TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Americans
2 units repaired.
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Americans
2 units repaired.
3 Destroyers moved from 36 Sea Zone to 34 Sea Zone
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
2 Elites moved from Salvador to 35 Sea Zone
1 Marine moved from Bahia to 35 Sea Zone
1 Elite moved from Bahia to 35 Sea Zone
10 Elites moved from Bahia to 32 Sea Zone
3 B.Transports and 10 Elites moved from 32 Sea Zone to 35 Sea Zone
1 Elite moved from Bahia to 35 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
4 B.Transports, 14 Elites, 1 Infantry and 1 Marine moved from 35 Sea Zone to 36 Sea Zone
14 Elites, 1 Infantry and 1 Marine moved from 36 Sea Zone to French Sudan
2 Elites moved from Northeast USA to 13 Sea Zone
1 Marine moved from South Atlantic USA to 13 Sea Zone
1 B.Transport, 2 Elites and 1 Marine moved from 13 Sea Zone to 32 Sea Zone
2 Elites and 1 Marine moved from 32 Sea Zone to Bahia
1 S.Bomber moved from Washington to French Sudan
1 S.Bomber moved from South Atlantic USA to 34 Sea Zone
1 Fighter moved from South Atlantic USA to 36 Sea Zone
2 Marines moved from Minamitori to 86 Sea Zone
2 Elites moved from Minamitori to 86 Sea Zone
1 B.Transport, 2 Elites and 2 Marines moved from 86 Sea Zone to 85 Sea Zone
2 Elites and 2 Marines moved from 85 Sea Zone to Kyushu
Americans take Kyushu from Yamamoto
1 Marine moved from Tokyo to Chubu
Americans take Chubu from Yamamoto
1 B.Transport moved from 87 Sea Zone to 86 Sea Zone
1 Elite moved from Minamitori to 86 Sea Zone
2 Artillerys moved from Minamitori to 86 Sea Zone
2 Artillerys, 1 B.Transport and 1 Elite moved from 86 Sea Zone to 85 Sea Zone
2 Artillerys and 1 Elite moved from 85 Sea Zone to Hokkaido
Americans take Hokkaido from Yamamoto
1 S.Submarine moved from 87 Sea Zone to 86 Sea Zone
1 Elite moved from Iwo Jima to 86 Sea Zone
1 Elite and 1 S.Submarine moved from 86 Sea Zone to 85 Sea Zone
1 Elite moved from 85 Sea Zone to Tohoku
Americans take Tohoku from Yamamoto
1 Destroyer moved from 85 Sea Zone to 101 Sea Zone
2 Adv.Fighters and 1 Fighter moved from 86 Sea Zone to 101 Sea Zone
2 L.Fighters moved from Iwo Jima to Hunan
3 S.Bombers moved from Iwo Jima to Hunan
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 1 B.Carrier, 4 B.Transports, 2 Destroyers, 17 Elites, 1 Marine, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in French Sudan
Americans attack with 14 Elites, 1 Infantry, 1 Marine and 1 S.Bomber
Italians defend with 8 Mech.Infs and 4 Tanks
Americans roll dice for 14 Elites, 1 Infantry, 1 Marine and 1 S.Bomber in French Sudan, round 2 : 6/17 hits, 6.33 expected hits
Italians roll dice for 8 Mech.Infs and 4 Tanks in French Sudan, round 2 : 3/12 hits, 4.67 expected hits
2 Elites owned by the Americans, 1 Infantry owned by the Americans and 6 Mech.Infs owned by the Italians lost in French Sudan
Americans roll dice for 12 Elites, 1 Marine and 1 S.Bomber in French Sudan, round 3 : 8/14 hits, 5.50 expected hits
Italians roll dice for 2 Mech.Infs and 4 Tanks in French Sudan, round 3 : 2/6 hits, 2.67 expected hits
4 Tanks owned by the Italians, 2 Elites owned by the Americans and 2 Mech.Infs owned by the Italians lost in French Sudan
Americans win, taking French Sudan from Italians with 10 Elites, 1 Marine and 1 S.Bomber remaining. Battle score for attacker is 54
Casualties for Americans: 4 Elites and 1 Infantry
Casualties for Italians: 8 Mech.Infs and 4 Tanks
Battle in 101 Sea Zone
Americans attack with 2 Adv.Fighters, 1 Destroyer and 1 Fighter
Hisaichi defend with 1 Destroyer
Americans roll dice for 2 Adv.Fighters, 1 Destroyer and 1 Fighter in 101 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Adv.Fighters, 1 Destroyer and 1 Fighter in 101 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Destroyer in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 101 Sea Zone
Americans win with 2 Adv.Fighters, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Battle in Hunan
Americans attack with 2 L.Fighters and 3 S.Bombers
Hisaichi defend with 1 ArmoredCar and 2 Tanks
Americans roll dice for 2 L.Fighters and 3 S.Bombers in Hunan, round 2 : 4/5 hits, 3.50 expected hits
Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Hunan, round 2 : 2/3 hits, 1.17 expected hits
1 ArmoredCar owned by the Hisaichi, 2 Tanks owned by the Hisaichi and 2 L.Fighters owned by the Americans lost in Hunan
Americans win with 3 S.Bombers remaining. Battle score for attacker is -10
Casualties for Americans: 2 L.Fighters
Casualties for Hisaichi: 1 ArmoredCar and 2 Tanks
Battle in 34 Sea Zone
Americans attack with 3 Destroyers and 1 S.Bomber
Italians defend with 1 Destroyer and 1 Submarine
Italians roll dice for 1 Submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 Destroyers and 1 S.Bomber in 34 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 Destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Italians and 1 Destroyer owned by the Italians lost in 34 Sea Zone
Americans win with 2 Destroyers and 1 S.Bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 Destroyer
Casualties for Italians: 1 Destroyer and 1 Submarine
Non Combat Move - Americans
1 S.Bomber moved from 34 Sea Zone to Bahia
1 S.Bomber moved from French Sudan to Gold Coast
2 Elites moved from Amazon to Bahia
1 Infantry moved from Salvador to Bahia
2 Artillerys moved from Salvador to Bahia
3 S.Bombers moved from Hunan to Formosa
1 B.Carrier moved from 86 Sea Zone to 85 Sea Zone
2 L.Fighters moved from Minamitori to Olyokminsk
2 Adv.Fighters and 1 Fighter moved from 101 Sea Zone to 85 Sea Zone
Place Units - Americans
4 Elites placed in Tokyo
1 B.Transport placed in 85 Sea Zone
1 Transport placed in 86 Sea Zone
1 S.Submarine placed in 87 Sea Zone
1 Marine placed in Wake
1 B.Transport placed in 35 Sea Zone
1 Elite placed in Salvador
3 Elites placed in South Atlantic USA
1 Elite placed in South Central USA
1 B.Carrier, 2 B.Transports and 2 Destroyers placed in 13 Sea Zone
3 Adv.Fighters placed in 13 Sea Zone
7 Elites placed in Washington
1 Elite placed in South Central USA
Turn Complete - Americans
Americans collect 132 PUs; end with 132 PUs
Combat Hit Differential Summary :
Americans regular : 2.50
Italians regular : -2.00
Hisaichi regular : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Americans
2 units repaired.
