Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsL20 A-QF axis-dominion (X) vs trulpen (A+25) BM3
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 marine moved from Southern Italy to 97 Sea Zone 1 artillery, 1 marine and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 marine moved from 95 Sea Zone to Sicily 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 3 fighters moved from Yugoslavia to 93 Sea Zone 2 fighters moved from Southern Italy to Sicily 1 bomber moved from Southern Italy to Sicily Combat - Italians Battle in Sicily Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 marine Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 marine in Sicily, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Sicily, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Sicily Italians roll dice for 1 bomber, 2 fighters and 1 marine in Sicily, round 3 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 artillery in Sicily, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Sicily Italians win, taking Sicily from Americans with 1 bomber, 2 fighters and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery Casualties for Americans: 1 artillery and 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 carrier, 2 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Sicily to Yugoslavia 3 fighters moved from 93 Sea Zone to Southern Italy 1 bomber moved from Sicily to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 2 destroyers placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1 Italians collect 14 PUs (1 lost to blockades); end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to France: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 2 mech_infantrys EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -2.17
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 marine moved from Southern Italy to 97 Sea Zone 1 artillery, 1 marine and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 marine moved from 95 Sea Zone to Sicily 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 3 fighters moved from Yugoslavia to 93 Sea Zone 2 fighters moved from Southern Italy to Sicily 1 bomber moved from Southern Italy to Sicily Combat - Italians Battle in Sicily Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 marine Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 marine in Sicily, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Sicily, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Sicily Italians roll dice for 1 bomber, 2 fighters and 1 marine in Sicily, round 3 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 artillery in Sicily, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Sicily Italians win, taking Sicily from Americans with 1 bomber, 2 fighters and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery Casualties for Americans: 1 artillery and 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 carrier, 2 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Sicily to Yugoslavia 3 fighters moved from 93 Sea Zone to Southern Italy 1 bomber moved from Sicily to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 2 destroyers placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1 Italians collect 14 PUs (1 lost to blockades); end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to France: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 2 mech_infantrys EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 artillery EDIT: Adding units owned by Italians to Southern France: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -2.17
-
@trulpen ok that’s it. plz use latest
-
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to Guam Combat - ANZAC Battle in Guam ANZAC attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry ANZAC roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Guam ANZAC win, taking Guam from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters and 1 tactical_bomber moved from Guam to 34 Sea Zone 1 cruiser, 4 destroyers and 3 submarines moved from 33 Sea Zone to 34 Sea Zone EDIT: 1 tactical_bomber moved from 34 Sea Zone to Queensland 1 fighter moved from New South Wales to 34 Sea Zone 1 artillery and 1 mech_infantry moved from New South Wales to Queensland 1 aaGun and 4 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,50
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to Guam Combat - ANZAC Battle in Guam ANZAC attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry ANZAC roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Guam ANZAC win, taking Guam from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters and 1 tactical_bomber moved from Guam to 34 Sea Zone 1 cruiser, 4 destroyers and 3 submarines moved from 33 Sea Zone to 34 Sea Zone EDIT: 1 tactical_bomber moved from 34 Sea Zone to Queensland 1 fighter moved from New South Wales to 34 Sea Zone 1 artillery and 1 mech_infantry moved from New South Wales to Queensland 1 aaGun and 4 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Eastern Persia to Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,50
-
@trulpen looks like you missed my very latest updates. I’m going to adjust them, won’t affect Anzac. just moving 2 Italian mechs back to n.ita and the art to s.france. if you need to adjust franz because of that I’m ok with it.
-
TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 2 mech_infantrys EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys EDIT: Removing units owned by Italians from Northern Italy: 1 artillery EDIT: Adding units owned by Italians to Southern France: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
@trulpen my Italian updates, FYI
-
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen looks like you missed my very latest updates. I’m going to adjust them, won’t affect Anzac. just moving 2 Italian mechs back to n.ita and the art to s.france. if you need to adjust franz because of that I’m ok with it.
Strange. I know I saw it and I was pretty sure that I downloaded the latest one, but seems I slipped there as well.
-
Ah, ok, there was a third one. Mystery solved.
-
A fourth.
-
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
A fourth.
yah I did a bunch all back-to-back, like within seconds :)
-
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
A fourth.
yah I did a bunch all back-to-back, like within seconds :)
As you know I’m an expert of those serial edits. The trulp trademark.
You can apply them during G.
-
TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 2 mech_infantrys EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys EDIT: Removing units owned by Italians from Northern Italy: 1 artillery EDIT: Adding units owned by Italians to Southern France: 1 artillery EDIT: Turning off Edit Mode Germans buy 2 fighters, 3 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 7 infantry moved from Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 6 mech_infantrys moved from Ukraine to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Bessarabia to Bryansk 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone 2 tactical_bombers moved from Southern Italy to 92 Sea Zone 1 bomber moved from Caucasus to Volgograd 1 artillery and 2 infantry moved from Caucasus to Volgograd Combat - Germans Battle in 92 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Americans: 1 submarine Battle in Volgograd Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys Russians defend with 1 aaGun, 1 artillery and 11 infantry Germans roll dice for 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys in Bryansk, round 2 : 4/25 hits, 4.83 expected hits
Combat Hit Differential Summary :
Americans regular : 0.83 Russians regular : 0.33 Germans regular : -1.00
-
@trulpen 4 hits in Bryansk. casualties?
