I need to read up on this Vichy thing. Might swap out the art for a mech in France, but should not after R1.
L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3
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By Szechwan, and 1 inf in Kweichow, just in case Hitler goes crazy.
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@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
well I was just obliging your request. which way do you really want it? let me know before I proceed
Of course, if you tell me which of the two alternatives you find most annoying it will help me a lot. :grin:
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 fighters moved from 99 Sea Zone to Crete 1 infantry moved from Sardinia to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 3 fighters moved from 95 Sea Zone to Holland Belgium 1 fighter moved from 95 Sea Zone to Holland Belgium 2 infantry moved from Ukraine to Bryansk 1 bomber moved from Baltic States to Volgograd 2 infantry moved from Rostov to Volgograd 2 infantry moved from Rostov to Caucasus 3 artilleries moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Baltic States to Bryansk 1 fighter moved from Ukraine to Volgograd 1 fighter moved from 115 Sea Zone to Bryansk 1 armour moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus Combat - Germans Germans creates battle in territory 114 Sea Zone Battle in Crete Germans attack with 2 fighters and 2 infantry British defend with 1 artillery Germans roll dice for 2 fighters and 2 infantry in Crete, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Crete Germans win, taking Crete from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Normandy Bordeaux Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 4 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Caucasus, round 2 : 4/10 hits, 3.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 artillery and 10 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Baltic States to Western Ukraine 1 mech_infantry moved from Novgorod to Belarus 2 destroyers moved from 115 Sea Zone to 112 Sea Zone 2 submarines moved from 114 Sea Zone to 112 Sea Zone 1 marine moved from Novgorod to 115 Sea Zone 1 carrier, 1 cruiser, 1 marine and 2 transports moved from 115 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Baltic States to 112 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from Crete to 99 Sea Zone 2 mech_infantrys moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Germany to Eastern Poland 9 armour and 20 mech_infantrys moved from Rostov to Caucasus 2 artilleries moved from Western Germany to France 1 bomber moved from Yunnan to India 1 mech_infantry moved from Ukraine to Caucasus 1 tactical_bomber moved from Bryansk to Bessarabia 1 fighter moved from Bryansk to Western Ukraine 1 fighter moved from Volgograd to Rostov 1 bomber moved from Volgograd to Rostov 1 infantry moved from Yugoslavia to Romania 2 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 124 Sea Zone to 111 Sea Zone Place Units - Germans 2 carriers and 1 submarine placed in 112 Sea Zone 4 infantry placed in Western Germany 6 mech_infantrys placed in Germany Germans undo move 3. 3 mech_infantrys placed in Yugoslavia 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 1.00 Germans regular : 3.50 British regular : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 6 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Kazakhstan to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 6 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 2 fighters moved from Kweichow to Szechwan 2 aaGuns, 7 artilleries and 41 infantry moved from Samara to Tambov 2 aaGuns, 1 artillery and 32 infantry moved from Russia to Tambov 1 aaGun moved from Vologda to Russia 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Smolensk to Russia Place Units - Russians 6 artilleries placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -2,50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 6 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Kazakhstan to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 6 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 2 fighters moved from Kweichow to Szechwan 2 aaGuns, 7 artilleries and 41 infantry moved from Samara to Tambov 2 aaGuns, 1 artillery and 32 infantry moved from Russia to Tambov 1 aaGun moved from Vologda to Russia 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Smolensk to Russia Place Units - Russians 6 artilleries placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 aaGun EDIT: Adding units owned by Russians to Russia: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -2,50
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Just put 2 aa in Moscow.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Jehol to Anhwe 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 1 bomber moved from Yunnan to Anhwe 1 armour and 1 mech_infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 fighter moved from Yunnan to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 infantry moved from Manchuria to Jehol 2 infantry moved from Amur to Buryatia 1 aaGun moved from Amur to Manchuria 3 marines moved from Yunnan to Burma 3 mech_infantrys moved from Malaya to Burma 1 infantry moved from Shan State to Burma 1 armour moved from Yunnan to India 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Yunnan to Hunan 2 infantry moved from French Indo China to Yunnan 1 bomber moved from Anhwe to India 2 fighters and 1 tactical_bomber moved from Kweichow to India 1 fighter moved from 39 Sea Zone to India 2 fighters moved from Yunnan to India 1 tactical_bomber moved from 39 Sea Zone to India 1 fighter moved from 42 Sea Zone to India 1 tactical_bomber moved from Yunnan to India 1 carrier and 1 destroyer moved from 20 Sea Zone to 34 Sea Zone 1 battleship, 4 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone 1 fighter moved from Japan to 34 Sea Zone 2 fighters moved from 42 Sea Zone to 34 Sea Zone 3 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 1 fighter moved from India to 34 Sea Zone 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone Place Units - Japanese 1 harbour placed in Paulau Island 3 submarines placed in 37 Sea Zone 1 destroyer placed in 39 Sea Zone 2 fighters placed in India 3 infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.83
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@trulpen forgot to mention, the 2 figs are on the Italian carrier
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Looking at it, but realize I’m too tired now. Need to sleep and get back to it tomorrow.
