Will have to come to this later.
L20 #1 trulpen (X) vs wheatbeer (A+20) BM3
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That could be it, although I thought that the war-info and history were linked.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 2 artilleries and 1 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Southern Italy Italians attack with 2 artilleries and 1 infantry Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Italians roll dice for 2 artilleries and 1 infantry in Southern Italy, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 aaGun and 4 infantry in Southern Italy, round 2 : 0/4 hits, 1,33 expected hits 1 aaGun owned by the Americans lost in Southern Italy Italians roll dice for 2 artilleries and 1 infantry in Southern Italy, round 3 : 1/3 hits, 1,00 expected hits Americans roll dice for 4 infantry in Southern Italy, round 3 : 3/4 hits, 1,33 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans win with 3 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 aaGun and 1 infantry Casualties for Italians: 2 artilleries and 1 infantry Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : 0,33 Italians regular : 0,00
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Eastern Persia to West India Combat Move - French Non Combat Move - French 1 fighter moved from Kazakhstan to India 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 submarine moved from 115 Sea Zone to 113 Sea Zone 3 infantry moved from Northern Italy to Southern Italy 1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Southern Italy 1 infantry moved from Belarus to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Tambov to Bryansk Germans take Bryansk from Russians 1 bomber moved from Novgorod to Southern Italy 1 mech_infantry moved from Greater Southern Germany to Southern Italy Combat - Germans Battle in 113 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 113 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Southern Italy Germans attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 2 : 1/7 hits, 2,50 expected hits Americans roll dice for 3 infantry in Southern Italy, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern Italy Germans roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 3 : 2/6 hits, 2,33 expected hits Americans roll dice for 2 infantry in Southern Italy, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Southern Italy Germans win, taking Southern Italy from Americans with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 3 infantry Non Combat Move - Germans 1 bomber moved from Southern Italy to Northern Italy 2 aaGuns, 6 artilleries and 37 infantry moved from Greater Southern Germany to Northern Italy 3 infantry moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy 1 infantry moved from Vologda to Smolensk 1 infantry moved from Smolensk to Belarus 1 armour moved from Soviet Far East to Amur 1 infantry moved from France to Switzerland Germans take Switzerland from Neutral_True 1 infantry moved from Novgorod to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Sweden Germans take Sweden from Neutral_True 1 aaGun and 1 infantry moved from Novgorod to Belarus 1 infantry moved from France to Southern France 1 infantry moved from France to Northern Italy Turn Complete - Germans
Combat Hit Differential Summary :
Americans regular : -0,67 Germans regular : -1,83
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 submarine moved from 115 Sea Zone to 113 Sea Zone 3 infantry moved from Northern Italy to Southern Italy 1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Southern Italy 1 infantry moved from Belarus to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Tambov to Bryansk Germans take Bryansk from Russians 1 bomber moved from Novgorod to Southern Italy 1 mech_infantry moved from Greater Southern Germany to Southern Italy Combat - Germans Battle in 113 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 113 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Southern Italy Germans attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 2 : 1/7 hits, 2,50 expected hits Americans roll dice for 3 infantry in Southern Italy, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern Italy Germans roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 3 : 2/6 hits, 2,33 expected hits Americans roll dice for 2 infantry in Southern Italy, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Southern Italy Germans win, taking Southern Italy from Americans with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 3 infantry Non Combat Move - Germans 1 bomber moved from Southern Italy to Northern Italy 2 aaGuns, 6 artilleries and 37 infantry moved from Greater Southern Germany to Northern Italy 3 infantry moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy 1 infantry moved from Vologda to Smolensk 1 infantry moved from Smolensk to Belarus 1 armour moved from Soviet Far East to Amur 1 infantry moved from France to Switzerland Germans take Switzerland from Neutral_True 1 infantry moved from Novgorod to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Sweden Germans take Sweden from Neutral_True 1 aaGun and 1 infantry moved from Novgorod to Belarus 1 infantry moved from France to Southern France 1 infantry moved from France to Northern Italy Turn Complete - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 70 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 82 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,67 Germans regular : -1,83
