TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
3 infantry moved from Vologda to Samara
1 artillery moved from Vologda to Samara
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
3 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 artilleries moved from Bryansk to Smolensk
12 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 5 infantry in Tambov, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Samara, round 3 : 3/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 artilleries and 15 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 15 infantry in Smolensk, round 2 : 4/17 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 aaGun moved from Vologda to Samara
1 aaGun and 16 infantry moved from Bryansk to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,4,3,1,4,1,5,2,5,5,2
Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
Russians regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 airfields, 3 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Korea
1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
4 submarines moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter moved from 6 Sea Zone to Manchuria
1 fighter moved from Philippines to Manchuria
1 armour and 1 mech_infantry moved from India to Yunnan
6 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
1 fighter moved from 39 Sea Zone to Yunnan
2 bombers moved from Bulgaria to Tambov
1 fighter and 2 tactical_bombers moved from Caucasus to Tambov
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/6 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 4 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Korea, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys
Chinese defend with 1 airfield and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys in Yunnan, round 2 : 5/13 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tambov
Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
Russians defend with 4 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 3.00 expected hits
Russians roll dice for 4 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese and 3 infantry owned by the Russians lost in Tambov
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Tambov
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Russians: 4 infantry
Non Combat Move - Japanese
1 carrier, 1 destroyer and 2 submarines moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Manchuria to 19 Sea Zone
1 fighter moved from Korea to Shantung
1 fighter moved from Manchuria to Shantung
1 fighter moved from Korea to Shantung
2 fighters moved from Korea to 19 Sea Zone
2 fighters moved from 19 Sea Zone to Okinawa
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter moved from Philippines to Okinawa
1 fighter moved from Philippines to 19 Sea Zone
1 aaGun moved from Hunan to Yunnan
1 aaGun moved from French Indo China to Yunnan
1 aaGun moved from Shan State to Yunnan
1 fighter moved from Yunnan to Shan State
2 tactical_bombers moved from Philippines to Japan
1 aaGun moved from India to West India
2 battleships moved from 39 Sea Zone to 37 Sea Zone
4 carriers moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Tambov to Volgograd
2 bombers moved from Tambov to Novgorod
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 fighter and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 marine moved from India to 39 Sea Zone
2 cruisers and 1 marine moved from 39 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
5 artilleries and 3 infantry moved from India to West India
Place Units - Japanese
1 airfield placed in Okinawa
1 airfield placed in Shantung
1 factory_minor placed in Shantung
1 artillery and 7 infantry placed in Japan
2 artilleries placed in India
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.50
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 fighters moved from Trans-Jordan to Iraq
1 bomber moved from Trans-Jordan to Volgograd
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Java
1 fighter moved from Queensland to Java
1 battleship moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
2 cruisers moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Java
Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Iraq
Americans attack with 1 armour, 3 fighters and 1 mech_infantry
Germans defend with 1 armour
Americans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Americans
3 carriers, 1 destroyer, 6 fighters and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
2 carriers moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to Queensland
1 mech_infantry moved from Queensland to Western Australia
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
1 armour, 5 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
5 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 marine moved from Alexandria to Egypt
5 infantry moved from Alexandria to Egypt
3 fighters moved from Iraq to Egypt
1 bomber moved from Volgograd to Russia
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.67
Germans AA : -0.17
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Chahar
3 infantry moved from Kweichow to Anhwe
2 infantry moved from Kweichow to Hunan
1 fighter moved from Shensi to Hunan
Combat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Shensi
1 infantry moved from Kweichow to Szechwan
11 infantry moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Chinese undo move 1.
1 infantry placed in Hopei
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 fighters moved from Trans-Jordan to Iraq
1 bomber moved from Trans-Jordan to Volgograd
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Java
1 fighter moved from Queensland to Java
1 battleship moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
2 cruisers moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Java
Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Iraq
Americans attack with 1 armour, 3 fighters and 1 mech_infantry
Germans defend with 1 armour
Americans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Americans
3 carriers, 1 destroyer, 6 fighters and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
2 carriers moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to Queensland
1 mech_infantry moved from Queensland to Western Australia
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
1 armour, 5 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
5 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 marine moved from Alexandria to Egypt
5 infantry moved from Alexandria to Egypt
3 fighters moved from Iraq to Egypt
1 bomber moved from Volgograd to Russia
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Chahar
3 infantry moved from Kweichow to Anhwe
2 infantry moved from Kweichow to Hunan
1 fighter moved from Shensi to Hunan
Combat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Shensi
1 infantry moved from Kweichow to Szechwan
11 infantry moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Chinese undo move 1.
