TT General Death (X) vs MajikAndrew (A+61) OOB


  • TripleA Move Summary: Italians round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Baltic States to Belarus
                  Italians take Belarus from Russians
            2 infantry moved from Bulgaria to Yugoslavia
            2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
            2 armour moved from Southern Italy to Yugoslavia
            2 fighters moved from Poland to Yugoslavia
            2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Baltic States to Belarus
                  Italians take Belarus from Russians
            2 infantry moved from Bulgaria to Yugoslavia
            2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
            2 armour moved from Southern Italy to Yugoslavia
            2 fighters moved from Poland to Yugoslavia
            2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 2 armour, 2 artilleries, 2 fighters and 5 infantry
                Neutral_Allies defend with 5 infantry
                    Italians roll dice for 2 armour, 2 artilleries, 2 fighters and 5 infantry in Yugoslavia, round 2 : 4/11 hits, 3.83 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
                    4 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians roll dice for 2 armour, 2 artilleries, 2 fighters and 5 infantry in Yugoslavia, round 3 : 5/11 hits, 3.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 5 infantry
                Casualties for Italians: 1 infantry
            Battle in Tunisia
                Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 1.67 expected hits
                    French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 cruiser moved from 93 Sea Zone to 96 Sea Zone
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from France to Northern Italy
            1 fighter moved from Yugoslavia to Southern Italy
            1 fighter moved from Yugoslavia to Southern Italy
    
        Place Units - Italians
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,1,3,6,6,5,1
            Italians collect 12 PUs (6 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Italians regular : 1.67
    Neutral_Allies regular : -1.00
    

    Savegame

  • 25 24 23 22 21 20

    Asking partner’s opinion if we should continue the battle. May be a bit before he answers.

  • 25 24 23 22 21 20

    TripleA Move Summary: French round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 fighter moved from United Kingdom to Norway
            2 infantry moved from United Kingdom to Scotland
    

    Savegame


  • @andrewaagamer Is France finished with it’s turn? the file is mid combat, with a lot of non combat moves, and it’s unclear.

  • 22 16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
            1 infantry moved from Tobruk to Libya
                  ANZAC take Libya from Italians
            1 fighter moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Wake Island
            1 fighter moved from Queensland to 26 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 transport moved from 62 Sea Zone to 52 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 fighter moved from United Kingdom to Norway
            2 infantry moved from United Kingdom to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.50
    

    Savegame

  • 22 16

    @drakemortis said in TT General Death (X) vs MajikAndrew (A+61) OOB:

    @andrewaagamer Is France finished with it’s turn? the file is mid combat, with a lot of non combat moves, and it’s unclear.

    Should be good to go now.


  • TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Baltic States to Novgorod
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            2 bombers moved from Eastern Poland to Russia
    

    Savegame


  • Bombing raid intercept Russia?

  • 22 16

    @drakemortis no intercept


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Baltic States to Novgorod
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            2 bombers moved from Eastern Poland to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 2 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
                Bombing raid in Russia causes 9 damage total. 
            Battle in Novgorod
                Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
                Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                    Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 4 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 infantry moved from Karelia to Finland
            1 infantry moved from Vyborg to Finland
            2 bombers moved from Russia to Belarus
            3 aaGuns, 2 armour, 8 artilleries, 30 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to 115 Sea Zone
            1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 mech_infantry moved from Poland to 114 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry and 1 mech_infantry moved from 115 Sea Zone to Finland
            1 fighter and 1 tactical_bomber moved from Baltic States to Finland
            1 tactical_bomber moved from Baltic States to Finland
            3 tactical_bombers moved from Baltic States to Western Germany
            2 aaGuns and 2 infantry moved from Western Germany to Denmark
            1 artillery moved from Western Germany to Denmark
            3 armour and 3 mech_infantrys moved from Western Germany to Denmark
            6 armour and 6 mech_infantrys moved from Baltic States to Vyborg
            2 artilleries and 4 infantry moved from France to Western Germany
    
        Place Units - Germans
            4 fighters and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 1.50
    Russians AA : -0.33
    

    Savegame


  • You guys waiting on some non-com decisions saw a few rolls last night just checking.

  • 25 24 23 22 21 20

    Hey @majikforce, I think you forgot to post the Turn!!!