3 Destroyers moved from 36 Sea Zone to 34 Sea Zone
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
2 Elites moved from Salvador to 35 Sea Zone
1 Marine moved from Bahia to 35 Sea Zone
1 Elite moved from Bahia to 35 Sea Zone
10 Elites moved from Bahia to 32 Sea Zone
3 B.Transports and 10 Elites moved from 32 Sea Zone to 35 Sea Zone
1 Elite moved from Bahia to 35 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
4 B.Transports, 14 Elites, 1 Infantry and 1 Marine moved from 35 Sea Zone to 36 Sea Zone
14 Elites, 1 Infantry and 1 Marine moved from 36 Sea Zone to French Sudan
2 Elites moved from Northeast USA to 13 Sea Zone
1 Marine moved from South Atlantic USA to 13 Sea Zone
1 B.Transport, 2 Elites and 1 Marine moved from 13 Sea Zone to 32 Sea Zone
2 Elites and 1 Marine moved from 32 Sea Zone to Bahia
1 S.Bomber moved from Washington to French Sudan
1 S.Bomber moved from South Atlantic USA to 34 Sea Zone
1 Fighter moved from South Atlantic USA to 36 Sea Zone
2 Marines moved from Minamitori to 86 Sea Zone
2 Elites moved from Minamitori to 86 Sea Zone
1 B.Transport, 2 Elites and 2 Marines moved from 86 Sea Zone to 85 Sea Zone
2 Elites and 2 Marines moved from 85 Sea Zone to Kyushu
Americans take Kyushu from Yamamoto
1 Marine moved from Tokyo to Chubu
Americans take Chubu from Yamamoto
1 B.Transport moved from 87 Sea Zone to 86 Sea Zone
1 Elite moved from Minamitori to 86 Sea Zone
2 Artillerys moved from Minamitori to 86 Sea Zone
2 Artillerys, 1 B.Transport and 1 Elite moved from 86 Sea Zone to 85 Sea Zone
2 Artillerys and 1 Elite moved from 85 Sea Zone to Hokkaido
Americans take Hokkaido from Yamamoto
1 S.Submarine moved from 87 Sea Zone to 86 Sea Zone
1 Elite moved from Iwo Jima to 86 Sea Zone
1 Elite and 1 S.Submarine moved from 86 Sea Zone to 85 Sea Zone
1 Elite moved from 85 Sea Zone to Tohoku
Americans take Tohoku from Yamamoto
1 Destroyer moved from 85 Sea Zone to 101 Sea Zone
2 Adv.Fighters and 1 Fighter moved from 86 Sea Zone to 101 Sea Zone
2 L.Fighters moved from Iwo Jima to Hunan
3 S.Bombers moved from Iwo Jima to Hunan
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 1 B.Carrier, 4 B.Transports, 2 Destroyers, 17 Elites, 1 Marine, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in French Sudan
Americans attack with 14 Elites, 1 Infantry, 1 Marine and 1 S.Bomber
Italians defend with 8 Mech.Infs and 4 Tanks
Americans roll dice for 14 Elites, 1 Infantry, 1 Marine and 1 S.Bomber in French Sudan, round 2 : 6/17 hits, 6.33 expected hits
Italians roll dice for 8 Mech.Infs and 4 Tanks in French Sudan, round 2 : 3/12 hits, 4.67 expected hits
2 Elites owned by the Americans, 1 Infantry owned by the Americans and 6 Mech.Infs owned by the Italians lost in French Sudan
Americans roll dice for 12 Elites, 1 Marine and 1 S.Bomber in French Sudan, round 3 : 8/14 hits, 5.50 expected hits
Italians roll dice for 2 Mech.Infs and 4 Tanks in French Sudan, round 3 : 2/6 hits, 2.67 expected hits
4 Tanks owned by the Italians, 2 Elites owned by the Americans and 2 Mech.Infs owned by the Italians lost in French Sudan
Americans win, taking French Sudan from Italians with 10 Elites, 1 Marine and 1 S.Bomber remaining. Battle score for attacker is 54
Casualties for Americans: 4 Elites and 1 Infantry
Casualties for Italians: 8 Mech.Infs and 4 Tanks
Battle in 101 Sea Zone
Americans attack with 2 Adv.Fighters, 1 Destroyer and 1 Fighter
Hisaichi defend with 1 Destroyer
Americans roll dice for 2 Adv.Fighters, 1 Destroyer and 1 Fighter in 101 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Adv.Fighters, 1 Destroyer and 1 Fighter in 101 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Destroyer in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 101 Sea Zone
Americans win with 2 Adv.Fighters, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Battle in Hunan
Americans attack with 2 L.Fighters and 3 S.Bombers
Hisaichi defend with 1 ArmoredCar and 2 Tanks
Americans roll dice for 2 L.Fighters and 3 S.Bombers in Hunan, round 2 : 4/5 hits, 3.50 expected hits
Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Hunan, round 2 : 2/3 hits, 1.17 expected hits
1 ArmoredCar owned by the Hisaichi, 2 Tanks owned by the Hisaichi and 2 L.Fighters owned by the Americans lost in Hunan
Americans win with 3 S.Bombers remaining. Battle score for attacker is -10
Casualties for Americans: 2 L.Fighters
Casualties for Hisaichi: 1 ArmoredCar and 2 Tanks
Battle in 34 Sea Zone
Americans attack with 3 Destroyers and 1 S.Bomber
Italians defend with 1 Destroyer and 1 Submarine
Italians roll dice for 1 Submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 Destroyers and 1 S.Bomber in 34 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 Destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Italians and 1 Destroyer owned by the Italians lost in 34 Sea Zone
Americans win with 2 Destroyers and 1 S.Bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 Destroyer
Casualties for Italians: 1 Destroyer and 1 Submarine
Non Combat Move - Americans
1 S.Bomber moved from 34 Sea Zone to Bahia
1 S.Bomber moved from French Sudan to Gold Coast
2 Elites moved from Amazon to Bahia
1 Infantry moved from Salvador to Bahia
2 Artillerys moved from Salvador to Bahia
3 S.Bombers moved from Hunan to Formosa
1 B.Carrier moved from 86 Sea Zone to 85 Sea Zone
2 L.Fighters moved from Minamitori to Olyokminsk
2 Adv.Fighters and 1 Fighter moved from 101 Sea Zone to 85 Sea Zone
Place Units - Americans
4 Elites placed in Tokyo
1 B.Transport placed in 85 Sea Zone
1 Transport placed in 86 Sea Zone
1 S.Submarine placed in 87 Sea Zone
1 Marine placed in Wake
1 B.Transport placed in 35 Sea Zone
1 Elite placed in Salvador
3 Elites placed in South Atlantic USA
1 Elite placed in South Central USA
1 B.Carrier, 2 B.Transports and 2 Destroyers placed in 13 Sea Zone
3 Adv.Fighters placed in 13 Sea Zone
7 Elites placed in Washington
1 Elite placed in South Central USA
Turn Complete - Americans
Americans collect 132 PUs; end with 132 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 2 Destroyers
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Americans to 32 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2.50
Italians regular : -2.00
Hisaichi regular : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Germans
1 unit repaired.
