@newenr85 @FranceNeedsMorePower
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dawg Axis v. Entek Allies WaW
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Americans 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Elites moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone 4 Elites moved from 32 Sea Zone to Bahia 2 Transports moved from 35 Sea Zone to 26 Sea Zone 1 B.Transport moved from 35 Sea Zone to 32 Sea Zone 4 Elites moved from South Atlantic USA to 26 Sea Zone 4 Elites moved from 26 Sea Zone to Suriname 1 L.Fighter and 3 S.Bombers moved from Minamitori to 86 Sea Zone 1 Elite moved from Minamitori to 95 Sea Zone 1 Elite and 1 S.Submarine moved from 95 Sea Zone to 86 Sea Zone 1 Elite moved from 86 Sea Zone to Iwo Jima 1 Destroyer moved from 95 Sea Zone to 86 Sea Zone 1 Adv.Fighter, 1 Battleship, 1 Carrier and 1 L.Fighter moved from 95 Sea Zone to 86 Sea Zone 2 B.Transports and 1 Destroyer moved from 91 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from Okhotsk to Ayan Purchase Units - Americans Americans buy 1 Battleship, 2 Destroyers, 5 Elites, 2 Fighters, 2 L.Fighters, 2 Marines and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 86 Sea Zone Americans attack with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 2 L.Fighters, 3 S.Bombers and 1 S.Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 S.Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 2 L.Fighters and 3 S.Bombers in 86 Sea Zone, round 2 : 6/9 hits, 5.17 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Americans win with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 2 L.Fighters, 3 S.Bombers and 1 S.Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Iwo Jima Non Combat Move - Americans 3 S.Bombers moved from 86 Sea Zone to Minamitori 1 L.Fighter moved from 86 Sea Zone to Minamitori Place Units - Americans 1 Battleship and 1 Destroyer placed in 86 Sea Zone 1 Destroyer placed in 88 Sea Zone 1 Fighter placed in Wake 1 S.Submarine placed in 91 Sea Zone 1 Marine placed in Pearl Harbor 1 Fighter placed in Pearl Harbor 2 Elites placed in Salvador 3 Elites placed in South Atlantic USA 1 Marine placed in South Central USA 2 L.Fighters placed in San Francisco Turning on Edit Mode EDIT: Adding units owned by Americans to 33 Sea Zone: 1 Carrier and 7 Destroyers EDIT: Removing units owned by Americans from 31 Sea Zone: 1 Carrier and 7 Destroyers EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 107 PUs; end with 107 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : 0.33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Germans 1 ArmoredCar moved from Danzig to East Prussia 1 ArmoredCar and 3 Mech.Infs moved from Kiev to Rostov 1 HeavyTank, 1 Mech.Inf, 1 Stuka and 1 Tank moved from Kiev to Rostov 5 Artillerys, 1 Elite, 17 HeavyTanks, 18 Infantrys, 11 Mech.Infs and 17 Tanks moved from Kiev to Kursk 1 HeavyTank and 3 Tanks moved from Warsaw to Kiev 4 ArmoredCars and 1 Tank moved from Bohemia to Vinnytsia 1 Elite moved from Vinnytsia to Kiev 7 Infantrys moved from S.Karelia to Smolensk 1 ArmoredCar moved from Arkhangelsk to Gorky Germans take Gorky from Russians 1 Elite moved from Arkhangelsk to Kirov 2 Infantrys moved from Arkhangelsk to Kirov 1 Artillery moved from Arkhangelsk to Kirov 7 ArmoredCars, 2 Artillerys, 1 HeavyTank, 7 Infantrys and 7 Tanks moved from Arkhangelsk to Komi 4 Mech.Infs moved from Leningrad to Komi 1 Submarine moved from 51 Sea Zone to 56 Sea Zone 2 Infantrys moved from Normandy to Picardy 1 Infantry moved from Picardy to Belgium 1 Infantry moved from Normandy to Brittany 1 T.Boat moved from 22 Sea Zone to 12 Sea Zone 1 Submarine moved from 22 Sea Zone to 12 Sea Zone Purchase Units - Germans Germans buy 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 4 HeavyTanks, 4 Mech.Infs and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Germans Battle in 12 Sea Zone Germans attack with 1 Submarine and 1 T.Boat British defend with 2 T.Boats Germans roll dice for 1 Submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 T.Boat in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 T.Boats in 12 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 12 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 T.Boat in 12 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 T.Boats in 12 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 12 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 T.Boat in 12 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 T.Boats in 12 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 12 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the British lost in 12 Sea Zone Germans roll dice for 1 T.Boat in 12 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 T.Boat in 12 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 T.Boat owned by the Germans lost in 12 Sea Zone Germans roll dice for 1 Submarine in 12 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the British lost in 12 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for British: 2 T.Boats Casualties for Germans: 1 T.Boat Battle in Rostov Germans attack with 1 ArmoredCar, 1 HeavyTank, 4 Mech.Infs, 1 Stuka and 1 Tank Russians defend with 6 Infantrys Germans roll dice for 1 ArmoredCar, 1 HeavyTank, 4 Mech.Infs, 1 Stuka and 1 Tank in Rostov, round 2 : 2/8 hits, 3.33 expected hits Russians roll dice for 6 Infantrys in Rostov, round 2 : 1/6 hits, 2.00 expected hits 1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Rostov Germans roll dice for 1 HeavyTank, 4 Mech.Infs, 1 Stuka and 1 Tank in Rostov, round 3 : 3/7 hits, 3.00 expected hits Russians roll dice for 4 Infantrys in Rostov, round 3 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians lost in Rostov Germans roll dice for 1 HeavyTank, 4 Mech.Infs, 1 Stuka and 1 Tank in Rostov, round 4 : 3/7 hits, 3.00 expected hits Russians roll dice for 1 Infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 HeavyTank, 4 Mech.Infs, 1 Stuka and 1 Tank remaining. Battle score for attacker is 8 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 6 Infantrys Battle in Kirov Germans attack with 1 Artillery, 1 Elite and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kirov, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Kirov, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kirov Germans win, taking Kirov from Russians with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 56 Sea Zone Germans attack with 1 Submarine; Italians loiter and taunt British defend with 4 T.Boats Germans roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 T.Boats in 56 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 Submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 4 T.Boats in 56 Sea Zone, round 3 : 1/4 hits, 0.67 expected hits 1 Submarine owned by the Germans lost in 56 Sea Zone British win with 4 T.Boats remaining. Battle score for attacker is -7 Casualties for Germans: 1 Submarine Battle in Komi Germans attack with 7 ArmoredCars, 2 Artillerys, 1 HeavyTank, 7 Infantrys, 4 Mech.Infs and 7 Tanks Russians defend with 1 Infantry Germans roll dice for 7 ArmoredCars, 2 Artillerys, 1 HeavyTank, 7 Infantrys, 4 Mech.Infs and 7 Tanks in Komi, round 2 : 7/28 hits, 10.67 expected hits Russians roll dice for 1 Infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Komi Germans win, taking Komi from Russians with 7 ArmoredCars, 2 Artillerys, 1 HeavyTank, 7 Infantrys, 4 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Stuka moved from Rostov to Kiev Place Units - Germans 4 HeavyTanks placed in Arkhangelsk 4 Mech.Infs placed in Leningrad 1 Carrier, 2 Destroyers and 1 S.Submarine placed in 22 Sea Zone 2 Adv.Fighters placed in 22 Sea Zone Turn Complete - Germans Germans collect 114 PUs; end with 114 PUsCombat Hit Differential Summary :
