Well it looks like that evened things out at least a bit!! yeesh 🤣
L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 3x airfield; Remaining resources: 10 PUs; Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 2 cruisers Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 2 cruisers in 97 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 2 cruisers owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 24 Casualties for British: 2 cruisers Non Combat Move - Italians 1 mech_infantry moved from Bessarabia to Rostov 1 artillery and 1 infantry moved from Romania to Bessarabia 1 infantry moved from Yugoslavia to Romania 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 1 bomber moved from 97 Sea Zone to Rostov 2 fighters moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,2,6 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 British regular : -1.00
-
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Sorry, didn’t mean to place the sb in WUS, but in EUS. Last post is that edit, but it’s ok if you deny it.
you can just edit during franz. already posted italy
-
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Sorry, didn’t mean to place the sb in WUS, but in EUS. Last post is that edit, but it’s ok if you deny it.
you can just edit during franz. already posted italy
That works. Thanks!
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 marine moved from 33 Sea Zone to Caroline Islands EDIT: ANZAC undo move 3. 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Queensland to South Australia 1 aaGun, 1 artillery and 2 infantry moved from New South Wales to South Australia 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 bomber moved from Western United States to Eastern United States 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
-
One thing before G goes, that the des in z101 moved to z106 to pressure some subs.
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 marine moved from 33 Sea Zone to Caroline Islands EDIT: ANZAC undo move 3. 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Queensland to South Australia 1 aaGun, 1 artillery and 2 infantry moved from New South Wales to South Australia 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 bomber moved from Western United States to Eastern United States 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 106 Sea Zone: 1 carrier and 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 106 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
One thing before G goes, that the des in z101 moved to z106 to pressure some subs.
Nevermind. Notice you’ve already started to roll dice.
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x airfield; Remaining resources: 76 PUs; Germans buy 2 carriers, 1 destroyer, 9 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Novgorod to Northwest Persia 1 bomber moved from Yunnan to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Bessarabia to Bryansk 1 tactical_bomber moved from Yugoslavia to Bryansk 1 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 3 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 1 artillery, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Bryansk, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Bryansk 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Rostov Russians win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Northwest Persia Germans attack with 1 bomber and 1 infantry French defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Northwest Persia Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Kazakhstan Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 armour, 5 artilleries, 8 infantry and 2 mech_infantrys moved from Volgograd to Rostov 4 artilleries and 3 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 8 armour and 9 mech_infantrys moved from Caucasus to Rostov 1 mech_infantry moved from Bessarabia to Rostov 1 bomber moved from Kazakhstan to Yunnan 2 tactical_bombers moved from Bryansk to Rostov 3 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Archangel to Belarus 1 infantry moved from Nenetsia to Archangel 3 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Yugoslavia to Bessarabia 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 1 tactical_bomber moved from Western Germany to 97 Sea Zone 1 fighter moved from 110 Sea Zone to 97 Sea Zone 1 bomber moved from Northwest Persia to Rostov 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from France to Northern Italy 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone Place Units - Germans 2 carriers and 1 destroyer placed in 97 Sea Zone 1 marine placed in Normandy Bordeaux 3 infantry placed in Volgograd 3 infantry placed in Ukraine Germans undo move 4. 2 infantry and 1 mech_infantry placed in Ukraine 3 infantry placed in Novgorod 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 0.00 British regular : 0.67
-
@trulpen oh look, navy’s back ;)
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 3 infantry moved from Tambov to Volgograd 1 artillery moved from Tambov to Volgograd 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 2 artilleries and 3 infantry moved from Vologda to Archangel 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 fighter moved from Russia to Kazakhstan 1 fighter moved from Russia to Volgograd 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 3 infantry moved from Vologda to Archangel 2 infantry moved from Smolensk to Archangel 2 infantry moved from Vologda to Archangel 2 armour and 2 mech_infantrys moved from Vologda to Archangel Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Volgograd, round 2 : 0/5 hits, 1,50 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 3 infantry in Volgograd, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 4 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Archangel Russians attack with 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Archangel, round 2 : 5/16 hits, 4,00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to Samara 2 aaGuns moved from Vologda to Archangel 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Volgograd to Russia 19 infantry moved from Tambov to Samara 7 artilleries moved from Tambov to Samara 1 aaGun moved from Tambov to Samara 1 aaGun moved from Russia to Samara 10 infantry moved from Tambov to Samara 1 infantry moved from Yenisey to Timguska 1 infantry moved from Timguska to Urals 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Chahar to Suiyuyan 20 infantry moved from Tambov to Russia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -3,33 Russians regular : -0,33
-
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen oh look, navy’s back ;)
Crazy. It’s almost as if you’re my adept and not the other way around…
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 carriers, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 2 infantry moved from Manchuria to Jehol 1 infantry moved from Hunan to Anhwe 1 artillery moved from Kweichow to Anhwe 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 2 bombers moved from French Indo China to Philippines 1 fighter and 3 tactical_bombers moved from French Indo China to Philippines 1 armour moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from Yenisey to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Siberia to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 mech_infantry moved from Yakut S.S.R. to Central Mongolia Japanese take Central Mongolia from Russians 1 fighter and 1 tactical_bomber moved from Buryatia to Jehol 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to Java 2 fighters moved from Manchuria to Anhwe 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter moved from Yunnan to Anhwe 1 fighter moved from Japan to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Java, round 2 : 1/5 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Philippines, round 2 : 3/7 hits, 3.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Jehol Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 2.