1 Submarine moved from 21 Sea Zone to 12 Sea Zone
1 Submarine moved from 21 Sea Zone to 11 Sea Zone
1 Adv.Fighter moved from 21 Sea Zone to 12 Sea Zone
1 Adv.Fighter moved from 21 Sea Zone to 11 Sea Zone
1 Destroyer moved from 21 Sea Zone to 11 Sea Zone
1 Destroyer moved from 21 Sea Zone to 12 Sea Zone
1 Infantry moved from Netherlands to 21 Sea Zone
1 Infantry and 1 S.Submarine moved from 21 Sea Zone to 10 Sea Zone
1 Infantry moved from 10 Sea Zone to Iceland
Germans take Iceland from British
1 Infantry moved from Netherlands to 21 Sea Zone
1 Infantry and 1 S.Submarine moved from 21 Sea Zone to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Dublin
Germans take Dublin from British
1 Infantry moved from Netherlands to 21 Sea Zone
1 Infantry and 1 S.Submarine moved from 21 Sea Zone to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Munster
Germans take Munster from British
3 Infantrys moved from Netherlands to 21 Sea Zone
3 Cruisers and 3 Infantrys moved from 21 Sea Zone to 18 Sea Zone
3 Infantrys moved from 18 Sea Zone to Wales
1 Destroyer moved from 21 Sea Zone to 18 Sea Zone
1 Battleship, 1 Carrier, 2 Destroyers and 1 Submarine moved from 21 Sea Zone to 22 Sea Zone
2 HeavyTanks and 1 Tank moved from W.Iran to E.Iran
1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Erzurum to E.Iran
3 Mech.Infs moved from Georgia to E.Iran
3 HeavyTanks and 6 Tanks moved from Astrakhan to W.Iran
5 Mech.Infs moved from Stalingrad to Erzurum
2 ArmoredCars and 2 Tanks moved from Kuybyshev to Tashkent
Germans take Chimkent from Russians
2 Mech.Infs moved from Kiev to Georgia
2 Mech.Infs moved from Warsaw to Kursk
4 Mech.Infs moved from Leningrad to Komi
4 Mech.Infs moved from Arkhangelsk to Salekhard
4 Infantrys moved from Saxony to Hamburg
4 Infantrys moved from Brest to Kiev
1 Elite moved from Kiev to Kursk
2 Artillerys, 5 HeavyTanks and 7 Infantrys moved from Surgut to Yeniseysk
15 Mech.Infs and 7 Tanks moved from Sverdlovsk to Yeniseysk
Purchase Units - Germans
Germans buy 6 Adv.Fighters, 2 ArmoredCars, 4 Bombers, 2 JetFighters and 5 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in Salekhard
Germans attack with 4 Mech.Infs
Russians defend with 1 Infantry
Germans roll dice for 4 Mech.Infs in Salekhard, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Salekhard, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Salekhard
Germans win, taking Salekhard from Russians with 4 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Tashkent
Germans attack with 2 ArmoredCars and 2 Tanks
Russians defend with 1 AAGun, 1 Factory and 2 Infantrys
Germans roll dice for 2 ArmoredCars and 2 Tanks in Tashkent, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Tashkent, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 ArmoredCars and 2 Tanks in Tashkent, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Tashkent, round 3 : 2/2 hits, 0.67 expected hits
2 ArmoredCars owned by the Germans and 2 Infantrys owned by the Russians lost in Tashkent
Germans win, taking Tashkent from Russians with 2 Tanks remaining. Battle score for attacker is -4
Casualties for Germans: 2 ArmoredCars
Casualties for Russians: 2 Infantrys
Battle in 12 Sea Zone
Germans attack with 1 Adv.Fighter, 1 Destroyer and 1 Submarine
British defend with 1 T.Boat
Germans roll dice for 1 Submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 T.Boat owned by the British lost in 12 Sea Zone
Germans win with 1 Adv.Fighter, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Yeniseysk
Germans attack with 2 Artillerys, 5 HeavyTanks, 7 Infantrys, 15 Mech.Infs and 7 Tanks
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys, 5 HeavyTanks, 7 Infantrys, 15 Mech.Infs and 7 Tanks in Yeniseysk, round 2 : 13/36 hits, 14.83 expected hits
Russians roll dice for 1 Infantry in Yeniseysk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yeniseysk
Germans win, taking Yeniseysk from Russians with 2 Artillerys, 5 HeavyTanks, 7 Infantrys, 15 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Wales
Germans attack with 3 Infantrys
British defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
Germans roll dice for 3 Cruisers in Wales, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 3 Infantrys in Wales, round 2 : 0/3 hits, 0.50 expected hits
British roll dice for 1 Artillery and 1 Infantry in Wales, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Wales
Germans roll dice for 2 Infantrys in Wales, round 3 : 0/2 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Wales, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Wales
British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 Infantrys
Battle in E.Iran
Germans attack with 1 ArmoredCar, 3 HeavyTanks, 3 Mech.Infs and 3 Tanks
British defend with 2 ArmoredCars, 1 Infantry, 4 Mech.Infs and 1 Tank
Germans roll dice for 1 ArmoredCar, 3 HeavyTanks, 3 Mech.Infs and 3 Tanks in E.Iran, round 2 : 3/10 hits, 4.83 expected hits
British roll dice for 2 ArmoredCars, 1 Infantry, 4 Mech.Infs and 1 Tank in E.Iran, round 2 : 2/8 hits, 2.50 expected hits
2 ArmoredCars owned by the British, 1 ArmoredCar owned by the Germans, 1 Infantry owned by the British and 1 Mech.Inf owned by the Germans lost in E.Iran
Germans roll dice for 3 HeavyTanks, 2 Mech.Infs and 3 Tanks in E.Iran, round 3 : 5/8 hits, 4.17 expected hits
British roll dice for 4 Mech.Infs and 1 Tank in E.Iran, round 3 : 2/5 hits, 1.83 expected hits
1 Tank owned by the British, 2 Mech.Infs owned by the Germans and 4 Mech.Infs owned by the British lost in E.Iran
Germans win, taking E.Iran from British with 3 HeavyTanks and 3 Tanks remaining. Battle score for attacker is 17
Casualties for Germans: 1 ArmoredCar and 3 Mech.Infs
Casualties for British: 2 ArmoredCars, 1 Infantry, 4 Mech.Infs and 1 Tank
Battle in 22 Sea Zone
Germans attack with 1 Battleship, 1 Carrier, 2 Destroyers and 1 Submarine
British defend with 1 Destroyer
Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 22 Sea Zone
Germans win with 1 Battleship, 1 Carrier, 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in 11 Sea Zone
Germans attack with 1 Adv.Fighter, 1 Destroyer and 1 Submarine
British defend with 1 T.Boat
Germans roll dice for 1 Submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Adv.Fighter and 1 Destroyer in 11 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 T.Boat in 11 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the British lost in 11 Sea Zone
Germans win with 1 Adv.Fighter, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Non Combat Move - Germans
1 Adv.Fighter moved from 12 Sea Zone to 22 Sea Zone
1 Adv.Fighter moved from 11 Sea Zone to 22 Sea Zone
8 Infantrys moved from Paris to Picardy
Place Units - Germans
5 Mech.Infs placed in Sverdlovsk
4 Bombers placed in Arkhangelsk
6 Adv.Fighters and 2 JetFighters placed in Paris
Germans undo move 3.
1 ArmoredCar and 2 JetFighters placed in Georgia
6 Adv.Fighters placed in Paris
Germans undo move 4.
3 Adv.Fighters placed in Kiev
3 Adv.Fighters placed in Paris
1 ArmoredCar placed in Warsaw
Germans undo move 5.
3 Adv.Fighters placed in Warsaw
Turn Complete - Germans
Germans collect 140 PUs; end with 140 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -5.67
British regular : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Russians
1 Infantry moved from Karaganda to Alma Ata
1 Infantry moved from Novosibirsk to Karaganda
1 Infantry moved from Krasnoyarsk to Novosibirsk
1 Adv.Fighter, 1 ArmoredCar, 2 Fighters, 1 Mech.Inf and 7 Tanks moved from Evenkia to Sibirsky
1 Infantry moved from Sibirsky to Evenkia
1 Infantry moved from Sibirsky to Khatanga
1 Infantry moved from Olyokminsk to Bratsk
1 Infantry moved from Olyokminsk to Irkutsk
2 Infantrys moved from Moscow to Yaroslavl
1 Artillery moved from Moscow to Yaroslavl
1 Artillery and 2 Infantrys moved from Moscow to Tula
1 Artillery and 2 Infantrys moved from Moscow to Gorky
2 Infantrys moved from Moscow to Penza
Purchase Units - Russians
Russians buy 1 Elite, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Tula
Russians attack with 1 Artillery and 2 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Tula, round 2 : 1/3 hits, 0.83 expected hits
Romanians roll dice for 1 Infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Tula
Russians win, taking Tula from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Infantry
Battle in Gorky
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Artillery and 2 Infantrys in Gorky, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 ArmoredCar in Gorky, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Penza
Russians attack with 2 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 2 Infantrys in Penza, round 2 : 0/2 hits, 0.33 expected hits
Romanians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Penza, round 3 : 0/2 hits, 0.33 expected hits
Romanians roll dice for 1 Infantry in Penza, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Penza, round 4 : 0/2 hits, 0.33 expected hits
Romanians roll dice for 1 Infantry in Penza, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Penza, round 5 : 0/2 hits, 0.33 expected hits
Romanians roll dice for 1 Infantry in Penza, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Penza