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 2 artilleries and 2 infantry moved from Turkmenistan to Afghanistan 1 artillery and 3 infantry moved from Samara to Volgograd 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 infantry moved from Slovakia Hungary to Yugoslavia Russians take Yugoslavia from Germans 1 artillery and 1 infantry moved from Slovakia Hungary to Greater Southern Germany 3 armour moved from Germany to Greater Southern Germany 1 artillery and 2 infantry moved from Poland to Eastern Poland 10 fighters moved from Russia to Afghanistan 2 fighters moved from Eastern Persia to Afghanistan 3 fighters and 1 tactical_bomber moved from India to Afghanistan 1 mech_infantry moved from Kazakhstan to Afghanistan 1 infantry moved from Germany to Western Germany Russians take Western Germany from Germans 14 artilleries and 36 infantry moved from Germany to Greater Southern Germany Combat - Russians Battle in Afghanistan Russians attack with 2 artilleries, 15 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 4 infantry Russians roll dice for 2 artilleries, 15 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 2 : 12/21 hits, 9.67 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_True lost in Afghanistan Russians win, taking Afghanistan from Neutral_True with 2 artilleries, 15 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Neutral_True: 4 infantry Battle in Greater Southern Germany Russians attack with 3 armour, 15 artilleries and 37 infantry Germans defend with 1 infantry Russians roll dice for 3 armour, 15 artilleries and 37 infantry in Greater Southern Germany, round 2 : 15/55 hits, 15.17 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany Russians win, taking Greater Southern Germany from Germans with 3 armour, 15 artilleries and 36 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 3/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Russians roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Germans win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Russians 15 fighters and 1 tactical_bomber moved from Afghanistan to India 1 aaGun moved from Poland to Germany 2 infantry moved from Ukraine to Bessarabia 8 mech_infantrys moved from Rostov to Kazakhstan Place Units - Russians 3 armour placed in Germany 1 fighter and 3 mech_infantrys placed in Russia Russians undo move 1. Russians undo move 1. 2 armour and 1 mech_infantry placed in Germany 1 armour, 1 fighter and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans regular : 2.33 Russians regular : 2.33 Neutral_True regular : -1.33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 5 armour, 4 artilleries, 1 factory_minor, 11 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from New South Wales to Victoria Japanese take Victoria from ANZAC Combat - Japanese Non Combat Move - Japanese 3 armour moved from French Indo China to Burma 3 armour moved from Malaya to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 1 marine moved from Northern Territory to 55 Sea Zone 1 marine moved from Western Australia to 56 Sea Zone 1 cruiser and 1 marine moved from 56 Sea Zone to 37 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 37 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 4 transports moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 37 Sea Zone to 74 Sea Zone 1 battleship, 8 carriers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone 2 marines moved from 37 Sea Zone to Shan State 1 infantry moved from Yunnan to Burma 1 artillery and 3 infantry moved from French Indo China to Shan State 2 fighters moved from French Indo China to Shan State 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Shan State 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 aaGuns moved from Burma to Yunnan 3 fighters and 1 tactical_bomber moved from Japan to Caroline Islands 2 bombers moved from French Indo China to Caroline Islands 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 3 armour placed in French Indo China 2 armour and 1 mech_infantry placed in Malaya 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales 4 artilleries and 6 infantry placed in Japan 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 98 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 5 armour, 4 artilleries, 1 factory_minor, 11 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from New South Wales to Victoria Japanese take Victoria from ANZAC Combat - Japanese Non Combat Move - Japanese 3 armour moved from French Indo China to Burma 3 armour moved from Malaya to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 1 marine moved from Northern Territory to 55 Sea Zone 1 marine moved from Western Australia to 56 Sea Zone 1 cruiser and 1 marine moved from 56 Sea Zone to 37 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 37 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 4 transports moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 37 Sea Zone to 74 Sea Zone 1 battleship, 8 carriers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone 2 marines moved from 37 Sea Zone to Shan State 1 infantry moved from Yunnan to Burma 1 artillery and 3 infantry moved from French Indo China to Shan State 2 fighters moved from French Indo China to Shan State 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Shan State 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 aaGuns moved from Burma to Yunnan 3 fighters and 1 tactical_bomber moved from Japan to Caroline Islands 2 bombers moved from French Indo China to Caroline Islands 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 3 armour placed in French Indo China 2 armour and 1 mech_infantry placed in Malaya 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales 4 artilleries and 6 infantry placed in Japan 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 98 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 103 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Wait, I might need to rethink some things in this japanese turn. It’s a bit late and I’m tired.
