Will have to come to this later.
aagamerz13 (Allies) vs Simon33 (Axis) P2V
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Problem posting:
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Southern France to 95 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Eastern Poland to Northern Belarus 2 fighters moved from Western Germany to Northern Belarus 1 armour moved from Leningrad to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from Leningrad to Novgorod 7 infantry moved from Leningrad to Vologda 1 bomber moved from Southern Italy to 118 Sea Zone 1 destroyer moved from 116 Sea Zone to 118 Sea Zone 1 bomber moved from Southern Italy to Novgorod 1 fighter moved from 97 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar Combat - Germans Battle in Gibraltar Germans attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 3/7 hits, 3.17 expected hits British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Novgorod Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 118 Sea Zone Germans attack with 1 bomber and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 bomber and 1 destroyer in 118 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Northern Belarus Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Belarus, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 7 infantry Russians defend with 1 infantry Germans roll dice for 7 infantry in Vologda, round 2 : 0/7 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 6 infantry in Vologda, round 3 : 0/6 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 6 infantry in Vologda, round 4 : 1/6 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 6 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Leningrad 1 bomber moved from 118 Sea Zone to Leningrad 2 fighters moved from Northern Belarus to Leningrad 2 aaGuns, 3 armour, 8 artilleries and 6 infantry moved from Eastern Poland to Southern Belarus 1 aaGun and 3 artilleries moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Rostov 3 fighters and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 marine moved from France to Southern France 1 aaGun, 3 artilleries and 4 infantry moved from Germany to Poland 1 submarine moved from 128 Sea Zone to 116 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to Algeria Place Units - Germans 2 artilleries and 1 infantry placed in Leningrad 1 artillery and 2 infantry placed in France 2 fighters and 2 infantry placed in Western Germany 7 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0.83 Germans regular : -3.83 British regular : -0.67
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Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from Dutch 1 infantry moved from Szechwan to Yunnan 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 1 submarine moved from 11 Sea Zone to 27 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun and 5 infantry moved from Hunan to Szechwan 1 artillery and 1 infantry moved from Kwangsi to French Indo China 2 artilleries and 1 infantry moved from Shan State to French Indo China 1 infantry moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers moved from Manilla to Davao 2 bombers moved from Davao to Caroline Islands 3 fighters moved from 47 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Korea to Southern Manchuria 1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone 2 artilleries and 2 infantry moved from 21 Sea Zone to Kwangtung 2 artilleries and 1 infantry moved from Japan to Kyushu 2 destroyers and 2 submarines moved from 7 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from New Guinea to Dutch New Guinea 1 marine moved from New Britain to 47 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 marine and 2 transports moved from 47 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Caroline Islands 2 transports moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 7 Sea Zone 3 infantry placed in Malaya 1 armour, 1 artillery and 1 mech_infantry placed in French Indo China 2 artilleries, 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.17
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Central United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 infantry moved from Southeast Mexico to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from 93 Sea Zone to Gibraltar 2 fighters moved from Morocco to Gibraltar 1 transport moved from 93 Sea Zone to 88 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar Combat - Americans
Combat Hit Differential Summary :
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@aagamerz13 scramble?