1 Infantry owned by the Russians retreated to Moscow
Romanians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in Yaroslavl
Russians attack with 1 Artillery and 2 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Yaroslavl, round 2 : 0/3 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Yaroslavl, round 3 : 0/3 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Yaroslavl, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yaroslavl
Russians roll dice for 1 Artillery and 1 Infantry in Yaroslavl, round 4 : 0/2 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Yaroslavl, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Yaroslavl, round 5 : 1/2 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Yaroslavl, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Yaroslavl
Russians win, taking Yaroslavl from Finns with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Russians: 2 Infantrys
Casualties for Romanians: 1 Infantry
Non Combat Move - Russians
Place Units - Russians
1 Elite, 4 Infantrys and 1 Tank placed in Sibirsky
9 Infantrys and 1 Tank placed in Moscow
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Finns regular : 0.67
Romanians regular : 0.33
Germans regular : -0.17
Russians regular : -3.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Italians
2 Destroyers, 1 S.Submarine and 1 Submarine moved from 56 Sea Zone to 55 Sea Zone
3 Destroyers moved from 51 Sea Zone to 55 Sea Zone
3 Bombers moved from Rio de Oro to 36 Sea Zone
2 Bombers moved from E.Morocco to 36 Sea Zone
1 Infantry moved from Kordofan to Nubia
1 Infantry moved from Kufra to Mersa Matruh
1 Infantry moved from Kufra to Darfur
1 Artillery and 1 Infantry moved from Hun to Kufra
1 Mech.Inf moved from French Somaliland to French Equatorial Africa
1 Infantry moved from British Somaliland to Italian East Africa
Purchase Units - Italians
Italians buy 3 Adv.Fighters, 1 Bunker, 11 Infantrys, 1 JetFighter and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in 36 Sea Zone
Italians attack with 5 Bombers
Americans defend with 4 B.Transports, 1 Carrier, 2 Destroyers and 1 Fighter; Dutch defend with 1 Transport
Italians roll dice for 5 Bombers in 36 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits
Americans roll dice for 4 B.Transports, 1 Carrier, 2 Destroyers, 1 Fighter and 1 Transport in 36 Sea Zone, round 2 : 3/9 hits, 2.50 expected hits
3 Bombers owned by the Italians, 3 B.Transports owned by the Americans and 1 Transport owned by the Dutch lost in 36 Sea Zone
Italians roll dice for 2 Bombers in 36 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 B.Transport, 1 Carrier, 2 Destroyers and 1 Fighter in 36 Sea Zone, round 3 : 3/5 hits, 1.83 expected hits
1 Destroyer owned by the Americans, 2 Bombers owned by the Italians and 1 B.Transport owned by the Americans lost in 36 Sea Zone
Americans win with 1 Carrier, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is -24
Casualties for Italians: 5 Bombers
Casualties for Americans: 4 B.Transports and 1 Destroyer
Casualties for Dutch: 1 Transport
Battle in 55 Sea Zone
Italians attack with 5 Destroyers, 1 S.Submarine and 1 Submarine
British defend with 1 T.Boat; French defend with 2 Destroyers and 1 Submarine
Italians roll dice for 1 S.Submarine and 1 Submarine in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
French roll dice for 1 Submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 5 Destroyers in 55 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
French roll dice for 2 Destroyers and 1 T.Boat in 55 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits
1 Submarine owned by the French, 1 Submarine owned by the Italians, 1 Destroyer owned by the French and 1 T.Boat owned by the British lost in 55 Sea Zone
Italians roll dice for 1 S.Submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
French roll dice for 1 Destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the French and 1 Destroyer owned by the Italians lost in 55 Sea Zone
Italians win with 4 Destroyers and 1 S.Submarine remaining. Battle score for attacker is 14
Casualties for Italians: 1 Destroyer and 1 Submarine
Casualties for British: 1 T.Boat
Casualties for French: 2 Destroyers and 1 Submarine
Non Combat Move - Italians
Place Units - Italians
3 Adv.Fighters and 1 Bunker placed in French Equatorial Africa
Italians undo move 1.
1 Bunker and 3 Infantrys placed in French Equatorial Africa
3 Mech.Infs placed in Hun
3 Adv.Fighters placed in Rio de Oro
3 Infantrys and 1 JetFighter placed in E.Morocco
4 Infantrys placed in Tunis
1 Infantry placed in Rome
Turn Complete - Italians
Italians collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
French regular : 0.50
Italians regular : 2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - French
2 Elites moved from Syria to Iraq
1 Elite moved from Palestine to Iraq
Purchase Units - French
French buy 1 Destroyer and 1 Infantry; Remaining resources: 0 PUs;
Combat - French
Battle in Iraq
French attack with 3 Elites
Romanians defend with 2 ArmoredCars and 1 Mech.Inf
French roll dice for 3 Elites in Iraq, round 2 : 1/3 hits, 1.00 expected hits
Romanians roll dice for 2 ArmoredCars and 1 Mech.Inf in Iraq, round 2 : 0/3 hits, 0.67 expected hits
1 ArmoredCar owned by the Romanians lost in Iraq
French roll dice for 3 Elites in Iraq, round 3 : 0/3 hits, 1.00 expected hits
Romanians roll dice for 1 ArmoredCar and 1 Mech.Inf in Iraq, round 3 : 1/2 hits, 0.50 expected hits
1 Elite owned by the French lost in Iraq
French roll dice for 2 Elites in Iraq, round 4 : 0/2 hits, 0.67 expected hits
Romanians roll dice for 1 ArmoredCar and 1 Mech.Inf in Iraq, round 4 : 0/2 hits, 0.50 expected hits
2 Elites owned by the French retreated to Syria
Romanians win with 1 ArmoredCar and 1 Mech.Inf remaining. Battle score for attacker is 1
Casualties for Romanians: 1 ArmoredCar
Casualties for French: 1 Elite
Non Combat Move - French
1 Transport moved from 2 Sea Zone to 1 Sea Zone
Place Units - French
1 Destroyer placed in 1 Sea Zone
1 Infantry placed in Syria
Turn Complete - French
French collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
French regular : -1.67
Romanians regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Chinese
3 Infantrys moved from Szechwan to Kweichow
1 Mech.Inf moved from Shensi to Kiangsi
Chinese take Hunan from Hisaichi
Chinese take Kiangsi from Hisaichi
2 Infantrys moved from Ningsia to Suiyuan
1 Fighter moved from Shensi to Suiyuan
1 Elite and 1 Infantry moved from Shensi to Shansi
1 Fighter moved from Shensi to Shansi
Purchase Units - Chinese
Chinese buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 Infantrys
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 3 Infantrys in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Shansi
Chinese attack with 1 Elite, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Elite, 1 Fighter and 1 Infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Suiyuan
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 2 ArmoredCars, 1 Infantry and 1 Marine
Chinese roll dice for 1 Fighter and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 2 ArmoredCars, 1 Infantry and 1 Marine in Suiyuan, round 2 : 0/4 hits, 1.00 expected hits
1 ArmoredCar owned by the Hisaichi lost in Suiyuan
Chinese roll dice for 1 Fighter and 2 Infantrys in Suiyuan, round 3 : 2/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Marine in Suiyuan, round 3 : 0/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese roll dice for 1 Fighter and 2 Infantrys in Suiyuan, round 4 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Marine in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 ArmoredCars, 1 Infantry and 1 Marine
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 AAGun, 10 Infantrys, 5 Mech.Infs and 1 Tank moved from Shensi to Hupeh
1 Fighter moved from Shansi to Hupeh
1 Fighter moved from Suiyuan to Hupeh
4 Mech.Infs moved from Ningsia to Hupeh
6 Infantrys moved from Lanchow to Shensi
1 Elite and 5 Infantrys moved from E.Qinghai to Ningsia
1 Marine moved from Hsining to W.Qinghai
5 Infantrys moved from Hsining to W.Qinghai
2 Infantrys moved from Gobi Altai to E.Sinkiang
3 Infantrys moved from E.Sinkiang to C.Sinkiang
3 Infantrys and 1 Mech.Inf moved from Urumqi to C.Sinkiang
Place Units - Chinese
6 Infantrys placed in Hsining
1 Elite, 1 Infantry and 2 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67
Hisaichi regular : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Hisaichi
1 Infantry moved from Anhwei to Hunan
Hisaichi take Hunan from Chinese
1 Infantry moved from Shantung to Chahar
1 ArmoredCar moved from Shanghai to Kiangsi
3 Infantrys moved from Hong Kong to Kiangsi
1 Infantry moved from Shantung to Peking
1 Adv.Fighter moved from Changchun to 84 Sea Zone
11 Infantrys moved from Chita to N.Buryat Mongolia
13 Tanks moved from N.Buryat Mongolia to Heilungchiang
1 Infantry moved from Okhotsk to Zhigansk
Hisaichi take Zhigansk from Russians
1 Infantry moved from Okhotsk to Kolyma
Hisaichi take Kolyma from Russians
1 Infantry moved from Kirin to Korea
1 Infantry moved from Kirin to Liaoning
1 Infantry moved from Kirin to Khabarovsk
