@SuperbattleshipYamato Are you using tournament? I’m just using the one you download form the Triple A Maps website. It’s Called World War 1 1914 Improved. No mods just the actual thing. One thing we will have to manually do is make sure we have one Infantry with Artillery. Because you can’t have artillery by itself to attack or defend. Must be one guy there.
Max334 (Axis) v Odonis (Allies) P2V
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 2 destroyers moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from United Kingdom to 115 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 artillery and 1 infantry moved from 115 Sea Zone to Denmark 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 2 destroyers moved from 93 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 1 armour and 1 infantry moved from 115 Sea Zone to Norway 1 fighter moved from 115 Sea Zone to Norway 1 armour moved from Central India to Burma 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Sumatra 3 fighters moved from 55 Sea Zone to New Guinea 2 fighters moved from 55 Sea Zone to New Guinea 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Japanese scrambles 1 units out of 60 Sea Zone to defend against the attack in 42 Sea Zone Japanese scrambles to create a battle in territory 42 Sea Zone Battle in New Guinea Americans attack with 1 artillery, 5 fighters and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 5 fighters and 1 infantry in New Guinea, round 2 : 2/7 hits, 3.17 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 115 Sea Zone Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 4 transports Germans defend with 1 submarine Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 4 transports in 115 Sea Zone, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 115 Sea Zone Americans win with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Norway Americans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry Germans defend with 2 artilleries, 1 infantry and 1 marine Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Norway, round 2 : 4/7 hits, 2.50 expected hits Germans roll dice for 2 artilleries, 1 infantry and 1 marine in Norway, round 2 : 2/4 hits, 1.33 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 marine owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Germans: 2 artilleries, 1 infantry and 1 marine Battle in 42 Sea Zone Americans attack with 1 cruiser Japanese defend with 1 fighter Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Battle in Sumatra Battle in Denmark Battle in 26 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking Sumatra from Japanese, taking Denmark from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Burma Americans attack with 1 armour Japanese defend with 1 infantry Americans roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Burma, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Americans win, taking Burma from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from 26 Sea Zone to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 5 fighters moved from New Guinea to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 36 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 carrier moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from Eastern United States to 93 Sea Zone 1 fighter moved from Norway to 115 Sea Zone 1 fighter moved from 115 Sea Zone to United Kingdom Place Units - Americans 1 artillery and 2 infantry placed in Eastern United States 3 fighters placed in Normandy Bordeaux 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 destroyer and 1 submarine placed in 104 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,2 Americans collect 64 PUs (2 lost to blockades); end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -1.33 Germans regular : 1.50
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Southern Manchuria Chinese take Southern Manchuria from Japanese Combat - Chinese Non Combat Move - Chinese 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan 6 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Jehol 3 infantry moved from Chahar to Jehol 3 infantry moved from Jehol to Anhwe 1 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Kwangtung to Kiangsi Place Units - Chinese 1 artillery placed in Yunnan 1 artillery placed in Hunan 1 artillery placed in Anhwe 1 artillery placed in Jehol 1 infantry placed in Jehol 3 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Combat Move - British 2 fighters moved from Central India to Shan State 1 armour and 1 mech_infantry moved from Eastern India to Shan State 1 mech_infantry moved from Eastern India to Shan State 1 mech_infantry moved from Eastern India to Shan State 1 armour, 1 artillery and 6 infantry moved from United Kingdom to 113 Sea Zone 1 armour, 1 artillery, 6 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone 1 armour, 1 artillery and 6 infantry moved from 115 Sea Zone to Western Germany 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 4 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from United Kingdom to 115 Sea Zone Combat - British
Combat Hit Differential Summary :
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scramble 3 Ger ftrs from France to W Ger. None to sz115
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@odonis scratch that. Dont scramble any ftrs
