@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
aagamerz13 (Allies) vs Simon33 (Axis) P2V
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AA [dice 2d6]
1st bomber dmg [dice 1d6]
if both survive dmg [dice 1d6]
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2d6: 5, 1
1d6: 1
1d6: 6 -
@dicebot u lost 1
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@aagamerz13 surviving does 3
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@aagamerz13 [dice 1d6+2] test
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1d6+2: 6; Sum: 8
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 2 fighters, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Southern France to 95 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery, 3 fighters, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar 1 tactical_bomber moved from Algeria to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 1 fighter moved from Western Germany to 94 Sea Zone 9 armour, 19 artilleries, 30 infantry and 7 mech_infantrys moved from Southern Belarus to Smolensk 2 infantry moved from Novgorod to Smolensk 1 armour moved from Nenetsia to Kirov Germans take Gorky from Russians Germans take Kirov from Russians 1 artillery moved from Northern Belarus to Smolensk Combat - Germans Battle in Gibraltar Germans attack with 1 artillery, 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 harbour; Americans defend with 3 infantry Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 4/8 hits, 3.67 expected hits British roll dice for 3 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 3 infantry Battle in Smolensk Germans attack with 9 armour, 20 artilleries, 32 infantry and 7 mech_infantrys Russians defend with 2 infantry Germans roll dice for 9 armour, 20 artilleries, 32 infantry and 7 mech_infantrys in Smolensk, round 2 : 19/68 hits, 22.17 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 9 armour, 20 artilleries, 32 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 3 aaGuns moved from Southern Belarus to Smolensk 1 infantry moved from Northern Belarus to Southern Belarus 6 infantry moved from Vologda to Novgorod 2 artilleries and 1 infantry moved from Leningrad to Novgorod 4 fighters and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to Algeria 1 aaGun, 3 artilleries and 1 fighter moved from Rostov to Northern Caucasus 1 aaGun, 3 artilleries and 4 infantry moved from Poland to Eastern Poland 7 infantry moved from Germany to Poland 2 infantry moved from Western Germany to Germany 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 artillery and 1 infantry moved from France to Southern France 2 fighters moved from Leningrad to Novgorod Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Leningrad: 1 bomber EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 3 EDIT: Turning off Edit Mode 1 marine placed in Southern France 1 artillery placed in France 3 artilleries placed in Leningrad 1 transport placed in 116 Sea Zone 2 artilleries and 5 infantry placed in Germany Germans undo move 5. 2 fighters and 2 infantry placed in Western Germany 2 artilleries and 3 infantry placed in Germany Germans undo move 6. 1 infantry placed in Western Germany 2 artilleries and 2 infantry placed in Germany Germans undo move 6. 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -3.00 British regular : 0.00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 38 PUs; Russians buy 1 artillery and 11 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Kursk to Ukraine Russians take Ukraine from Italians 1 infantry moved from Stalingrad to Rostov Russians take Rostov from Italians 1 infantry moved from Russia to Gorky Russians take Gorky from Germans 2 infantry moved from Bryansk to Southern Belarus 1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus 1 fighter moved from Russia to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Southern Belarus to Russia 1 infantry moved from Samara to Komi 2 infantry moved from Samara to Stalingrad 1 infantry moved from Stalingrad to Kazakhstan 1 infantry moved from Amur to Siberia 4 aaGuns, 2 armour, 4 artilleries, 54 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Urals to Samara 4 infantry moved from Bryansk to Russia Place Units - Russians 10 infantry placed in Russia 1 artillery and 1 infantry placed in Stalingrad Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 38 PUs; Russians buy 1 artillery and 11 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Kursk to Ukraine Russians take Ukraine from Italians 1 infantry moved from Stalingrad to Rostov Russians take Rostov from Italians 1 infantry moved from Russia to Gorky Russians take Gorky from Germans 2 infantry moved from Bryansk to Southern Belarus 1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus 1 fighter moved from Russia to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Southern Belarus to Russia 1 infantry moved from Samara to Komi 2 infantry moved from Samara to Stalingrad 1 infantry moved from Stalingrad to Kazakhstan 1 infantry moved from Amur to Siberia 4 aaGuns, 2 armour, 4 artilleries, 54 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Urals to Samara 4 infantry moved from Bryansk to Russia Place Units - Russians 10 infantry placed in Russia 1 artillery and 1 infantry placed in Stalingrad Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Samara: 2 armour and 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters, 1 infantry and 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 tactical_bomber moved from Davao to Shan State 1 fighter moved from 36 Sea Zone to Shan State 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 marine moved from 35 Sea Zone to 55 Sea Zone 2 bombers and 2 fighters moved from Caroline Islands to 55 Sea Zone 1 tactical_bomber moved from Davao to 55 Sea Zone 2 destroyers and 2 submarines moved from 36 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 55 Sea Zone Japanese attack with 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 marine, 2 submarines and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from UK_Pacific with 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 2 artilleries and 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Hunan to Szechwan 1 artillery moved from