-
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen 4 hits in Bryansk. casualties?
Will be able to check in about 10 min.
-
I’ll take the aa and 3 inf.
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 2 mech_infantrys EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys EDIT: Removing units owned by Italians from Northern Italy: 1 artillery EDIT: Adding units owned by Italians to Southern France: 1 artillery EDIT: Turning off Edit Mode Germans buy 2 fighters, 3 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 7 infantry moved from Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 6 mech_infantrys moved from Ukraine to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Bessarabia to Bryansk 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone 2 tactical_bombers moved from Southern Italy to 92 Sea Zone 1 bomber moved from Caucasus to Volgograd 1 artillery and 2 infantry moved from Caucasus to Volgograd Combat - Germans Battle in 92 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Americans: 1 submarine Battle in Volgograd Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys Russians defend with 1 aaGun, 1 artillery and 11 infantry Germans roll dice for 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys in Bryansk, round 2 : 4/25 hits, 4.83 expected hits Russians roll dice for 1 aaGun, 1 artillery and 11 infantry in Bryansk, round 2 : 6/12 hits, 4.00 expected hits 3 infantry owned by the Russians, 6 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 16 mech_infantrys owned by the Germans retreated to Ukraine Russians win with 1 artillery and 8 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 6 infantry Casualties for Russians: 1 aaGun and 3 infantry Non Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine 1 submarine moved from 111 Sea Zone to 125 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 3 submarines moved from 111 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to Southern France 1 fighter moved from Caucasus to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone 2 fighters moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Southern Italy to Yugoslavia 1 bomber moved from Volgograd to Southern Italy 1 infantry moved from Archangel to Belarus 1 infantry moved from Nenetsia to Archangel 4 infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Yugoslavia to Bessarabia 1 infantry moved from Northern Italy to Yugoslavia 2 artilleries and 2 infantry moved from France to Western Germany 2 infantry moved from Normandy Bordeaux to France 1 fighter moved from Yugoslavia to France 1 fighter moved from Yugoslavia to 110 Sea Zone 1 fighter moved from Yugoslavia to 110 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 3 submarines placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 1 fighter EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 tactical_bomber placed in Yugoslavia 2 fighters and 2 tactical_bombers placed in Western Germany Germans undo move 4. 2 tactical_bombers placed in Yugoslavia 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Russians regular : 2.33 Germans regular : -1.00
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 4 artilleries, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Volgograd 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 fighter moved from Tambov to Belarus 1 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Archangel 1 armour moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Nenetsia to Vologda 1 fighter moved from Tambov to Volgograd 2 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 1 infantry moved from Vologda to Archangel Combat - Russians Battle in Volgograd Russians attack with 1 fighter and 4 infantry Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 4 infantry in Volgograd, round 2 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Belarus to Russia 1 fighter moved from Archangel to Russia 1 fighter moved from Volgograd to Russia 1 artillery and 5 infantry moved from Bryansk to Tambov 1 infantry moved from Urals to Vologda 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Russia to Smolensk 1 artillery moved from Smolensk to Russia 1 armour and 2 mech_infantrys moved from Vologda to Russia 2 infantry moved from Russia to Tambov Place Units - Russians 4 artilleries, 1 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : -1,17
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 aaGuns, 2 fighters, 3 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 21 Sea Zone 10 fighters and 7 tactical_bombers moved from 35 Sea Zone to Guam 1 infantry moved from India to West India Japanese take West India from UK_Pacific 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 mech_infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Anhwe to Hopei 2 bombers moved from French Indo China to Hopei Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hopei Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 3 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Guam Japanese attack with 10 fighters, 2 infantry and 7 tactical_bombers Americans defend with 1 airfield; ANZAC defend with 2 infantry Japanese roll dice for 10 fighters, 2 infantry and 7 tactical_bombers in Guam, round 2 : 10/19 hits, 10.00 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 10 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 fighter moved from 21 Sea Zone to 35 Sea Zone 3 submarines moved from 36 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Yunnan to Kweichow 1 armour moved from Manchuria to Siberia 1 infantry moved from Amur to Buryatia 1 mech_infantry moved from Amur to Buryatia 1 mech_infantry moved from Yunnan to Anhwe 2 bombers moved from Hopei to Yunnan 1 armour moved from Shan State to Malaya 1 mech_infantry moved from Yunnan to Malaya 2 bombers moved from Yunnan to Malaya 2 fighters and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from India to Malaya 3 fighters moved from Philippines to Malaya 2 fighters moved from Japan to Hunan 7 artilleries and 10 infantry moved from India to West India 1 aaGun moved from India to West India 3 marines moved from India to Burma 1 mech_infantry moved from Manchuria to Buyant-Uhaa 2 infantry moved from Manchuria to Buyant-Uhaa 10 fighters and 7 tactical_bombers moved from Guam to 35 Sea Zone Place Units - Japanese 1 submarine placed in 36 Sea Zone 1 submarine placed in 37 Sea Zone 1 submarine placed in 6 Sea Zone 1 aaGun and 1 infantry placed in Manchuria 2 fighters placed in Japan 2 tactical_bombers placed in Malaya Japanese undo move 6. 2 tactical_bombers placed in Japan 1 aaGun placed in Manchuria Japanese undo move 7. 1 infantry placed in Manchuria 1 infantry placed in Malaya 1 aaGun placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.33 Japanese regular : -2.00