TT General Death (X) vs MajikAndrew (A+61) OOB

  • 2025 2024 '23 '22 '21 '20

    Decided to retreat to Sikang instead of Kansu.

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 6 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Western United States to 5 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Norway
    
        Non Combat Move - Americans
            1 bomber moved from 5 Sea Zone to Amur
            2 fighters moved from Queensland to 54 Sea Zone
            4 fighters moved from 54 Sea Zone to Wake Island
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            4 carriers, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            4 aaGuns and 2 mech_infantrys moved from Central United States to Western United States
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            6 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
            Americans collect 52 PUs (3 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 11 infantry moved from Sikang to Shensi
            3 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 14 infantry
                Japanese defend with 3 artilleries, 9 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 14 infantry in Shensi, round 2 : 4/15 hits, 2.83 expected hits
                    Japanese roll dice for 3 artilleries, 9 infantry and 1 mech_infantry in Shensi, round 2 : 4/13 hits, 4.33 expected hits
                    4 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 10 infantry in Shensi, round 3 : 0/11 hits, 2.17 expected hits
                    Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Shensi, round 3 : 4/9 hits, 3.00 expected hits
                    4 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 4 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Shensi, round 4 : 2/9 hits, 3.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 5 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Shensi, round 5 : 2/8 hits, 2.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                1 fighter owned by the Chinese retreated
                2 infantry owned by the Chinese retreated to Kansu
                Japanese win with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -18
                Casualties for Chinese: 12 infantry
                Casualties for Japanese: 6 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
            1 infantry placed in Szechwan
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 fighter and 2 infantry
            EDIT: Adding units owned by Chinese to Sikang: 1 fighter and 2 infantry
            EDIT: Turning off Edit Mode
            British buy 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 123 Sea Zone to 125 Sea Zone
            1 fighter moved from Iceland to 125 Sea Zone
            2 fighters moved from United Kingdom to 125 Sea Zone
            1 fighter moved from Alexandria to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Burma
            2 infantry moved from India to Burma
            3 infantry moved from Persia to Iraq
            1 fighter moved from India to Iraq
            1 tactical_bomber moved from 98 Sea Zone to Iraq
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 artillery moved from British Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 95 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Iraq
                British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 1/6 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 4 : 3/5 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in 125 Sea Zone
                British attack with 1 destroyer, 3 fighters and 1 submarine; Russians loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer, 3 fighters and 1 submarine in 125 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            3 fighters moved from 125 Sea Zone to Norway
            1 armour and 1 infantry moved from Morocco to Algeria
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 aaGuns and 1 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 95 Sea Zone to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
                  British take Greece from Neutral_Allies
            2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Alexandria to 97 Sea Zone
            2 artilleries and 2 infantry moved from Alexandria to Tobruk
            1 fighter and 1 tactical_bomber moved from Iraq to Syria
            1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
            1 infantry moved from Union of South Africa to Rhodesia
            1 fighter and 1 tactical_bomber moved from Burma to India
            3 infantry moved from United Kingdom to Scotland
            2 aaGuns moved from United Kingdom to Scotland
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 destroyer moved from 123 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 infantry and 2 mech_infantrys placed in Egypt
            1 transport placed in 109 Sea Zone
            1 artillery, 1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : -1.50
    Germans regular : -0.17
    Neutral_Axis regular : 0.00
    British regular : -0.17
    

    Savegame


  • TripleA Move Summary: Italians round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Baltic States to Belarus
                  Italians take Belarus from Russians
            2 infantry moved from Bulgaria to Yugoslavia
            2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
            2 armour moved from Southern Italy to Yugoslavia
            2 fighters moved from Poland to Yugoslavia
            2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Baltic States to Belarus
                  Italians take Belarus from Russians
            2 infantry moved from Bulgaria to Yugoslavia
            2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
            2 armour moved from Southern Italy to Yugoslavia
            2 fighters moved from Poland to Yugoslavia
            2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 2 armour, 2 artilleries, 2 fighters and 5 infantry
                Neutral_Allies defend with 5 infantry
                    Italians roll dice for 2 armour, 2 artilleries, 2 fighters and 5 infantry in Yugoslavia, round 2 : 4/11 hits, 3.83 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
                    4 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians roll dice for 2 armour, 2 artilleries, 2 fighters and 5 infantry in Yugoslavia, round 3 : 5/11 hits, 3.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 5 infantry
                Casualties for Italians: 1 infantry
            Battle in Tunisia
                Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 1.67 expected hits
                    French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 cruiser moved from 93 Sea Zone to 96 Sea Zone
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from France to Northern Italy
            1 fighter moved from Yugoslavia to Southern Italy
            1 fighter moved from Yugoslavia to Southern Italy
    
        Place Units - Italians
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,1,3,6,6,5,1
            Italians collect 12 PUs (6 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Italians regular : 1.67
    Neutral_Allies regular : -1.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Asking partner’s opinion if we should continue the battle. May be a bit before he answers.

