@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
you probably intended to land marine in crete. as is, he is still in sea zone. You can forum roll for him if you wish
@colt45554 no he was supposed to go to Greece
Ok that’s fine
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Combat Move - British
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 bomber moved from India to Turkmenistan
2 fighters and 1 tactical_bomber moved from Egypt to 95 Sea Zone
1 artillery and 9 infantry moved from India to West India
1 bomber moved from Egypt to 95 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
Combat - British
Combat Hit Differential Summary :
@gambler6 scramble decision SZ87
negative
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Egypt to Northern Italy
2 fighters and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 marine moved from Syria to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from Syria to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Morocco to Tunisia
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/3 hits, 0.50 expected hits
Bombing raid in Northern Italy rolls: 6,8,7 and causes: 20 damage to unit: factory_major
Bombing raid in Northern Italy causes 20 damage total.
Battle in Crete
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Crete, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
Americans win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers
Germans defend with 1 fighter; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
Italians roll dice for 1 battleship and 1 fighter in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 97 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
Casualties for Germans: 1 fighter
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 105 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 cruiser and 1 marine
EDIT: Adding units owned by Americans to 99 Sea Zone: 1 cruiser
EDIT: Changing ownership of Greece from Italians to Americans
EDIT: Adding units owned by Americans to Greece: 1 marine
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 carriers and 1 fighter moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 95 Sea Zone
3 bombers moved from Northern Italy to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 artilleries moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Syria to Trans-Jordan
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 63 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 95 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 bomber placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Americans undo move 4.
1 bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Shensi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Shensi
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Chinese undo move 2.
Chinese undo move 1.
1 artillery and 4 infantry placed in Yunnan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 fighter
EDIT: Adding units owned by Chinese to Yunnan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 2 destroyers and 6 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 bomber moved from India to Turkmenistan
2 fighters and 1 tactical_bomber moved from Egypt to 95 Sea Zone
1 artillery and 9 infantry moved from India to West India
1 bomber moved from Egypt to 95 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
Combat - British
Battle in Sardinia
Battle in Sicily
Battle in Turkmenistan
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 mech_infantry in Turkmenistan, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Turkmenistan
British win, taking Sardinia from Italians, taking Sicily from Italians, taking Turkmenistan from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Turkmenistan to Iraq
1 artillery moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Trans-Jordan to Iraq
2 artilleries moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
1 bomber moved from 95 Sea Zone to Egypt
1 fighter moved from India to Iraq
1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Northwest Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
2 destroyers placed in 71 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 2.17
Japanese regular : 0.67
Italians regular : 1.00
Germans regular : -0.67
British regular : 0.17
Italians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Egypt to Northern Italy
2 fighters and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 marine moved from Syria to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from Syria to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Morocco to Tunisia
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/3 hits, 0.50 expected hits
Bombing raid in Northern Italy rolls: 6,8,7 and causes: 20 damage to unit: factory_major
Bombing raid in Northern Italy causes 20 damage total.
Battle in Crete
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Crete, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
Americans win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers
Germans defend with 1 fighter; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
Italians roll dice for 1 battleship and 1 fighter in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 97 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
Casualties for Germans: 1 fighter
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 105 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 cruiser and 1 marine
EDIT: Adding units owned by Americans to 99 Sea Zone: 1 cruiser
EDIT: Changing ownership of Greece from Italians to Americans
EDIT: Adding units owned by Americans to Greece: 1 marine
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 carriers and 1 fighter moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 95 Sea Zone
3 bombers moved from Northern Italy to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 artilleries moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Syria to Trans-Jordan
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 63 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 95 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 bomber placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Americans undo move 4.
1 bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Shensi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Shensi
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Chinese undo move 2.
Chinese undo move 1.