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 2 destroyers moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from United Kingdom to 115 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 artillery and 1 infantry moved from 115 Sea Zone to Denmark 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 2 destroyers moved from 93 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 1 armour and 1 infantry moved from 115 Sea Zone to Norway 1 fighter moved from 115 Sea Zone to Norway 1 armour moved from Central India to Burma 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Sumatra 3 fighters moved from 55 Sea Zone to New Guinea 2 fighters moved from 55 Sea Zone to New Guinea 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Japanese scrambles 1 units out of 60 Sea Zone to defend against the attack in 42 Sea Zone Japanese scrambles to create a battle in territory 42 Sea Zone Battle in New Guinea Americans attack with 1 artillery, 5 fighters and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 5 fighters and 1 infantry in New Guinea, round 2 : 2/7 hits, 3.17 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 115 Sea Zone Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 4 transports Germans defend with 1 submarine Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 4 transports in 115 Sea Zone, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 115 Sea Zone Americans win with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Norway Americans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry Germans defend with 2 artilleries, 1 infantry and 1 marine Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Norway, round 2 : 4/7 hits, 2.50 expected hits Germans roll dice for 2 artilleries, 1 infantry and 1 marine in Norway, round 2 : 2/4 hits, 1.33 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 marine owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Germans: 2 artilleries, 1 infantry and 1 marine Battle in 42 Sea Zone Americans attack with 1 cruiser Japanese defend with 1 fighter Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Battle in Sumatra Battle in Denmark Battle in 26 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking Sumatra from Japanese, taking Denmark from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Burma Americans attack with 1 armour Japanese defend with 1 infantry Americans roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Burma, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Americans win, taking Burma from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from 26 Sea Zone to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 5 fighters moved from New Guinea to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 36 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 carrier moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from Eastern United States to 93 Sea Zone 1 fighter moved from Norway to 115 Sea Zone 1 fighter moved from 115 Sea Zone to United Kingdom Place Units - Americans 1 artillery and 2 infantry placed in Eastern United States 3 fighters placed in Normandy Bordeaux 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 destroyer and 1 submarine placed in 104 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,2 Americans collect 64 PUs (2 lost to blockades); end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Southern Manchuria Chinese take Southern Manchuria from Japanese Combat - Chinese Non Combat Move - Chinese 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan 6 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Jehol 3 infantry moved from Chahar to Jehol 3 infantry moved from Jehol to Anhwe 1 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Kwangtung to Kiangsi Place Units - Chinese 1 artillery placed in Yunnan 1 artillery placed in Hunan 1 artillery placed in Anhwe 1 artillery placed in Jehol 1 infantry placed in Jehol 3 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs Purchase Units - British British buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Central India to Shan State 1 armour and 1 mech_infantry moved from Eastern India to Shan State 1 mech_infantry moved from Eastern India to Shan State 1 mech_infantry moved from Eastern India to Shan State 1 armour, 1 artillery and 6 infantry moved from United Kingdom to 113 Sea Zone 1 armour, 1 artillery, 6 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone 1 armour, 1 artillery and 6 infantry moved from 115 Sea Zone to Western Germany 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 4 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from United Kingdom to 115 Sea Zone Combat - British Battle in Shan State British attack with 1 armour, 2 fighters and 3 mech_infantrys Japanese defend with 3 infantry British roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Shan State, round 2 : 4/6 hits, 2.17 expected hits Japanese roll dice for 3 infantry in Shan State, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -6 Casualties for British: 3 mech_infantrys Casualties for Japanese: 3 infantry Battle in Western Germany British attack with 1 armour, 1 artillery, 4 fighters and 6 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 3 tactical_bombers Germans roll AA dice in Western Germany : 0/3 hits, 0.50 expected hits British roll dice for 1 battleship and 2 cruisers in Western Germany, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 armour, 1 artillery, 4 fighters and 6 infantry in Western Germany, round 2 : 3/12 hits, 4.00 expected hits Germans roll dice for 1 aaGun, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Western Germany, round 2 : 5/8 hits, 3.83 expected hits 1 aaGun owned by the Germans, 2 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 5 infantry owned by the British lost in Western Germany British roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Western Germany, round 3 : 0/7 hits, 3.17 expected hits Germans roll dice for 2 fighters and 3 tactical_bombers in Western Germany, round 3 : 2/5 hits, 2.83 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Western Germany British roll dice for 1 armour and 4 fighters in Western Germany, round 4 : 1/5 hits, 2.50 expected hits Germans roll dice for 2 fighters and 3 tactical_bombers in Western Germany, round 4 : 3/5 hits, 2.83 expected hits 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 armour owned by the British lost in Western Germany Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -22 Casualties for British: 1 armour, 1 artillery, 2 fighters and 6 infantry Casualties for Germans: 1 aaGun, 2 infantry, 1 mech_infantry and 1 tactical_bomber 2 fighters owned by the British retreated Non Combat Move - British 2 fighters moved from Western Germany to 115 Sea Zone 1 fighter moved from 115 Sea Zone to Norway 2 fighters moved from Shan State to Burma 2 aaGuns, 3 armour, 2 infantry and 3 mech_infantrys moved from Eastern India to Burma 1 artillery, 1 infantry and 1 mech_infantry moved from Central India to Eastern India 2 armour and 4 mech_infantrys moved from Baluchistan to Eastern India 2 armour and 1 mech_infantry moved from Southern Persia to Central India 1 artillery and 3 infantry moved from Southern Persia to Baluchistan 2 mech_infantrys moved from Iraq to Baluchistan 1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 bomber moved from Hunan to Eastern India Place Units - British 1 armour, 1 artillery and 1 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern Persia 2 artilleries placed in United Kingdom 1 fighter placed in United Kingdom British undo move 1. 