Russians regular : -3.33 Germans regular : -6.83 British regular : -0.50 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Russians 1 Infantry moved from Perm to Salekhard 1 Infantry moved from Sverdlovsk to Perm 1 Infantry moved from Sverdlovsk to Surgut 1 Infantry moved from Sverdlovsk to Ufa 1 Infantry moved from Tashkent to Uzbekistan 1 Tank moved from Tashkent to E.Iran 1 Infantry moved from Astrakhan to Erzurum Russians take Erzurum from Romanians 1 Infantry moved from Astrakhan to 126 Sea Zone 1 Infantry moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to E.Iran 6 Infantrys moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 1 Bomber moved from Moscow to Rostov 2 Infantrys moved from Moscow to Gorky 1 Artillery and 2 Infantrys moved from Tula to Yaroslavl 1 Artillery and 2 Infantrys moved from Ayan to Khabarovsk Purchase Units - Russians Russians buy 1 Bunker, 30 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Gorky Russians attack with 2 Infantrys Germans defend with 1 ArmoredCar Russians roll dice for 2 Infantrys in Gorky, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in Gorky, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 2 Infantrys in Gorky, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in Gorky, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 2 Infantrys in Gorky, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in Gorky, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 2 Infantrys in Gorky, round 5 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in Gorky, round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 2 Infantrys in Gorky, round 6 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in Gorky, round 6 : 0/1 hits, 0.17 expected hits Russians roll dice for 2 Infantrys in Gorky, round 7 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in Gorky, round 7 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Khabarovsk Russians attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Tank Russians roll dice for 1 Artillery and 2 Infantrys in Khabarovsk, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Khabarovsk Russians win, taking Khabarovsk from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Rostov Russians attack with 1 Bomber and 11 Infantrys Germans defend with 1 HeavyTank, 4 Mech.Infs and 1 Tank Russians roll dice for 1 Bomber and 11 Infantrys in Rostov, round 2 : 5/12 hits, 2.50 expected hits Germans roll dice for 1 HeavyTank, 4 Mech.Infs and 1 Tank in Rostov, round 2 : 3/6 hits, 2.50 expected hits 3 Infantrys owned by the Russians, 4 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in Rostov Russians roll dice for 1 Bomber and 8 Infantrys in Rostov, round 3 : 3/9 hits, 2.00 expected hits Germans roll dice for 1 HeavyTank in Rostov, round 3 : 1/1 hits, 0.67 expected hits 1 HeavyTank owned by the Germans and 1 Infantry owned by the Russians lost in Rostov Russians win, taking Rostov from Germans with 1 Bomber and 7 Infantrys remaining. Battle score for attacker is 28 Casualties for Russians: 4 Infantrys Casualties for Germans: 1 HeavyTank, 4 Mech.Infs and 1 Tank Battle in Yaroslavl Russians attack with 1 Artillery and 2 Infantrys Finns defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Yaroslavl, round 2 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Artillery and 1 Infantry in Yaroslavl, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Yaroslavl Russians roll dice for 1 Artillery and 2 Infantrys in Yaroslavl, round 3 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Artillery in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in Yaroslavl Russians win, taking Yaroslavl from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Finns: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 AAGun, 2 ArmoredCars, 4 Artillerys, 1 Elite, 98 Infantrys, 1 Mot.Inf and 1 Tank moved from Tula to Moscow 1 Bomber moved from Rostov to Moscow 1 Artillery and 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Elite and 5 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia Place Units - Russians 1 Bunker and 5 Infantrys placed in Sverdlovsk 10 Infantrys placed in Moscow 2 Infantrys placed in Tashkent 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 5 Infantrys and 1 Tank placed in Sibirsky Turn Complete - Russians Russians collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Finns regular : -1.00 Germans regular : -0.17 Russians regular : 3.00 Hisaichi regular : 0.50 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Italians 4 Mech.Infs moved from Rio de Oro to French Sudan 2 Mech.Infs moved from E.Morocco to French Sudan 2 Elites and 2 Infantrys moved from E.Morocco to W.Morocco 8 Infantrys moved from Mauritania to French Sudan 2 Infantrys moved from N.Algeria to E.Morocco 2 Infantrys moved from N.Tunisia to N.Algeria 1 S.Submarine moved from 46 Sea Zone to 56 Sea Zone 1 Bomber moved from Tunis to 56 Sea Zone 1 Elite and 3 Infantrys moved from Kufra to Darfur 20 Infantrys moved from Mersa Matruh to Lower Egypt 3 Infantrys moved from Kufra to Darfur 1 Mech.Inf moved from Hun to Nubia 1 Infantry moved from New Valley to Nubia 1 Infantry moved from Hun to Kufra 1 Bomber moved from Mauritania to 32 Sea Zone 1 Bomber moved from Hun to 56 Sea Zone Purchase Units - Italians Italians buy 2 ArmoredCars, 1 Bomber, 6 Infantrys, 4 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in 32 Sea Zone Italians attack with 1 Bomber Americans defend with 2 B.Transports; Dutch defend with 1 Transport Italians roll dice for 1 Bomber in 32 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 B.Transports and 1 Transport in 32 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 1 Transport owned by the Dutch lost in 32 Sea Zone Italians roll dice for 1 Bomber in 32 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 B.Transports in 32 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Bomber in 32 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 B.Transports in 32 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Bomber in 32 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 B.Transports in 32 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Bomber in 32 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 B.Transports in 32 Sea Zone, round 6 : 1/2 hits, 0.33 expected hits 1 Bomber owned by the Italians and 1 B.Transport owned by the Americans lost in 32 Sea Zone Americans win with 1 B.Transport remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Transport Casualties for Italians: 1 Bomber Casualties for Americans: 1 B.Transport Battle in Lower Egypt Italians attack with 20 Infantrys French defend with 2 Infantrys Italians roll dice for 20 Infantrys in Lower Egypt, round 2 : 5/20 hits, 3.33 expected hits British roll dice for 2 Infantrys in Lower Egypt, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the French and 1 Infantry owned by the Italians lost in Lower Egypt Italians win, taking Lower Egypt from British with 19 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for French: 2 Infantrys Battle in Darfur Italians attack with 1 Elite and 6 Infantrys British defend with 2 ArmoredCars Italians roll dice for 1 Elite and 6 Infantrys in Darfur, round 2 : 1/7 hits, 1.33 expected hits British roll dice for 2 ArmoredCars in Darfur, round 2 : 1/2 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Darfur Italians roll dice for 1 Elite and 5 Infantrys in Darfur, round 3 : 4/6 hits, 1.17 expected hits British roll dice for 1 ArmoredCar in Darfur, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Elite