@Ragnell804 gg, I concede
#1 trulpen (X) vs dawgoneit (A) WaW
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Russians 1 Artillery, 1 Fighter, 3 HeavyTanks, 4 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 12 Tanks moved from Olyokminsk to N.Buryat Mongolia Purchase Units - Russians Russians buy 9 HeavyTanks and 1 Infantry; Remaining resources: 0 PUs; Combat - Russians Battle in N.Buryat Mongolia Russians attack with 1 Artillery, 1 Fighter, 3 HeavyTanks, 4 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 12 Tanks Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter, 3 HeavyTanks, 4 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 12 Tanks in N.Buryat Mongolia, round 2 : 13/25 hits, 11.17 expected hits Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Artillery, 1 Fighter, 3 HeavyTanks, 4 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 12 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Fighter moved from N.Buryat Mongolia to Sibirsky Place Units - Russians 9 HeavyTanks and 1 Infantry placed in Moscow Turn Complete - Russians Russians collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 1.83 Hisaichi regular : -0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 Infantry moved from Italian East Africa to Kenya 1 Infantry moved from Equatoria to Belgian Congo 1 Infantry moved from Equatoria to Kenya 2 Artillerys moved from French Equatorial Africa to Belgian Congo 1 Artillery moved from Italian East Africa to Kenya 2 Artillerys moved from French Equatorial Africa to Belgian Congo 2 Infantrys moved from Aden to Yemen 2 JetFighters moved from Nubia to Yemen 8 Artillerys, 2 Elites, 17 Infantrys and 1 Tank moved from Mersa Matruh to Lower Egypt 1 Mech.Inf moved from El Agheila to Lower Egypt 2 Adv.Fighters moved from 56 Sea Zone to Palestine 2 JetFighters moved from Darfur to Yemen 1 Mot.Inf moved from French Equatorial Africa to Lower Egypt 1 JetFighter moved from Mauritania to Liberia 1 JetFighter moved from Mauritania to Liberia 1 Adv.Fighter moved from 51 Sea Zone to Palestine 1 Mech.Inf moved from Italian East Africa to Lower Egypt 1 Tank moved from Italian East Africa to Kenya 1 Tank moved from French Equatorial Africa to Belgian Congo 2 Mech.Infs moved from French Equatorial Africa to Belgian Congo 1 JetFighter moved from French Sudan to Kenya 1 S.Submarine moved from 51 Sea Zone to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Infantry and 1 S.Submarine moved from 48 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Palestine 1 JetFighter moved from 51 Sea Zone to Palestine 2 Artillerys and 2 Infantrys moved from Greece to 51 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Lower Egypt 1 S.Submarine moved from 51 Sea Zone to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Infantry and 1 S.Submarine moved from 48 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Palestine EDIT: 2 Transports moved from 46 Sea Zone to 47 Sea Zone 2 Infantrys moved from French Sudan to Liberia Purchase Units - Italians Italians buy 2 Adv.Fighters, 1 Destroyer, 1 Factory, 1 Fighter, 3 Infantrys, 1 Submarine and 6 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Liberia Italians attack with 2 Infantrys and 2 JetFighters Neutral defend with 1 Infantry Italians roll dice for 2 Infantrys and 2 JetFighters in Liberia, round 2 : 2/4 hits, 1,67 expected hits Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Liberia Italians loses 0 PUs for violating Liberias neutrality. Italians win, taking Liberia from Neutral with 2 Infantrys and 2 JetFighters remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Yemen Italians attack with 2 Infantrys and 4 JetFighters Neutral defend with 2 Infantrys Italians roll dice for 2 Infantrys and 4 JetFighters in Yemen, round 2 : 3/6 hits, 3,00 expected hits Neutral roll dice for 2 Infantrys in Yemen, round 2 : 1/2 hits, 0,67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Yemen Italians loses 0 PUs for violating Yemens neutrality. Italians win, taking Yemen from Neutral with 1 Infantry and 4 JetFighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Belgian Congo Italians attack with 4 Artillerys, 1 Infantry, 2 Mech.Infs and 1 Tank French defend with 1 Infantry Italians roll dice for 4 Artillerys, 1 Infantry, 2 Mech.Infs and 1 Tank in Belgian Congo, round 2 : 4/8 hits, 2,83 expected hits French roll dice for 1 Infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in Belgian Congo Italians win, taking Belgian Congo from French with 4 Artillerys, 1 Infantry, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Kenya Italians attack with 1 Artillery, 2 Infantrys, 1 JetFighter and 1 Tank French defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Infantrys, 1 JetFighter and 1 Tank in Kenya, round 2 : 2/5 hits, 2,00 expected hits British roll dice for 1 Infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in Kenya Italians win, taking Kenya from British with 1 Artillery, 2 Infantrys, 1 JetFighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Palestine Italians attack with 3 Adv.Fighters, 2 Infantrys and 1 JetFighter French defend with 1 Infantry Italians roll dice for 3 Adv.Fighters, 2 Infantrys and 1 JetFighter in Palestine, round 2 : 2/6 hits, 2,50 expected hits British roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in Palestine Italians win, taking Palestine