1 destroyer placed in 83 Sea Zone 1 armour and 1 infantry placed in Egypt 1 artillery placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,4 UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.67 Germans AA : -0.50 Germans regular : 2.00 British regular : -4.50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 6 infantry moved from Southern France to Normandy Bordeaux 1 artillery, 2 fighters and 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 artillery moved from Albania to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Malta 1 mech_infantry moved from Archangel to Karelia 1 armour and 1 mech_infantry moved from Vologda to Karelia Combat - Italians Battle in Malta Battle in Karelia Italians attack with 1 armour and 2 mech_infantrys British defend with 1 fighter; Russians defend with 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Karelia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Karelia Italians roll dice for 1 armour and 1 mech_infantry in Karelia, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 fighter in Karelia, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the British lost in Karelia Italians win, taking Malta from British, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 1 infantry Casualties for British: 1 fighter Battle in Normandy Bordeaux Italians attack with 2 artilleries, 3 fighters and 8 infantry British defend with 2 artilleries and 4 infantry; French defend with 2 infantry; Americans defend with 1 factory_minor, 3 fighters, 1 harbour and 1 infantry Italians roll dice for 2 artilleries, 3 fighters and 8 infantry in Normandy Bordeaux, round 2 : 9/13 hits, 3.83 expected hits Americans roll dice for 2 artilleries, 3 fighters and 7 infantry in Normandy Bordeaux, round 2 : 7/12 hits, 5.00 expected hits 1 infantry owned by the Americans, 2 infantry owned by the French, 2 artilleries owned by the British, 4 infantry owned by the British and 7 infantry owned by the Italians lost in Normandy Bordeaux 3 fighters owned by the Italians retreated 2 artilleries owned by the Italians and 1 infantry owned by the Italians retreated to France Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 7 infantry Casualties for Americans: 1 infantry Casualties for British: 2 artilleries and 4 infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Southern Italy 2 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to France Place Units - Italians 1 mech_infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone 1 transport placed in 99 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Italians regular : 6.33 Russians regular : 0.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java Combat - ANZAC ANZAC creates battle in territory 55 Sea Zone Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java Combat - ANZAC ANZAC creates battle in territory 55 Sea Zone Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour moved from Komi to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 mech_infantry moved from Komi to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 artillery and 1 infantry moved from Samara to Urals 1 tactical_bomber moved from Russia to Urals 1 fighter moved from Tambov to Urals 1 infantry moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 5 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Rostov to Northern Caucasus 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 2 artilleries and 2 infantry moved from 116 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Germany to Norway 1 fighter and 1 tactical_bomber moved from Western Germany to 116 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 armour and 2 mech_infantrys moved from France to Denmark 1 fighter and 1 tactical_bomber moved from France to Denmark 1 bomber moved from Germany to Denmark 2 bombers moved from Germany to Norway 1 artillery moved from Holland Belgium to Normandy Bordeaux 3 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux
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you can scramble to Norway, Denmark and/or sz116
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@max334
scramble all FTRs to Norway. Maxdefence -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour moved from Komi to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 mech_infantry moved from Komi to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 artillery and 1 infantry moved from Samara to Urals 1 tactical_bomber moved from Russia to Urals 1 fighter moved from Tambov to Urals 1 infantry moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 5 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Rostov to Northern Caucasus 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 2 artilleries and 2 infantry moved from 116 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Germany to Norway 1 fighter and 1 tactical_bomber moved from Western Germany to 116 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 armour and 2 mech_infantrys moved from France to Denmark 1 fighter and 1 tactical_bomber moved from France to Denmark 1 bomber moved from Germany to Denmark 2 bombers moved from Germany to Norway 1 artillery moved from