and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 Infantry Casualties for British: 2 ArmoredCars Battle in 56 Sea Zone Italians attack with 2 Bombers, 2 Destroyers, 1 S.Submarine, 1 Submarine and 2 Transports British defend with 4 T.Boats Italians roll dice for 1 S.Submarine and 1 Submarine in 56 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 2 Bombers, 2 Destroyers and 2 Transports in 56 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 4 T.Boats in 56 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits 2 T.Boats owned by the British lost in 56 Sea Zone Italians roll dice for 1 S.Submarine and 1 Submarine in 56 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 2 Bombers, 2 Destroyers and 2 Transports in 56 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits British roll dice for 2 T.Boats in 56 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits 1 Transport owned by the Italians and 1 T.Boat owned by the British lost in 56 Sea Zone Italians roll dice for 1 S.Submarine and 1 Submarine in 56 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits 1 T.Boat owned by the British lost in 56 Sea Zone Italians win with 2 Bombers, 2 Destroyers, 1 S.Submarine, 1 Submarine and 1 Transport remaining. Battle score for attacker is 18 Casualties for British: 4 T.Boats Casualties for Italians: 1 Transport Battle in Nubia Italians attack with 1 Infantry and 1 Mech.Inf French defend with 1 Infantry Italians roll dice for 1 Infantry and 1 Mech.Inf in Nubia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Nubia Italians win, taking Nubia from British with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in French Sudan Italians attack with 8 Infantrys and 6 Mech.Infs French defend with 1 Bunker; Dutch defend with 1 Elite and 1 Infantry Italians roll dice for 8 Infantrys and 6 Mech.Infs in French Sudan, round 2 : 6/14 hits, 4.33 expected hits French roll dice for 1 Bunker, 1 Elite and 1 Infantry in French Sudan, round 2 : 2/3 hits, 1.17 expected hits 1 Elite owned by the Dutch, 1 Bunker owned by the French, 2 Infantrys owned by the Italians and 1 Infantry owned by the Dutch lost in French Sudan Italians win, taking French Sudan from French with 6 Infantrys and 6 Mech.Infs remaining. Battle score for attacker is 7 Casualties for Italians: 2 Infantrys Casualties for French: 1 Bunker Casualties for Dutch: 1 Elite and 1 Infantry Non Combat Move - Italians 1 Mech.Inf moved from Tunis to Hun 2 Infantrys moved from Tuscany to Rome 1 Destroyer and 1 Submarine moved from 45 Sea Zone to 42 Sea Zone 1 Bomber moved from 56 Sea Zone to Tripoli 1 Bomber moved from 56 Sea Zone to Kufra Place Units - Italians 3 Infantrys placed in Rio de Oro 2 ArmoredCars, 1 Bomber and 1 Tank placed in E.Morocco 1 Infantry and 2 Tanks placed in Hun 4 Mech.Infs placed in Tunis 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : -0.83 French regular : 0.83 Italians regular : 2.33 British regular : 0.50 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - French 1 Transport moved from 38 Sea Zone to 33 Sea Zone Purchase Units - French French buy 2 Artillerys, 1 Bunker and 1 Elite; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 2 Artillerys, 1 Bunker and 1 Elite placed in French Equatorial Africa Turn Complete - French French collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Yamamoto 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer moved from 85 Sea Zone to 94 Sea Zone 1 Destroyer moved from 85 Sea Zone to 76 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; Non Combat Move - Yamamoto Place Units - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 1 Adv.Fighter EDIT: Turning off Edit Mode 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 85 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Yamamoto to Tokyo: 1 Adv.Fighter EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Shensi to Suiyuan 1 Fighter moved from Hupeh to Suiyuan 2 Infantrys moved from Shensi to Shansi 1 Fighter moved from Hupeh to Shansi 2 Infantrys and 1 Marine moved from Hupeh to Anhwei 1 Infantry moved from Szechwan to Kweichow 3 Infantrys moved from Hupeh to Kweichow 1 Mech.Inf moved from Ningsia to Kweichow Purchase Units - Chinese Chinese buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 4 Infantrys and 1 Mech.Inf Hisaichi defend with 1 ArmoredCar and 3 Infantrys Chinese roll dice for 4 Infantrys and 1 Mech.Inf in Kweichow, round 2 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 1 ArmoredCar and 3 Infantrys in Kweichow, round 2 : 0/4 hits, 1.17 expected hits Chinese roll dice for 4 Infantrys and 1 Mech.Inf in Kweichow, round 3 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 1 ArmoredCar and 3 Infantrys in Kweichow, round 3 : 0/4 hits, 1.17 expected hits Chinese roll dice for 4 Infantrys and 1 Mech.Inf in Kweichow, round 4 : 2/5 hits, 1.17 expected hits Hisaichi roll dice for 1 ArmoredCar and 3 Infantrys in Kweichow, round 4 : 1/4 hits, 1.17 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 Infantrys and 1 Mech.Inf in Kweichow, round 5 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Kweichow, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 3 Infantrys and 1 Mech.Inf in Kweichow, round 6 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Kweichow, round 6 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 Infantrys and 1 Mech.Inf in Kweichow, round 7 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys in Kweichow, round 7 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 Infantry and 1 Mech.Inf in Kweichow, round 8 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 8 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow Chinese win, taking Kweichow from Hisaichi with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Chinese: 3 Infantrys Casualties for Hisaichi: 1 ArmoredCar and 3 Infantrys Battle in Shansi Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 ArmoredCar and 1 Marine Chinese roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Marine in Shansi, round 2 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Fighter and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Marine in Shansi, round 3 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Shansi 1 Fighter owned by the Chinese retreated Hisaichi win with 1 ArmoredCar and 1 Marine remaining. Battle score for attacker is -4 Casualties for Chinese: 2 Infantrys Battle in Anhwei Chinese attack with 2 Infantrys and 1 Marine Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys and 1 Marine in Anhwei, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys and 1 Marine in Anhwei, round 3 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Suiyuan Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Fighter and 2 Infantrys in Suiyuan, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Suiyuan, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Fighter and 2 Infantrys in Suiyuan, round 3 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Suiyuan, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Fighter and 2 Infantrys in Suiyuan, round 4 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Suiyuan, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - Chinese 1 Fighter moved from Suiyuan to Hupeh 2 Infantrys moved from Shensi to Hupeh 1 Fighter moved from Shansi to Hupeh 2 Mech.Infs moved from Ningsia to Hupeh 1 Elite and 5 Infantrys moved from Lanchow to Shensi 1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow 1 Elite moved from Hsining to E.Qinghai 5 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from Gobi Altai to Ningsia 1 Infantry moved from E.Sinkiang to Gobi Altai 2 Infantrys moved from Urumqi to E.Sinkiang 2 Mech.Infs moved from Urumqi to Ningsia Place Units - Chinese 6 Infantrys placed in Hsining 2 Infantrys and 2 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Chinese regular : -5.83 Hisaichi regular : -3.00 -