1 artillery and 4 infantry placed in Yunnan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 fighter
EDIT: Adding units owned by Chinese to Yunnan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 2 destroyers and 6 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 bomber moved from India to Turkmenistan
2 fighters and 1 tactical_bomber moved from Egypt to 95 Sea Zone
1 artillery and 9 infantry moved from India to West India
1 bomber moved from Egypt to 95 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
Combat - British
Battle in Sardinia
Battle in Sicily
Battle in Turkmenistan
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 mech_infantry in Turkmenistan, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Turkmenistan
British win, taking Sardinia from Italians, taking Sicily from Italians, taking Turkmenistan from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Turkmenistan to Iraq
1 artillery moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Trans-Jordan to Iraq
2 artilleries moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
1 bomber moved from 95 Sea Zone to Egypt
1 fighter moved from India to Iraq
1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Northwest Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
2 destroyers placed in 71 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 2.17
Japanese regular : 0.67
Italians regular : 1.00
Germans regular : -0.67
British regular : 0.17
Italians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Kazakhstan to Northwest Persia
1 destroyer moved from 93 Sea Zone to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 cruiser and 1 transport
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 99 Sea Zone
1 transport owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from French with 1 destroyer remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in Northwest Persia
Italians attack with 1 armour
British defend with 1 infantry
Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : 0.67
British regular : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 101 Sea Zone: 4 infantry
EDIT: Adding units owned by ANZAC to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Iraq
EDIT: 1 infantry moved from Anglo Egyptian Sudan to Egypt
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 artillery and 1 infantry moved from Belarus to Bryansk
2 infantry moved from Rostov to Tambov
1 bomber moved from Rostov to Vologda
1 mech_infantry moved from Caucasus to Samara
1 fighter moved from Volgograd to Samara
1 fighter moved from Ukraine to Tambov
6 armour and 20 mech_infantrys moved from Caucasus to Northwest Persia
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 105 Sea Zone
2 mech_infantrys moved from Yugoslavia to Greece
1 fighter and 2 tactical_bombers moved from Southern Italy to Greece
Combat - Germans
Battle in Greece
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 marine
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 marine in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
Germans win, taking Greece from Americans with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 marine
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 105 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer
Germans roll dice for 2 bombers in 105 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 105 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Northwest Persia
Germans attack with 6 armour and 20 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 6 armour and 20 mech_infantrys in Northwest Persia, round 2 : 7/26 hits, 6.33 expected hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from ANZAC with 6 armour and 19 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Samara
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Vologda to Rostov
1 fighter moved from Samara to Volgograd
1 fighter moved from Tambov to Ukraine
1 artillery moved from Ukraine to Rostov
3 artilleries moved from Volgograd to Rostov
2 mech_infantrys moved from Ukraine to Caucasus
2 artilleries moved from Ukraine to Rostov
1 mech_infantry moved from Novgorod to Smolensk
1 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Vyborg to Finland
2 bombers moved from 110 Sea Zone to Western Germany
2 bombers moved from 105 Sea Zone to Western Germany
4 mech_infantrys moved from Yugoslavia to Eastern Poland
4 mech_infantrys moved from Western Germany to Yugoslavia
1 fighter and 2 tactical_bombers moved from Greece to Western Germany
1 aaGun moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Kazakhstan
Place Units - Germans
2 artilleries and 1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 factory_minor placed in Caucasus
1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Poland: 3 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
4 mech_infantrys placed in Western Germany
Germans undo move 4.
1 factory_minor placed in Western Ukraine
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
ANZAC regular : 0.67
Russians regular : -0.67
Germans regular : 2.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
2 tactical_bombers moved from Russia to Bryansk
2 fighters moved from Russia to Smolensk
2 fighters moved from Russia to Samara
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Samara to Russia
2 fighters moved from Vologda to Russia
2 tactical_bombers moved from Bryansk to Russia
2 fighters moved from Smolensk to Russia
15 infantry moved from Russia to Vologda
Place Units - Russians
1 armour, 4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
2 tactical_bombers moved from Russia to Bryansk
2 fighters moved from Russia to Smolensk
2 fighters moved from Russia to Samara
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Samara to Russia
2 fighters moved from Vologda to Russia
2 tactical_bombers moved from Bryansk to Russia
2 fighters moved from Smolensk to Russia
15 infantry moved from Russia to Vologda
Place Units - Russians
1 armour, 4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 tactical_bomber
EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
EDIT: Turning off Edit Mode
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
1 artillery and 13 infantry moved from Korea to Amur
