aagamerz13 (Allies) vs Simon33 (Axis) P2V

  • '19 '17 '16

    Can you check the casualties in Morocco on ANZAC/France?


  • @simon33 ok. ill edit. take 2 uk planes as casualties, leave 3 planes on land 4 on boats for next round after scramble


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            9 infantry moved from Queensland to New South Wales
            1 infantry moved from New South Wales to 64 Sea Zone
            1 carrier, 1 infantry and 1 transport moved from 64 Sea Zone to 58 Sea Zone
            2 aaGuns and 1 artillery moved from Queensland to New South Wales
            3 fighters moved from Queensland to New South Wales
            1 fighter moved from 64 Sea Zone to New South Wales
            1 fighter moved from 64 Sea Zone to 58 Sea Zone
            1 fighter moved from New South Wales to 58 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,2,4,4,2,2,5,6,2,1,1,1,4,1,1,1,5
            ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Egypt to French West Africa
            1 destroyer moved from 78 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 2 bombers, 7 infantry and 1 marine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            3 artilleries and 4 infantry moved from Eastern Poland to Southern Belarus
            2 fighters moved from Novgorod to Southern Belarus
            1 armour moved from Smolensk to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 armour moved from Yaroslavl to Smolensk
            1 fighter and 1 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Leningrad to Holland Belgium
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 battleship and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Southern France to 95 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery, 5 fighters, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
            1 tactical_bomber moved from Algeria to Gibraltar
    

    Savegame

  • '19 '17 '16

    Scramble to Gibraltar or SZ94?


  • @simon33 no scramble

  • '19 '17 '16

    Oh you can also scramble to Normandy or Holland


  • @simon33 yes i sawthose. no scramble there either

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 2 bombers, 7 infantry and 1 marine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            3 artilleries and 4 infantry moved from Eastern Poland to Southern Belarus
            2 fighters moved from Novgorod to Southern Belarus
            1 armour moved from Smolensk to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 armour moved from Yaroslavl to Smolensk
            1 fighter and 1 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Leningrad to Holland Belgium
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 battleship and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Southern France to 95 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery, 5 fighters, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
            1 tactical_bomber moved from Algeria to Gibraltar
    
        Combat - Germans
            Battle in Gibraltar
                Germans attack with 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                British defend with 1 harbour; Americans defend with 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 4/9 hits, 4.17 expected hits
                    British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Gibraltar
                Germans win, taking Gibraltar from British with 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Southern Belarus
                Germans attack with 3 artilleries, 2 fighters and 4 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 artilleries, 2 fighters and 4 infantry in Southern Belarus, round 2 : 1/9 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Southern Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Southern Belarus
                    Germans roll dice for 3 artilleries, 2 fighters and 2 infantry in Southern Belarus, round 3 : 2/7 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Southern Belarus to Leningrad
            2 artilleries and 7 infantry moved from Novgorod to Smolensk
            1 aaGun moved from Eastern Poland to Southern Belarus
            2 infantry moved from Smolensk to Southern Belarus
            3 artilleries moved from Leningrad to Northern Belarus
            2 mech_infantrys moved from Smolensk to Vologda
            1 armour moved from Kirov to Vologda
            1 armour moved from Smolensk to Vologda
            1 armour and 1 mech_infantry moved from Smolensk to Vologda
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
            2 infantry moved from 118 Sea Zone to Leningrad
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Normandy Bordeaux to 94 Sea Zone
            5 fighters and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone
            1 bomber moved from Holland Belgium to Western Germany
            7 infantry moved from Poland to Eastern Poland
            2 artilleries and 4 infantry moved from Germany to Poland
            1 aaGun moved from Germany to Western Germany
            1 fighter moved from Normandy Bordeaux to France
            1 aaGun, 3 artilleries and 1 fighter moved from Northern Caucasus to Southern Caucasus
            2 fighters moved from 94 Sea Zone to Algeria
    
        Place Units - Germans
            3 artilleries placed in Leningrad
            1 artillery, 1 infantry and 1 marine placed in Southern France
            1 artillery and 2 infantry placed in France
            2 bombers and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 2.00
    Germans regular : -3.33
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Gorky to Yaroslavl
                  Russians take Yaroslavl from Germans
            1 infantry moved from Komi to Gorky
            1 artillery and 13 infantry moved from Stalingrad to Northern Caucasus
                  Russians take Northern Caucasus from Italians
            1 infantry moved from Kazakhstan to Northern Caucasus
            1 armour and 1 mech_infantry moved from Samara to Stalingrad
            1 infantry moved from Rostov to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Ukraine
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Russians and 1 artillery owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for Russians: 1 fighter
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Stalingrad
            1 infantry moved from Samara to Russia
    
