@donutgold no scram
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if you look in the top left corner there is the option to save to forum under the file tab
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
4 fighters and 1 tactical_bomber moved from Russia to Rostov
4 armour and 1 mech_infantry moved from Russia to Rostov
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 fighter moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 4 armour, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
Russians roll dice for 4 armour, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 7/13 hits, 5.67 expected hits
Germans roll dice for 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 4/8 hits, 3.00 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Rostov
Russians roll dice for 3 armour, 5 fighters and 1 tactical_bomber in Rostov, round 3 : 2/9 hits, 4.67 expected hits
Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 2 armour, 2 infantry and 1 mech_infantry
Casualties for Germans: 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Rostov to Russia
2 infantry moved from Vologda to Smolensk
1 infantry moved from Novosibirsk to Vologda
3 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Russia to Tambov
Place Units - Russians
5 infantry and 2 mech_infantrys placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 1.50
Russians regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
4 fighters and 1 tactical_bomber moved from Russia to Rostov
4 armour and 1 mech_infantry moved from Russia to Rostov
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 fighter moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 4 armour, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
Russians roll dice for 4 armour, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 7/13 hits, 5.67 expected hits
Germans roll dice for 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 4/8 hits, 3.00 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Rostov
Russians roll dice for 3 armour, 5 fighters and 1 tactical_bomber in Rostov, round 3 : 2/9 hits, 4.67 expected hits
Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 2 armour, 2 infantry and 1 mech_infantry
Casualties for Germans: 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Rostov to Russia
2 infantry moved from Vologda to Smolensk
1 infantry moved from Novosibirsk to Vologda
3 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Russia to Tambov
Place Units - Russians
5 infantry and 2 mech_infantrys placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 1.50
Russians regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Manchuria to Yakut S.S.R.
1 armour, 1 artillery and 1 mech_infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
1 infantry and 1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 bomber moved from Kiangsi to 16 Sea Zone
1 bomber moved from Kiangsi to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 2 transports
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 transports remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia
1 infantry moved from Sakha to Buryatia
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 aaGun moved from Jehol to Anhwe
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kiangsu to Kwangtung
2 mech_infantrys moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kwangtung to Kiangsi
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Philippines to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from Soviet Far East to Sakha
1 bomber moved from 16 Sea Zone to Japan
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 bomber moved from 42 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
1 infantry placed in Shantung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 armour and 1 mech_infantry placed in Shantung
2 mech_infantrys placed in Manchuria
1 destroyer placed in 19 Sea Zone
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.17
Japanese regular : -1.50
UK_Pacific regular : -0.67
Russians regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Eastern United States to 104 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to France
1 bomber moved from Gibraltar to France
1 bomber moved from Gibraltar to Southern France
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in France causes 7 damage total. Damaged units is as follows: factory_minor = 3, airfield = 4
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer and 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Changing ownership of Soviet Far East from Japanese to Russians
EDIT: Adding units owned by Americans to Soviet Far East: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 3 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Turning off Edit Mode
2 fighters moved from Midway to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 89 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Morocco to Tunisia
2 artilleries moved from Gibraltar to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone
2 artilleries and 6 infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 carrier and 2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 109 Sea Zone
1 marine moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 carrier moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 104 Sea Zone to 109 Sea Zone
2 bombers moved from France to United Kingdom
1 bomber moved from Southern France to United Kingdom
1 bomber moved from 92 Sea Zone to United Kingdom
1 mech_infantry moved from Central United States to Western United States
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 aaGun moved from Morocco to Algeria
Place Units - Americans
1 infantry placed in Central United States
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 94 Sea Zone: 1 carrier, 2 fighters and 1 submarine
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 carrier, 2 fighters and 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Shensi
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 26 PUs;
British buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
1 armour moved from Iraq to Syria
British take Syria from Germans
1 armour moved from Syria to Iraq
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 artillery moved from Union of South Africa to Rhodesia
1 infantry moved from Iraq to 80 Sea Zone
1 mech_infantry moved from Persia to 80 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 infantry and 1 mech_infantry moved from 76 Sea Zone to Ethiopia
2 fighters and 1 tactical_bomber moved from Eastern Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
5 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to India
1 fighter moved from Morocco to United Kingdom
2 fighters moved from Gibraltar to Scotland
4 infantry moved from United Kingdom to Scotland
1 fighter moved from Tunisia to Libya
1 mech_infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
Combat - British
Battle in Ethiopia
Non Combat Move - British
1 aaGun moved from United Kingdom to Scotland
1 aaGun moved from Yunnan to Shan State
Place Units - British
1 infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 destroyer and 1 transport placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
British collect 32 PUs; end with 33 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : -0.33
Italians regular : 0.67
Germans AA : -0.50
Germans regular : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 submarines moved from 96 Sea Zone to 94 Sea Zone
Combat Hit Differential Summary :
@Gambler6
Submerge sub in SZ 94?