TripleA Turn Summary: Hisaichi round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Hisaichi 1 Destroyer moved from 108 Sea Zone to 101 Sea Zone 4 Infantrys moved from Kirin to Khabarovsk 1 Artillery moved from Heilungchiang to Khabarovsk 1 Artillery, 2 Infantrys and 1 Marine moved from Heilungchiang to Ayan 1 Infantry moved from Shanghai to Anhwei 1 Infantry moved from Hunan to N.French Indochina 1 Infantry moved from Kwangtung to Hunan 2 Infantrys moved from Kwangtung to Kwangsi 3 ArmoredCars moved from Hong Kong to Kwangsi 3 Infantrys moved from Kiangsi to Shanghai 3 ArmoredCars moved from Hong Kong to Shanghai 8 Infantrys moved from Changchun to Kirin 1 ArmoredCar and 1 Marine moved from Shansi to Suiyuan 1 ArmoredCar moved from Shantung to Suiyuan 1 Infantry moved from Shantung to Shansi 4 Artillerys, 3 Elites, 2 Infantrys and 6 Tanks moved from Shantung to Anhwei Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 1 Bunker, 2 Destroyers and 16 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 2 ArmoredCars and 1 Marine Chinese defend with 2 Infantrys Hisaichi roll dice for 2 ArmoredCars and 1 Marine in Suiyuan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi roll dice for 2 ArmoredCars and 1 Marine in Suiyuan, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 2 ArmoredCars and 1 Marine remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Anhwei Hisaichi attack with 4 Artillerys, 3 Elites, 3 Infantrys and 6 Tanks Chinese defend with 2 Infantrys and 1 Marine Hisaichi roll dice for 4 Artillerys, 3 Elites, 3 Infantrys and 6 Tanks in Anhwei, round 2 : 8/16 hits, 6.50 expected hits Chinese roll dice for 2 Infantrys and 1 Marine in Anhwei, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi, 1 Marine owned by the Chinese and 2 Infantrys owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 4 Artillerys, 3 Elites, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys and 1 Marine Battle in Ayan Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Marine Americans defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Marine in Ayan, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Marine in Ayan, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 1 Infantry and 1 Marine remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Battle in Khabarovsk Hisaichi attack with 1 Artillery and 4 Infantrys Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery and 4 Infantrys in Khabarovsk, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Khabarovsk Hisaichi roll dice for 1 Artillery and 4 Infantrys in Khabarovsk, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Khabarovsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi Place Units - Hisaichi 2 Destroyers placed in 110 Sea Zone 2 Infantrys placed in Banjarmasin 1 Bunker and 3 Infantrys placed in Chita 2 ArmoredCars and 1 Infantry placed in Shantung 4 ArmoredCars and 2 Infantrys placed in Hong Kong 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Russians regular : -1.00 Hisaichi regular : 0.33 -
TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - British 1 Infantry moved from Rhodes to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Izmir British take Izmir from Romanians 1 Fighter moved from Cairo to Nubia 2 Mech.Infs moved from Kenya to Nubia 1 Infantry moved from Nordland to Oslo 4 Fighters moved from 21 Sea Zone to Oslo 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya British take Malaya from Thai 10 Infantrys moved from Cairo to Lower Egypt 3 Artillerys moved from Cairo to Lower Egypt Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 1 Battleship, 3 Infantrys, 2 Mech.Infs, 6 T.Boats and 1 Tank; Remaining resources: 1 PUs; Combat - British Battle in Nubia British attack with 1 Fighter and 2 Mech.Infs Italians defend with 1 Infantry and 1 Mech.Inf British roll dice for 1 Fighter and 2 Mech.Infs in Nubia, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry and 1 Mech.Inf in Nubia, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Fighter and 2 Mech.Infs in Nubia, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry and 1 Mech.Inf in Nubia, round 3 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the British lost in Nubia British roll dice for 1 Fighter and 1 Mech.Inf in Nubia, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry and 1 Mech.Inf in Nubia, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Fighter and 1 Mech.Inf in Nubia, round 5 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry and 1 Mech.Inf in Nubia, round 5 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the British lost in Nubia 1 Fighter owned by the British retreated Italians win with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is -12 Casualties for British: 2 Mech.Infs Battle in Oslo British attack with 4 Fighters and 1 Infantry Finns defend with 1 Artillery British roll dice for 4 Fighters and 1 Infantry in Oslo, round 2 : 3/5 hits, 1.50 expected hits Finns roll dice for 1 Artillery in Oslo, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in Oslo British win, taking Oslo from Finns with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Finns: 1 Artillery Battle in Lower Egypt British attack with 3 Artillerys and 10 Infantrys Italians defend with 19 Infantrys British roll dice for 3 Artillerys and 10 Infantrys in Lower Egypt, round 2 : 3/13 hits, 3.17 expected hits Italians roll dice for 19 Infantrys in Lower Egypt, round 2 : 5/19 hits, 6.33 expected hits 3 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt British roll dice for 3 Artillerys and 5 Infantrys in Lower Egypt, round 3 : 3/8 hits, 2.33 expected hits Italians roll dice for 16 Infantrys in Lower Egypt, round 3 : 5/16 hits, 5.33 expected hits 3 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt 3 Artillerys owned by the British retreated to Cairo Italians win with 13 Infantrys remaining. Battle score for attacker is -8 Casualties for British: 10 Infantrys Casualties for Italians: 6 Infantrys Non Combat Move - British 1 Fighter moved from Nubia to Cairo 4 Fighters moved from Oslo to 21 Sea Zone 1 T.Boat moved from 21 Sea Zone to 11 Sea Zone 1 Destroyer moved from 21 Sea Zone to 5 Sea Zone 4 ArmoredCars moved from Delhi to Baluchistan 1 Infantry moved from Delhi to Punjab 2 ArmoredCars and 1 Infantry moved from Assam to Calcutta Place Units - British 1 Battleship and 3 T.Boats placed in 21 Sea Zone 3 T.Boats placed in 56 Sea Zone 1 Artillery and 2 Infantrys placed in Cairo 2 ArmoredCars, 2 Mech.Infs and 1 Tank placed in Delhi 2 Artillerys and 1 Infantry placed in Madras 1 Artillery placed in Wales Turn Complete - British British collect 101 PUs; end with 102 PUsCombat Hit Differential Summary :
Italians regular : -2.33 Finns regular : -0.33 British regular : -1.33 -
TripleA Turn Summary: Dutch round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Dutch 2 units repaired. 1 Transport moved from 36 Sea Zone to 35 Sea Zone 2 Artillerys and 3 Elites moved from Amazon to Bahia Purchase Units - Dutch Dutch buy 2 Fighters and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 2 Fighters and 1 Infantry placed in Banjarmasin Turn Complete - Dutch Dutch collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Finns 1 Tank moved from Upper Norrland to Nordland Finns take Nordland from British 1 Tank moved from Nordland to Oslo 3 Artillerys, 1 Elite and 1 Infantry moved from Middle Norrland to Oslo 1 Artillery and 2 Infantrys moved from S.Karelia to Yaroslavl 1 Tank moved from Finnmark to Oslo 1 Tank moved from Vologda to Kuybyshev Finns take Kuybyshev from Russians 1 Tank moved from Vologda to Yaroslavl 1 Artillery and 1 Elite moved from Oulu to 24 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 22 Sea Zone 1 Artillery and 1 Elite moved from 22 Sea Zone to Oslo 4 Tanks moved from Oulu to S.Karelia 5 Tanks moved from Helsinki to Oulu 1 Elite moved from Helsinki to Tampere 1 Artillery and 1 Infantry moved from Lapland to Upper Norrland Purchase Units - Finns Finns buy 4 ArmoredCars and 1 Factory; Remaining resources: 0 PUs; Combat - Finns Battle in Yaroslavl Finns attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yaroslavl, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Yaroslavl, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Yaroslavl Finns roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yaroslavl, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Yaroslavl, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Yaroslavl Finns roll dice for 1 Artillery and 1 Tank in Yaroslavl, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Yaroslavl, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Artillery owned by the Finns lost in Yaroslavl Finns win, taking Yaroslavl from Russians with 1 Tank remaining. Battle score for attacker is 0 Casualties for Finns: 1 Artillery and 2 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Oslo Finns attack with 4 Artillerys, 2 Elites, 1 Infantry and 2 Tanks British defend with 1 Infantry Finns roll dice for 4 Artillerys, 2 Elites, 1 Infantry and 2 Tanks in Oslo, round 2 : 6/9 hits, 3.67 expected hits British roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Oslo Finns win, taking Oslo from British with 4 Artillerys, 2 Elites, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Finns Place Units - Finns 1 Factory placed in Vyborg 4 ArmoredCars placed in Helsinki Turn Complete - Finns Finns collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Finns regular : 2.00 Russians regular : 1.00 British regular : -0.33 -
TripleA Turn Summary: Romanians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Romanians 2 Elites and 1 Infantry moved from Donetsk to Rostov 1 Artillery, 1 Elite and 2 Infantrys moved from Kursk to Tula 3 Elites, 11 Infantrys and 1 Tank moved from Kursk to Rostov 2 Artillerys and 6 Infantrys moved from Vinnytsia to Kiev 2 Infantrys moved from Kiev to Kursk 1 Mech.Inf moved from W.Iran to Iraq Romanians take Iraq from British 1 Mech.Inf moved from Iraq to Palestine Romanians take Palestine from British 1 Mech.Inf moved from Palestine to Syria 6 Tanks moved from W.Iran to Syria 1 ArmoredCar and 1 Tank moved from Bursa to Izmir 1 ArmoredCar moved from Bursa to Erzurum 4 Infantrys moved from E.Romania to Odessa 1 Mech.Inf moved from Bucharest to Istanbul 2 ArmoredCars moved from Bucharest to Odessa 1 Infantry moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Syria Romanians attack with 1 Mech.Inf and 6 Tanks French defend with 1 AAGun, 1 Artillery, 2 Bunkers, 3 Elites, 1 Factory and 3 Infantrys Romanians roll dice for 1 Mech.Inf and 6 Tanks in Syria, round 2 : 2/7 hits, 3.33 expected hits Units damaged: 2 Bunkers owned by the French French roll dice for 1 Artillery, 2 Bunkers, 3 Elites and 3 Infantrys in Syria, round 2 : 2/9 hits, 3.33 expected hits 1 Tank owned by the Romanians and 1 Mech.Inf owned by the Romanians lost in Syria Romanians roll dice for 5 Tanks in Syria, round 3 : 2/5 hits, 2.50 expected hits French roll dice for 1 Artillery, 2 Bunkers, 3 Elites and 3 Infantrys in Syria, round 3 : 4/9 hits, 3.33 expected hits 4 Tanks owned by the Romanians and 2 Infantrys owned by the French lost in Syria 1 Tank owned by the Romanians retreated to Iraq French win with 1 Artillery, 2 Bunkers, 3 Elites and 1 Infantry remaining. Battle score for attacker is -27 Casualties for Romanians: 1 Mech.Inf and 5 Tanks Casualties for French: 2 Infantrys Battle in Rostov Romanians attack with 5 Elites, 12 Infantrys and 1 Tank Russians defend with 7 Infantrys Romanians roll dice for 5 Elites, 12 Infantrys and 1 Tank in Rostov, round 2 : 2/18 hits, 4.17 expected hits Russians roll dice for 7 Infantrys in Rostov, round 2 : 3/7 hits, 2.33 expected hits 2 Infantrys owned by the Russians and 3 Infantrys owned by the Romanians lost in Rostov Romanians roll dice for 5 Elites, 9 Infantrys and 1 Tank in Rostov, round 3 : 7/15 hits, 3.67 expected hits Russians roll dice for 5 Infantrys in Rostov, round 3 : 1/5 hits, 1.67 expected hits 5 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Rostov Romanians win, taking Rostov from Russians with 5 Elites, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Romanians: 4 Infantrys Casualties for Russians: 7 Infantrys Battle in Izmir Romanians attack with 1 ArmoredCar and 1 Tank British defend with 1 AAGun and 1 Infantry Romanians roll dice for 1 ArmoredCar and 1 Tank in Izmir, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 Infantry in Izmir, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the British lost in Izmir Romanians win, taking Izmir from British with 1 Tank remaining. Battle score for attacker is -2 Casualties for Romanians: 1 ArmoredCar Casualties for British: 1 Infantry Battle in Erzurum Romanians attack with 1 ArmoredCar Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar in Erzurum, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Erzurum, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Romanians lost in Erzurum Russians win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Romanians: 1 ArmoredCar Battle in Tula Romanians attack with 1 Artillery, 1 Elite and 2 Infantrys Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Tula, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Tula Romanians win, taking Tula from Russians with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 1 Bunker, 1 Elite, 1 Infantry and 1 Tank placed in W.Iran 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Bursa Romanians undo move 2. 2 ArmoredCars and 1 Infantry placed in Bursa 2 Artillerys and 2 Infantrys placed in Vinnytsia 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
French regular : -0.67 Romanians regular : 1.00 Russians regular : 0.33 British regular : 0.67 -
TripleA Turn Summary: Thai round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Thai 1 Artillery and 1 Elite moved from Burma to Yunnan 1 Artillery and 1 Tank moved from Burma to Assam 1 Tank moved from Burma to Malaya 1 Tank moved from Burma to Malaya 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank moved from Bangkok to Malaya 1 Tank moved from Burma to Yunnan 1 Tank moved from Burma to Assam Purchase Units - Thai Thai buy 2 Artillerys, 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 3 Tanks British defend with 2 Artillerys and 2 Infantrys Thai roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 3 Tanks in Malaya, round 2 : 3/9 hits, 3.67 expected hits British roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 2 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Thai, 1 ArmoredCar owned by the Thai, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Malaya Thai roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite and 3 Tanks in Malaya, round 3 : 3/7 hits, 3.00 expected hits British roll dice for 1 Artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Malaya Thai win, taking Malaya from British with 1 ArmoredCar, 2 Artillerys, 1 Elite and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Thai: 1 ArmoredCar and 1 Infantry Casualties for British: 2 Artillerys and 2 