1 Infantry moved from Kirin to Vladivostok
1 Infantry moved from Kirin to Heilungchiang
3 Infantrys moved from Kirin to Changchun
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 3 Bunkers and 18 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 84 Sea Zone
Hisaichi attack with 1 Adv.Fighter
Anzac defend with 1 S.Submarine
Hisaichi roll dice for 1 Adv.Fighter in 84 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 S.Submarine owned by the Anzac lost in 84 Sea Zone
Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is 10
Casualties for Anzac: 1 S.Submarine
Battle in Kiangsi
Hisaichi attack with 1 ArmoredCar and 3 Infantrys
Chinese defend with 1 Mech.Inf
Hisaichi roll dice for 1 ArmoredCar and 3 Infantrys in Kiangsi, round 2 : 1/4 hits, 0.83 expected hits
Chinese roll dice for 1 Mech.Inf in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Mech.Inf
Non Combat Move - Hisaichi
2 Infantrys moved from Hong Kong to Kwangtung
4 ArmoredCars, 5 Artillerys, 3 Elites, 5 Infantrys, 1 Marine and 6 Tanks moved from Anhwei to Shantung
1 Adv.Fighter moved from 84 Sea Zone to Hong Kong
Place Units - Hisaichi
2 Adv.Fighters, 1 Bunker and 4 Infantrys placed in Hong Kong
1 Bunker and 8 Infantrys placed in Changchun
1 Bunker and 3 Infantrys placed in Shantung
3 Infantrys placed in Chita
Turn Complete - Hisaichi
Hisaichi collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Hisaichi regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - British
5 Mech.Infs moved from Delhi to E.Iran
2 ArmoredCars moved from Baluchistan to E.Iran
1 Artillery and 1 Infantry moved from Malaya to 65 Sea Zone
1 Artillery moved from Malaya to 65 Sea Zone
2 Artillerys, 1 Carrier, 2 Destroyers, 1 Infantry and 2 Transports moved from 65 Sea Zone to 63 Sea Zone
2 Artillerys and 1 Infantry moved from 63 Sea Zone to Mysore
2 Artillerys moved from Burma to Yunnan
Purchase Units - British
British buy 2 Artillerys, 1 Battleship, 3 Destroyers, 1 Infantry, 2 Mech.Infs and 4 T.Boats; Remaining resources: 0 PUs;
Combat - British
Battle in E.Iran
British attack with 2 ArmoredCars and 5 Mech.Infs
Germans defend with 3 HeavyTanks and 3 Tanks
British roll dice for 2 ArmoredCars and 5 Mech.Infs in E.Iran, round 2 : 4/7 hits, 2.33 expected hits
Germans roll dice for 3 HeavyTanks and 3 Tanks in E.Iran, round 2 : 3/6 hits, 3.50 expected hits
2 ArmoredCars owned by the British, 1 HeavyTank owned by the Germans, 1 Mech.Inf owned by the British and 3 Tanks owned by the Germans lost in E.Iran
British roll dice for 4 Mech.Infs in E.Iran, round 3 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 HeavyTanks in E.Iran, round 3 : 1/2 hits, 1.33 expected hits
2 HeavyTanks owned by the Germans and 1 Mech.Inf owned by the British lost in E.Iran
British win, taking E.Iran from Germans with 3 Mech.Infs remaining. Battle score for attacker is 16
Casualties for British: 2 ArmoredCars and 2 Mech.Infs
Casualties for Germans: 3 HeavyTanks and 3 Tanks
Non Combat Move - British
1 Tank moved from Lower Egypt to Palestine
1 Tank moved from Lower Egypt to Cairo
2 Infantrys moved from Scotland to Northern Ireland
2 Infantrys moved from Manchester to Scotland
Place Units - British
3 Destroyers and 1 T.Boat placed in 18 Sea Zone
1 Battleship and 3 T.Boats placed in 18 Sea Zone
1 Artillery and 1 Infantry placed in Bombay
2 Mech.Infs placed in Delhi
1 Artillery placed in Cape Town
Turn Complete - British
British collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans regular : -0.83
British regular : 3.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Dutch
1 Infantry and 1 Tank moved from West Borneo to 110 Sea Zone
1 Carrier, 1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 65 Sea Zone
1 Infantry and 1 Tank moved from 65 Sea Zone to S.Thailand
Dutch take S.Thailand from Thai
1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia
Purchase Units - Dutch
Dutch buy 2 Elites, 2 Fighters and 1 Transport; Remaining resources: 0 PUs;
Combat - Dutch
Non Combat Move - Dutch
1 Tank moved from Suriname to Bahia
Place Units - Dutch
1 Transport placed in 32 Sea Zone
2 Fighters placed in 65 Sea Zone
2 Elites placed in Suriname
Turn Complete - Dutch
Dutch collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Finns
3 ArmoredCars moved from S.Karelia to Gorky
1 ArmoredCar moved from S.Karelia to Gorky
2 Tanks moved from Smolensk to Yaroslavl
3 Tanks moved from Kursk to Tula
2 Tanks moved from Rostov to Erzurum
2 Tanks moved from Kursk to Georgia
1 Elite and 2 Infantrys moved from Vyborg to S.Karelia
3 Tanks moved from Oulu to S.Karelia
1 Artillery and 1 Infantry moved from Lapland to N.Karelia
3 Infantrys moved from Tampere to Oulu
2 Tanks moved from Upper Norrland to Oulu
2 Infantrys, 3 Mech.Infs and 1 Tank moved from Helsinki to Tampere
3 Mech.Infs moved from Tampere to Vyborg
1 Tank moved from Tampere to Oulu
4 Artillerys, 2 Elites and 1 Infantry moved from Middle Norrland to Upper Norrland
Purchase Units - Finns
Finns buy 2 ArmoredCars, 1 Elite, 2 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in Yaroslavl
Finns attack with 2 Tanks
Russians defend with 1 Artillery
Finns roll dice for 2 Tanks in Yaroslavl, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Yaroslavl
Finns win, taking Yaroslavl from Russians with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Gorky
Finns attack with 4 ArmoredCars
Russians defend with 1 Artillery and 2 Infantrys
Finns roll dice for 4 ArmoredCars in Gorky, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Gorky, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in Gorky
Finns roll dice for 3 ArmoredCars in Gorky, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Gorky, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in Gorky
Finns roll dice for 2 ArmoredCars in Gorky, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Gorky, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Finns lost in Gorky
Finns roll dice for 1 ArmoredCar in Gorky, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery in Gorky, round 5 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 ArmoredCar in Gorky, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery in Gorky, round 6 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Finns lost in Gorky
Russians win with 1 Artillery remaining. Battle score for attacker is -12
Casualties for Finns: 4 ArmoredCars
Casualties for Russians: 2 Infantrys
Battle in Tula
Finns attack with 3 Tanks
Russians defend with 1 Artillery and 1 Infantry
Finns roll dice for 3 Tanks in Tula, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Tula, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Tank owned by the Finns lost in Tula
Finns win, taking Tula from Russians with 2 Tanks remaining. Battle score for attacker is 1
Casualties for Finns: 1 Tank
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Finns
Place Units - Finns
2 Mech.Infs placed in Vyborg
2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Finns regular : -0.17
Russians regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Romanians
5 Elites and 8 Infantrys moved from Astrakhan to Azerbaijan
5 ArmoredCars moved from Erzurum to E.Iran
1 Artillery, 1 Infantry and 5 Tanks moved from W.Iran to E.Iran
1 ArmoredCar and 1 Mech.Inf moved from Iraq to E.Iran
1 Infantry moved from Ankara to Erzurum
2 ArmoredCars and 1 Tank moved from Bursa to Erzurum
2 ArmoredCars moved from Rostov to Gorky
1 Infantry moved from Penza to Gorky
1 Infantry moved from Rostov to Penza
2 ArmoredCars, 2 Artillerys and 8 Infantrys moved from Rostov to Georgia
2 Artillerys and 2 Infantrys moved from Kursk to Rostov
1 Infantry moved from Donetsk to Rostov
4 Infantrys moved from Odessa to Donetsk
3 ArmoredCars, 1 Artillery and 3 Infantrys moved from Vinnytsia to Donetsk
3 ArmoredCars moved from Donetsk to Rostov
Purchase Units - Romanians
Romanians buy 4 ArmoredCars, 5 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Iran
Romanians attack with 6 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 5 Tanks
British defend with 3 Mech.Infs
Romanians roll dice for 6 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 5 Tanks in E.Iran, round 2 : 5/14 hits, 5.50 expected hits
British roll dice for 3 Mech.Infs in E.Iran, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Romanians and 3 Mech.Infs owned by the British lost in E.Iran
Romanians win, taking E.Iran from British with 6 ArmoredCars, 1 Artillery, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 16
Casualties for Romanians: 1 Infantry
Casualties for British: 3 Mech.Infs
Battle in Gorky
Romanians attack with 2 ArmoredCars and 1 Infantry
Russians defend with 1 Artillery
Romanians roll dice for 2 ArmoredCars and 1 Infantry in Gorky, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Gorky
Romanians win, taking Gorky from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Azerbaijan
Romanians attack with 5 Elites and 8 Infantrys
Neutral defend with 1 Infantry
Romanians roll dice for 5 Elites and 8 Infantrys in Azerbaijan, round 2 : 2/13 hits, 3.00 expected hits
Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Romanians lost in Azerbaijan
Romanians loses 0 PUs for violating Azerbaijans neutrality.