@mainah submerge
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 submarines moved from 96 Sea Zone to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 2 submarines
Americans defend with 1 carrier, 2 fighters and 1 submarine
1 submarine owned by the Americans submerged
Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is -12
Casualties for Italians: 2 submarines
2 fighters owned by the Americans forced to land in Tunisia
Non Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 armour, 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : 0.00
I put your figs in Tunis - feel free to edit to Algeria if you so wish.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 119 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from New South Wales to Queensland
1 artillery and 3 infantry moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@gambler6 I corrected a non-com move for UK. I intended to move the DD from SZ 110 to SZ119 and place the purchased DD in SZ 110.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 tactical_bombers moved from Southern Italy to 94 Sea Zone
3 bombers moved from Western Germany to 119 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
2 infantry moved from Archangel to Smolensk
1 infantry moved from Bryansk to Smolensk
3 artilleries and 3 infantry moved from Novgorod to Belarus
Combat Hit Differential Summary :
@Gambler6
Scramble for SZ 119?
1 SS 1 DD 3 Bom vs 1 DD, upto 2 Figs scramble.
@mainah no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 tactical_bombers moved from Southern Italy to 94 Sea Zone
3 bombers moved from Western Germany to 119 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
2 infantry moved from Archangel to Smolensk
1 infantry moved from Bryansk to Smolensk
3 artilleries and 3 infantry moved from Novgorod to Belarus
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Belarus, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Germans attack with 2 tactical_bombers
Americans defend with 1 carrier and 1 submarine
1 submarine owned by the Americans submerged
Germans roll dice for 2 tactical_bombers in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 carrier in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 94 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 119 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers and 1 destroyer in 119 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Neutral with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
3 bombers moved from 119 Sea Zone to Western Germany
2 tactical_bombers moved from 94 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Bryansk
1 bomber and 1 tactical_bomber moved from Smolensk to Bryansk
1 aaGun moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Eastern Poland to Bryansk
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to France
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 1.67
Germans regular : 0.17
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Rostov to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Samara to Russia
2 infantry moved from Russia to Smolensk
5 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 submarine moved from 125 Sea Zone to 119 Sea Zone
Combat - Russians
Battle in Smolensk
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/8 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 119 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.50
@gambler6 submerge German Sub?
@gambler6
No
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Rostov to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Samara to Russia
2 infantry moved from Russia to Smolensk
5 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 submarine moved from 125 Sea Zone to 119 Sea Zone
Combat - Russians
Battle in Smolensk
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/8 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 119 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 119 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
5 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 1.17
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 9 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
2 mech_infantrys moved from Chahar to Kansu
1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
1 bomber moved from Japan to Kansu
3 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Buryatia to Yenisey
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei
1 submarine moved from 6 Sea Zone to 3 Sea Zone
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yenisey
Japanese attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Yenisey, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 3 infantry in Yenisey, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry; ANZAC defend with 2 fighters
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 2 fighters and 2 infantry in Kansu, round 2 : 3/4 hits, 2.00 expected hits
3 mech_infantrys owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Kansu
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Kansu, round 3 : 3/4 hits, 2.33 expected hits
Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Kansu
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 3 mech_infantrys
Casualties for ANZAC: 2 fighters
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 0/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
1 aaGun moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Shantung to Hopei
1 armour moved from Anhwe to Hopei
1 fighter moved from Kwangtung to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 armour moved from Sakha to Siberia
2 mech_infantrys moved from Manchuria to Siberia
1 tactical_bomber moved from Buryatia to Japan
1 fighter moved from Yenisey to Yakut S.S.R.
1 bomber moved from Borneo to Philippines
2 fighters moved from Caroline Islands to Philippines
1 artillery moved from Java to 42 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Hainan
1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine, 4 submarines and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Shantung
2 destroyers and 2 transports placed in 6 Sea Zone
2 artilleries and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 49 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -1.17
Russians regular : -0.67