Infantrys Battle in Yunnan Thai attack with 1 Artillery, 1 Elite and 1 Tank British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Elite and 1 Tank in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Assam Thai attack with 1 Artillery and 2 Tanks British defend with 1 Infantry Thai roll dice for 1 Artillery and 2 Tanks in Assam, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 2 Tanks in Assam, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 Infantry in Assam, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Assam Thai win, taking Assam from British with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai Place Units - Thai 2 Artillerys, 1 Bunker and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Thai regular : -0.67 British regular : -0.33 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Americans 3 S.Bombers moved from Minamitori to 85 Sea Zone 1 L.Fighter moved from Minamitori to 85 Sea Zone 1 Fighter moved from Wake to 85 Sea Zone 1 Marine moved from Pearl Harbor to 91 Sea Zone 1 Marine and 1 S.Submarine moved from 91 Sea Zone to 103 Sea Zone 1 Marine moved from 103 Sea Zone to Kusaie 1 Fighter moved from Pearl Harbor to Wake 1 Infantry moved from Minamitori to 86 Sea Zone 1 Adv.Fighter, 2 Battleships, 1 Carrier, 2 Destroyers, 1 Infantry, 1 L.Fighter and 1 S.Submarine moved from 86 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Kyushu 1 Destroyer moved from 88 Sea Zone to 76 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Carrier, 3 B.Transports, 2 Destroyers, 11 Elites and 2 Infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in 76 Sea Zone Americans attack with 1 Destroyer Yamamoto defend with 1 Destroyer Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Destroyer remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 85 Sea Zone Americans attack with 1 Adv.Fighter, 2 Battleships, 1 Carrier, 2 Destroyers, 1 Fighter, 2 L.Fighters, 3 S.Bombers and 1 S.Submarine Yamamoto defend with 5 Adv.Fighters, 1 B.Carrier, 1 Carrier, 2 Destroyers, 1 S.Submarine, 1 Submarine and 1 Transport Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 B.Carrier owned by the Yamamoto Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 85 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 Adv.Fighter, 2 Battleships, 1 Carrier, 2 Destroyers, 1 Fighter, 2 L.Fighters and 3 S.Bombers in 85 Sea Zone, round 2 : 6/12 hits, 6.50 expected hits Yamamoto roll dice for 5 Adv.Fighters, 1 B.Carrier, 1 Carrier, 2 Destroyers and 1 Transport in 85 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits Units damaged: 2 Battleships owned by the Americans 1 Fighter owned by the Americans, 2 Destroyers owned by the Americans, 1 Carrier owned by the Americans, 1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 1 Transport owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 85 Sea Zone 1 Infantry owned by the Americans lost in Kyushu 3 S.Bombers owned by the Americans, 2 L.Fighters owned by the Americans and 1 Adv.Fighter owned by the Americans retreated 2 Battleships owned by the Americans retreated to 86 Sea Zone Yamamoto win with 5 Adv.Fighters and 1 B.Carrier remaining. Battle score for attacker is 5 Casualties for Americans: 1 Carrier, 2 Destroyers, 1 Fighter and 1 S.Submarine Casualties for Yamamoto: 1 Carrier, 2 Destroyers, 1 S.Submarine, 1 Submarine and 1 Transport Battle in Kusaie Americans attack with 1 Marine Yamamoto defend with 1 Infantry Americans roll dice for 1 Marine in Kusaie, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Marine in Kusaie, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Americans win, taking Kusaie from Yamamoto with 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry 2 Adv.Fighters owned by the Yamamoto forced to land in Tokyo Non Combat Move - Americans 2 L.Fighters moved from 85 Sea Zone to Iwo Jima 1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone 3 S.Bombers moved from 85 Sea Zone to Minamitori 2 B.Transports and 1 Destroyer moved from 88 Sea Zone to 86 Sea Zone 3 Elites moved from South Atlantic USA to 26 Sea Zone 3 Elites and 2 Transports moved from 26 Sea Zone to 35 Sea Zone 3 Elites moved from 35 Sea Zone to Bahia 1 B.Transport moved from 32 Sea Zone to 35 Sea Zone 1 Carrier and 7 Destroyers moved from 33 Sea Zone to 35 Sea Zone 1 Marine moved from South Central USA to South Atlantic USA Place Units - Americans 1 B.Carrier placed in 86 Sea Zone 1 Adv.Fighter placed in 86 Sea Zone 2 Destroyers placed in 87 Sea Zone 3 Elites placed in South Atlantic USA 3 B.Transports placed in 13 Sea Zone 8 Elites placed in Washington 2 Infantrys placed in Salvador Turn Complete - Americans Americans collect 109 PUs; end with 109 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : 0.33 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Germans 1 Artillery, 1 Elite and 2 Infantrys moved from Kirov to Gorky 2 HeavyTanks and 5 Tanks moved from Kursk to Georgia 2 HeavyTanks and 5 Tanks moved from Kursk to Stalingrad 1 Stuka moved from Kiev to Erzurum 1 Mech.Inf moved from Kursk to Saratov Germans take Saratov from Russians 1 Mech.Inf moved from Saratov to Astrakhan Germans take Astrakhan from Russians 1 Mech.Inf moved from Kursk to Penza Germans take Penza from Russians 4 HeavyTanks moved from Arkhangelsk to Perm 7 ArmoredCars, 2 Artillerys, 1 HeavyTank, 7 Infantrys, 4 Mech.Infs and 7 Tanks moved from Komi to Perm 4 Mech.Infs moved from Leningrad to Komi 1 Mech.Inf moved from Kursk to Gorky 8 Mech.Infs moved from Kursk to Kuybyshev 7 Infantrys moved from Smolensk to Kursk 1 HeavyTank and 3 Tanks moved from Kiev to Rostov 4 ArmoredCars and 1 Tank moved from Vinnytsia to Rostov 1 HeavyTank moved from Kursk to Stalingrad 1 ArmoredCar moved from East Prussia to Kiev Purchase Units - Germans Germans buy 24 Infantrys, 4 Mech.Infs and 6 Submarines; Remaining resources: 0 PUs; Combat - Germans Battle in Stalingrad Germans attack with 3 HeavyTanks and 5 Tanks Russians defend with 1 AAGun, 1 Factory and 5 Infantrys Germans roll dice for 3 HeavyTanks and 5 Tanks in Stalingrad, round 2 : 4/8 hits, 4.50 expected hits Russians roll dice for 5 Infantrys in Stalingrad, round 2 : 1/5 hits, 1.67 expected hits 4 Infantrys owned by the Russians and 1 Tank owned by the Germans lost in Stalingrad Germans roll dice for 3 HeavyTanks and 4 Tanks in Stalingrad, round 3 : 3/7 hits, 4.00 expected hits Russians roll dice for 1 Infantry in Stalingrad, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Stalingrad Germans win, taking Stalingrad from Russians with 3 HeavyTanks and 4 Tanks remaining. Battle score for attacker is 5 Casualties for Germans: 1 Tank Casualties for Russians: 5 Infantrys Battle in Georgia Germans attack with 2 HeavyTanks and 5 Tanks Russians defend with 1 AAGun, 1 Factory and 3 Infantrys Germans roll dice for 2 HeavyTanks and 5 Tanks in Georgia, round 2 : 2/7 hits, 3.83 expected hits Russians roll dice for 3 Infantrys in Georgia, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Georgia Germans roll dice for 2 HeavyTanks and 5 Tanks in Georgia, round 3 : 6/7 hits, 3.83 expected hits Russians roll dice for 1 Infantry in Georgia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Georgia Germans win, taking Georgia from Russians with 2 HeavyTanks and 4 Tanks remaining. Battle score for attacker is 1 Casualties for Russians: 3 Infantrys Casualties for Germans: 1 Tank Battle in Erzurum Germans attack with 1 Stuka Russians defend with 1 Infantry Germans roll dice for 1 Stuka in Erzurum, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Erzurum, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Stuka owned by the Germans lost in Erzurum Russians win with no