Holland Belgium to Normandy Bordeaux 3 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux Combat - Germans Americans scrambles 2 units out of 115 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 fighters; Americans defend with 1 armour, 2 artilleries, 1 fighter and 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Norway, round 2 : 4/10 hits, 4.67 expected hits Americans roll dice for 1 armour, 2 artilleries, 3 fighters and 1 infantry in Norway, round 2 : 5/7 hits, 3.50 expected hits 2 artilleries owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Norway Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 3 : 3/5 hits, 2.33 expected hits Americans roll dice for 2 fighters in Norway, round 3 : 2/2 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Norway Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers Casualties for Americans: 1 armour, 2 artilleries, 1 fighter and 1 infantry Casualties for British: 2 fighters Battle in Normandy Bordeaux Germans attack with 4 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 3 fighters and 1 harbour Germans roll dice for 4 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/14 hits, 5.17 expected hits Americans roll dice for 3 fighters in Normandy Bordeaux, round 2 : 2/3 hits, 2.00 expected hits 2 infantry owned by the Germans and 2 fighters owned by the Americans lost in Normandy Bordeaux Germans roll dice for 4 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/12 hits, 4.83 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 4 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Germans: 3 infantry Casualties for Americans: 3 fighters Battle in Denmark Germans attack with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Denmark, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Denmark Germans win, taking Denmark from Americans with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 artillery and 1 infantry Battle in Urals Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals Germans win, taking Urals from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Caucasus Germans attack with 5 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Northern Caucasus, round 2 : 4/10 hits, 4.17 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Germans win, taking Northern Caucasus from Russians with 5 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals Non Combat Move - Germans Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Malta 1 marine moved from Archangel to Leningrad 1 infantry and 1 mech_infantry moved from Stalingrad to Kazakhstan 4 armour and 4 mech_infantrys moved from Komi to Kazakhstan 1 infantry moved from Saratov to Samara 1 artillery moved from Samara to Kazakhstan 1 artillery and 1 infantry moved from Gorky to Samara 1 aaGun and 3 infantry moved from Russia to Samara 1 aaGun moved from Rostov to Northern Caucasus 1 fighter moved from Urals to Samara 1 tactical_bomber moved from Urals to Samara 1 artillery moved from Archangel to Leningrad 3 armour and 2 mech_infantrys moved from Archangel to Karelia 1 bomber moved from Norway to Leningrad 1 aaGun moved from Poland to Germany 1 fighter moved from Denmark to Western Germany 1 tactical_bomber moved from Denmark to Western Germany 1 fighter moved from Norway to Western Germany 1 fighter moved from Western Germany to France 1 bomber moved from Norway to France 2 fighters moved from Normandy Bordeaux to France 1 bomber moved from Denmark to Southern Italy 1 fighter moved from 116 Sea Zone to Karelia 1 tactical_bomber moved from 116 Sea Zone to Karelia Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone 1 factory_minor placed in Stalingrad 1 bomber placed in Western Germany 1 artillery and 2 infantry placed in Russia Germans undo move 4. 2 artilleries and 2 infantry placed in Western Germany 2 infantry and 1 mech_infantry placed in Russia 2 infantry placed in France Turning on Edit Mode EDIT: Adding units owned by Germans to 95 Sea Zone: 2 fighters EDIT: Removing units owned by Germans from France: 2 fighters EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 3.83 Russians regular : 0.33 Germans regular : -4.17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 4 artilleries moved from Western Sinkiang to Kazakhstan 5 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Eastern Sinkiang to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 5 armour, 4 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 4 armour, 1 artillery, 2 infantry and 5 mech_infantrys Russians roll dice for 5 armour, 4 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 5/13 hits, 5.83 expected hits Germans roll dice for 4 armour, 1 artillery, 2 infantry and 5 mech_infantrys in Kazakhstan, round 2 : 6/12 hits, 5.33 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans, 4 artilleries owned by the Russians, 2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Kazakhstan Russians roll dice for 4 armour, 2 fighters and 1 tactical_bomber in Kazakhstan, round 3 : 4/7 hits, 3.67 expected hits Germans roll dice for 4 armour and 3 mech_infantrys in Kazakhstan, round 3 : 3/7 hits, 3.50 expected hits 3 armour owned by the Russians, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Kazakhstan Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kazakhstan, round 4 : 3/4 hits, 2.17 expected hits Germans roll dice for 3 armour in Kazakhstan, round 4 : 2/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Russians, 1 armour owned by the Russians and 3 armour owned by the Germans lost in Kazakhstan Russians win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Russians: 5 armour, 4 artilleries, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 4 armour, 1 artillery, 2 infantry and 5 mech_infantrys Non Combat Move - Russians 2 fighters moved from Kazakhstan to Eastern Sinkiang 1 aaGun moved from Western Sinkiang to Eastern Sinkiang 2 aaGuns, 2 artilleries and 1 infantry moved from Finland to Norway 1 infantry moved from Vyborg to Finland Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.33