  • 22 16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 28 PUs; 
            Russians buy 7 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 infantry
            EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
            2 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 artillery moved from Bryansk to Ukraine
            3 mech_infantrys moved from Russia to Ukraine
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Samara
            2 infantry moved from Bryansk to Smolensk
            3 artilleries and 4 infantry moved from Russia to Bryansk
            2 aaGuns, 1 artillery and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            7 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 16

    @AndrewAAGamer @DrakeMortis @GeneralDisarray Sorry about that fellas. My sleep has been less than normal lately! I had to recreate the turn from the dice rolls since I didn’t have a save file. Let me know if you have any disputes. Andrew let me know if I missed any NCM moves. I went off of memory, which is quite suspect these days ;)

  • 25 24 23 22 21 20

    That looks correct to me. :+1:

  • 22

    TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Hopei to Suiyuyan
            1 bomber moved from Kweichow to Sikang
            2 bombers moved from French Indo China to Sikang
            1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
            1 infantry moved from Shensi to Kansu
            1 artillery and 1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Kansu
            1 infantry and 1 mech_infantry moved from Shensi to Sikang
            1 artillery moved from Shensi to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 tactical_bomber moved from Kweichow to Szechwan
            1 tactical_bomber moved from Kweichow to Tsinghai
            1 tactical_bomber moved from Kweichow to Kansu
            1 fighter moved from Kweichow to Suiyuyan
            1 artillery moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
            1 fighter moved from 37 Sea Zone to Burma
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    

    Savegame


  • Game Crashed :( should I go through the combat again and edit afterwards?

  • 22

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Hopei to Suiyuyan
            1 bomber moved from Kweichow to Sikang
            2 bombers moved from French Indo China to Sikang
            1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
            1 infantry moved from Shensi to Kansu
            1 artillery and 1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Kansu
            1 infantry and 1 mech_infantry moved from Shensi to Sikang
            1 artillery moved from Shensi to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 tactical_bomber moved from Kweichow to Szechwan
            1 tactical_bomber moved from Kweichow to Tsinghai
            1 tactical_bomber moved from Kweichow to Kansu
            1 fighter moved from Kweichow to Suiyuyan
            1 artillery moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
            1 fighter moved from 37 Sea Zone to Burma
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Guam
            Battle in 80 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport; French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win, taking Dutch New Guinea from ANZAC, taking Guam from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in Suiyuyan
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Sikang
                Japanese attack with 1 artillery, 3 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 fighter and 3 infantry
                    Japanese roll dice for 1 artillery, 3 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 5/8 hits, 4.00 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter and 3 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 bombers, 1 fighter and 1 tactical_bomber moved from Sikang to Shensi
            1 fighter moved from Suiyuyan to Jehol
            1 tactical_bomber moved from Szechwan to Jehol
            1 aaGun, 1 artillery and 9 infantry moved from Jehol to Manchuria
            1 tactical_bomber moved from Kansu to Chahar
            1 tactical_bomber moved from Tsinghai to Shensi
            2 fighters and 1 tactical_bomber moved from Burma to French Indo China
            2 artilleries moved from Malaya to Shan State
            1 carrier moved from 37 Sea Zone to 45 Sea Zone
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
            1 cruiser moved from 37 Sea Zone to 45 Sea Zone
            1 fighter moved from Kweichow to 19 Sea Zone
            1 carrier moved from 37 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from Kweichow to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to Manchuria
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
            2 fighters moved from 33 Sea Zone to Caroline Islands
            2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Suiyuyan: 1 infantry
            EDIT: Changing ownership of Suiyuyan from Chinese to Japanese
            EDIT: Adding units owned by Japanese to Tsinghai: 1 infantry
            EDIT: Removing units owned by Japanese from Sikang: 1 artillery
            EDIT: Removing units owned by Japanese from Szechwan: 1 infantry
            EDIT: Changing ownership of Szechwan from Japanese to Chinese
            EDIT: Adding units owned by Japanese to Burma: 1 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in French Indo China
            3 fighters placed in Japan
            5 infantry placed in Japan
            1 factory_minor placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 3.00
    UK_Pacific regular : 0.33
    British regular : 0.00
    

    Savegame


  • I believe this is correct had to edit afterwards. Been having issues with the battle calculator just freezes sometimes. Please look it over let me know if you see any changes.

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