units remaining. Battle score for attacker is -6 Casualties for Germans: 1 Stuka Casualties for Russians: 1 Infantry Battle in Perm Germans attack with 7 ArmoredCars, 2 Artillerys, 5 HeavyTanks, 7 Infantrys, 4 Mech.Infs and 7 Tanks Russians defend with 1 Infantry Germans roll dice for 7 ArmoredCars, 2 Artillerys, 5 HeavyTanks, 7 Infantrys, 4 Mech.Infs and 7 Tanks in Perm, round 2 : 11/32 hits, 13.33 expected hits Russians roll dice for 1 Infantry in Perm, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Perm Germans win, taking Perm from Russians with 7 ArmoredCars, 2 Artillerys, 5 HeavyTanks, 7 Infantrys, 4 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Gorky Germans attack with 1 Artillery, 1 Elite, 2 Infantrys and 1 Mech.Inf Russians defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Mech.Inf in Gorky, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Gorky, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Gorky Germans win, taking Gorky from Russians with 1 Artillery, 1 Elite, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Germans 2 Infantrys moved from Belgium to Netherlands 3 Infantrys moved from Picardy to Belgium 1 Infantry moved from Belgium to Netherlands 1 Infantry moved from Picardy to Belgium 3 Infantrys moved from Normandy to Picardy Place Units - Germans 6 Submarines placed in 22 Sea Zone 3 Infantrys placed in Normandy 4 Mech.Infs placed in Arkhangelsk 3 Infantrys placed in Kiev 8 Infantrys placed in Paris 4 Infantrys placed in Rhine 4 Infantrys placed in Leningrad Germans undo move 7. 4 Infantrys placed in Warsaw 2 Infantrys placed in Leningrad Turn Complete - Germans Germans collect 123 PUs; end with 123 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -2.67 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Russians 2 Infantrys moved from Tashkent to Chimkent 1 Infantry and 1 Tank moved from E.Iran to 126 Sea Zone 1 Infantry and 1 Tank moved from 126 Sea Zone to Astrakhan 1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Ayan 1 Adv.Fighter and 2 Fighters moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Moscow to Yaroslavl 1 Infantry moved from Moscow to Yaroslavl 4 Infantrys moved from Moscow to Tula 1 Bomber moved from Moscow to Tula 1 Artillery moved from Moscow to Yaroslavl 3 Infantrys moved from Moscow to Gorky 1 Infantry moved from Moscow to Gorky 1 Artillery moved from Moscow to Gorky 1 Elite moved from Moscow to Penza 1 Infantry moved from Moscow to Penza Purchase Units - Russians Russians buy 3 Bunkers, 22 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Astrakhan Russians attack with 1 Infantry and 1 Tank Germans defend with 1 Mech.Inf Russians roll dice for 1 Infantry and 1 Tank in Astrakhan, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Mech.Inf in Astrakhan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Astrakhan Russians win, taking Astrakhan from Germans with 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Mech.Inf Battle in Tula Russians attack with 1 Bomber and 4 Infantrys Romanians defend with 1 Artillery, 1 Elite and 2 Infantrys Russians roll dice for 1 Bomber and 4 Infantrys in Tula, round 2 : 2/5 hits, 1.33 expected hits Romanians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Tula, round 2 : 3/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Tula 1 Bomber owned by the Russians retreated 1 Infantry owned by the Russians retreated to Moscow Romanians win with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2 Casualties for Russians: 3 Infantrys Casualties for Romanians: 2 Infantrys Battle in Gorky Russians attack with 1 Artillery and 4 Infantrys Germans defend with 1 Artillery, 1 Elite, 1 Infantry and 1 Mech.Inf Russians roll dice for 1 Artillery and 4 Infantrys in Gorky, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Mech.Inf in Gorky, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Gorky Russians roll dice for 1 Artillery and 2 Infantrys in Gorky, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Mech.Inf in Gorky, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Gorky Russians roll dice for 1 Artillery and 1 Infantry in Gorky, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery and 1 Mech.Inf in Gorky, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Gorky 1 Artillery owned by the Russians retreated to Moscow Germans win with 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is -3 Casualties for Russians: 4 Infantrys Casualties for Germans: 1 Elite and 1 Infantry Battle in Penza Russians attack with 1 Elite and 1 Infantry Germans defend with 1 Mech.Inf Russians roll dice for 1 Elite and 1 Infantry in Penza, round 2 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 Mech.Inf in Penza, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Penza Russians win, taking Penza from Germans with 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Mech.Inf Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 2 Infantrys Hisaichi defend with 1 Artillery, 1 Infantry and 1 Marine Russians roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 2 : 2/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Marine in Ayan, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan Russians roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 3 : 1/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Marine in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Marine Battle in Yaroslavl Russians attack with 1 Artillery and 2 Infantrys Finns defend with 1 Tank Russians roll dice for 1 Artillery and 2 Infantrys in Yaroslavl, round 2 : 0/3 hits, 0.83 expected hits Finns roll dice for 1 Tank in Yaroslavl, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Yaroslavl, round 3 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Tank in Yaroslavl, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Yaroslavl Russians win, taking Yaroslavl from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Tank Non Combat Move - Russians 1 Bomber moved from Tula to Moscow 1 Elite and 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Adv.Fighter and 2 Fighters moved from Ayan to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 5 Infantrys moved from Sibirsky to Yeniseysk 1 Tank moved from Sibirsky to Yeniseysk Place Units - Russians 1 Bunker and 5 Infantrys placed in Sverdlovsk 1 Bunker and 10 Infantrys placed in Moscow 2 Infantrys placed in Tashkent 1 Bunker, 5 Infantrys and 1 Tank placed in Sibirsky Turn Complete - Russians Russians collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