Romanians win, taking Azerbaijan from Neutral with 5 Elites and 7 Infantrys remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Romanians
1 Infantry and 3 Mech.Infs moved from Bucharest to E.Romania
3 Mech.Infs moved from E.Romania to Istanbul
Place Units - Romanians
4 Infantrys placed in Vinnytsia
3 Tanks placed in W.Iran
1 ArmoredCar, 1 Mech.Inf and 1 Tank placed in Bursa
3 ArmoredCars and 1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Romanians regular : -1.33
Russians regular : -0.33
Neutral regular : 0.67
British regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Turn Complete - Thai
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Americans
2 Infantrys moved from Minamitori to 86 Sea Zone
2 Infantrys and 1 Transport moved from 86 Sea Zone to 84 Sea Zone
2 Marines moved from Kyushu to 85 Sea Zone
2 Elites moved from Kyushu to 85 Sea Zone
1 Marine moved from Chubu to 85 Sea Zone
4 Elites moved from Tokyo to 85 Sea Zone
2 Artillerys moved from Hokkaido to 85 Sea Zone
1 Elite moved from Hokkaido to 85 Sea Zone
1 Marine moved from Wake to 87 Sea Zone
1 Marine and 1 S.Submarine moved from 87 Sea Zone to 84 Sea Zone
2 Artillerys, 3 B.Transports, 7 Elites and 1 Marine moved from 85 Sea Zone to 84 Sea Zone
2 Marines and 2 S.Submarines moved from 85 Sea Zone to 84 Sea Zone
1 Elite moved from Tohoku to 84 Sea Zone
2 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Destroyer and 1 Fighter moved from 85 Sea Zone to 84 Sea Zone
2 Adv.Fighters, 2 Artillerys, 8 Elites, 1 Fighter, 2 Infantrys and 4 Marines moved from 84 Sea Zone to Korea
7 Elites moved from Washington to 13 Sea Zone
3 Adv.Fighters, 1 B.Carrier, 2 B.Transports, 2 Destroyers and 7 Elites moved from 13 Sea Zone to 8 Sea Zone
7 Elites moved from 8 Sea Zone to Greenland
10 Elites and 1 Marine moved from French Sudan to French Equatorial Africa
1 S.Bomber moved from Gold Coast to French Equatorial Africa
1 Fighter moved from 36 Sea Zone to French Equatorial Africa
4 Elites moved from Bahia to 35 Sea Zone
1 B.Transport, 1 Destroyer and 4 Elites moved from 35 Sea Zone to 36 Sea Zone
4 Elites moved from 36 Sea Zone to Mauritania
French take Mauritania from Italians
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
3 Elites moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 3 Elites moved from 26 Sea Zone to 32 Sea Zone
3 Elites moved from 32 Sea Zone to Bahia
1 Destroyer moved from 32 Sea Zone to 36 Sea Zone
2 Elites moved from South Central USA to South Atlantic USA
Purchase Units - Americans
Americans buy 4 B.Transports, 19 Elites, 2 Factorys, 1 Fighter and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in French Equatorial Africa
Americans attack with 10 Elites, 1 Fighter, 1 Marine and 1 S.Bomber
Italians defend with 1 Artillery, 1 Bunker, 1 Factory, 5 Infantrys and 1 Mech.Inf
Americans roll dice for 10 Elites, 1 Fighter, 1 Marine and 1 S.Bomber in French Equatorial Africa, round 2 : 6/13 hits, 5.17 expected hits
Units damaged: 1 Bunker owned by the Italians
Italians roll dice for 1 Artillery, 1 Bunker, 5 Infantrys and 1 Mech.Inf in French Equatorial Africa, round 2 : 4/8 hits, 2.83 expected hits
4 Elites owned by the Americans and 5 Infantrys owned by the Italians lost in French Equatorial Africa
Americans roll dice for 6 Elites, 1 Fighter, 1 Marine and 1 S.Bomber in French Equatorial Africa, round 3 : 5/9 hits, 3.83 expected hits
Italians roll dice for 1 Artillery, 1 Bunker and 1 Mech.Inf in French Equatorial Africa, round 3 : 3/3 hits, 1.17 expected hits
1 Bunker owned by the Italians, 3 Elites owned by the Americans, 1 Artillery owned by the Italians and 1 Mech.Inf owned by the Italians lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 3 Elites, 1 Fighter, 1 Marine and 1 S.Bomber remaining. Battle score for attacker is 5
Casualties for Americans: 7 Elites
Casualties for Italians: 1 Artillery, 1 Bunker, 5 Infantrys and 1 Mech.Inf
Battle in Korea
Americans attack with 2 Adv.Fighters, 2 Artillerys, 8 Elites, 1 Fighter, 2 Infantrys and 4 Marines
Hisaichi defend with 1 Infantry
Americans roll dice for 2 Battleships in Korea, round 2 : 2/2 hits, 1.33 expected hits
1 Infantry owned by the Hisaichi lost in Korea
Americans win, taking Korea from Hisaichi with 2 Adv.Fighters, 2 Artillerys, 8 Elites, 1 Fighter, 2 Infantrys and 4 Marines remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Americans
2 Adv.Fighters moved from Korea to 84 Sea Zone
1 Fighter moved from Korea to 84 Sea Zone
1 S.Bomber moved from Bahia to Gold Coast
1 S.Bomber moved from French Equatorial Africa to Gold Coast
1 Fighter moved from French Equatorial Africa to 36 Sea Zone
2 Destroyers moved from 34 Sea Zone to 36 Sea Zone
2 L.Fighters moved from Olyokminsk to Sibirsky
Place Units - Americans
1 Factory placed in Chubu
8 Elites placed in Tokyo
1 Factory placed in Tohoku
2 B.Transports placed in 35 Sea Zone
3 Elites placed in South Atlantic USA
2 B.Transports placed in 13 Sea Zone
8 Elites, 1 Fighter and 1 Tank placed in Washington
Turn Complete - Americans
Americans collect 139 PUs; end with 139 PUs
Combat Hit Differential Summary :
Americans regular : 2.67
Italians regular : 3.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Germans
2 Artillerys, 5 HeavyTanks, 7 Infantrys, 15 Mech.Infs and 7 Tanks moved from Yeniseysk to Sibirsky
2 Mech.Infs moved from Salekhard to Khatanga
2 Mech.Infs moved from Salekhard to Evenkia
2 Mech.Infs moved from Sverdlovsk to Bratsk
2 Mech.Infs moved from Sverdlovsk to Novosibirsk
1 Mech.Inf moved from Sverdlovsk to Yeniseysk
1 Mech.Inf moved from Yeniseysk to Krasnoyarsk
Germans take Krasnoyarsk from Russians
1 Artillery moved from Kuybyshev to Ufa
Germans take Ufa from Russians
3 HeavyTanks and 6 Tanks moved from W.Iran to Baluchistan
Germans take Baluchistan from British
5 Mech.Infs moved from Erzurum to Baluchistan
2 Mech.Infs moved from Georgia to Iraq
1 ArmoredCar moved from Georgia to W.Iran
2 JetFighters moved from Georgia to 58 Sea Zone
2 Mech.Infs moved from Komi to Karaganda
1 Mech.Inf moved from Komi to Evenkia
1 Mech.Inf moved from Komi to Khatanga
1 Destroyer and 1 Submarine moved from 11 Sea Zone to 18 Sea Zone
1 S.Submarine moved from 10 Sea Zone to 18 Sea Zone
1 Destroyer and 1 Submarine moved from 12 Sea Zone to 22 Sea Zone
4 Infantrys moved from Kiev to Kursk
3 Adv.Fighters moved from Kiev to W.Iran
3 Adv.Fighters moved from Warsaw to Greece
1 ArmoredCar moved from Warsaw to Kiev
2 Infantrys moved from Novgorod to Smolensk
2 Bombers moved from Arkhangelsk to Uzbekistan
1 Tank moved from Tashkent to Alma Ata
1 Tank moved from Tashkent to Uzbekistan
2 Bombers moved from Arkhangelsk to Alma Ata
1 Infantry moved from Picardy to Normandy
4 Infantrys moved from Belgium to Netherlands
1 Infantry moved from Netherlands to Hamburg
2 Infantrys moved from Belgium to Netherlands
1 Infantry moved from Belgium to Netherlands
6 Infantrys moved from Picardy to Belgium
1 Infantry moved from Munster to Dublin
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 19 Mech.Infs and 2 Stukas; Remaining resources: 0 PUs;
Combat - Germans
Battle in Bratsk
Germans attack with 2 Mech.Infs
Russians defend with 1 Infantry
Germans roll dice for 2 Mech.Infs in Bratsk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Bratsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bratsk
Germans win, taking Bratsk from Russians with 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Sibirsky
Germans attack with 2 Artillerys, 5 HeavyTanks, 7 Infantrys, 15 Mech.Infs and 7 Tanks
