, round 2 : 3/10 hits, 3.00 expected hits French roll dice for 1 Artillery, 2 Elites, 1 Infantry and 1 Tank in French Sudan, round 2 : 3/5 hits, 1.83 expected hits 2 Elites owned by the Dutch, 1 Infantry owned by the Americans and 3 Infantrys owned by the Italians lost in French Sudan Italians roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites and 1 Infantry in French Sudan, round 3 : 2/7 hits, 2.50 expected hits French roll dice for 1 Artillery and 1 Tank in French Sudan, round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the Italians and 1 Tank owned by the Dutch lost in French Sudan Italians win, taking French Sudan from French with 2 ArmoredCars, 2 Artillerys and 2 Elites remaining. Battle score for attacker is 9 Casualties for Italians: 4 Infantrys Casualties for Americans: 1 Infantry Casualties for Dutch: 1 Artillery, 2 Elites and 1 Tank Non Combat Move - Italians Place Units - Italians 1 Bunker, 1 Elite and 2 Infantrys placed in Rio de Oro 4 ArmoredCars placed in E.Morocco 4 ArmoredCars placed in Tunis 3 Mech.Infs placed in Hun Italians undo move 1. 2 Artillerys, 1 Bunker and 1 Elite placed in Rio de Oro 8 Infantrys placed in Rome 1 Transport placed in 46 Sea Zone Turn Complete - Italians Italians collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
French regular : 4.33 Italians regular : -3.17 -
@entek said in dawg Axis v. Entek Allies WaW:
@dawgoneit I feel like without UKs income this might be over, but I’m willing to play a bit longer.
but you will get it back.
skip japan -
TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - French 2 Infantrys moved from Greenland to 8 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 2 Infantrys moved from 10 Sea Zone to Dublin 3 Elites moved from Syria to Palestine Purchase Units - French French buy 2 ArmoredCars and 2 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Palestine French attack with 3 Elites Germans defend with 1 ArmoredCar and 2 Mech.Infs French roll dice for 3 Elites in Palestine, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar and 2 Mech.Infs in Palestine, round 2 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Germans and 1 Mech.Inf owned by the Germans lost in Palestine French roll dice for 3 Elites in Palestine, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Mech.Inf in Palestine, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Palestine French win, taking Palestine from Germans with 3 Elites remaining. Battle score for attacker is 16 Casualties for Germans: 1 ArmoredCar and 2 Mech.Infs Non Combat Move - French Place Units - French 2 Infantrys placed in Syria 2 ArmoredCars placed in French Equatorial Africa Turn Complete - French French collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
French regular : 1.00 Germans regular : -1.17 -
TripleA Turn Summary: Yamamoto round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Turn Complete - YamamotoCombat Hit Differential Summary :