Kiangsi to Hunan 1 fighter moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 tactical_bomber moved from Yunnan to French Indo China 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 transports moved from 21 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from Kyushu to 20 Sea Zone 1 aaGun and 1 infantry moved from Japan to Kyushu 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 2 fighters moved from Japan to 7 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 artilleries, 2 infantry and 1 marine moved from Dutch New Guinea to New Guinea 1 infantry moved from Davao to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to New Guinea 2 bombers moved from 55 Sea Zone to New Guinea 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to French Indo China Place Units - Japanese 3 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone 2 artilleries, 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.50 UK_Pacific regular : -0.33 British regular : 0.67 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 fighter moved from Morocco to Gibraltar 3 fighters moved from 93 Sea Zone to Gibraltar 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Holland Belgium 3 infantry moved from 93 Sea Zone to Gibraltar 2 transports moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in Holland Belgium Battle in Gibraltar Americans attack with 4 fighters and 3 infantry Germans defend with 1 artillery, 1 harbour and 1 marine Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 fighters and 3 infantry in Gibraltar, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 marine in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 marine owned by the Germans lost in Gibraltar Americans win, taking Holland Belgium from Germans, taking Gibraltar from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 marine Non Combat Move - Americans 2 fighters moved from Eastern United States to Morocco 3 fighters moved from Gibraltar to 93 Sea Zone 1 fighter moved from Gibraltar to Morocco Place Units - Americans 1 carrier, 2 fighters and 1 submarine placed in 11 Sea Zone 1 fighter and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Germans regular : 0.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 fighter moved from Morocco to Gibraltar 3 fighters moved from 93 Sea Zone to Gibraltar 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Holland Belgium 3 infantry moved from 93 Sea Zone to Gibraltar 2 transports moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in Holland Belgium Battle in Gibraltar Americans attack with 4 fighters and 3 infantry Germans defend with 1 artillery, 1 harbour and 1 marine Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 fighters and 3 infantry in Gibraltar, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 marine in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 marine owned by the Germans lost in Gibraltar Americans win, taking Holland Belgium from Germans, taking Gibraltar from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 marine Non Combat Move - Americans 2 fighters moved from Eastern United States to Morocco 3 fighters moved from Gibraltar to 93 Sea Zone 1 fighter moved from Gibraltar to Morocco Place Units - Americans 1 carrier, 2 fighters and 1 submarine placed in 11 Sea Zone 1 fighter and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 113 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode British buy 1 carrier, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 40 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 38 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Shan State 1 infantry and 1 transport moved from 77 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Burma to Shan State 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 infantry moved from Ethiopia to 78 Sea Zone 2 infantry and 1 transport moved from 78 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Crete 1 fighter moved from Egypt to Crete Combat - British Battle in Normandy Bordeaux Battle in Sumatra Battle in Crete British attack with 1 fighter and 2 infantry Italians defend with 2 infantry British roll dice for 1 fighter and 2 infantry in Crete, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Crete British roll dice for 1 fighter and 2 infantry in Crete, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Crete, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Crete, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Normandy Bordeaux from Germans, taking Sumatra from Japanese, taking Crete from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 infantry moved from Eastern India to Burma 3 infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 1 fighter moved from Crete to Trans-Jordan 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Egypt to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Nigeria to French Equatorial Africa 1 artillery moved from Gold Coast to French West Africa 1 fighter moved from Shan State to Eastern India 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India 1 carrier and 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Northeast Persia to Trans-Jordan 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 battleship and 1 cruiser moved from 64 Sea Zone to 58 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 113 Sea Zone 2 infantry and 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by British to Northwest Persia: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - British British collect 40 PUs; end with 46 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in Eastern India change ownership: 4 infantryCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.33 Italians regular : -1.33 Germans regular : 0.33 British regular : -0.17 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 fighter moved from Morocco to Gibraltar 3 fighters moved from 93 Sea Zone to Gibraltar 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Holland Belgium 3 infantry moved from 93 Sea Zone to Gibraltar 2 transports moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in Holland Belgium Battle in Gibraltar Americans attack with 4 fighters and 3 infantry Germans defend with 1 artillery, 1 harbour and 1 marine Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 fighters and 3 infantry in Gibraltar, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 marine in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 marine owned by the Germans lost in Gibraltar Americans win, taking Holland Belgium from Germans, taking Gibraltar from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 marine Non Combat Move - Americans 2 fighters moved from Eastern United States to Morocco 3 fighters moved from Gibraltar to 93 Sea Zone 1 fighter moved from Gibraltar to Morocco Place Units - Americans 1 carrier, 2 fighters and 1 submarine placed in 11 Sea Zone 1 fighter and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 113 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode British buy 1 carrier, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 40 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 38 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Shan State 1 infantry and 1 transport moved from 77 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Burma to Shan State 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 infantry moved from Ethiopia to 78 Sea Zone 2 infantry and 1 transport moved from 78 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Crete 1 fighter moved from Egypt to Crete Combat - British Battle in Normandy Bordeaux Battle in Sumatra Battle in Crete British attack with 1 fighter and 2 infantry Italians defend with 2 infantry British roll dice for 1 fighter and 2 infantry in Crete, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Crete British roll dice for 1 fighter and 2 infantry in Crete, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Crete, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Crete, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Normandy Bordeaux from Germans, taking Sumatra from Japanese, taking Crete from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 infantry moved from Eastern India to Burma 3 infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 1 fighter moved from Crete to Trans-Jordan 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Egypt to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Nigeria to French Equatorial Africa 1 artillery moved from Gold Coast to French West Africa 1 fighter moved from Shan State to Eastern India 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India 1 carrier and 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Northeast Persia to Trans-Jordan 1 fighter moved from 93 Sea Zone to 113 Sea Zone 1 battleship and 1 cruiser moved from 64 Sea Zone to 58 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 113 Sea Zone 2 infantry and 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by British to Northwest Persia: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - British British collect 40 PUs; end with 46 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in Eastern India change ownership: 4 infantryCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.33 Italians regular : -1.33 Germans regular : 0.33 British regular : -0.17 -
TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 94 Sea Zone to Morocco 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Algeria to Morocco 1 artillery and 3 infantry moved from Western Ukraine to Ukraine 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Northern Caucasus to Southern Caucasus Italians take Southern Caucasus from Russians 1 fighter moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to MoroccoCombat Hit Differential Summary :
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Scramble to SZ94 from Morocco or Morocco from SZ93?
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@simon33 scramble to morocco
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@aagamerz13 all 4
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 94 Sea Zone to Morocco 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Algeria to Morocco 1 artillery and 3 infantry moved from Western Ukraine to Ukraine 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Northern Caucasus to Southern Caucasus Italians take Southern Caucasus from Russians 1 fighter moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to Morocco Combat - Italians Americans scrambles 4 units out of 93 Sea Zone to defend against the attack in Morocco Battle in 100 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 100 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Morocco Italians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry British defend with 3 fighters; Americans defend with 1 aaGun, 1 airfield, 2 armour and 6 fighters Americans roll AA dice in Morocco : 1/3 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Morocco Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry in Morocco, round 2 : 5/14 hits, 4.50 expected hits Americans roll dice for 1 aaGun, 2 armour and 9 fighters in Morocco, round 2 : 10/11 hits, 7.00 expected hits 1 mech_infantry owned by the Italians, 1 aaGun owned by the Americans, 2 armour owned by the Americans, 2 fighters owned by the Americans, 2 artilleries owned by the Italians and 7 infantry owned by the Italians lost in Morocco 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated 1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Algeria Americans win with 7 fighters remaining. Battle score for attacker is -7 Casualties for Italians: 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry Casualties for Americans: 1 aaGun, 2 armour and 2 fighters Battle in Ukraine Italians attack with 1 artillery and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Moving scrambled unit from Morocco to 93 Sea Zone Moving scrambled unit from Morocco to 93 Sea Zone Non Combat Move - Italians 1 aaGun moved from Northern Caucasus to Southern Caucasus 1 fighter moved from 100 Sea Zone to Malta 1 fighter moved from Morocco to Algeria 1 bomber moved from Morocco to Malta 2 artilleries and 3 infantry moved from Northern Italy to Southern France Place Units - Italians 1 fighter placed in Southern Italy 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Americans regular : 3.00 Italians regular : 0.50 Americans AA : 0.50 Russians regular : 0.67 -
Can you check the casualties in Morocco on ANZAC/France?