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Ethiopia to Kenya Japanese take Kenya from British 1 cruiser moved from 78 Sea Zone to 74 Sea Zone 2 artilleries and 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Amur to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 60 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 carrier and 1 destroyer moved from 60 Sea Zone to 43 Sea Zone 1 fighter moved from 7 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Japan to 26 Sea Zone 1 destroyer moved from 7 Sea Zone to 26 Sea Zone 1 artillery moved from Iwo Jima to 7 Sea Zone 1 artillery and 1 transport moved from 7 Sea Zone to 24 Sea Zone 1 artillery moved from 24 Sea Zone to Wake Island 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia 3 artilleries moved from French Indo China to 37 Sea Zone 4 infantry moved from French Indo China to 37 Sea Zone 2 marines moved from French Indo China to 37 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Sumatra 3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 45 Sea Zone 1 tactical_bomber moved from French Indo China to 45 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 battleship, 2 carriers and 1 marine moved from 37 Sea Zone to 43 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 43 Sea Zone to Java 1 artillery and 2 infantry moved from Malaya to Shan State 1 bomber moved from Japan to 26 Sea Zone
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Ethiopia to Kenya Japanese take Kenya from British 1 cruiser moved from 78 Sea Zone to 74 Sea Zone 2 artilleries and 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Amur to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 60 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 carrier and 1 destroyer moved from 60 Sea Zone to 43 Sea Zone 1 fighter moved from 7 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Japan to 26 Sea Zone 1 destroyer moved from 7 Sea Zone to 26 Sea Zone 1 artillery moved from Iwo Jima to 7 Sea Zone 1 artillery and 1 transport moved from 7 Sea Zone to 24 Sea Zone 1 artillery moved from 24 Sea Zone to Wake Island 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia 3 artilleries moved from French Indo China to 37 Sea Zone 4 infantry moved from French Indo China to 37 Sea Zone 2 marines moved from French Indo China to 37 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Sumatra 3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 45 Sea Zone 1 tactical_bomber moved from French Indo China to 45 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 battleship, 2 carriers and 1 marine moved from 37 Sea Zone to 43 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 43 Sea Zone to Java 1 artillery and 2 infantry moved from Malaya to Shan State 1 bomber moved from Japan to 26 Sea Zone Combat - Japanese Battle in Buryatia Japanese attack with 1 armour Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Wake Island Battle in Aleutian Islands Battle in Midway Battle in 43 Sea Zone Japanese attack with 1 battleship, 3 carriers, 1 destroyer, 1 tactical_bomber and 3 transports ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 1 tactical_bomber and 3 transports in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Wake Island from Americans, taking Aleutian Islands from Americans, taking Midway from Americans with 1 battleship, 3 carriers, 1 destroyer, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 26 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser Battle in 45 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Battle in 36 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 3 artilleries, 3 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 3 artilleries, 3 infantry and 1 marine in Java, round 2 : 2/7 hits, 2.33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 3 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Rhodesia Japanese attack with 2 artilleries and 2 infantry British defend with 1 artillery, 1 infantry and 1 mech_infantry Japanese roll dice for 2 artilleries and 2 infantry in Rhodesia, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rhodesia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Rhodesia Japanese roll dice for 2 artilleries in Rhodesia, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Rhodesia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Rhodesia Japanese win, taking Rhodesia from British with 1 artillery remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry Battle in Sumatra Japanese attack with 1 artillery, 1 infantry and 1 marine Americans defend with 1 marine Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 marine in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery and 1 marine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Americans: 1 marine Battle in Shan State Japanese attack with 1 artillery and 2 infantry British defend with 1 armour Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 carrier moved from 7 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from 26 Sea Zone to Japan 1 cruiser moved from 7 Sea Zone to 5 Sea Zone 1 marine moved from Soviet Far East to 5 Sea Zone 1 cruiser and 1 marine moved from 5 Sea Zone to 7 Sea Zone 1 marine moved from 7 Sea Zone to Japan 1 tactical_bomber moved from 36 Sea Zone to Davao Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Malaya 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa Japanese undo move 1. 1 submarine placed in 37 Sea Zone 2 infantry placed in French Indo China 1 destroyer and 1 submarine placed in 7 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3 Japanese collect 43 PUs (3 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 4.00 UK_Pacific regular : -0.50 ANZAC regular : -1.00 British regular : 1.67
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are we good?
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@max334
Sorry, you win! Not much time to focus these days.Good Game!
Definitly I need to study PTV a little more!
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Thank you for the game