1 infantry placed in Hopei
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 fighter, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Germans
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 battleship, 3 cruisers and 1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 carrier moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
4 fighters moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Shensi to Volgograd
1 transport moved from 83 Sea Zone to 91 Sea Zone
Combat - British
Battle in Persia
Battle in Volgograd
British attack with 5 fighters and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor; Japanese defend with 1 tactical_bomber
British roll dice for 5 fighters and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 3.17 expected hits
Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 2 : 1/2 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese, 1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Volgograd
British win, taking Persia from Germans with 5 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 tactical_bomber
Casualties for Germans: 1 armour
Casualties for Japanese: 1 tactical_bomber
Non Combat Move - British
1 fighter moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
1 fighter moved from Volgograd to Samara
1 fighter moved from Russia to Smolensk
4 artilleries, 5 infantry and 1 marine moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Egypt to Iraq
1 aaGun, 1 artillery and 3 infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 transport placed in 109 Sea Zone
1 fighter and 1 marine placed in United Kingdom
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.33
Japanese regular : 1.00
Germans AA : -0.17
Germans regular : -0.50
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Caucasus to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
Combat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Italians attack with 2 fighters and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from 80 Sea Zone to India
2 fighters and 1 tactical_bomber moved from Rostov to Volgograd
1 infantry moved from Romania to Eastern Poland
1 aaGun, 1 artillery and 5 infantry moved from Bulgaria to Romania
1 armour and 2 mech_infantrys moved from Northern Italy to Denmark
2 mech_infantrys moved from Southern Italy to Western Germany
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
2 artilleries moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,2,6,6,1,4,3,6
Italians collect 5 PUs (11 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
Combat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
ANZAC win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 armour
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
Combat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
ANZAC win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 armour
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
1 fighter moved from Russia to Smolensk
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 84 PUs;
Germans buy 5 armour, 3 artilleries, 1 destroyer, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Western Ukraine
1 tactical_bomber moved from Archangel to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Germany
6 artilleries and 14 infantry moved from Archangel to Belarus
6 artilleries moved from Novgorod to Belarus
10 artilleries moved from Poland to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 artilleries moved from Eastern Poland to Belarus
4 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Caucasus to Volgograd
2 infantry moved from Eastern Poland to Belarus
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Denmark
4 mech_infantrys moved from Poland to Belarus
5 infantry moved from Karelia to Finland
2 armour moved from Germany to Eastern Poland
2 tactical_bombers moved from Caucasus to Volgograd
1 mech_infantry moved from Poland to Belarus
1 aaGun moved from Bessarabia to Eastern Poland
2 tactical_bombers moved from Caucasus to Volgograd
2 tactical_bombers moved from Caucasus to Southern Italy
1 tactical_bomber moved from Southern Italy to Western Germany
1 mech_infantry moved from Germany to Denmark
2 armour moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 infantry placed in Volgograd
3 artilleries placed in Novgorod
Germans undo move 3.
1 artillery and 2 infantry placed in France
2 artilleries and 1 infantry placed in Novgorod
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 armour and 2 mech_infantrys placed in Western Germany
1 armour placed in Western Germany
1 armour placed in Western Germany
Germans undo move 7.
2 mech_infantrys placed in Western Germany
3 armour placed in Germany
Germans undo move 8.
Germans undo move 7.
3 armour and 1 mech_infantry placed in Germany
1 mech_infantry placed in Western Germany
Germans undo move 7.
2 armour and 1 mech_infantry placed in Germany
1 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Amur to Buryatia
2 infantry moved from Novosibirsk to Samara
1 aaGun, 1 armour, 3 artilleries, 29 infantry and 1 mech_infantry moved from Smolensk to Russia
1 infantry moved from Ukraine to Bryansk
1 aaGun, 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry moved from Russia to Samara
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Are the ANZAC fighters in SZ42 both meant to be on the ANZAC carrier?
@wheatbeer Yes, they are. They moved with the ANZAC carrier during the last ANZAC NCM
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 artillery, 1 fighter, 8 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 bomber moved from Novgorod to Szechwan
1 infantry moved from Yunnan to Szechwan
1 bomber moved from Novgorod to Kweichow
1 fighter moved from Shan State to Hunan
1 tactical_bomber moved from 19 Sea Zone to Hunan
1 infantry moved from Yunnan to Hunan
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to Amur
1 fighter moved from 37 Sea Zone to Szechwan
1 fighter moved from Shantung to Kweichow
2 fighters moved from 19 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Szechwan to Yunnan
1 bomber moved from Kweichow to Yunnan
1 armour and 4 mech_infantrys moved from Yunnan to Malaya
2 artilleries, 2 infantry and 1 marine moved from Shan State to Malaya
2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun, 5 artilleries and 4 infantry moved from West India to India
2 carriers, 1 destroyer and 6 submarines moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 fighter moved from Kweichow to India
1 fighter moved from Hunan to Yunnan
1 fighter moved from 37 Sea Zone to India
2 fighters moved from Shantung to Malaya
1 tactical_bomber moved from 37 Sea Zone to India
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 19 Sea Zone to 35 Sea Zone
3 fighters moved from Okinawa to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - Japanese
1 aaGun, 1 fighter and 1 infantry placed in Malaya
2 infantry and 1 tactical_bomber placed in India
1 transport placed in 19 Sea Zone
1 artillery and 1 infantry placed in Shantung
Japanese undo move 4.
2 infantry placed in Shantung
1 submarine placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Italians
1 bomber moved from Russia to Cyprus
1 mech_infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Borneo
Battle in Cyprus
Americans attack with 1 bomber
Italians defend with 1 infantry
Americans roll dice for 1 bomber in Cyprus, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Cyprus
Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Cyprus to Syria
1 bomber moved from France to United Kingdom
1 carrier moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from Algeria to Morocco
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Gibraltar
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 armour moved from Iraq to Northwest Persia
3 fighters moved from Egypt to Iraq
1 artillery, 5 infantry and 1 marine moved from Egypt to Trans-Jordan
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 airfield and 1 factory_minor placed in Iraq
2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Americans collect 64 PUs (1 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -0.33
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Italians
1 bomber moved from Russia to Cyprus
1 mech_infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Borneo
Battle in Cyprus
Americans attack with 1 bomber
Italians defend with 1 infantry
Americans roll dice for 1 bomber in Cyprus, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Cyprus
Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Cyprus to Syria
1 bomber moved from France to United Kingdom
1 carrier moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from Algeria to Morocco
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Gibraltar
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 armour moved from Iraq to Northwest Persia
3 fighters moved from Egypt to Iraq
1 artillery, 5 infantry and 1 marine moved from Egypt to Trans-Jordan
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 airfield and 1 factory_minor placed in Iraq
2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Americans collect 64 PUs (1 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
4 infantry moved from Rhodesia to Belgian Congo
Combat - British
Battle in 110 Sea Zone
British attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 4 fighters in 110 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour, 4 artilleries, 2 fighters, 5 infantry and 1 marine moved from Iraq to Northwest Persia
2 fighters moved from Northwest Persia to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Syria
5 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
2 infantry moved from Persia to Northwest Persia
Place Units - British
1 armour placed in Egypt
1 infantry placed in United Kingdom
1 destroyer and 2 transports placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.33
Japanese regular : -0.33
Italians regular : -0.33
Germans AA : -0.17
Germans regular : -0.33
British regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Volgograd to Smolensk
1 bomber moved from India to 43 Sea Zone
Combat - Italians
Battle in 43 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Smolensk
Italians attack with 2 fighters and 1 tactical_bomber
French defend with 1 fighter; Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Smolensk
Italians roll dice for 1 fighter and 1 tactical_bomber in Smolensk, round 3 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 fighter in Smolensk, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Italians and 1 fighter owned by the French lost in Smolensk
Italians win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Italians: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 infantry
Casualties for French: 1 fighter
Non Combat Move - Italians
1 fighter moved from Smolensk to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Romania to Bessarabia
1 aaGun, 1 artillery and 4 infantry moved from Romania to Yugoslavia
1 aaGun, 2 artilleries and 2 infantry moved from Western Germany to Denmark
1 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 bomber moved from 43 Sea Zone to Yunnan
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,1,2,2,2,4,1,2,1,2
Italians collect 1 PU (12 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 marines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 marines placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 marines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 marines placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
Combat - French
Battle in 80 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 80 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the French lost in 80 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
French regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Rostov
Germans take Rostov from Russians
1 artillery and 1 infantry moved from Volgograd to Caucasus
15 artilleries and 20 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Bryansk
Germans attack with 15 artilleries and 21 infantry
Russians defend with 1 infantry
Germans roll dice for 15 artilleries and 21 infantry in Bryansk, round 2 : 11/36 hits, 11.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 15 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery and 1 tactical_bomber in Caucasus, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 aaGun, 4 artilleries and 6 infantry moved from France to Normandy Bordeaux
3 tactical_bombers moved from Southern Italy to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
3 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter moved from Eastern Poland to Western Germany
1 aaGun moved from Novgorod to Archangel
1 fighter moved from Germany to Western Germany
3 bombers moved from Western Germany to Southern Italy
1 aaGun moved from Denmark to Western Germany
3 armour moved from Eastern Poland to Bryansk
1 aaGun moved from Eastern Poland to Belarus
10 artilleries moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Germany to Western Germany
2 mech_infantrys moved from Eastern Poland to Germany
1 armour and 1 mech_infantry moved from Eastern Poland to Germany
5 mech_infantrys moved from Belarus to Bryansk
1 tactical_bomber moved from Caucasus to Yugoslavia
1 mech_infantry moved from Denmark to Germany
1 mech_infantry moved from Denmark to Western Germany
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 tactical_bomber moved from Western Germany to Germany
2 tactical_bombers moved from Eastern Poland to Germany
3 tactical_bombers moved from Volgograd to Western Ukraine
1 aaGun moved from Volgograd to Rostov
Place Units - Germans
1 airfield placed in Normandy Bordeaux
3 infantry placed in Normandy Bordeaux
3 artilleries, 1 fighter and 6 infantry placed in Western Germany
2 infantry placed in Germany
Germans undo move 3.
3 artilleries and 1 fighter placed in Western Germany
1 infantry placed in Germany
5 infantry placed in Western Germany
Germans undo move 2.
2 infantry placed in Normandy Bordeaux
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -2.00