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Anhwe to Suiyuyan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Kiangsu to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
2 infantry moved from Shan State to Burma
3 fighters and 1 tactical_bomber moved from Kwangsi to Burma
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Amur
Japanese attack with 1 artillery and 16 infantry
Russians defend with 1 aaGun and 9 infantry
Japanese roll dice for 1 artillery and 16 infantry in Amur, round 2 : 3/17 hits, 3.17 expected hits
Russians roll dice for 1 aaGun and 9 infantry in Amur, round 2 : 3/9 hits, 3.00 expected hits
3 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 1 artillery and 13 infantry in Amur, round 3 : 4/14 hits, 2.67 expected hits
Russians roll dice for 7 infantry in Amur, round 3 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 artillery and 11 infantry in Amur, round 4 : 1/12 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Amur, round 4 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 artillery and 11 infantry in Amur, round 5 : 0/12 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Amur, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 11 infantry in Amur, round 6 : 1/12 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Amur, round 6 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 artillery and 11 infantry in Amur, round 7 : 2/12 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Amur, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 6 infantry
Casualties for Russians: 1 aaGun and 9 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Suiyuyan to Anhwe
1 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hunan
2 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
3 fighters and 1 tactical_bomber moved from Burma to Kwangsi
1 submarine moved from 75 Sea Zone to 39 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
3 infantry moved from Malaya to Shan State
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 artilleries placed in Kwangtung
1 artillery and 2 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : -4.67
UK_Pacific regular : -0.33
Russians regular : -2.00
Please excuse transport edit. Did not notice i brought the second transport with me to sz5 till after combat move
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 bombers moved from Tunisia to 110 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Tobruk to Egypt
1 artillery moved from Trans-Jordan to Egypt
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 110 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to United Kingdom
2 bombers moved from 110 Sea Zone to United Kingdom
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
EDIT: 2 transports moved from 91 Sea Zone to 102 Sea Zone
EDIT: 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
EDIT: 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
EDIT: 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
EDIT: 1 submarine moved from 91 Sea Zone to 105 Sea Zone
EDIT: 1 bomber moved from 110 Sea Zone to United Kingdom
EDIT: 3 carriers, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
EDIT: Americans undo move 18.
EDIT: 1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
EDIT: Americans undo move 18.
EDIT: 1 carrier moved from 95 Sea Zone to 98 Sea Zone
EDIT: 2 fighters moved from 95 Sea Zone to 98 Sea Zone
EDIT: Americans undo move 10.
EDIT: Americans undo move 9.
EDIT: 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
EDIT: 2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
EDIT: 1 artillery moved from Egypt to Trans-Jordan
EDIT: Americans undo move 18.
EDIT: 2 transports moved from 102 Sea Zone to 101 Sea Zone
EDIT: Americans undo move 23.
EDIT: Americans undo move 9.
EDIT: 1 transport moved from 91 Sea Zone to 96 Sea Zone
EDIT: 1 transport moved from 96 Sea Zone to 98 Sea Zone
EDIT: Americans undo move 23.
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 63 Sea Zone to New Zealand
3 submarines moved from 63 Sea Zone to 26 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Central United States
2 destroyers placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
Americans undo move 2.
1 destroyer placed in 10 Sea Zone
1 battleship and 2 destroyers placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
Germans regular : -0.17
I’ll be AFK for 1-2 days
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 bombers moved from Tunisia to 110 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Tobruk to Egypt
1 artillery moved from Trans-Jordan to Egypt
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 110 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to United Kingdom
2 bombers moved from 110 Sea Zone to United Kingdom
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
EDIT: 2 transports moved from 91 Sea Zone to 102 Sea Zone
EDIT: 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
EDIT: 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
EDIT: 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
EDIT: 1 submarine moved from 91 Sea Zone to 105 Sea Zone
EDIT: 1 bomber moved from 110 Sea Zone to United Kingdom
EDIT: 3 carriers, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
EDIT: Americans undo move 18.
EDIT: 1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
EDIT: Americans undo move 18.
EDIT: 1 carrier moved from 95 Sea Zone to 98 Sea Zone
EDIT: 2 fighters moved from 95 Sea Zone to 98 Sea Zone
EDIT: Americans undo move 10.
EDIT: Americans undo move 9.
EDIT: 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
EDIT: 2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
EDIT: 1 artillery moved from Egypt to Trans-Jordan
EDIT: Americans undo move 18.
EDIT: 2 transports moved from 102 Sea Zone to 101 Sea Zone
EDIT: Americans undo move 23.
EDIT: Americans undo move 9.
EDIT: 1 transport moved from 91 Sea Zone to 96 Sea Zone
EDIT: 1 transport moved from 96 Sea Zone to 98 Sea Zone
EDIT: Americans undo move 23.
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 63 Sea Zone to New Zealand
3 submarines moved from 63 Sea Zone to 26 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Central United States
2 destroyers placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
Americans undo move 2.
