2020 Playoff tanios (X) vs Giallo (L + 13) BM

  • '20

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 11 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 91 Sea Zone
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 91 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 armour moved from Romania to Slovakia Hungary
            1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 armour moved from Greece to Romania
            1 artillery and 1 infantry moved from Greece to Bulgaria
            2 infantry moved from Southern Italy to Northern Italy
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            2 artilleries and 4 infantry moved from Tobruk to Libya
            1 armour moved from Tobruk to Libya
            1 bomber moved from 91 Sea Zone to Normandy Bordeaux
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Shan State to Burma
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Shan State to Burma
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
    
        Combat Move - French
            1 destroyer moved from 58 Sea Zone to 56 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 6 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 artillery moved from Holland Belgium to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            4 armour and 2 artilleries moved from Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            5 infantry moved from Germany to 113 Sea Zone
            4 armour, 2 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
            4 armour, 2 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 bomber, 1 fighter and 5 tactical_bombers moved from Western Germany to United Kingdom
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    @giallo scramble to sz 110?

  • '21 '20 '19 '18 '17 '16

    @tanios said in 2020 Playoff tanios (X) vs Giallo (L + 13) BM:

    @giallo scramble to sz 110?

    No scramble!

  • '20

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 6 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 artillery moved from Holland Belgium to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            4 armour and 2 artilleries moved from Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            5 infantry moved from Germany to 113 Sea Zone
            4 armour, 2 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
            4 armour, 2 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 bomber, 1 fighter and 5 tactical_bombers moved from Western Germany to United Kingdom
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 4 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 6 tactical_bombers
                British defend with 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    British roll AA dice in United Kingdom : 0/9 hits, 1.50 expected hits
                    Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 4 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 6 tactical_bombers in United Kingdom, round 2 : 11/23 hits, 10.33 expected hits
                    British roll dice for 4 aaGuns, 1 armour, 4 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 10/21 hits, 8.50 expected hits
                    4 aaGuns owned by the British, 3 artilleries owned by the Germans, 7 infantry owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 4 armour, 1 bomber, 2 fighters and 6 tactical_bombers in United Kingdom, round 3 : 6/13 hits, 7.67 expected hits
                    British roll dice for 1 armour, 4 fighters, 7 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/13 hits, 5.83 expected hits
                    3 armour owned by the Germans and 6 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour, 1 bomber, 2 fighters and 6 tactical_bombers in United Kingdom, round 4 : 7/10 hits, 5.67 expected hits
                    British roll dice for 1 armour, 4 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 4/7 hits, 3.83 expected hits
                    1 mech_infantry owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the French, 1 infantry owned by the British, 3 fighters owned by the British and 1 armour owned by the British lost in United Kingdom
                Germans captures 36PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 armour, 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 3 armour, 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
                Casualties for British: 4 aaGuns, 1 armour, 3 fighters, 13 infantry and 1 mech_infantry
                Casualties for French: 1 fighter and 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            1 submarine moved from 106 Sea Zone to 108 Sea Zone
            3 fighters moved from 110 Sea Zone to Western Germany
            4 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Holland Belgium to Western Germany
            1 aaGun moved from Holland Belgium to France
            1 mech_infantry moved from Yugoslavia to Southern France
                  Germans take Southern France from Neutral_Axis
            2 armour and 2 artilleries moved from Germany to Slovakia Hungary
            3 artilleries moved from Slovakia Hungary to Romania
            8 infantry moved from Slovakia Hungary to Romania
            3 armour moved from Slovakia Hungary to Romania
            1 bomber moved from United Kingdom to Western Germany
            5 infantry moved from Finland to Norway
            1 infantry moved from Finland to Norway
    
        Place Units - Germans
            6 artilleries and 4 infantry placed in Germany
            3 infantry placed in Normandy Bordeaux
            1 armour placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 86 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    British AA : -1.50
    Germans regular : 0.83
    British regular : -1.17
    

    Savegame

  • '20

    I got it lucky… I messed up to a point where it was all or nothing there. Still not completely happy with my build that turn.

  • '20

    Fortune favors the bold.

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Poland
            1 armour and 1 mech_infantry moved from Belarus to Poland
            1 mech_infantry moved from Novgorod to Poland
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Karelia to Finland
            2 mech_infantrys moved from Novgorod to Finland
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys in Finland, round 2 : 2/12 hits, 3,33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 3/6 hits, 2,50 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Poland, round 2 : 2/4 hits, 1,33 expected hits
                    2 mech_infantrys owned by the Russians and 3 infantry owned by the Germans lost in Poland
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Poland, round 3 : 0/4 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Poland, round 4 : 3/4 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery in Poland, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser, 1 destroyer and 7 transports
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : -1,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @tanios said in 2020 Playoff tanios (X) vs Giallo (L + 13) BM:

    Fortune favors the bold.

