@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+6) #2:
Scramble to Taranto?
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 submarines moved from 96 Sea Zone to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 2 submarines
Americans defend with 1 carrier, 2 fighters and 1 submarine
1 submarine owned by the Americans submerged
Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is -12
Casualties for Italians: 2 submarines
2 fighters owned by the Americans forced to land in Tunisia
Non Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 armour, 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : 0.00
I put your figs in Tunis - feel free to edit to Algeria if you so wish.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 119 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from New South Wales to Queensland
1 artillery and 3 infantry moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@gambler6 I corrected a non-com move for UK. I intended to move the DD from SZ 110 to SZ119 and place the purchased DD in SZ 110.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 tactical_bombers moved from Southern Italy to 94 Sea Zone
3 bombers moved from Western Germany to 119 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
2 infantry moved from Archangel to Smolensk
1 infantry moved from Bryansk to Smolensk
3 artilleries and 3 infantry moved from Novgorod to Belarus
Combat Hit Differential Summary :
@Gambler6
Scramble for SZ 119?
1 SS 1 DD 3 Bom vs 1 DD, upto 2 Figs scramble.
@mainah no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 tactical_bombers moved from Southern Italy to 94 Sea Zone
3 bombers moved from Western Germany to 119 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
2 infantry moved from Archangel to Smolensk
1 infantry moved from Bryansk to Smolensk
3 artilleries and 3 infantry moved from Novgorod to Belarus
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Belarus, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Germans attack with 2 tactical_bombers
Americans defend with 1 carrier and 1 submarine
1 submarine owned by the Americans submerged
Germans roll dice for 2 tactical_bombers in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 carrier in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 94 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 119 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers and 1 destroyer in 119 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Neutral with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
3 bombers moved from 119 Sea Zone to Western Germany
2 tactical_bombers moved from 94 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Bryansk
1 bomber and 1 tactical_bomber moved from Smolensk to Bryansk
1 aaGun moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Eastern Poland to Bryansk
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to France
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 1.67
Germans regular : 0.17
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Rostov to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Samara to Russia
2 infantry moved from Russia to Smolensk
5 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 submarine moved from 125 Sea Zone to 119 Sea Zone
Combat - Russians
Battle in Smolensk
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/8 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 119 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.50
@gambler6 submerge German Sub?
@gambler6
No
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Rostov to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Samara to Russia
2 infantry moved from Russia to Smolensk
5 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 submarine moved from 125 Sea Zone to 119 Sea Zone
Combat - Russians
Battle in Smolensk
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/8 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 119 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 119 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
5 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 1.17
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 9 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
2 mech_infantrys moved from Chahar to Kansu
1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
1 bomber moved from Japan to Kansu
3 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Buryatia to Yenisey
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei
1 submarine moved from 6 Sea Zone to 3 Sea Zone
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yenisey
Japanese attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Yenisey, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 3 infantry in Yenisey, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry; ANZAC defend with 2 fighters
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 2 fighters and 2 infantry in Kansu, round 2 : 3/4 hits, 2.00 expected hits
3 mech_infantrys owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Kansu
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Kansu, round 3 : 3/4 hits, 2.33 expected hits
Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Kansu
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 3 mech_infantrys
Casualties for ANZAC: 2 fighters
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 0/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
1 aaGun moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Shantung to Hopei
1 armour moved from Anhwe to Hopei
1 fighter moved from Kwangtung to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 armour moved from Sakha to Siberia
2 mech_infantrys moved from Manchuria to Siberia
1 tactical_bomber moved from Buryatia to Japan
1 fighter moved from Yenisey to Yakut S.S.R.
1 bomber moved from Borneo to Philippines
2 fighters moved from Caroline Islands to Philippines
1 artillery moved from Java to 42 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Hainan
1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine, 4 submarines and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Shantung
2 destroyers and 2 transports placed in 6 Sea Zone
2 artilleries and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 49 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -1.17
Russians regular : -0.67
Edit: one of the DD in SZ 33 was meant for the block in SZ 49. Didn’t noticed I missed it until my double check during place unit phase.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 2 fighters, 1 mech_infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from 109 Sea Zone to 112 Sea Zone
4 bombers moved from United Kingdom to 112 Sea Zone
1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 49 Sea Zone
4 fighters moved from 54 Sea Zone to 49 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 119 Sea Zone
2 artilleries and 6 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 109 Sea Zone to 125 Sea Zone
2 artilleries and 6 infantry moved from 125 Sea Zone to Norway
1 marine moved from United Kingdom to 109 Sea Zone
2 cruisers and 1 marine moved from 109 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
Combat - Americans
Combat Hit Differential Summary :
@gambler6 scramble decision SZ 110 attacking German fleet w/4 bomber, 2 fig, 2 cruiser and carrier Max scramble is 3
@gambler6
Full
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Combat Move - British
2 fighters moved from Scotland to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 artillery moved from Rhodesia to Union of South Africa
1 artillery moved from Rhodesia to Union of South Africa
1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Tanganyika Territory to Ethiopia
1 battleship moved from 76 Sea Zone to 71 Sea Zone
1 fighter moved from Libya to Iraq
2 mech_infantrys moved from Caucasus to Samara
2 fighters and 1 tactical_bomber moved from Caucasus to Russia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 artillery and 5 infantry moved from Shan State to Burma
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
Combat - British
Combat Hit Differential Summary :
@gambler6 amphibious assault on Germany in SZ113 attacking w/4 fig and 1 DD? Germany has 2 Fig & 1 Tac to scramble?
@Gambler6 full scramble