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@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Looking at it, but realize I’m too tired now. Need to sleep and get back to it tomorrow.
Sounds great, good night 😴
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@trulpen your luck with bombing and airstrikes has been flawless, until now. however, that luck will run out as of this turn. just watch.
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@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen your luck with bombing and airstrikes has been flawless, until now. however, that luck will run out as of this turn. just watch.
Yeah, without having looked too close it seems that you’ve ruled out most such opportunities for this turn.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 transport moved from 3 Sea Zone to 4 Sea Zone 1 infantry moved from Soviet Far East to 4 Sea Zone 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 5 infantry moved from Gibraltar to 91 Sea Zone 5 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 2 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from 95 Sea Zone to Northern Italy 3 carriers and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 3 fighters moved from Gibraltar to 95 Sea Zone 2 fighters moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 110 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from United Kingdom to 111 Sea Zone 1 fighter moved from United Kingdom to 95 Sea Zone Combat - Americans Battle in Northern Italy Americans converts factory_major into different units Battle in Sicily Battle in Sardinia Battle in Amur Battle in 111 Sea Zone Americans attack with 1 destroyer and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone Americans win, taking Northern Italy from Italians, taking Sicily from Italians, taking Sardinia from Italians, taking Amur from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Suriname from Dutch to Americans EDIT: Turning off Edit Mode 1 tactical_bomber moved from 111 Sea Zone to United Kingdom 2 transports moved from 110 Sea Zone to 102 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 7 destroyers, 3 fighters, 2 marines, 4 submarines and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 9 fighters and 3 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 5 submarines moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from Gibraltar to Persia 1 armour and 2 mech_infantrys moved from Turkmenistan to Persia 1 bomber moved from Szechwan to Persia 1 bomber moved from Russia to Persia EDIT: 1 infantry moved from Sicily to Gibraltar EDIT: 1 artillery moved from Gibraltar to Sicily 2 infantry moved from 88 Sea Zone to Suriname 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 mech_infantry moved from Egypt to Iraq Place Units - Americans 1 carrier and 2 destroyers placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 2 submarines placed in 101 Sea Zone 4 submarines placed in 10 Sea Zone Americans undo move 4. 1 submarine placed in 101 Sea Zone 3 submarines placed in 10 Sea Zone Americans undo move 5. 3 submarines placed in 10 Sea Zone Americans undo move 5. 3 submarines placed in 101 Sea Zone Americans undo move 5. 2 submarines placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 1,17 Germans regular : -0,17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 2 artilleries and 12 infantry moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : -1,00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 transport moved from 3 Sea Zone to 4 Sea Zone 1 infantry moved from Soviet Far East to 4 Sea Zone 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 5 infantry moved from Gibraltar to 91 Sea Zone 5 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 2 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from 95 Sea Zone to Northern Italy 3 carriers and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 3 fighters moved from Gibraltar to 95 Sea Zone 2 fighters moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 110 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from United Kingdom to 111 Sea Zone 1 fighter moved from United Kingdom to 95 Sea Zone Combat - Americans Battle in Northern Italy Americans converts factory_major into different units Battle in Sicily Battle in Sardinia Battle in Amur Battle in 111 Sea Zone Americans attack with 1 destroyer and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone Americans win, taking Northern Italy from Italians, taking Sicily from Italians, taking Sardinia from Italians, taking Amur from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Suriname from Dutch to Americans EDIT: Turning off Edit Mode 1 tactical_bomber moved from 111 Sea Zone to United Kingdom 2 transports moved from 110 Sea Zone to 102 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 7 destroyers, 3 fighters, 2 marines, 4 submarines and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 9 fighters and 3 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 5 submarines moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from Gibraltar to Persia 1 armour and 2 mech_infantrys moved from Turkmenistan to Persia 1 bomber moved from Szechwan to Persia 1 bomber moved from Russia to Persia EDIT: 1 infantry moved from Sicily to Gibraltar EDIT: 1 artillery moved from Gibraltar to Sicily 2 infantry moved from 88 Sea Zone to Suriname 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 mech_infantry moved from Egypt to Iraq Place Units - Americans 1 carrier and 2 destroyers placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 2 submarines placed in 101 Sea Zone 4 submarines placed in 10 Sea Zone Americans undo move 4. 1 submarine placed in 101 Sea Zone 3 submarines placed in 10 Sea Zone Americans undo move 5. 3 submarines placed in 10 Sea Zone Americans undo move 5. 3 submarines placed in 101 Sea Zone Americans undo move 5. 2 submarines placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 2 artilleries and 12 infantry moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 carrier, 5 infantry and 3 transports moved from 110 Sea Zone to 90 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar EDIT: 1 submarine moved from 10 Sea Zone to 101 Sea Zone 1 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Persia 1 infantry moved from Northwest Persia to Persia 1 armour, 3 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Eastern Persia to Persia 2 fighters and 1 tactical_bomber moved from Eastern Persia to Persia 3 aaGuns, 4 artilleries and 28 infantry moved from West India to Eastern Persia 1 aaGun and 1 infantry moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 fighter moved from Egypt to Persia 1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 bomber and 1 fighter moved from Russia to Persia 4 infantry moved from Egypt to Trans-Jordan Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : 1,17 Japanese regular : -1,00 Germans regular : -0,17
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I usually hate the chinese as both sides, but here I simply love them! :)
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@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
I usually hate the chinese as both sides, but here I simply love them! :)
:hearts: :flag-cn: :hearts:
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery moved from Yugoslavia to Northern Italy 1 mech_infantry moved from Southern Italy to Northern Italy 4 fighters moved from Southern Italy to Northern Italy 1 bomber moved from Rostov to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 bomber, 4 fighters and 1 mech_infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 1 mech_infantry in Northern Italy, round 2 : 4/7 hits, 3.33 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 marine moved from Cyprus to 99 Sea Zone 1 carrier, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 3 fighters moved from Northern Italy to Yugoslavia 3 armour, 2 infantry and 1 mech_infantry moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 bomber moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 submarine placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 99 Sea Zone: 2 fighters EDIT: Adding units owned by Germans to 97 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.67
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from 33 Sea Zone to Paulau Island EDIT: 1 battleship and 1 marine moved from 33 Sea Zone to 23 Sea Zone EDIT: ANZAC undo move 2. Combat - ANZAC Strategic bombing raid in Paulau Island Japanese roll AA dice in Paulau Island : 1/1 hits, 0,17 expected hits 1 tactical_bomber killed by AA Bombing raid in Paulau Island causes 0 damage total. Non Combat Move - ANZAC 1 cruiser, 4 destroyers and 2 submarines moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from New South Wales to 33 Sea Zone 1 infantry moved from Eastern Persia to Persia Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese AA : 0,83
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from 33 Sea Zone to Paulau Island EDIT: 1 battleship and 1 marine moved from 33 Sea Zone to 23 Sea Zone EDIT: ANZAC undo move 2. Combat - ANZAC Strategic bombing raid in Paulau Island Japanese roll AA dice in Paulau Island : 1/1 hits, 0,17 expected hits 1 tactical_bomber killed by AA Bombing raid in Paulau Island causes 0 damage total. Non Combat Move - ANZAC 1 cruiser, 4 destroyers and 2 submarines moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from New South Wales to 33 Sea Zone 1 infantry moved from Eastern Persia to Persia Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from West India to Eastern Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese AA : 0,83