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@trulpen said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:
Wait, I might need to rethink some things in this japanese turn. It’s a bit late and I’m tired.
No problem.
Since you had no dice rolled, feel free to redo the whole turn from scratch.
(just so I don’t have to check a large number of edits)
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Thanks! If I’ll redo, I’ll do it from scratch to avoid edits. Promise. 🙂
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 4 armour, 2 factory_minors, 13 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from New South Wales to Victoria Japanese take Victoria from ANZAC Combat - Japanese Non Combat Move - Japanese 1 marine moved from Northern Territory to 55 Sea Zone 1 marine moved from Western Australia to 56 Sea Zone 1 cruiser and 1 marine moved from 56 Sea Zone to 58 Sea Zone 1 battleship moved from 42 Sea Zone to 36 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 37 Sea Zone 2 aaGuns moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Szechwan 4 carriers moved from 42 Sea Zone to 58 Sea Zone 5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 58 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 2 destroyers moved from 42 Sea Zone to 58 Sea Zone 1 submarine moved from 37 Sea Zone to 74 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 37 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 58 Sea Zone 2 carriers moved from 42 Sea Zone to 58 Sea Zone 1 carrier moved from 42 Sea Zone to 58 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 58 Sea Zone 2 fighters moved from 42 Sea Zone to 58 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 58 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to Burma 2 fighters moved from French Indo China to Burma 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Yunnan to Burma 3 armour moved from French Indo China to Burma 3 armour moved from Malaya to Burma 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 4 transports moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to Hawaiian Islands 2 submarines moved from 26 Sea Zone to 54 Sea Zone 3 infantry moved from Shantung to Anhwe 1 marine moved from 37 Sea Zone to Malaya 2 bombers moved from French Indo China to Burma Place Units - Japanese 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone 3 armour placed in French Indo China 1 armour and 2 mech_infantrys placed in Malaya 1 factory_minor placed in Kwangtung 1 factory_minor placed in Kiangsu 3 infantry placed in Shantung 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 98 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
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Thanks for being patient. Think this is a bit better than the previous attempt.
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Saudi Arabia to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Turkey 1 artillery and 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Turkey 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Turkey 2 infantry moved from Algeria to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Spain 1 artillery and 3 infantry moved from 91 Sea Zone to Spain 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Turkey 2 fighters moved from Gibraltar to Southern Italy 1 fighter and 1 tactical_bomber moved from Persia to Sikang 1 fighter and 1 tactical_bomber moved from India to Szechwan 2 fighters moved from Gibraltar to Spain 1 tactical_bomber moved from Trans-Jordan to Turkey 1 fighter moved from India to Sikang 1 tactical_bomber moved from India to Szechwan 2 transports moved from 106 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Central America to Colombia Americans take Colombia from Neutral_True 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 89 Sea Zone to Venezuela 1 fighter moved from Eastern United States to Venezuela Combat - Americans Battle in Spain Americans attack with 2 artilleries, 2 fighters and 4 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in Spain, round 2 : 2/8 hits, 2.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain Americans roll dice for 2 artilleries, 2 fighters and 3 infantry in Spain, round 3 : 3/7 hits, 2.50 expected hits Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Battle in Venezuela Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Venezuela, round 2 : 2/5 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Battle in Turkey Americans attack with 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers Neutral_True defend with 8 infantry Americans roll dice for 1 battleship and 1 cruiser in Turkey, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Turkey, round 2 : 4/9 hits, 4.17 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans and 6 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in Turkey, round 3 : 3/6 hits, 3.17 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 3 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Neutral_True lost in Turkey Americans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 2 artilleries, 1 fighter and 2 infantry Casualties for Neutral_True: 8 infantry Battle in Szechwan Americans attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 tactical_bombers in Szechwan, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sikang Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Southern Italy Americans attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 2 infantry and 1 mech_infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern Italy, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Southern Italy, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern Italy, round 3 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern Italy Americans destroys 0PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan 1 fighter and 2 tactical_bombers moved from Szechwan to Kazakhstan 2 fighters moved from Southern