Finns regular : 0.00 Romanians regular : 1.67 Germans regular : 1.33 Russians regular : -0.83 Hisaichi regular : -1.33 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Italians 6 Infantrys and 6 Mech.Infs moved from French Sudan to French Equatorial Africa 1 Mech.Inf moved from Hun to French Equatorial Africa 1 Bomber moved from E.Morocco to French Equatorial Africa 1 Destroyer and 1 Submarine moved from 42 Sea Zone to 41 Sea Zone 1 Bomber moved from Tripoli to French Equatorial Africa 1 Bomber moved from Kufra to French Equatorial Africa 1 Elite and 5 Infantrys moved from Darfur to French Equatorial Africa 1 Mech.Inf moved from Nubia to French Equatorial Africa 1 Infantry moved from Nubia to Italian East Africa Italians take Italian East Africa from British 2 ArmoredCars, 2 Infantrys and 1 Tank moved from E.Morocco to W.Morocco 2 Infantrys moved from N.Algeria to E.Morocco 4 Mech.Infs moved from Tunis to E.Morocco 1 Infantry moved from Kufra to Darfur 1 Infantry and 2 Tanks moved from Hun to Kufra 2 Tanks moved from Kufra to Darfur Purchase Units - Italians Italians buy 2 ArmoredCars, 1 Bomber, 1 Bunker, 3 Destroyers, 6 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Italians creates battle in territory 56 Sea Zone Battle in 41 Sea Zone Italians attack with 1 Destroyer and 1 Submarine French defend with 1 Destroyer Italians roll dice for 1 Submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the French lost in 41 Sea Zone Italians win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8 Casualties for French: 1 Destroyer Battle in French Equatorial Africa Italians attack with 3 Bombers, 1 Elite, 11 Infantrys and 8 Mech.Infs French defend with 2 ArmoredCars, 4 Artillerys, 3 Bunkers, 2 Elites, 1 Factory and 4 Infantrys Italians roll dice for 3 Bombers, 1 Elite, 11 Infantrys and 8 Mech.Infs in French Equatorial Africa, round 2 : 9/23 hits, 8.17 expected hits Units damaged: 3 Bunkers owned by the French French roll dice for 2 ArmoredCars, 4 Artillerys, 3 Bunkers, 2 Elites and 4 Infantrys in French Equatorial Africa, round 2 : 4/15 hits, 5.17 expected hits 2 ArmoredCars owned by the French, 4 Infantrys owned by the French and 4 Infantrys owned by the Italians lost in French Equatorial Africa Italians roll dice for 3 Bombers, 1 Elite, 7 Infantrys and 8 Mech.Infs in French Equatorial Africa, round 3 : 9/19 hits, 7.50 expected hits French roll dice for 4 Artillerys, 3 Bunkers and 2 Elites in French Equatorial Africa, round 3 : 4/9 hits, 3.50 expected hits 2 Elites owned by the French, 3 Bunkers owned by the French, 4 Artillerys owned by the French and 4 Infantrys owned by the Italians lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 3 Bombers, 1 Elite, 3 Infantrys and 8 Mech.Infs remaining. Battle score for attacker is 40 Casualties for Italians: 8 Infantrys Casualties for French: 2 ArmoredCars, 4 Artillerys, 3 Bunkers, 2 Elites and 4 Infantrys Battle in 56 Sea Zone Italians attack with 2 Destroyers, 1 S.Submarine, 1 Submarine and 1 Transport British defend with 3 T.Boats Italians roll dice for 1 S.Submarine and 1 Submarine in 56 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 T.Boat owned by the British lost in 56 Sea Zone Italians roll dice for 2 Destroyers and 1 Transport in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 2 T.Boats in 56 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 T.Boat owned by the British lost in 56 Sea Zone Italians roll dice for 1 S.Submarine and 1 Submarine in 56 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 2 Destroyers and 1 Transport in 56 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 T.Boat in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 56 Sea Zone Italians win with 2 Destroyers, 1 S.Submarine, 1 Submarine and 1 Transport remaining. Battle score for attacker is 18 Casualties for British: 3 T.Boats Non Combat Move - Italians 4 Infantrys moved from Rome to Campania 1 Bomber moved from French Equatorial Africa to Rio de Oro 2 Bombers moved from French Equatorial Africa to Darfur Place Units - Italians 1 Bunker, 2 Infantrys and 1 Tank placed in Rio de Oro 2 ArmoredCars, 1 Bomber and 1 Infantry placed in E.Morocco 3 Destroyers and 1 Submarine placed in 46 Sea Zone 3 Infantrys placed in Hun Turn Complete - Italians Italians collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
French regular : -1.00 Italians regular : 3.00 British regular : -0.50 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - French 2 units repaired. 1 Submarine moved from 55 Sea Zone to 51 Sea Zone 1 Artillery and 1 Elite moved from Syria to Iraq 1 Infantry moved from Syria to Iraq Purchase Units - French French buy 1 Bunker and 1 Destroyer; Remaining resources: 0 PUs; Combat - French Battle in Iraq French attack with 1 Artillery, 1 Elite and 1 Infantry Romanians defend with 1 Tank French roll dice for 1 Artillery, 1 Elite and 1 Infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits Romanians roll dice for 1 Tank in Iraq, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French lost in Iraq French roll dice for 1 Artillery and 1 Elite in Iraq, round 3 : 0/2 hits, 0.83 expected hits Romanians roll dice for 1 Tank in Iraq, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 Artillery and 1 Elite in Iraq, round 4 : 1/2 hits, 0.83 expected hits Romanians roll dice for 1 Tank in Iraq, round 4 : 1/1 hits, 0.50 expected hits 1 Elite owned by the French and 1 Tank owned by the Romanians lost in Iraq French win, taking Iraq from Romanians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Elite and 1 Infantry Casualties for Romanians: 1 Tank Non Combat Move - French Turning on Edit Mode EDIT: Changing ownership of Palestine from Romanians to British EDIT: Removing units owned by French from Syria: 1 Elite EDIT: Adding units owned by French to Palestine: 1 Elite EDIT: Turning off Edit Mode 1 Transport moved from 33 Sea Zone to 15 Sea Zone Place Units - French 1 Bunker placed in Syria 1 Destroyer placed in 55 Sea Zone Turn Complete - French French collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
French regular : -1.67 Romanians regular : 0.50 -
TripleA Turn Summary: Yamamoto round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Yamamoto 1 unit repaired. 1 Destroyer moved from 111 Sea Zone to 110 Sea Zone 3 Adv.Fighters moved from Tokyo to 86 Sea Zone 3 Adv.Fighters and 1 B.Carrier moved from 85 Sea Zone to 86 Sea Zone 1 Destroyer moved from 94 Sea Zone to 86 Sea Zone Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 1 B.Carrier and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 6 Adv.Fighters, 1 B.Carrier and 1 Destroyer Americans defend with 2 Adv.Fighters, 1 B.Carrier, 2 B.Transports, 2 Battleships and 1 Destroyer Yamamoto roll dice for 6 Adv.Fighters, 1 B.Carrier and 1 Destroyer in 86 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits Units damaged: 1 B.Carrier owned by the Americans Americans roll dice for 2 Adv.Fighters, 1 B.Carrier, 2 B.Transports, 2 Battleships and 1 Destroyer in 86 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits 1 Destroyer owned by the Americans, 2 B.Transports owned by the Americans, 1 Adv.Fighter owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto lost in 86 Sea Zone Yamamoto roll dice for 5 Adv.Fighters in 86 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits Americans roll dice for 2 Adv.Fighters, 1 B.Carrier and 2 Battleships in 86 Sea Zone, round 3 : 3/5 hits, 3.17 expected hits 3 Adv.Fighters owned by the Yamamoto and 1 B.Carrier owned by the Americans lost in 86 Sea Zone Yamamoto roll dice for 2 Adv.Fighters in 86 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Americans roll dice for 2 Adv.Fighters and 2 Battleships in 86 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 2 Adv.Fighters owned by the Yamamoto lost in 86 Sea Zone Americans win with 2 Adv.Fighters and 2 Battleships remaining. Battle score for attacker is -44 Casualties for Yamamoto: 6 Adv.Fighters, 1 B.Carrier and 1 Destroyer Casualties for Americans: 1 B.Carrier, 2 B.Transports and 1 Destroyer Battle in 110 Sea Zone Yamamoto attack with 1 Destroyer Anzac defend with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 S.Submarine and 3 Transports Anzac roll dice for 1 S.Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 110 Sea Zone Anzac win with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 S.Submarine and 3 Transports remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Destroyer 2 Adv.Fighters owned by the Americans forced to land in Iwo Jima Non Combat Move - Yamamoto Place Units - Yamamoto 1 B.Carrier and 1 Submarine placed in 85 Sea Zone 3 Adv.Fighters placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Yamamoto regular : -2.33 Americans regular : 0.33 Anzac regular : 0.50 -
@entek two sided war