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No scramble
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Central United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 infantry moved from Southeast Mexico to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from 93 Sea Zone to Gibraltar 2 fighters moved from Morocco to Gibraltar 1 transport moved from 93 Sea Zone to 88 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 4 fighters and 4 infantry Germans defend with 1 artillery, 1 harbour, 1 infantry and 1 marine Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 fighters and 4 infantry in Gibraltar, round 2 : 1/8 hits, 2.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 4 fighters and 3 infantry in Gibraltar, round 3 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 marine in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 marine owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery, 1 infantry and 1 marine Non Combat Move - Americans 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 armour moved from Eastern United States to 104 Sea Zone 1 armour and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 3 fighters moved from Gibraltar to 93 Sea Zone Place Units - Americans 1 carrier placed in 11 Sea Zone 2 fighters placed in 11 Sea Zone 1 submarine placed in 104 Sea Zone 2 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -2.67 Germans regular : -0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Central United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 infantry moved from Southeast Mexico to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from 93 Sea Zone to Gibraltar 2 fighters moved from Morocco to Gibraltar 1 transport moved from 93 Sea Zone to 88 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 4 fighters and 4 infantry Germans defend with 1 artillery, 1 harbour, 1 infantry and 1 marine Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 fighters and 4 infantry in Gibraltar, round 2 : 1/8 hits, 2.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 4 fighters and 3 infantry in Gibraltar, round 3 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 marine in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 marine owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery, 1 infantry and 1 marine Non Combat Move - Americans 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 armour moved from Eastern United States to 104 Sea Zone 1 armour and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 3 fighters moved from Gibraltar to 93 Sea Zone Place Units - Americans 1 carrier placed in 11 Sea Zone 2 fighters placed in 11 Sea Zone 1 submarine placed in 104 Sea Zone 2 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 carrier, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 1 infantry moved from French Central Africa to Nigeria British take Nigeria from Germans 1 artillery moved from French West Africa to Gold Coast British take Gold Coast from Germans 1 bomber moved from Morocco to Southern France Combat - British British creates battle in territory 55 Sea Zone Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking 55 Sea Zone from Japanese, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 carrier moved from 109 Sea Zone to 93 Sea Zone 1 fighter moved from French Equatorial Africa to 93 Sea Zone 1 fighter moved from French Equatorial Africa to Egypt 1 infantry moved from Syria to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 77 Sea Zone 2 infantry moved from Tanganyika Territory to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone 2 infantry moved from 78 Sea Zone to Ethiopia 4 infantry moved from Eastern India to Burma 1 tactical_bomber moved from Yunnan to Burma 2 fighters moved from Yunnan to Burma 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan Place Units - British 1 submarine placed in 113 Sea Zone 1 carrier placed in 109 Sea Zone 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -2.67 Japanese regular : -0.33 Germans AA : 0.83 Germans regular : -0.67 British regular : 2.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Rostov to Northern Caucasus 1 bomber and 1 infantry moved from Ukraine to Kursk Combat - Italians Battle in Kursk Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Kursk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kursk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kursk 1 bomber owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Northern Caucasus Italians attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Northern Caucasus, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Italians win, taking Northern Caucasus from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Rostov to Northern Caucasus 1 fighter moved from Ukraine to Southern Italy 1 artillery and 3 infantry moved from Ukraine to Western Ukraine 1 bomber moved from Kursk to Southern Italy 1 carrier, 1 fighter and 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to Libya 2 artilleries and 2 infantry moved from Tunisia to Algeria Place Units - Italians 1 transport placed in 99 Sea Zone 1 artillery and 2 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 Russians regular : 0.00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Syria to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 2 fighters, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Southern France to 95 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery, 3 fighters, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar 1 tactical_bomber moved from Algeria to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 1 fighter moved from Western Germany to 94 Sea Zone 9 armour, 19 artilleries, 30 infantry and 7 mech_infantrys moved from Southern Belarus to Smolensk 2 infantry moved from Novgorod to Smolensk 1 armour moved from Nenetsia to Kirov Germans take Gorky from Russians Germans take Kirov from Russians 1 artillery moved from Northern Belarus to Smolensk
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Scramble to SZ94 or Gibraltar?
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@simon33 no scramble
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I forgot to bomb Moscow. Is it possible to add that? I would assume no intercept, 2ftr 2bomb raid.
I also assumed no scramble to Smolensk.
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@simon33 if you didnt use those 4 to attack elsewhere, roll it here. example:
[dice 20d10]
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20d10: 7, 8, 10, 5, 9, 4, 5, 10, 9, 5, 10, 2, 1, 4, 4, 2, 1, 3, 5, 8
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AA [dice 2d6]
1st bomber dmg [dice 1d6]
if both survive dmg [dice 1d6]
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2d6: 5, 1
1d6: 1
1d6: 6 -
@dicebot u lost 1
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@aagamerz13 surviving does 3