    I think it was the right thing to do! You need some luck, let’s see how it goes from here

    My sub hits in 110 dd or cr?

  • '20

    Lose the destroyer

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Poland
            1 armour and 1 mech_infantry moved from Belarus to Poland
            1 mech_infantry moved from Novgorod to Poland
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Karelia to Finland
            2 mech_infantrys moved from Novgorod to Finland
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys in Finland, round 2 : 2/12 hits, 3,33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 3/6 hits, 2,50 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Poland, round 2 : 2/4 hits, 1,33 expected hits
                    2 mech_infantrys owned by the Russians and 3 infantry owned by the Germans lost in Poland
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Poland, round 3 : 0/4 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Poland, round 4 : 3/4 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery in Poland, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser, 1 destroyer and 7 transports
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 7 transports in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 110 Sea Zone
                Germans win with 1 cruiser and 7 transports remaining. Battle score for attacker is 2
                Casualties for Russians: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Poland to Baltic States
            4 aaGuns, 3 artilleries and 20 infantry moved from Belarus to Baltic States
            6 artilleries and 2 infantry moved from Bryansk to Ukraine
            2 artilleries and 2 infantry moved from Russia to Bryansk
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,17
    Russians regular : -1,50
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 fighter moved from 36 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 artillery and 1 infantry moved from Hopei to Kweichow
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Kiangsu to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 battleships moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from Kwangsi to Philippines
            1 fighter moved from Kwangsi to Philippines
            1 bomber moved from Kwangsi to Philippines
            1 fighter moved from Kwangsi to Philippines
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 bomber moved from Kwangsi to 41 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in Guam
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Kwangtung
                Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kwangtung, round 2 : 5/9 hits, 4.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Kweichow
                Japanese attack with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 6/9 hits, 4.50 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from 41 Sea Zone to French Indo China
            3 fighters and 3 tactical_bombers moved from Kweichow to French Indo China
            3 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 destroyers moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 armour moved from Manchuria to Chahar
            1 aaGun and 1 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hopei
            1 bomber moved from Philippines to French Indo China
            4 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
            2 fighters and 3 tactical_bombers moved from Kwangtung to French Indo China
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 cruiser moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 airfield and 1 factory_minor placed in French Indo China
            1 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.67
    Japanese regular : 0.17
    ANZAC regular : 0.00
    UK_Pacific regular : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @tanios I hope my us bomber is lucky…

  • '20

    @giallo said in 2020 Playoff tanios (X) vs Giallo (L + 13) BM:

    @tanios I hope my us bomber is lucky…

    I’m really nervous about that bomber. :/

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 bomber moved from Eastern United States to 110 Sea Zone
            1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
            Battle in Marshall Islands
            Battle in 110 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 cruiser and 7 transports
                    Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 cruiser and 7 transports in 110 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 bomber owned by the Americans lost in 110 Sea Zone
                Germans win, taking Morocco from Neutral_Axis, taking Marshall Islands from Japanese with 1 cruiser and 7 transports remaining. Battle score for attacker is -14
                Casualties for Americans: 1 bomber
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer and 1 submarine
                Japanese defend with 1 cruiser and 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 0,00
    Germans regular : 0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    you got lucky… my sub hits in 21

  • '20

    @giallo phew! I poorly executed my plan but got really lucky.

    I’ll lose the dd in 21.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 bomber moved from Eastern United States to 110 Sea Zone
            1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
            Battle in Marshall Islands
            Battle in 110 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 cruiser and 7 transports
                    Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 cruiser and 7 transports in 110 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 bomber owned by the Americans lost in 110 Sea Zone
                Germans win, taking Morocco from Neutral_Axis, taking Marshall Islands from Japanese with 1 cruiser and 7 transports remaining. Battle score for attacker is -14
                Casualties for Americans: 1 bomber
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer and 1 submarine
                Japanese defend with 1 cruiser and 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 cruiser and 1 destroyer
            Battle in 108 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 108 Sea Zone
                Germans win with no units remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Wake Island to Queensland
            2 fighters moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            2 carriers and 2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,4
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,50
    Japanese regular : -0,83
    Germans regular : 1,33
    

    Savegame

Suggested Topics

  • 4
  • 3
  • 33
  • 62
  • 32
  • 26
  • 97
  • 155
Axis & Allies Boardgaming Custom Painted Miniatures

57

Online

17.8k

Users

40.4k

Topics

1.8m

Posts