from British with 3 Adv.Fighters, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Lower Egypt Italians attack with 10 Artillerys, 2 Elites, 19 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank British defend with 5 Infantrys Italians roll dice for 10 Artillerys, 2 Elites, 19 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank in Lower Egypt, round 2 : 11/35 hits, 10,50 expected hits British roll dice for 5 Infantrys in Lower Egypt, round 2 : 2/5 hits, 1,67 expected hits 2 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 10 Artillerys, 2 Elites, 17 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 6 Casualties for Italians: 2 Infantrys Casualties for British: 5 Infantrys Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 2 Adv.Fighters moved from Palestine to 56 Sea Zone 4 Transports moved from 51 Sea Zone to 48 Sea Zone 2 Artillerys and 4 Infantrys moved from Campania to 48 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone 2 Artillerys and 4 Infantrys moved from 51 Sea Zone to Mersa Matruh 4 Mech.Infs and 4 Tanks moved from French Equatorial Africa to New Valley 2 Infantrys moved from French Somaliland to Italian East Africa 1 Artillery and 1 Infantry moved from British Somaliland to Italian East Africa 1 AAGun moved from Nubia to Lower Egypt 2 JetFighters moved from Liberia to Mauritania 1 Carrier moved from 44 Sea Zone to 42 Sea Zone 2 JetFighters moved from Yemen to Italian East Africa 4 Infantrys moved from French Sudan to French Equatorial Africa 1 Infantry moved from Mauritania to French Sudan 4 Infantrys moved from W.Morocco to Mauritania 4 Infantrys moved from E.Morocco to W.Morocco 4 Infantrys moved from Tunis to 47 Sea Zone 1 AAGun moved from E.Morocco to W.Morocco 1 AAGun moved from Tunis to N.Tunisia 2 Artillerys and 8 Infantrys moved from Rome to Campania 1 AAGun moved from Bulgaria to Greece 2 JetFighters moved from Provence to Mauritania 1 JetFighter moved from Kenya to French Equatorial Africa 2 JetFighters moved from Yemen to Italian East Africa 1 Carrier moved from 51 Sea Zone to 56 Sea Zone 1 Adv.Fighter and 1 JetFighter moved from Palestine to 56 Sea Zone 1 Submarine moved from 51 Sea Zone to 56 Sea Zone 1 Submarine moved from 51 Sea Zone to 56 Sea Zone Place Units - Italians 1 Factory placed in Rio de Oro 1 Destroyer, 1 Submarine and 2 Transports placed in 41 Sea Zone 4 Transports placed in 48 Sea Zone 3 Infantrys placed in French Equatorial Africa 2 Adv.Fighters and 1 Fighter placed in Provence Turn Complete - Italians Italians collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
French regular : -0,33 Italians regular : 1,50 British regular : -0,33 Neutral regular : 0,00
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@trulpenplay i do believe its your game
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@dawgoneit said in #1 trulpen (X) vs dawgoneit (A) WaW:
@trulpenplay i do believe its your game
I agree. Allies had some nasty attacks every now and then, but the economic advantage for Axis eventually just got too strong. Crazy that Hisaichi could survive and step up despite losing their capital.
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@trulpen another?
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@dawgoneit said in #1 trulpen (X) vs dawgoneit (A) WaW:
@trulpen another?
Yes, could be fun, but I’d prefer to change some things. No one seems to be interested in going down that path though.
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@trulpen what would you like to change. i’m game
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A bit more in line with G40.
I’m thinking of rule changes for mainly subs and trannies. Also don’t like the blitz-capability for mech, mot and a-cars. They should be able to join tanks on their blitz-endeavours though, but with such a change they would be over-priced.
Changing costs would take extensive work, but on a short note I believe inf are too cheap. Maybe tanks as well.
Regarding subs:
a) Can’t block movement
b) Can’t be hit by air unless there is atleast one opposing des present
c) Des cancel subs abilities of first-strike and unrestricted movement
d) Defense-value @1
e) Cost 6I’m pretty definite regarding a-c, while I feel d-e makes for a better balance in relation to des, but not as crucial. As the game works now there’s really no point in paying 1 IPC more for a des, when you can get an even better ship with a sub. Atleast you only need 1 des per fleet.
I really don’t like that trannies have defense value. I’d prefer that they have 0 defense and also can’t be taken as causalties before war-ships and/or air.
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@trulpen there is a waw with the normal g40 rules
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There is? Is it ok? Balanced?
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@trulpen try the variant ones
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@dawgoneit you can set it up any way you want. just let me no what side i am.
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I don’t know this version, but I’d like to try the map “World at War variants”. It’s a separate map that can be downloaded. I’ll try the Axis wheel again.
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@trulpen Any time your ready. Just let me no witch side i am.