Italy to 95 Sea Zone 1 carrier moved from 80 Sea Zone to 81 Sea Zone 6 fighters moved from Trans-Jordan to India 1 artillery and 3 infantry moved from Western United States to British Columbia 1 aaGun moved from Central United States to Western United States 1 aaGun moved from Western United States to British Columbia 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 2 submarines moved from 116 Sea Zone to 101 Sea Zone 2 fighters moved from Gibraltar to Trans-Jordan 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 transport moved from 94 Sea Zone to 91 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 89 Sea Zone 1 submarine moved from 80 Sea Zone to 81 Sea Zone 3 tactical_bombers moved from Turkey to Persia 1 fighter moved from Turkey to Persia 1 carrier moved from 96 Sea Zone to 99 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from Spain to 99 Sea Zone 1 infantry moved from Central America to Colombia 4 mech_infantrys moved from Southeast Mexico to Colombia 1 fighter moved from Venezuela to Brazil 4 fighters moved from Eastern United States to Gibraltar 1 aaGun moved from Southeast Mexico to Central United States 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 1 artillery and 2 infantry placed in Normandy Bordeaux 4 infantry placed in Western United States 3 fighters and 1 tactical_bomber placed in Eastern United States 1 armour and 1 mech_infantry placed in Western United States 2 mech_infantrys placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,3 Americans collect 71 PUs (1 lost to blockades); end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 2.50 Italians regular : -0.67 Japanese regular : 0.33 Neutral_True regular : 1.00
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Szechwan Chinese creates battle in territory Sikang Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Saudi Arabia to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Turkey 1 artillery and 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Turkey 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Turkey 2 infantry moved from Algeria to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Spain 1 artillery and 3 infantry moved from 91 Sea Zone to Spain 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Turkey 2 fighters moved from Gibraltar to Southern Italy 1 fighter and 1 tactical_bomber moved from Persia to Sikang 1 fighter and 1 tactical_bomber moved from India to Szechwan 2 fighters moved from Gibraltar to Spain 1 tactical_bomber moved from Trans-Jordan to Turkey 1 fighter moved from India to Sikang 1 tactical_bomber moved from India to Szechwan 2 transports moved from 106 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Central America to Colombia Americans take Colombia from Neutral_True 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 89 Sea Zone to Venezuela 1 fighter moved from Eastern United States to Venezuela Combat - Americans Battle in Spain Americans attack with 2 artilleries, 2 fighters and 4 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in Spain, round 2 : 2/8 hits, 2.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain Americans roll dice for 2 artilleries, 2 fighters and 3 infantry in Spain, round 3 : 3/7 hits, 2.50 expected hits Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Battle in Venezuela Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Venezuela, round 2 : 2/5 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Battle in Turkey Americans attack with 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers Neutral_True defend with 8 infantry Americans roll dice for 1 battleship and 1 cruiser in Turkey, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Turkey, round 2 : 4/9 hits, 4.17 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans and 6 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in Turkey, round 3 : 3/6 hits, 3.17 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 3 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Neutral_True lost in Turkey Americans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 2 artilleries, 1 fighter and 2 infantry Casualties for Neutral_True: 8 infantry Battle in Szechwan Americans attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 tactical_bombers in Szechwan, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sikang Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Southern Italy Americans attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 2 infantry and 1 mech_infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern Italy, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Southern Italy, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern Italy, round 3 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern Italy Americans destroys 0PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan 1 fighter and 2 tactical_bombers moved from Szechwan to Kazakhstan 2 fighters moved from Southern Italy to 95 Sea Zone 1 carrier moved from 80 Sea Zone to 81 Sea Zone 6 fighters moved from Trans-Jordan to India 1 artillery and 3 infantry moved from Western United States to British Columbia 1 aaGun moved from Central United States to Western United States 1 aaGun moved from Western United States to British Columbia 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 2 submarines moved from 116 Sea Zone to 101 Sea Zone 2 fighters moved from Gibraltar to Trans-Jordan 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 transport moved from 94 Sea Zone to 91 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 89 Sea Zone 1 submarine moved from 80 Sea Zone to 81 Sea Zone 3 tactical_bombers moved from Turkey to Persia 1 fighter moved from Turkey to Persia 1 carrier moved from 96 Sea Zone to 99 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from Spain to 99 Sea Zone 1 infantry moved from Central America to Colombia 4 mech_infantrys moved from Southeast Mexico to Colombia 1 fighter