Americans defend with 2 L.Fighters; Russians defend with 1 Adv.Fighter, 1 ArmoredCar, 1 Bunker, 1 Elite, 1 Factory, 2 Fighters, 10 Infantrys, 1 Mech.Inf and 10 Tanks
Germans roll dice for 2 Artillerys, 5 HeavyTanks, 7 Infantrys, 15 Mech.Infs and 7 Tanks in Sibirsky, round 2 : 11/36 hits, 14.83 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Bunker, 1 Elite, 2 Fighters, 10 Infantrys, 2 L.Fighters, 1 Mech.Inf and 10 Tanks in Sibirsky, round 2 : 18/29 hits, 12.67 expected hits
1 ArmoredCar owned by the Russians, 9 Infantrys owned by the Russians, 2 Artillerys owned by the Germans, 7 Infantrys owned by the Germans and 9 Mech.Infs owned by the Germans lost in Sibirsky
Germans roll dice for 5 HeavyTanks, 6 Mech.Infs and 7 Tanks in Sibirsky, round 3 : 5/18 hits, 8.83 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Bunker, 1 Elite, 2 Fighters, 1 Infantry, 2 L.Fighters, 1 Mech.Inf and 10 Tanks in Sibirsky, round 3 : 2/19 hits, 9.50 expected hits
1 Elite owned by the Russians, 1 Infantry owned by the Russians, 1 Mech.Inf owned by the Russians, 2 Mech.Infs owned by the Germans and 2 Tanks owned by the Russians lost in Sibirsky
Germans roll dice for 5 HeavyTanks, 4 Mech.Infs and 7 Tanks in Sibirsky, round 4 : 10/16 hits, 8.17 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Bunker, 2 Fighters, 2 L.Fighters and 8 Tanks in Sibirsky, round 4 : 9/14 hits, 7.50 expected hits
1 Fighter owned by the Russians, 1 Bunker owned by the Russians, 4 Mech.Infs owned by the Germans, 8 Tanks owned by the Russians and 5 Tanks owned by the Germans lost in Sibirsky
Germans roll dice for 5 HeavyTanks and 2 Tanks in Sibirsky, round 5 : 5/7 hits, 4.33 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 L.Fighters in Sibirsky, round 5 : 2/4 hits, 2.50 expected hits
1 Fighter owned by the Russians, 2 L.Fighters owned by the Americans, 1 Adv.Fighter owned by the Russians and 2 Tanks owned by the Germans lost in Sibirsky
Germans captures 34PUs while taking Russians capital
Germans win, taking Sibirsky from Russians with 5 HeavyTanks remaining. Battle score for attacker is -8
Casualties for Germans: 2 Artillerys, 7 Infantrys, 15 Mech.Infs and 7 Tanks
Casualties for Russians: 1 Adv.Fighter, 1 ArmoredCar, 1 Bunker, 1 Elite, 2 Fighters, 10 Infantrys, 1 Mech.Inf and 10 Tanks
Casualties for Americans: 2 L.Fighters
Battle in Alma Ata
Germans attack with 2 Bombers and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 2 Bombers and 1 Tank in Alma Ata, round 2 : 2/3 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Alma Ata, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Alma Ata
Germans win, taking Alma Ata from Russians with 2 Bombers and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 18 Sea Zone
Germans attack with 3 Cruisers, 2 Destroyers, 3 S.Submarines and 1 Submarine
British defend with 1 Battleship, 3 Destroyers and 4 T.Boats
Germans roll dice for 3 S.Submarines and 1 Submarine in 18 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Units damaged: 1 Battleship owned by the British
Germans roll dice for 3 Cruisers and 2 Destroyers in 18 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 1 Battleship, 3 Destroyers and 4 T.Boats in 18 Sea Zone, round 2 : 3/8 hits, 2.33 expected hits
1 Submarine owned by the Germans, 2 Destroyers owned by the Germans and 4 T.Boats owned by the British lost in 18 Sea Zone
Germans roll dice for 3 S.Submarines in 18 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 3 Cruisers in 18 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 Battleship and 3 Destroyers in 18 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits
1 Battleship owned by the British, 3 Destroyers owned by the British and 1 S.Submarine owned by the Germans lost in 18 Sea Zone
Germans win with 3 Cruisers and 2 S.Submarines remaining. Battle score for attacker is 35
Casualties for Germans: 2 Destroyers, 1 S.Submarine and 1 Submarine
Casualties for British: 1 Battleship, 3 Destroyers and 4 T.Boats
Battle in 58 Sea Zone
Germans attack with 2 JetFighters
Anzac defend with 2 S.Submarines
Germans roll dice for 2 JetFighters in 58 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
2 S.Submarines owned by the Anzac lost in 58 Sea Zone
Germans win with 2 JetFighters remaining. Battle score for attacker is 20
Casualties for Anzac: 2 S.Submarines
Battle in Uzbekistan
Germans attack with 2 Bombers and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 2 Bombers and 1 Tank in Uzbekistan, round 2 : 1/3 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Uzbekistan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Uzbekistan
Germans win, taking Uzbekistan from Russians with 2 Bombers and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Karaganda
Germans attack with 2 Mech.Infs
Russians defend with 1 Infantry
Germans roll dice for 2 Mech.Infs in Karaganda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Karaganda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Mech.Infs in Karaganda, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Karaganda, round 3 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Germans lost in Karaganda
Germans roll dice for 1 Mech.Inf in Karaganda, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Karaganda, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Mech.Inf in Karaganda, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Karaganda, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Mech.Inf in Karaganda, round 6 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Karaganda, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Karaganda
Germans win, taking Karaganda from Russians with 1 Mech.Inf remaining. Battle score for attacker is -4
Casualties for Germans: 1 Mech.Inf
Casualties for Russians: 1 Infantry
Battle in Novosibirsk
Germans attack with 2 Mech.Infs
Russians defend with 1 Infantry
Germans roll dice for 2 Mech.Infs in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Evenkia
Germans attack with 3 Mech.Infs
Russians defend with 1 Infantry
Germans roll dice for 3 Mech.Infs in Evenkia, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 Mech.Infs in Evenkia, round 3 : 3/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Evenkia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Evenkia
Germans win, taking Evenkia from Russians with 3 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Khatanga
Germans attack with 3 Mech.Infs
Russians defend with 1 Infantry
Germans roll dice for 3 Mech.Infs in Khatanga, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Khatanga
Germans win, taking Khatanga from Russians with 3 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
2 JetFighters moved from 58 Sea Zone to E.Iran
2 Bombers moved from Alma Ata to E.Iran
2 Bombers moved from Uzbekistan to E.Iran
Place Units - Germans
5 Mech.Infs placed in Sverdlovsk
2 Mech.Infs placed in Tashkent
5 Mech.Infs placed in Stalingrad
3 Mech.Infs placed in Georgia
4 Mech.Infs placed in Arkhangelsk
1 Adv.Fighter and 2 Stukas placed in Kiev
Turn Complete - Germans
Germans collect 149 PUs; end with 183 PUs
Combat Hit Differential Summary :
Russians regular : -4.17
Germans regular : -2.83
British regular : -0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Russians
1 Artillery, 1 Elite and 1 Infantry moved from Olyokminsk to Evenkia
1 Infantry moved from Olyokminsk to Evenkia
1 Artillery, 1 Elite and 1 Infantry moved from Olyokminsk to Bratsk