  • 2025 2024 '23 '22 '21 '20

    TripleA Move Summary: French round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 fighter moved from United Kingdom to Norway
            2 infantry moved from United Kingdom to Scotland
    

    Savegame


  • @andrewaagamer Is France finished with it’s turn? the file is mid combat, with a lot of non combat moves, and it’s unclear.

  • '22 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
            1 infantry moved from Tobruk to Libya
                  ANZAC take Libya from Italians
            1 fighter moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Wake Island
            1 fighter moved from Queensland to 26 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 transport moved from 62 Sea Zone to 52 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 fighter moved from United Kingdom to Norway
            2 infantry moved from United Kingdom to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.50
    

    Savegame


  • @drakemortis said in TT General Death (X) vs MajikAndrew (A+61) OOB:

    @andrewaagamer Is France finished with it’s turn? the file is mid combat, with a lot of non combat moves, and it’s unclear.

    Should be good to go now.


  • TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Baltic States to Novgorod
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            2 bombers moved from Eastern Poland to Russia
    

    Savegame


  • Bombing raid intercept Russia?


  • @drakemortis no intercept


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Baltic States to Novgorod
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            2 bombers moved from Eastern Poland to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 2 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
                Bombing raid in Russia causes 9 damage total. 
            Battle in Novgorod
                Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
                Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                    Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 4 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 infantry moved from Karelia to Finland
            1 infantry moved from Vyborg to Finland
            2 bombers moved from Russia to Belarus
            3 aaGuns, 2 armour, 8 artilleries, 30 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to 115 Sea Zone
            1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 mech_infantry moved from Poland to 114 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry and 1 mech_infantry moved from 115 Sea Zone to Finland
            1 fighter and 1 tactical_bomber moved from Baltic States to Finland
            1 tactical_bomber moved from Baltic States to Finland
            3 tactical_bombers moved from Baltic States to Western Germany
            2 aaGuns and 2 infantry moved from Western Germany to Denmark
            1 artillery moved from Western Germany to Denmark
            3 armour and 3 mech_infantrys moved from Western Germany to Denmark
            6 armour and 6 mech_infantrys moved from Baltic States to Vyborg
            2 artilleries and 4 infantry moved from France to Western Germany
    
        Place Units - Germans
            4 fighters and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 1.50
    Russians AA : -0.33
    

    Savegame


  • You guys waiting on some non-com decisions saw a few rolls last night just checking.

  • 2025 2024 '23 '22 '21 '20

    Hey @majikforce, I think you forgot to post the Turn!!!

  • '22 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 28 PUs; 
            Russians buy 7 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 infantry
            EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
            2 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 artillery moved from Bryansk to Ukraine
            3 mech_infantrys moved from Russia to Ukraine
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Samara
            2 infantry moved from Bryansk to Smolensk
            3 artilleries and 4 infantry moved from Russia to Bryansk
            2 aaGuns, 1 artillery and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            7 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    @AndrewAAGamer @DrakeMortis @GeneralDisarray Sorry about that fellas. My sleep has been less than normal lately! I had to recreate the turn from the dice rolls since I didn’t have a save file. Let me know if you have any disputes. Andrew let me know if I missed any NCM moves. I went off of memory, which is quite suspect these days ;)

  • 2025 2024 '23 '22 '21 '20

    That looks correct to me. :+1:

  • '22

    TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Hopei to Suiyuyan
            1 bomber moved from Kweichow to Sikang
            2 bombers moved from French Indo China to Sikang
            1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
            1 infantry moved from Shensi to Kansu
            1 artillery and 1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Kansu
            1 infantry and 1 mech_infantry moved from Shensi to Sikang
            1 artillery moved from Shensi to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 tactical_bomber moved from Kweichow to Szechwan
            1 tactical_bomber moved from Kweichow to Tsinghai
            1 tactical_bomber moved from Kweichow to Kansu
            1 fighter moved from Kweichow to Suiyuyan
            1 artillery moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
            1 fighter moved from 37 Sea Zone to Burma
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    

    Savegame


  • Game Crashed :( should I go through the combat again and edit afterwards?

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