moved from Venezuela to Brazil 4 fighters moved from Eastern United States to Gibraltar 1 aaGun moved from Southeast Mexico to Central United States 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 1 artillery and 2 infantry placed in Normandy Bordeaux 4 infantry placed in Western United States 3 fighters and 1 tactical_bomber placed in Eastern United States 1 armour and 1 mech_infantry placed in Western United States 2 mech_infantrys placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,3 Americans collect 71 PUs (1 lost to blockades); end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Szechwan Chinese creates battle in territory Sikang Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 artillery, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Germany to Eastern Poland 1 fighter moved from Germany to Eastern Poland 1 infantry moved from Caucasus to Turkey British take Turkey from Neutral_True Combat - British Battle in Eastern Poland British attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Eastern Poland British win with 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 aaGun, 5 artilleries and 4 infantry moved from West India to India 2 mech_infantrys moved from Persia to Afghanistan 1 fighter moved from Persia to India 1 tactical_bomber moved from Northwest Persia to India 1 mech_infantry moved from Tobruk to Egypt 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 4 aaGuns moved from Normandy Bordeaux to Spain 1 fighter moved from Eastern Poland to Germany 1 mech_infantry moved from Iraq to Eastern Persia Place Units - British 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa 3 infantry placed in Egypt 3 mech_infantrys placed in Persia British undo move 2. 1 artillery and 2 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1 British collect 37 PUs (2 lost to blockades); end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 aaGun and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 aaGun and 1 infantry
Combat Hit Differential Summary :
Americans regular : 2.50 Italians regular : -0.67 Japanese regular : 0.33 Germans regular : 0.67 Neutral_True regular : 1.00 British regular : 0.33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from West India to India Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Combat Move - Germans 3 infantry moved from Switzerland to Western Germany 6 artilleries and 41 infantry moved from Northern Italy to Western Germany 1 infantry moved from Baltic States to Poland Germans take Poland from Russians 1 infantry moved from Bryansk to Ukraine Germans take Ukraine from Russians Combat - Germans Battle in Western Germany Germans attack with 6 artilleries and 44 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 6 artilleries and 44 infantry in Western Germany, round 2 : 4/50 hits, 10,33 expected hits Russians roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Germany Germans win, taking Western Germany from Russians with 6 artilleries and 44 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Sweden to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Western Germany 2 carriers, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 2 aaGuns moved from Northern Italy to Western Germany 1 infantry moved from Southern France to Northern Italy 1 fighter and 1 tactical_bomber moved from Northern Italy to 113 Sea Zone 1 bomber moved from Northern Italy to Novgorod 1 infantry moved from Smolensk to Belarus 1 infantry moved from Belarus to Eastern Poland 1 aaGun moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States 1 armour moved from Amur to Jehol Turn Complete - Germans
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -6,33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Russians Russians buy 4 artilleries, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bulgaria to Albania Russians take Albania from Italians 1 infantry moved from Yugoslavia to Northern Italy 1 armour moved from Greater Southern Germany to Northern Italy 1 infantry moved from Greater Southern Germany to Northern Italy 1 armour moved from Russia to Archangel Russians take Smolensk from Germans Russians take Archangel from Germans 1 infantry moved from Tambov to Bryansk Russians take Bryansk from Germans 1 tactical_bomber moved from India to Tsinghai 1 fighter moved from Russia to Tsinghai 1 mech_infantry moved from Kazakhstan to Tsinghai 2 infantry moved from Bessarabia to Eastern Poland 1 armour moved from Greater Southern Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Germany to Poland Combat - Russians Battle in Northern Italy Russians attack with 1 armour and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor Russians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Italy Russians win, taking Northern Italy from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tsinghai Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Poland Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 armour and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Afghanistan to India 7 mech_infantrys moved from Kazakhstan to Afghanistan 1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan 2 mech_infantrys moved from Russia to Kazakhstan 1 artillery and 3 infantry moved from Volgograd to Kazakhstan 1 armour, 15 artilleries and 35 infantry moved from Greater Southern Germany to Germany 1 aaGun moved from Germany to Poland 1 infantry moved from Afghanistan to West India 2 artilleries and 1 infantry moved from Afghanistan to Kazakhstan Place Units - Russians 3 artilleries placed in Germany 1 artillery and 2 infantry placed in Yugoslavia 3 fighters and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 71 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : 0.67 Germans regular : 0.00 Russians regular : -0.33
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Sorry for being slow. I’ll try to come to some decision in this game soon. Have a precarious situation.