1 Artillery and 2 Infantrys moved from Olyokminsk to Khatanga
1 Infantry moved from Olyokminsk to Khatanga
Combat - Russians
Battle in Khatanga
Russians attack with 1 Artillery and 3 Infantrys
Germans defend with 3 Mech.Infs
Russians roll dice for 1 Artillery and 3 Infantrys in Khatanga, round 2 : 3/4 hits, 1.00 expected hits
Germans roll dice for 3 Mech.Infs in Khatanga, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 3 Mech.Infs owned by the Germans lost in Khatanga
Russians win, taking Khatanga from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 14
Casualties for Russians: 2 Infantrys
Casualties for Germans: 3 Mech.Infs
Battle in Evenkia
Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
Germans defend with 3 Mech.Infs
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Evenkia, round 2 : 0/4 hits, 1.17 expected hits
Germans roll dice for 3 Mech.Infs in Evenkia, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Evenkia
Russians roll dice for 1 Artillery and 1 Elite in Evenkia, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 3 Mech.Infs in Evenkia, round 3 : 2/3 hits, 1.00 expected hits
1 Elite owned by the Russians and 1 Artillery owned by the Russians lost in Evenkia
Germans win with 3 Mech.Infs remaining. Battle score for attacker is -11
Casualties for Russians: 1 Artillery, 1 Elite and 2 Infantrys
Battle in Bratsk
Russians attack with 1 Artillery, 1 Elite and 1 Infantry
Germans defend with 2 Mech.Infs
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Bratsk, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 2 Mech.Infs in Bratsk, round 2 : 0/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Germans lost in Bratsk
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Bratsk, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 Mech.Inf in Bratsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bratsk
Russians roll dice for 1 Artillery and 1 Elite in Bratsk, round 4 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 Mech.Inf in Bratsk, round 4 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Germans lost in Bratsk
Russians win, taking Bratsk from Germans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 10
Casualties for Germans: 2 Mech.Infs
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 AAGun and 27 Infantrys moved from Olyokminsk to Khatanga
1 Infantry moved from Irkutsk to Olyokminsk
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : 2.67
Russians regular : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Italians
3 Mech.Infs moved from Hun to French Equatorial Africa
1 Infantry moved from Darfur to French Equatorial Africa
2 Adv.Fighters moved from Rio de Oro to French Equatorial Africa
2 ArmoredCars, 2 Elites and 7 Infantrys moved from W.Morocco to Mauritania
1 Adv.Fighter moved from Rio de Oro to French Equatorial Africa
1 JetFighter moved from E.Morocco to French Equatorial Africa
2 Artillerys moved from Rio de Oro to Mauritania
3 Infantrys moved from E.Morocco to W.Morocco
4 Infantrys moved from Tunis to N.Tunisia
1 Infantry moved from New Valley to Lower Egypt
1 Infantry moved from Mersa Matruh to Lower Egypt
1 Infantry moved from Nubia to Lower Egypt
1 S.Submarine moved from 55 Sea Zone to 48 Sea Zone
1 Infantry moved from Campania to 48 Sea Zone
1 Infantry and 1 S.Submarine moved from 48 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Mersa Matruh
4 Destroyers moved from 55 Sea Zone to 51 Sea Zone
Purchase Units - Italians
Italians buy 8 ArmoredCars, 1 Bunker, 8 Infantrys, 3 Mech.Infs and 3 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in Lower Egypt
Italians attack with 3 Infantrys
British defend with 1 Tank
Italians roll dice for 3 Infantrys in Lower Egypt, round 2 : 0/3 hits, 0.50 expected hits
British roll dice for 1 Tank in Lower Egypt, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 3 Infantrys in Lower Egypt, round 3 : 2/3 hits, 0.50 expected hits
British roll dice for 1 Tank in Lower Egypt, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt
Italians win, taking Lower Egypt from British with 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 Infantry
Casualties for British: 1 Tank
Battle in French Equatorial Africa
Italians attack with 3 Adv.Fighters, 1 Infantry, 1 JetFighter and 3 Mech.Infs
French defend with 1 Factory; Americans defend with 3 Elites and 1 Marine
Italians roll dice for 3 Adv.Fighters, 1 Infantry, 1 JetFighter and 3 Mech.Infs in French Equatorial Africa, round 2 : 4/8 hits, 3.50 expected hits
French roll dice for 3 Elites and 1 Marine in French Equatorial Africa, round 2 : 0/4 hits, 1.33 expected hits
1 Marine owned by the Americans and 3 Elites owned by the Americans lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 3 Adv.Fighters, 1 Infantry, 1 JetFighter and 3 Mech.Infs remaining. Battle score for attacker is 13
Casualties for Americans: 3 Elites and 1 Marine
Battle in Mauritania
Italians attack with 2 ArmoredCars, 2 Artillerys, 2 Elites and 7 Infantrys
Americans defend with 4 Elites
Italians roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites and 7 Infantrys in Mauritania, round 2 : 3/13 hits, 3.50 expected hits
French roll dice for 4 Elites in Mauritania, round 2 : 1/4 hits, 1.33 expected hits
3 Elites owned by the Americans and 1 Infantry owned by the Italians lost in Mauritania
Italians roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites and 6 Infantrys in Mauritania, round 3 : 4/12 hits, 3.33 expected hits
French roll dice for 1 Elite in Mauritania, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Americans lost in Mauritania
Italians win, taking Mauritania from French with 2 ArmoredCars, 2 Artillerys, 2 Elites and 6 Infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 1 Infantry
Casualties for Americans: 4 Elites
Non Combat Move - Italians
3 Adv.Fighters and 1 JetFighter moved from French Equatorial Africa to Darfur
1 Artillery and 1 Infantry moved from Kufra to Darfur
1 Infantry moved from Rome to Campania
Place Units - Italians
1 Bunker and 3 Infantrys placed in Rio de Oro
4 ArmoredCars placed in E.Morocco
4 ArmoredCars placed in Tunis
3 Mech.Infs placed in Hun
3 Transports placed in 46 Sea Zone
5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
French regular : -2.00
Italians regular : 1.67
British regular : 0.00
@entek skip japan
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - French
2 Infantrys moved from Churchill to 1 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to Greenland
1 Elite and 1 Infantry moved from Syria to Iraq
Purchase Units - French
French buy 1 Destroyer and 1 Elite; Remaining resources: 0 PUs;
Combat - French
Battle in Iraq
French attack with 1 Elite and 1 Infantry
Germans defend with 2 Mech.Infs
French roll dice for 1 Elite and 1 Infantry in Iraq, round 2 : 0/2 hits, 0.50 expected hits
Romanians roll dice for 2 Mech.Infs in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the French lost in Iraq
French roll dice for 1 Elite in Iraq, round 3 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 2 Mech.Infs in Iraq, round 3 : 0/2 hits, 0.67 expected hits
1 Elite owned by the French retreated to Syria
Romanians win with 2 Mech.Infs remaining. Battle score for attacker is -2
Casualties for French: 1 Infantry
Non Combat Move - French
Place Units - French
1 Destroyer placed in 55 Sea Zone
1 Elite placed in Syria
Turn Complete - French
French collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
French regular : -0.83
Romanians regular : -0.33