1 destroyer placed in 10 Sea Zone
1 battleship and 2 destroyers placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Hunan
2 artilleries and 4 infantry moved from Yunnan to Burma
3 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kweichow, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Chinese attack with 2 artilleries and 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 6 infantry in Burma, round 2 : 2/8 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
Chinese win, taking Burma from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Shensi
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
4 infantry placed in Suiyuyan
Chinese undo move 1.
2 infantry placed in Suiyuyan
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 bomber moved from Iraq to Kazakhstan
Combat - British
British creates battle in territory 39 Sea Zone
Battle in Kazakhstan
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 artillery and 9 infantry moved from West India to Eastern Persia
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
2 destroyers moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 95 Sea Zone to 98 Sea Zone
3 infantry moved from Iraq to Persia
2 mech_infantrys moved from Iraq to Persia
3 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Iraq to Persia
1 artillery moved from Iraq to Persia
2 armour moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
3 fighters moved from Iraq to Persia
1 bomber moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 aaGun moved from Yunnan to Burma
Place Units - British
1 destroyer placed in 98 Sea Zone
3 infantry placed in Persia
2 artilleries placed in Egypt
British undo move 3.
1 artillery placed in Egypt
1 fighter placed in Egypt
1 artillery placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -0.33
Italians regular : 0.67
Japanese regular : -1.00
Germans regular : -0.17
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 bombers moved from Tunisia to 110 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Tobruk to Egypt
1 artillery moved from Trans-Jordan to Egypt
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 110 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to United Kingdom
2 bombers moved from 110 Sea Zone to United Kingdom
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
EDIT: 2 transports moved from 91 Sea Zone to 102 Sea Zone
EDIT: 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
EDIT: 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
EDIT: 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
EDIT: 1 submarine moved from 91 Sea Zone to 105 Sea Zone
EDIT: 1 bomber moved from 110 Sea Zone to United Kingdom
EDIT: 3 carriers, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
EDIT: Americans undo move 18.
EDIT: 1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
EDIT: Americans undo move 18.
EDIT: 1 carrier moved from 95 Sea Zone to 98 Sea Zone
EDIT: 2 fighters moved from 95 Sea Zone to 98 Sea Zone
EDIT: Americans undo move 10.
EDIT: Americans undo move 9.
EDIT: 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
EDIT: 2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
EDIT: 1 artillery moved from Egypt to Trans-Jordan
EDIT: Americans undo move 18.
EDIT: 2 transports moved from 102 Sea Zone to 101 Sea Zone
EDIT: Americans undo move 23.
EDIT: Americans undo move 9.
EDIT: 1 transport moved from 91 Sea Zone to 96 Sea Zone
EDIT: 1 transport moved from 96 Sea Zone to 98 Sea Zone
EDIT: Americans undo move 23.
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 63 Sea Zone to New Zealand
3 submarines moved from 63 Sea Zone to 26 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Central United States
2 destroyers placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
Americans undo move 2.
1 destroyer placed in 10 Sea Zone
1 battleship and 2 destroyers placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Hunan
2 artilleries and 4 infantry moved from Yunnan to Burma
3 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kweichow, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Chinese attack with 2 artilleries and 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 6 infantry in Burma, round 2 : 2/8 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
Chinese win, taking Burma from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Shensi
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
4 infantry placed in Suiyuyan
Chinese undo move 1.
2 infantry placed in Suiyuyan
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 bomber moved from Iraq to Kazakhstan
Combat - British
British creates battle in territory 39 Sea Zone
Battle in Kazakhstan
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 artillery and 9 infantry moved from West India to Eastern Persia
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
2 destroyers moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 95 Sea Zone to 98 Sea Zone
3 infantry moved from Iraq to Persia
2 mech_infantrys moved from Iraq to Persia
3 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Iraq to Persia
1 artillery moved from Iraq to Persia
2 armour moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
3 fighters moved from Iraq to Persia
1 bomber moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 aaGun moved from Yunnan to Burma
Place Units - British
1 destroyer placed in 98 Sea Zone
3 infantry placed in Persia
2 artilleries placed in Egypt
British undo move 3.
1 artillery placed in Egypt
1 fighter placed in Egypt
1 artillery placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -0.33
Italians regular : 0.67
Japanese regular : -1.00
Germans regular : -0.17
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 3 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :