Scramble orders?
Snigg (X) vs. Mainah (+16) BM3
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 bomber, 2 fighters and 6 infantry; Remaining resources: 3 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Spain to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 2 fighters and 1 tactical_bomber moved from Spain to Algeria 2 fighters moved from 91 Sea Zone to Algeria 1 bomber moved from United Kingdom to France 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from 31 Sea Zone to Wake Island 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 armour and 2 mech_infantrys moved from Western United States to British Columbia 1 submarine moved from 10 Sea Zone to 4 Sea Zone Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in 4 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 4 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Algeria Americans attack with 1 armour, 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Americans roll dice for 1 armour, 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber in Algeria, round 2 : 4/11 hits, 4.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2.50 expected hits 1 mech_infantry owned by the Italians, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Algeria Americans roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 3 : 1/8 hits, 3.83 expected hits Italians roll dice for 1 armour and 2 artilleries in Algeria, round 3 : 0/3 hits, 1.17 expected hits 1 artillery owned by the Italians lost in Algeria Americans roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 4 : 5/8 hits, 3.83 expected hits Italians roll dice for 1 armour and 1 artillery in Algeria, round 4 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Americans: 3 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Battle in British Columbia Americans attack with 1 armour and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 armour and 2 mech_infantrys in British Columbia, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in British Columbia Americans win, taking British Columbia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Wake Island, round 2 : 3/10 hits, 4.17 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 7 destroyers and 6 submarines moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from 25 Sea Zone to 31 Sea Zone 5 fighters and 1 tactical_bomber moved from Wake Island to 31 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Spain 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 aaGun moved from Morocco to 92 Sea Zone 1 aaGun moved from 92 Sea Zone to Spain 4 fighters and 1 tactical_bomber moved from Algeria to Spain 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 airfield and 3 artilleries placed in Spain 1 bomber and 6 infantry placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5 Americans collect 53 PUs (2 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 bomber, 3 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber moved from Afghanistan to Kazakhstan 1 bomber moved from India to Kazakhstan 1 fighter moved from Egypt to 95 Sea Zone 4 fighters and 1 tactical_bomber moved from Spain to 95 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 mech_infantry moved from Union of South Africa to Mozambique British take Mozambique from Neutral_True 1 bomber moved from Egypt to Southern France Combat - British Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Sardinia Battle in Kazakhstan British attack with 2 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 4/10 hits, 3.67 expected hits Japanese roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan British win, taking Sardinia from Italians, taking Kazakhstan from Japanese with 2 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 bomber moved from Kazakhstan to India 3 infantry moved from Iraq to Turkey 1 armour and 2 mech_infantrys moved from Persia to Turkey 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 submarine moved from 98 Sea Zone to 97 Sea Zone 5 fighters and 1 tactical_bomber moved from 95 Sea Zone to Spain 1 bomber moved from Southern France to Spain 1 mech_infantry moved from Eire to United Kingdom 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 3 mech_infantrys placed in Iraq 3 submarines placed in 80 Sea Zone 1 bomber placed in Egypt 2 transports placed in 98 Sea Zone 1 armour placed in Union of South Africa Turn Complete - British British collect 47 PUs; end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,4,4 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : 0.33 Italians regular : -1.50 Germans AA : 0.67 British regular : 0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in 95 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 95 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 95 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Yugoslavia to Albania 1 infantry moved from Bulgaria to Albania Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy Italians undo move 1. 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,5,2,2 Italians collect 7 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Tunisia : 1 flag Albania : 3 armour, 4 artilleries, 3 infantry and 3 mech_infantrys Northern Italy : 1 factory_major and 6 infantry Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry Eastern Poland : 1 flag Greece : 1 flag, 1 infantry
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Syria 1 fighter moved from New South Wales to Queensland 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Syria 1 fighter moved from New South Wales to Queensland 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Gibraltar 1 submarine moved from 104 Sea Zone to 117 Sea Zone Combat - Germans Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour Bombing raid in Gibraltar causes 5 damage total. Non Combat Move - Germans 1 bomber moved from Gibraltar to France 1 fighter and 3 tactical_bombers moved from Western Germany to Southern Italy 12 armour and 10 mech_infantrys moved from Eastern Poland to Bulgaria 1 infantry moved from Belarus to Eastern Poland 1 artillery and 9 infantry moved from Poland to Eastern Poland 1 artillery and 9 infantry moved from Germany to Poland 3 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Sweden to Karelia 6 infantry moved from Sweden to Finland Place Units - Germans 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 1 artillery and 9 infantry placed in Germany 1 bomber and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,1,1,2 Germans collect 50 PUs (5 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
British AA : -0.17
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry France : 1 flag, 1 airfield, 7 artilleries, 1 bomber, 1 factory_minor and 14 infantry Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 7 infantry Poland : 1 artillery and 9 infantry Germany : 1 artillery, 1 factory_major and 9 infantry Southern Italy : 1 fighter and 3 tactical_bombers Belarus : 1 flag Karelia : 1 flag, 1 mech_infantry Baltic States : 1 flag, 3 infantry Vyborg : 1 flag Archangel : 1 flag Eastern Poland : 3 aaGuns, 17 artilleries and 20 infantry Bessarabia : 1 flag Western Ukraine : 1 flag Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry 112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Switzerland : 1 flag Bulgaria : 1 flag, 12 armour and 10 mech_infantrys 117 Sea Zone : 1 submarine Sweden : 1 flag Yugoslavia : 1 flag Finland : 1 flag, 6 infantry 110 Sea Zone : 1 destroyer
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries and 3 infantry moved from Samara to Novosibirsk 3 armour and 3 mech_infantrys moved from Russia to Novosibirsk 3 fighters and 1 tactical_bomber moved from Russia to Novosibirsk 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans Combat - Russians Battle in Novosibirsk Russians attack with 3 armour, 3 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 5 artilleries, 1 infantry and 3 mech_infantrys Russians roll dice for 3 armour, 3 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 5/16 hits, 6.17 expected hits Japanese roll dice for 5 artilleries, 1 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 5/9 hits, 3.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese, 3 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Novosibirsk Russians roll dice for 3 armour, 1 artillery, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 3 : 6/11 hits, 4.67 expected hits Japanese roll dice for 4 artilleries in Novosibirsk, round 3 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the Russians, 4 artilleries owned by the Japanese and 1 artillery owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 3 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 3 artilleries, 3 infantry and 1 mech_infantry Casualties for Japanese: 5 artilleries, 1 infantry and 3 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Novosibirsk to Russia 1 infantry moved from Russia to Vologda 4 mech_infantrys moved from Russia to Archangel 1 aaGun and 2 infantry moved from Volgograd to Kazakhstan Place Units - Russians 2 infantry placed in Ukraine 2 infantry placed in Volgograd 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 2.67 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 carriers, 3 infantry, 1 marine, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes 1 destroyer moved from 16 Sea Zone to 4 Sea Zone 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 3.00 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 4 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 4 Sea Zone, round 2 : 8/11 hits, 6.17 expected hits Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 artillery moved from Soviet Far East to Siberia 5 fighters and 5 tactical_bombers moved from 4 Sea Zone to 6 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from Celebes to 42 Sea Zone 2 tactical_bombers moved from Celebes to 42 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 mech_infantrys moved from Shantung to Kweichow 3 infantry moved from Kiangsu to Anhwe 2 fighters and 1 tactical_bomber moved from Kweichow to 6 Sea Zone Place Units - Japanese 2 carriers and 1 tactical_bomber placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 3 infantry placed in Kiangsu 3 mech_infantrys placed in Kwangtung 1 marine placed in Japan Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.83
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys Kwangsi : 1 flag Kiangsu : 1 flag, 1 factory_minor and 3 infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 marine Jehol : 1 flag Manchuria : 1 flag Hainan : 1 harbour Shensi : 1 flag, 4 infantry Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 aaGun, 2 bombers, 1 fighter, 1 infantry and 10 mech_infantrys Hunan : 1 flag, 1 infantry Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 3 infantry Shan State : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Alaska : 1 flag Midway : 1 flag, 1 airfield and 2 infantry Sakha : 1 flag Yenisey : 1 flag, 1 infantry and 1 mech_infantry Soviet Far East : 1 flag Amur : 1 flag, 1 infantry Yakut S.S.R. : 1 flag Timguska : 1 flag Siberia : 1 flag, 1 artillery Buryatia : 1 flag French Indo China : 1 flag, 2 artilleries and 4 infantry Celebes : 1 flag, 1 artillery and 1 infantry Java : 1 flag, 2 infantry Sumatra : 1 flag 42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport 44 Sea Zone : 1 flag, 1 transport 39 Sea Zone : 2 submarines 6 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 7 fighters, 4 submarines and 7 tactical_bombers 80 Sea Zone : 1 submarine
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 6 artilleries, 4 fighters, 13 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber moved from Spain to Southern France 1 destroyer moved from 104 Sea Zone to 117 Sea Zone 1 bomber moved from Eastern United States to 117 Sea Zone 1 artillery and 3 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 6 fighters and 1 tactical_bomber moved from 31 Sea Zone to Midway Combat - Americans Battle in 117 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 117 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 117 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Midway Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Midway, round 2 : 4/11 hits, 4.67 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery Casualties for Japanese: 2 infantry Battle in Southern France Americans attack with 6 artilleries, 4 fighters, 13 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 6 artilleries, 4 fighters, 13 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 7/28 hits, 8.50 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 6 artilleries, 4 fighters, 13 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Alaska from Japanese to Americans EDIT: Turning off Edit Mode 1 mech_infantry moved from British Columbia to Western United States 2 fighters moved from Western United States to 25 Sea Zone 6 fighters moved from Midway to 25 Sea Zone 1 tactical_bomber moved from Midway to 25 Sea Zone 1 destroyer moved from 31 Sea Zone to 17 Sea Zone 1 destroyer moved from 31 Sea Zone to 16 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers and 6 submarines moved from 31 Sea Zone to 25 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Spain 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 artillery moved from Algeria to 92 Sea Zone 1 armour and 1 artillery moved from 92 Sea Zone to Spain 2 fighters moved from Southern France to Gibraltar 2 fighters moved from Southern France to Spain 1 tactical_bomber moved from Southern France to Spain 1 bomber moved from 117 Sea Zone to Spain Place Units - Americans 1 artillery placed in Spain 1 destroyer placed in 104 Sea Zone 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : 0.33 Germans regular : -0.50
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 6 artilleries, 4 fighters, 13 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber moved from Spain to Southern France 1 destroyer moved from 104 Sea Zone to 117 Sea Zone 1 bomber moved from Eastern United States to 117 Sea Zone 1 artillery and 3 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 6 fighters and 1 tactical_bomber moved from 31 Sea Zone to Midway Combat - Americans Battle in 117 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 117 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 117 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Midway Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Midway, round 2 : 4/11 hits, 4.67 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery Casualties for Japanese: 2 infantry Battle in Southern France Americans attack with 6 artilleries, 4 fighters, 13 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 6 artilleries, 4 fighters, 13 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 7/28 hits, 8.50 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 6 artilleries, 4 fighters, 13 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Alaska from Japanese to Americans EDIT: Turning off Edit Mode 1 mech_infantry moved from British Columbia to Western United States 2 fighters moved from Western United States to 25 Sea Zone 6 fighters moved from Midway to 25 Sea Zone 1 tactical_bomber moved from Midway to 25 Sea Zone 1 destroyer moved from 31 Sea Zone to 17 Sea Zone 1 destroyer moved from 31 Sea Zone to 16 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers and 6 submarines moved from 31 Sea Zone to 25 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Spain 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 artillery moved from Algeria to 92 Sea Zone 1 armour and 1 artillery moved from 92 Sea Zone to Spain 2 fighters moved from Southern France to Gibraltar 2 fighters moved from Southern France to Spain 1 tactical_bomber moved from Southern France to Spain 1 bomber moved from 117 Sea Zone to Spain Place Units - Americans 1 artillery placed in Spain 1 destroyer placed in 104 Sea Zone 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 5x harbour; Remaining resources: 49 PUs; British buy 1 carrier, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Turkey to Greece 1 bomber moved from Egypt to Greece 1 bomber moved from Spain to Greece 3 submarines moved from 80 Sea Zone to 79 Sea Zone Combat - British Battle in Greece British attack with 2 bombers and 2 infantry Italians defend with 1 infantry British roll dice for 2 bombers and 2 infantry in Greece, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece British win, taking Greece from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 bombers moved from Greece to Egypt 1 aaGun, 2 artilleries and 3 infantry moved from Alexandria to Egypt 1 infantry moved from Libya to Tobruk 3 mech_infantrys moved from Iraq to Turkey 1 armour, 1 artillery, 5 fighters, 4 infantry and 1 tactical_bomber moved from Spain to Southern France 2 armour and 4 mech_infantrys moved from Kazakhstan to Afghanistan 1 fighter and 1 tactical_bomber moved from Volgograd to India 1 bomber moved from India to Egypt 1 armour moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Mozambique to Belgian Congo Place Units - British 3 infantry placed in Iraq 2 mech_infantrys placed in Persia 1 carrier and 2 destroyers placed in 98 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5 British collect 48 PUs (1 lost to blockades); end with 48 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,1,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1.17 Italians regular : -0.33 Japanese regular : 0.33 Germans regular : -0.50 British regular : 0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 artilleries and 3 infantry moved from Albania to Greece 3 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 4 artilleries, 3 fighters and 3 infantry British defend with 2 infantry Italians roll dice for 4 artilleries, 3 fighters and 3 infantry in Greece, round 2 : 4/10 hits, 3.83 expected hits British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Greece Italians win, taking Greece from British with 4 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 3 fighters moved from Greece to Southern Italy 3 armour and 3 mech_infantrys moved from Albania to Northern Italy Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,4,4,1 Italians collect 8 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.67
Territory Summary for Italians :
Northern Italy : 3 armour, 1 artillery, 1 factory_major, 7 infantry and 3 mech_infantrys Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry Eastern Poland : 1 flag Greece : 1 flag, 4 artilleries and 3 infantry
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 44 Sea Zone to Northern Territory 1 aaGun, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from South Australia to Northern Territory 1 artillery moved from South Australia to New South Wales 1 infantry moved from South Australia to New South Wales 1 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Syria: 1 infantry EDIT: Adding units owned by ANZAC to Turkey: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry Northern Territory : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Dutch New Guinea : 1 flag 62 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 2 submarines and 2 transports United Kingdom : 2 infantry Turkey : 1 infantry 98 Sea Zone : 1 destroyer
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 12 armour and 10 mech_infantrys moved from Bulgaria to Turkey 1 fighter and 3 tactical_bombers moved from Southern Italy to Turkey 1 bomber moved from France to Turkey 1 bomber moved from Western Germany to Turkey 1 fighter moved from Western Germany to Turkey Combat - Germans Battle in Turkey Germans attack with 12 armour, 2 bombers, 2 fighters, 10 mech_infantrys and 3 tactical_bombers British defend with 4 armour, 3 artilleries, 4 infantry and 9 mech_infantrys; ANZAC defend with 1 infantry Germans roll dice for 12 armour, 2 bombers, 2 fighters, 10 mech_infantrys and 3 tactical_bombers in Turkey, round 2 : 12/29 hits, 12.00 expected hits British roll dice for 4 armour, 3 artilleries, 5 infantry and 9 mech_infantrys in Turkey, round 2 : 6/21 hits, 7.67 expected hits 7 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 6 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Turkey Germans roll dice for 12 armour, 2 bombers, 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Turkey, round 3 : 16/23 hits, 11.00 expected hits British roll dice for 4 armour, 3 artilleries and 2 mech_infantrys in Turkey, round 3 : 3/9 hits, 3.67 expected hits 2 mech_infantrys owned by the British, 3 artilleries owned by the British, 3 mech_infantrys owned by the Germans and 4 armour owned by the British lost in Turkey Germans win, taking Turkey from British with 12 armour, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 51 Casualties for Germans: 9 mech_infantrys Casualties for ANZAC: 1 infantry Casualties for British: 4 armour, 3 artilleries, 4 infantry and 9 mech_infantrys Non Combat Move - Germans 3 tactical_bombers moved from Turkey to Greece 2 fighters moved from Turkey to Greece 2 bombers moved from Turkey to Southern Italy 7 artilleries and 14 infantry moved from France to Northern Italy 1 infantry moved from Normandy Bordeaux to France 3 aaGuns, 1 artillery, 2 fighters and 7 infantry moved from Western Germany to Northern Italy 1 artillery and 9 infantry moved from Germany to Western Germany 3 infantry moved from Baltic States to Eastern Poland 1 artillery and 9 infantry moved from Poland to Eastern Poland 3 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Karelia to Novgorod 6 infantry moved from Finland to Karelia 1 mech_infantry moved from Novgorod to Baltic States 1 destroyer moved from 110 Sea Zone to 112 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in France 2 artilleries and 8 infantry placed in Western Germany 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,1,5,4 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans regular : 5.00 British regular : -2.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 17 infantry Germany : 1 artillery, 1 factory_major and 2 infantry Northern Italy : 3 aaGuns, 8 artilleries, 2 fighters and 21 infantry Southern Italy : 2 bombers Belarus : 1 flag Karelia : 1 flag, 6 infantry Baltic States : 1 flag, 3 infantry and 1 mech_infantry Vyborg : 1 flag Eastern Poland : 3 aaGuns, 18 artilleries and 32 infantry Bessarabia : 1 flag Western Ukraine : 1 flag Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry 112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine Turkey : 1 flag, 12 armour and 1 mech_infantry Switzerland : 1 flag Bulgaria : 1 flag Greece : 2 fighters and 3 tactical_bombers Sweden : 1 flag Yugoslavia : 1 flag Finland : 1 flag
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@snigg said in Snigg (X) vs. Mainah (+16) BM3:
e
How did I not see that coming. :nauseated_face: :face_palm:
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@mainah Leaves me stretching to the east somewhat and too far south to support anything right away…but had to roll the dice somewhere.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns, 12 artilleries and 51 infantry moved from Bryansk to Belarus 4 infantry moved from Ukraine to Bryansk 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Kazakhstan 3 armour and 2 mech_infantrys moved from Novosibirsk to Kazakhstan 2 mech_infantrys moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Vologda to Archangel 2 mech_infantrys moved from Archangel to Samara Place Units - Russians 1 infantry and 2 mech_infantrys placed in Volgograd 1 mech_infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 fighters, 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yenisey to Evenkiyskiy Combat - Japanese Battle in 17 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 17 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 17 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 3 mech_infantrys moved from Shantung to Kweichow 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Hunan to Kweichow 3 mech_infantrys moved from Kwangtung to French Indo China 1 marine moved from Japan to 6 Sea Zone 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 1 marine and 2 submarines moved from 6 Sea Zone to 17 Sea Zone 3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone 1 artillery moved from Siberia to Amur Place Units - Japanese 3 mech_infantrys placed in Kwangtung 3 infantry placed in Kiangsu 3 mech_infantrys placed in Shantung 3 fighters placed in Japan 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 73 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -2.17
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys Kwangsi : 1 flag Kiangsu : 1 flag, 1 factory_minor and 3 infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry Jehol : 1 flag Manchuria : 1 flag Hainan : 1 harbour Shensi : 1 flag, 4 infantry Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 aaGun, 2 bombers, 1 fighter, 4 infantry and 13 mech_infantrys Hunan : 1 flag, 1 infantry Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 3 infantry Shan State : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Sakha : 1 flag Evenkiyskiy : 1 flag, 1 infantry and 1 mech_infantry Yenisey : 1 flag Soviet Far East : 1 flag Amur : 1 flag, 1 artillery and 1 infantry Yakut S.S.R. : 1 flag Timguska : 1 flag Siberia : 1 flag Buryatia : 1 flag French Indo China : 1 flag, 2 artilleries, 4 infantry and 3 mech_infantrys Celebes : 1 flag Java : 1 flag, 1 artillery and 3 infantry Sumatra : 1 flag 42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport 44 Sea Zone : 1 flag 39 Sea Zone : 2 submarines 17 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 marine, 2 submarines and 7 tactical_bombers 16 Sea Zone : 1 destroyer and 1 submarine 6 Sea Zone : 3 submarines 80 Sea Zone : 1 submarine
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Southern France to France 1 fighter and 1 tactical_bomber moved from Spain to France 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans Combat - Americans Battle in France Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor and 4 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in France, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 4 infantry in France, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in France 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated Germans win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from France to Southern France 1 fighter moved from Spain to Southern France 2 fighters moved from Gibraltar to Spain 2 aaGuns, 1 armour, 2 artilleries and 4 infantry moved from Spain to Southern France 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 destroyer moved from 117 Sea Zone to 104 Sea Zone 1 infantry moved from Tunisia to Algeria 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour moved from British Columbia to Western United States 1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 infantry moved from Midway to 25 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 3 infantry, 6 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone 3 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 2 infantry placed in Spain 8 infantry placed in Eastern United States 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Germans regular : 0.67
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Combat Move - British 1 carrier and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone 1 fighter moved from India to 80 Sea Zone 3 submarines moved from 79 Sea Zone to 80 Sea Zone 2 mech_infantrys moved from Persia to Turkey 3 infantry moved from Iraq to Turkey 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 3 infantry moved from Egypt to 98 Sea Zone 2 artilleries moved from Egypt to 98 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone 2 artilleries and 4 infantry moved from 99 Sea Zone to Turkey 3 bombers and 3 fighters moved from Egypt to Turkey 5 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
Combat Hit Differential Summary :
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@Snigg
Intercept Southern Italy? 5 Figs 1 tac, you have upto 3 fig -
@mainah no intercept. thanks.