@zlefin said in G40 OOB zlefin (L+45) v BobbaRossa (X):
need OOL for sz 42 if I get a hit.
Guess it has to be a fighter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 mech_infantry moved from Albania to Bulgaria
Italians take Bulgaria from Americans
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 factory_minor and 1 marine
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,50 expected hits
British roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Non Combat Move - Italians
1 bomber and 1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
British regular : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Combat Move - French
@majikforce may I assume you are done with the Fra Turn?
@aequitas-et-veritas said in Alternated route game majikforce (L+12) vs AetV (X):
@majikforce may I assume you are done with the Fra Turn?
Yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Germans
Germans buy 9 armour, 3 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Novgorod to Smolensk
2 armour moved from Archangel to Smolensk
9 artilleries, 8 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Greece
Germans take Greece from Americans
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Samara to Caucasus
1 armour and 1 mech_infantry moved from Samara to Volgograd
5 armour and 5 mech_infantrys moved from Samara to Russia
17 armour and 17 mech_infantrys moved from Samara to Vologda
1 bomber moved from Novgorod to Russia
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Southern France
4 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3,67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries and 1 mech_infantry in Bryansk, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 9 artilleries, 8 infantry and 6 mech_infantrys
Russians defend with 4 artilleries, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 9 artilleries, 8 infantry and 6 mech_infantrys in Ukraine, round 2 : 5/24 hits, 7,33 expected hits
Russians roll dice for 4 artilleries and 2 infantry in Ukraine, round 2 : 3/6 hits, 2,00 expected hits
2 infantry owned by the Russians, 3 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 9 artilleries, 5 infantry and 6 mech_infantrys in Ukraine, round 3 : 6/21 hits, 6,83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 9 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 4 artilleries and 2 infantry
Battle in Smolensk
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 armour and 1 mech_infantry in Smolensk, round 3 : 3/3 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 2 artilleries and 1 factory_minor
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 2 artilleries in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries
Battle in Caucasus
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 5 armour, 1 bomber and 5 mech_infantrys
Russians defend with 1 airfield, 1 factory_major, 8 infantry and 1 mech_infantry
Germans roll dice for 5 armour, 1 bomber and 5 mech_infantrys in Russia, round 2 : 5/11 hits, 4,00 expected hits
Russians roll dice for 8 infantry and 1 mech_infantry in Russia, round 2 : 0/9 hits, 3,00 expected hits
5 infantry owned by the Russians lost in Russia
Germans roll dice for 5 armour, 1 bomber and 5 mech_infantrys in Russia, round 3 : 4/11 hits, 4,00 expected hits
Russians roll dice for 3 infantry and 1 mech_infantry in Russia, round 3 : 2/4 hits, 1,33 expected hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Russians: 8 infantry and 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in Vologda
Germans attack with 17 armour and 17 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 17 armour and 17 mech_infantrys in Vologda, round 2 : 12/34 hits, 11,33 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 17 armour and 16 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 bomber moved from Russia to Eastern Poland
2 aaGuns moved from Western Ukraine to Ukraine
1 bomber moved from Southern France to Western Germany
4 armour moved from Western Germany to Poland
1 bomber moved from Eastern Poland to Poland
4 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Novgorod to Western Germany
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Germany to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Normandy Bordeaux
6 armour, 1 artillery and 1 infantry placed in Western Germany
3 armour placed in Novgorod
Turning on Edit Mode
EDIT: Adding units owned by Germans to Yunnan: 1 bomber
EDIT: Removing units owned by Germans from Szechwan: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 65 PUs; end with 90 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Russians regular : 1,33
Germans regular : -1,33
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - Russians
1 mech_infantry moved from Tambov to Belarus
Russians take Belarus from Italians
1 infantry moved from Tambov to Samara
1 artillery moved from Novosibirsk to Samara
1 infantry moved from Tambov to Samara
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Tambov to Smolensk
1 mech_infantry moved from Tambov to Smolensk
1 fighter moved from Tambov to Smolensk
1 fighter moved from Tambov to Western Ukraine
1 artillery and 2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
3 infantry moved from Tambov to Russia
3 artilleries moved from Tambov to Russia
3 infantry moved from Tambov to Russia
1 armour moved from Tambov to Russia
2 artilleries moved from Tambov to Russia
Combat - Russians
Battle in Russia
Russians attack with 1 armour, 5 artilleries and 6 infantry
Germans defend with 1 airfield, 5 armour, 1 factory_minor and 3 mech_infantrys
Russians roll dice for 1 armour, 5 artilleries and 6 infantry in Russia, round 2 : 4/12 hits, 4.00 expected hits
Germans roll dice for 5 armour and 3 mech_infantrys in Russia, round 2 : 1/8 hits, 3.50 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Russians roll dice for 1 armour, 5 artilleries and 5 infantry in Russia, round 3 : 3/11 hits, 3.83 expected hits
Germans roll dice for 4 armour in Russia, round 3 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia
Russians roll dice for 1 armour, 5 artilleries and 4 infantry in Russia, round 4 : 2/10 hits, 3.50 expected hits
Germans roll dice for 1 armour in Russia, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 36
Casualties for Russians: 2 infantry
Casualties for Germans: 5 armour and 3 mech_infantrys
Battle in Smolensk
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Rostov
1 fighter moved from Western Ukraine to Rostov
1 aaGun moved from Tambov to Russia
1 aaGun moved from Tambov to Volgograd
1 infantry moved from Urals to Novosibirsk
1 aaGun moved from Tambov to Samara
1 aaGun, 2 armour, 12 artilleries, 33 infantry and 10 mech_infantrys moved from Tambov to Rostov
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -3.00
Russians regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Philippines to Guam
1 tactical_bomber moved from Philippines to Guam
1 marine moved from French Indo China to 36 Sea Zone
1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry and 1 marine moved from 21 Sea Zone to Guam
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
10 fighters and 5 tactical_bombers moved from Japan to 19 Sea Zone
2 infantry moved from Shan State to Burma
1 bomber moved from French Indo China to Burma
1 bomber moved from Yunnan to Burma
1 fighter moved from Malaya to Burma
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Guam
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 fighter, 1 infantry and 1 marine in Guam, round 3 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 mech_infantry in Guam, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Guam
Japanese roll dice for 1 fighter and 1 marine in Guam, round 4 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 mech_infantry in Guam, round 4 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in Guam
Japanese roll dice for 1 marine in Guam, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 mech_infantry in Guam, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 marine in Guam, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 mech_infantry in Guam, round 6 : 1/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Guam
Americans win with 1 mech_infantry remaining. Battle score for attacker is -26
Casualties for Japanese: 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
ANZAC win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Battle in Novosibirsk
Japanese attack with 1 armour and 4 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 4 mech_infantrys in Novosibirsk, round 2 : 1/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese winJapanese win with 1 submarine remaining, taking Novosibirsk from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 fighter and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Burma, round 2 : 1/5 hits, 2,17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Burma, round 3 : 1/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 10 fighters and 5 tactical_bombers
Americans defend with 2 destroyers and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 10 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 10/15 hits, 8,33 expected hits
Americans roll dice for 2 destroyers in 19 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 destroyers owned by the Americans lost in 19 Sea Zone
Japanese win with 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Non Combat Move - Japanese
2 fighters moved from 19 Sea Zone to Japan
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
3 fighters moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Manchuria to Chahar
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to French Indo China
2 bombers and 1 fighter moved from Burma to Yunnan
1 infantry moved from Yunnan to Szechwan
3 infantry moved from Malaya to Shan State
2 fighters moved from 19 Sea Zone to French Indo China
1 carrier moved from 36 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
3 infantry placed in Malaya
3 infantry placed in Manchuria
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,3,1,5
Japanese collect 61 PUs (7 lost to blockades); end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : -3,33
UK_Pacific regular : 1,00
ANZAC regular : 0,83
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 harbour, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
5 fighters and 3 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 34 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 marine moved from Sicily to 95 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry and 1 marine moved from 99 Sea Zone to Greece
1 bomber moved from Malta to Greece
1 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Iraq to Syria
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Marianas
Battle in Greece
Americans attack with 1 bomber, 2 infantry and 1 marine
Germans defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 2 infantry and 1 marine in Greece, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Greece
Americans win, taking Marianas from Japanese, taking Greece from Germans with 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 4 fighters and 1 transport in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Paulau Island from Japanese, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 21 Sea Zone
Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 carrier and 1 transport
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 5 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
Japanese roll dice for 1 carrier and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 21 Sea Zone
Americans win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier and 1 transport
Non Combat Move - Americans
5 fighters and 3 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone
4 fighters moved from 34 Sea Zone to Caroline Islands
1 bomber moved from 34 Sea Zone to India
1 bomber moved from 42 Sea Zone to India
1 bomber moved from Western United States to Queensland
4 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Greece to Egypt
2 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 91 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Malta to Gibraltar
Place Units - Americans
1 harbour placed in Sicily
1 transport placed in 101 Sea Zone
2 artilleries, 2 infantry and 1 tactical_bomber placed in Eastern United States
1 carrier placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Hopei
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 4 armour, 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter moved from Persia to Caucasus
1 armour, 2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 fighter moved from Persia to Kazakhstan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
2 fighters moved from 95 Sea Zone to Bulgaria
2 fighters moved from 99 Sea Zone to Bulgaria
Combat - British
Battle in Caucasus
British attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Bulgaria
British attack with 4 fighters
Italians defend with 1 mech_infantry
British roll dice for 4 fighters in Bulgaria, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Bulgaria
British win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Kazakhstan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 armour moved from Turkmenistan to Caucasus
1 infantry moved from Iraq to Trans-Jordan
1 artillery and 4 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 artilleries and 2 infantry moved from Eastern Persia to Turkmenistan
1 armour and 4 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour moved from India to Eastern Persia
1 fighter moved from Kazakhstan to Eastern Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
2 transports moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
2 artilleries moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 carrier, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Bulgaria to 99 Sea Zone
2 fighters moved from Bulgaria to Greece
1 fighter moved from Gibraltar to Greece
Place Units - British
3 armour placed in Persia
1 armour, 1 artillery and 1 infantry placed in Egypt
1 destroyer, 1 submarine and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -0.33
Japanese regular : 0.67
Germans regular : 0.17
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Italians collect 6 PUs (3 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - French
@majikforce may I assume you are done with your Fra Move?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to New Guinea
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.17
@aequitas-et-veritas said in Alternated route game majikforce (L+12) vs AetV (X):
@majikforce may I assume you are done with your Fra Move?
Good to go now. Sorry about that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 2 fighters, 11 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Yunnan to Kiangsu
1 armour moved from Ukraine to Tambov
Germans take Bryansk from Russians
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Vologda to Samara
1 armour and 1 mech_infantry moved from Vologda to Smolensk
15 armour and 14 mech_infantrys moved from Vologda to Russia
4 armour moved from Poland to Belarus
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
4 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 bomber moved from Poland to Belarus
Combat - Germans
Battle in Kiangsu
Germans attack with 1 bomber
Chinese defend with 1 infantry
Germans roll dice for 1 bomber in Kiangsu, round 2 : 0/1 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber in Kiangsu, round 3 : 1/1 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans roll dice for 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 7/9 hits, 4,33 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Smolensk
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 2 mech_infantrys
Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 armour in Smolensk, round 3 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Belarus
Germans attack with 4 armour and 1 bomber
Russians defend with 1 mech_infantry
Germans roll dice for 4 armour and 1 bomber in Belarus, round 2 : 1/5 hits, 2,67 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 aaGun, 1 artillery and 2 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans lost in Samara
1 armour owned by the Germans retreated to Vologda
Russians win with 1 aaGun, 1 artillery and 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Russia
Germans attack with 15 armour and 14 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor and 4 infantry
Germans roll dice for 15 armour and 14 mech_infantrys in Russia, round 2 : 13/29 hits, 9,83 expected hits
Russians roll dice for 1 aaGun, 1 armour, 5 artilleries and 4 infantry in Russia, round 2 : 3/10 hits, 3,50 expected hits
4 infantry owned by the Russians, 1 armour owned by the Russians, 5 artilleries owned by the Russians, 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
Germans destroys 19PUs while taking Russians capital
Germans win, taking Russia from Russians with 15 armour and 11 mech_infantrys remaining. Battle score for attacker is 31
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour, 5 artilleries and 4 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Western Germany
2 bombers moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
4 fighters moved from Holland Belgium to 112 Sea Zone
6 armour moved from Western Germany to Yugoslavia
6 mech_infantrys moved from Ukraine to Romania
1 infantry moved from Ukraine to Bryansk
2 aaGuns, 9 artilleries and 4 infantry moved from Ukraine to Bessarabia
2 armour moved from Novgorod to Karelia
1 armour moved from Novgorod to Smolensk
1 bomber moved from Kiangsu to Yunnan
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in Novgorod
5 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 5.
5 infantry placed in Western Germany
9 mech_infantrys placed in Germany
Germans undo move 5.
1 bomber and 4 infantry placed in Western Germany
1 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 56 PUs (5 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 0,67
Russians regular : 0,17
Germans regular : 4,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Combat Move - Russians
1 artillery and 2 infantry moved from Samara to Vologda
2 fighters moved from Rostov to Tambov
2 infantry moved from Rostov to Tambov
2 armour, 12 artilleries, 31 infantry and 10 mech_infantrys moved from Rostov to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 armour, 12 artilleries, 31 infantry and 10 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 12 artilleries, 31 infantry and 10 mech_infantrys in Bryansk, round 2 : 19/55 hits, 13.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 12 artilleries, 31 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 aaGun moved from Rostov to Bryansk
2 fighters moved from Tambov to Rostov
1 artillery moved from Volgograd to Rostov
1 aaGun moved from Volgograd to Rostov
1 aaGun moved from Samara to Volgograd
2 infantry moved from Volgograd to Samara
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 5.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 armour moved from Anhwe to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Kweichow to Hopei
1 armour moved from Kiangsu to Shantung
1 mech_infantry moved from Anhwe to Shantung
1 infantry moved from Hunan to Kiangsi
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Novosibirsk to Samara
1 armour moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
1 mech_infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Novosibirsk to Vologda
1 fighter moved from Yunnan to Hopei
1 tactical_bomber moved from Manchuria to Shantung
1 bomber moved from Yunnan to Hopei
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 destroyer and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kiangsi
3 fighters and 4 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Yunnan to Kazakhstan
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 4 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Hopei, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Java from ANZAC, taking Hopei from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 6/6 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Samara
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Samara, round 3 : 2/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Samara
Japanese win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kazakhstan to Yunnan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Szechwan to Shensi
1 bomber and 1 fighter moved from Hopei to Yunnan
1 tactical_bomber moved from Shantung to Manchuria
1 fighter moved from Manchuria to 36 Sea Zone
2 tactical_bombers moved from Kiangsi to 36 Sea Zone
3 fighters moved from Kiangsi to 36 Sea Zone
3 fighters and 4 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
2 fighters moved from French Indo China to 36 Sea Zone
2 fighters moved from French Indo China to 36 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 infantry placed in Malaya
1 infantry placed in Manchuria
1 infantry placed in Japan
2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Jehol: 2 infantry
EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Japanese collect 69 PUs (9 lost to blockades); end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : -0,17
Japanese regular : 6,17
Russians regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
2 bombers moved from India to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Italians
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 fighters moved from Gibraltar to Normandy Bordeaux
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Philippines
Battle in Normandy Bordeaux
Americans attack with 4 artilleries, 5 fighters and 4 infantry
Germans defend with 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 marine
Germans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Americans roll dice for 4 artilleries, 5 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/13 hits, 5.17 expected hits
Germans roll dice for 1 aaGun, 3 artilleries, 7 infantry and 1 marine in Normandy Bordeaux, round 2 : 3/11 hits, 3.67 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 4 artilleries, 5 fighters and 1 infantry in Normandy Bordeaux, round 3 : 5/10 hits, 4.17 expected hits
Germans roll dice for 3 artilleries, 6 infantry and 1 marine in Normandy Bordeaux, round 3 : 3/10 hits, 3.33 expected hits
5 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries and 5 fighters in Normandy Bordeaux, round 4 : 3/7 hits, 3.17 expected hits
Germans roll dice for 3 artilleries, 1 infantry and 1 marine in Normandy Bordeaux, round 4 : 2/5 hits, 1.67 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
5 fighters owned by the Americans retreated
Germans win, taking Philippines from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 6
Casualties for Americans: 4 artilleries and 4 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 7 infantry
Battle in 42 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 3 bombers in 42 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
3 bombers moved from 42 Sea Zone to India
1 bomber moved from Western United States to Caroline Islands