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Manchuria to Shantung 1 mech_infantry moved from Sakha to Ulaanbaatar 4 carriers moved from 36 Sea Zone to 35 Sea Zone 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Java to 37 Sea Zone 1 fighter moved from Java to 37 Sea Zone 3 marines moved from India to 39 Sea Zone 2 battleships, 1 cruiser and 3 marines moved from 39 Sea Zone to 37 Sea Zone 3 marines moved from 37 Sea Zone to Shan State 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Yunnan to Kweichow 1 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria 1 infantry moved from Manchuria to Buyant-Uhaa 1 fighter moved from Anhwe to Yunnan 1 fighter moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 infantry moved from India to Burma 4 fighters moved from India to 35 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 3 transports moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 bombers moved from Philippines to French Indo China 1 fighter moved from Japan to French Indo China 1 submarine moved from 80 Sea Zone to 39 Sea Zone Place Units - Japanese 2 carriers placed in 37 Sea Zone 1 infantry placed in Malaya 3 infantry placed in India 3 infantry placed in French Indo China Japanese undo move 4. 3 infantry placed in Manchuria 1 fighter and 1 infantry placed in French Indo China 1 submarine placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone Japanese undo move 5. 1 infantry placed in French Indo China Japanese undo move 2. 1 infantry placed in French Indo China 1 fighter placed in Japan Japanese undo move 3. 1 infantry placed in Japan 2 infantry placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 armour EDIT: Adding units owned by Japanese to Yunnan: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 61 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 57 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.67 Japanese regular : -2.00 ANZAC regular : -0.33
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Tobruk to Ukraine 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Celebes Non Combat Move - Americans 1 bomber moved from Ukraine to Russia 1 bomber moved from Tobruk to Russia 1 bomber moved from Eastern United States to Gibraltar 2 carriers, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 marine, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from Wake Island to 54 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from Western United States to Wake Island 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 carrier moved from 101 Sea Zone to 106 Sea Zone 2 submarines moved from 101 Sea Zone to 106 Sea Zone 4 fighters moved from 95 Sea Zone to Gibraltar 2 fighters moved from 95 Sea Zone to Gibraltar 2 mech_infantrys moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Morocco to Tunisia Place Units - Americans 2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone 2 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States Americans undo move 2. 2 infantry placed in Central United States 2 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans AA : -0,17
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 submarines moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from Chahar to Jehol 1 fighter moved from Chahar to Jehol 1 infantry moved from Chahar to Jehol 1 artillery and 2 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Jehol Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 4 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 5 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Hunan from Japanese, taking Jehol from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 fighter moved from Jehol to Hopei 1 artillery and 2 infantry moved from Chahar to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -0,83 Japanese regular : -1,00
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Tobruk to Ukraine 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Celebes Non Combat Move - Americans 1 bomber moved from Ukraine to Russia 1 bomber moved from Tobruk to Russia 1 bomber moved from Eastern United States to Gibraltar 2 carriers, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 marine, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from Wake Island to 54 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from Western United States to Wake Island 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 carrier moved from 101 Sea Zone to 106 Sea Zone 2 submarines moved from 101 Sea Zone to 106 Sea Zone 4 fighters moved from 95 Sea Zone to Gibraltar 2 fighters moved from 95 Sea Zone to Gibraltar 2 mech_infantrys moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Morocco to Tunisia Place Units - Americans 2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone 2 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States Americans undo move 2. 2 infantry placed in Central United States 2 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 submarines moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from Chahar to Jehol 1 fighter moved from Chahar to Jehol 1 infantry moved from Chahar to Jehol 1 artillery and 2 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Battle in Jehol Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 4 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 5 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Hunan from Japanese, taking Jehol from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 fighter moved from Jehol to Hopei 1 artillery and 2 infantry moved from Chahar to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 4 fighters moved from Gibraltar to 92 Sea Zone 1 infantry moved from Eastern Persia to West India 1 fighter and 1 tactical_bomber moved from Eastern Persia to West India 1 bomber moved from Egypt to West India Combat - British Battle in West India British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 4/4 hits, 2,00 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from West India to Eastern Persia 1 fighter and 1 tactical_bomber moved from West India to Eastern Persia 1 fighter moved from Eastern Persia to Egypt 1 artillery and 5 infantry moved from Trans-Jordan to Iraq 1 marine moved from Trans-Jordan to Iraq 1 armour moved from Tunisia to Tobruk 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 carrier moved from 95 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Tobruk to 92 Sea Zone 1 fighter moved from Tobruk to Egypt 1 infantry moved from Persia to Northwest Persia 2 infantry moved from Persia to Eastern Persia 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - British 2 infantry placed in Quebec 1 artillery and 2 infantry placed in Persia 3 infantry placed in Egypt 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3 British collect 29 PUs (4 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,83 Japanese regular : -0,33 Germans AA : -0,17 British regular : 2,00
-
@jdow said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Speed-gamers in action:D
Lets borrow a term from chess: Blitz.
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Rostov to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from Romania to Bessarabia 2 infantry moved from Yugoslavia to Romania 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 3 armour and 1 mech_infantry moved from Rostov to Caucasus 1 bomber moved from Western Ukraine to Yugoslavia Place Units - Italians 1 submarine and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -0.33
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Eastern Persia to West India ANZAC take West India from Japanese Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 mech_infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Persia 2 infantry moved from Morocco to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
1 french inf on each UK-tr in z92.
The 4 aussie-air on 2 US-ac in z54.
Let me check again if I really don’t need a blocker for the latter.
-
Just remembered, you have a way of removing a blocker.