        Place Units - Russians
            1 infantry placed in Siberia
            1 armour and 1 mech_infantry placed in Stalingrad
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : 1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 carrier moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
            1 battleship and 1 marine moved from 55 Sea Zone to 65 Sea Zone
            1 marine moved from 65 Sea Zone to New Zealand
            1 fighter, 2 submarines and 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone
            2 fighters moved from 55 Sea Zone to 64 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 artillery and 8 infantry moved from Malaya to Shan State
            1 armour, 9 artilleries, 5 infantry and 1 mech_infantry moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in New Zealand
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win, taking New Zealand from ANZAC with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 10 artilleries, 13 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 10 artilleries, 13 infantry and 1 mech_infantry in Shan State, round 2 : 6/25 hits, 8.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 10 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 64 Sea Zone
                Japanese attack with 3 fighters, 2 submarines and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 64 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 64 Sea Zone
                Japanese win, taking 64 Sea Zone from Neutral with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from 64 Sea Zone to 65 Sea Zone
            1 transport moved from 55 Sea Zone to 35 Sea Zone
            2 carriers, 2 cruisers and 2 destroyers moved from 55 Sea Zone to 65 Sea Zone
            2 bombers moved from New Guinea to Caroline Islands
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone
            1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu
            1 artillery and 1 infantry moved from Southern Manchuria to Jehol
            1 artillery and 1 infantry moved from Korea to Southern Manchuria
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 2 infantry moved from Japan to Kyushu
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
            1 fighter moved from 42 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
            1 submarine moved from 27 Sea Zone to 55 Sea Zone
            2 fighters moved from Japan to 7 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 27 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 infantry moved from Kweichow to Hunan
            1 artillery moved from Hunan to Szechwan
            1 artillery moved from Kwangsi to Kweichow
            1 submarine moved from 7 Sea Zone to 27 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 38 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 carrier placed in 7 Sea Zone
            3 artilleries, 2 fighters and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Japanese regular : -0.83
    UK_Pacific regular : 0.33
    

    Savegame

  • '19 '17 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 2:08:12 pm
    Savegame


  • @simon33 hi. i’m not sure if a carrier, since it has 0 attack can get past a sub to do an amphib. i’ll check

  • '19 '17 '16

    @aagamerz13 It can, providing there is no scramble. Even if Kamis kill the CV, the assault proceeds. Per Krieghund on the last point.


  • @simon33 ok. the carrier counts as warship. so you can dodge the combat


  • TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Morocco to Gibraltar
            3 fighters moved from 93 Sea Zone to Gibraltar
            2 infantry moved from Eastern United States to 104 Sea Zone
            2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
            2 transports moved from 93 Sea Zone to 105 Sea Zone
            1 submarine moved from 104 Sea Zone to 93 Sea Zone
            2 transports moved from 91 Sea Zone to 104 Sea Zone
    

    Savegame


  • @aagamerz13 scramble?

  • '19 '17 '16

    Scramble 1 Italian, 2 German fighters.


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Morocco to Gibraltar
            3 fighters moved from 93 Sea Zone to Gibraltar
            2 infantry moved from Eastern United States to 104 Sea Zone
            2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
            2 transports moved from 93 Sea Zone to 105 Sea Zone
            1 submarine moved from 104 Sea Zone to 93 Sea Zone
            2 transports moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 38 Sea Zone
            Germans scrambles 3 units out of 94 Sea Zone to defend against the attack in Gibraltar
            Battle in 38 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 38 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    1 submarine owned by the Americans lost in 38 Sea Zone
                Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Gibraltar
                Americans attack with 6 fighters and 2 infantry
                Germans defend with 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 marine; Italians defend with 1 fighter
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 6 fighters and 2 infantry in Gibraltar, round 2 : 5/8 hits, 3.33 expected hits
                    Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 marine in Gibraltar, round 2 : 2/6 hits, 3.00 expected hits
                    1 artillery owned by the Germans, 2 fighters owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 fighter owned by the Italians and 1 marine owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 29
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Germans: 1 artillery, 2 fighters, 1 infantry and 1 marine
                Casualties for Italians: 1 fighter
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to Morocco
            2 fighters moved from Gibraltar to Morocco
            3 fighters moved from Gibraltar to 93 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 destroyer and 3 fighters placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Japanese regular : 0.33
    Germans regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

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