1 artillery, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 infantry, 1 marine, 4 tactical_bombers and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 infantry, 1 marine, 1 submarine, 4 tactical_bombers and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Syria to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from Egypt to Greece
Place Units - Americans
1 factory_minor placed in Greece
2 artilleries and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
3 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier and 11 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Yugoslavia
3 fighters moved from Greece to Yugoslavia
2 fighters moved from 97 Sea Zone to Yugoslavia
1 fighter moved from Gibraltar to 97 Sea Zone
1 armour moved from Caucasus to Ukraine
British take Ukraine from Germans
1 artillery and 2 infantry moved from Turkmenistan to Kazakhstan
2 fighters and 1 tactical_bomber moved from Eastern Persia to Kazakhstan
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 battleship moved from 33 Sea Zone to 45 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
Combat - British
Battle in Yugoslavia
British attack with 2 artilleries, 5 fighters and 2 infantry
Germans defend with 6 armour
British roll dice for 1 cruiser in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 5 fighters and 2 infantry in Yugoslavia, round 2 : 4/9 hits, 3.83 expected hits
Germans roll dice for 6 armour in Yugoslavia, round 2 : 5/6 hits, 3.00 expected hits
4 armour owned by the Germans, 2 artilleries owned by the British, 1 fighter owned by the British and 2 infantry owned by the British lost in Yugoslavia
4 fighters owned by the British retreated
Germans win with 2 armour remaining. Battle score for attacker is 0
Casualties for British: 2 artilleries, 1 fighter and 2 infantry
Casualties for Germans: 4 armour
Battle in Normandy Bordeaux
British attack with 4 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 marine
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 1 marine in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the British and 1 marine owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 marine
Battle in Kazakhstan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/6 hits, 2.50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kazakhstan
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kazakhstan, round 3 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in Kazakhstan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kazakhstan to Rostov
1 armour and 2 artilleries moved from Caucasus to Rostov
1 armour and 4 mech_infantrys moved from Northwest Persia to Rostov
2 artilleries and 6 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
3 armour moved from Persia to Caucasus
1 armour moved from Eastern Persia to Northwest Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Syria
1 armour moved from Egypt to Syria
1 fighter moved from Yugoslavia to 97 Sea Zone
3 fighters moved from Yugoslavia to Greece
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Persia
3 infantry placed in Egypt
5 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 carrier, 1 cruiser and 1 transport
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 carrier, 1 cruiser and 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : 1.33
Germans AA : -0.50
Germans regular : 1.67
British regular : -0.67
@aequitas-et-veritas Assumed no scramble from Italy and forgot to move my US navy to 97. And can we talk about how insanely lucky you are? My goodness man, it is completely ridiculous. Either you are the luckiest person in the world when you play me or I am the unluckiest in the world when I play you. From Japan having a near flawless attack round to somehow escaping convoy disruptions that could of totaled near 20 ipcs. To the US whiffing in Normandy, then the crap the UK just had to deal with. You are my kryptonite!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to Bulgaria
Combat - Italians
Battle in Bulgaria
Italians attack with 1 bomber and 1 fighter
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 fighter in Bulgaria, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 1 fighter in Bulgaria, round 3 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Bulgaria
Italians win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bulgaria to Western Germany
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,2,3,6,5,1,2
Italians collect 0 PUs (7 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Italians regular : -0,33
@majikforce said in Alternated route game majikforce (L+12) vs AetV (X):
@aequitas-et-veritas Assumed no scramble from Italy and forgot to move my US navy to 97. And can we talk about how insanely lucky you are? My goodness man, it is completely ridiculous. Either you are the luckiest person in the world when you play me or I am the unluckiest in the world when I play you. From Japan having a near flawless attack round to somehow escaping convoy disruptions that could of totaled near 20 ipcs. To the US whiffing in Normandy, then the crap the UK just had to deal with. You are my kryptonite!
Maybe I just have to pay it somewhere else back.
Look at my game against Tanios:https://www.axisandallies.org/forums/topic/36294/l21-bm3-tanios-l-18-vs-aetv-x/124?page=5
A 92% battle went south and not enough, I got also smacke at the very same turn in the follow by my opponents russians Turn. I am in deep trouble on Easternfront.
Maybe you still have to wait on your sugar and favor to come back, Idk.