TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 destroyer moved from 100 Sea Zone to 82 Sea Zone
        1 bomber moved from Eastern India to 82 Sea Zone
        1 carrier moved from 100 Sea Zone to 82 Sea Zone
        1 bomber moved from Eastern India to 82 Sea Zone
        1 bomber moved from Eastern India to 82 Sea Zone
        1 submarine moved from 27 Sea Zone to 7 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from Western United States to 11 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone
        1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
        1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone
        1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands
        1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 9 Sea Zone
        1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands
        2 infantry moved from Egypt to 100 Sea Zone
        2 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
        2 infantry moved from 101 Sea Zone to Greece
        16 fighters moved from 27 Sea Zone to 50 Sea Zone
    Combat - Americans
        Battle in 7 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 7 Sea Zone
            Americans win, taking 7 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 transport
        Battle in Soviet Far East
        Battle in Greece
            Americans attack with 2 infantry
            Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
                Americans roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.33 expected hits
                Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.33 expected hits
                Germans roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0.33 expected hits
                Germans roll dice for 1 mech_infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 2 infantry in Greece, round 5 : 0/2 hits, 0.33 expected hits
                Germans roll dice for 1 mech_infantry in Greece, round 5 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 2 infantry in Greece, round 6 : 1/2 hits, 0.33 expected hits
                Germans roll dice for 1 mech_infantry in Greece, round 6 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Greece
            Americans win, taking Soviet Far East from Japanese, taking Greece from Germans with 2 infantry remaining. Battle score for attacker is 5
            Casualties for Germans: 1 mech_infantry
        Battle in Aleutian Islands
            Americans attack with 2 artilleries and 2 infantry
            Japanese defend with 2 infantry
                Americans roll dice for 2 artilleries and 2 infantry in Aleutian Islands, round 2 : 2/4 hits, 1.33 expected hits
                Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese lost in Aleutian Islands
            Americans win, taking Aleutian Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
        Battle in 82 Sea Zone
            Americans attack with 3 bombers, 1 carrier and 1 destroyer
            Japanese defend with 1 submarine
                Americans roll dice for 3 bombers, 1 carrier and 1 destroyer in 82 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                Japanese roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 82 Sea Zone
            Americans win, taking 82 Sea Zone from Neutral with 3 bombers, 1 carrier and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Battle in 50 Sea Zone
            Americans attack with 16 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 16 fighters in 50 Sea Zone, round 2 : 5/16 hits, 8.00 expected hits
                Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 50 Sea Zone
            Americans win with 16 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        16 fighters moved from 50 Sea Zone to 27 Sea Zone
        1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
        2 fighters and 1 tactical_bomber moved from Western United States to 27 Sea Zone
        1 mech_infantry moved from Egypt to 100 Sea Zone
        1 infantry moved from Egypt to 100 Sea Zone
        1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 100 Sea Zone to 82 Sea Zone
        3 bombers moved from 82 Sea Zone to Eastern India
        1 infantry and 1 mech_infantry moved from 82 Sea Zone to Baluchistan
    Place Units - Americans
        1 destroyer and 3 transports placed in 104 Sea Zone
        1 carrier placed in 104 Sea Zone
        2 fighters placed in Eastern United States
        1 artillery and 4 infantry placed in Central United States
    Turn Complete - Americans
        Americans collect 56 PUs; end with 56 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        4 infantry moved from Tsinghai to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 4 infantry
            Japanese defend with 1 artillery and 1 infantry
                Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Szechwan
                Chinese roll dice for 4 infantry in Szechwan, round 3 : 0/4 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 4 infantry in Szechwan, round 4 : 0/4 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
                Chinese roll dice for 3 infantry in Szechwan, round 5 : 2/3 hits, 0.50 expected hits
                Japanese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 artillery and 1 infantry
            Casualties for Chinese: 2 infantry
    Non Combat Move - Chinese
    Place Units - Chinese
        2 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    Purchase Units - British
        British buy 1 airfield, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Yunnan to Kweichow
        1 bomber moved from Eastern India to Kweichow
        1 infantry moved from Yunnan to Kwangsi
              Chinese take Kwangsi from Japanese
        1 armour moved from Eastern India to Shan State
        1 bomber and 3 fighters moved from Eastern India to Shan State
        1 fighter moved from Central India to Shan State
    Combat - British
        Battle in Kweichow
            British attack with 1 bomber and 1 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Kweichow
            1 bomber owned by the British retreated
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for British: 1 infantry
        Battle in Shan State
            British attack with 1 armour, 1 bomber and 4 fighters
            Japanese defend with 1 artillery and 1 infantry
                British roll dice for 1 armour, 1 bomber and 4 fighters in Shan State, round 2 : 4/6 hits, 3.00 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the British lost in Shan State
            British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 1
            Casualties for British: 1 armour
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - British
        1 bomber moved from Kweichow to Eastern India
        1 bomber moved from Shan State to Eastern India
        3 fighters moved from Shan State to Eastern India
        1 tactical_bomber moved from Gibraltar to United Kingdom
        2 fighters moved from United Kingdom to Scotland
        1 fighter moved from United Kingdom to Scotland
        1 aaGun moved from United Kingdom to Scotland
        2 infantry moved from United Kingdom to Scotland
        1 destroyer moved from 94 Sea Zone to 112 Sea Zone
        1 fighter moved from Egypt to Gibraltar
        1 tactical_bomber moved from 100 Sea Zone to Gibraltar
        1 fighter moved from Egypt to 100 Sea Zone
        1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
        2 fighters moved from Southern Persia to Eastern India
        1 fighter moved from Shan State to Burma
        1 aaGun moved from Eastern India to Burma
        1 artillery and 3 infantry moved from Eastern India to Burma
        4 infantry moved from Eastern India to Burma
        1 armour moved from Eastern India to Burma
        1 artillery moved from Egypt to 100 Sea Zone
        1 artillery and 1 transport moved from 100 Sea Zone to 82 Sea Zone
        1 artillery moved from 82 Sea Zone to Baluchistan
        1 infantry moved from Southern Persia to Baluchistan
        1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 100 Sea Zone to 94 Sea Zone
        1 artillery and 1 infantry moved from 94 Sea Zone to Morocco
        2 infantry moved from Eastern India to Burma
        1 infantry moved from Eastern India to Burma
        1 aaGun moved from Eastern India to Burma
    Place Units - British
        1 destroyer and 2 transports placed in 112 Sea Zone
        British undo move 1.
        2 transports placed in 112 Sea Zone
        1 airfield placed in Gibraltar
        1 destroyer placed in 83 Sea Zone
        2 infantry placed in Egypt
    Turn Complete - British
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
            Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 4,4
            Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 3,2
            Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4,4
        British collect 32 PUs (3 lost to blockades); end with 32 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
        Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
    Place Units - UK_Pacific
        1 mech_infantry placed in Eastern India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,3,3,2
        UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
        Some Units in Eastern India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -1.83
Japanese regular : 0.17
Germans regular : -1.67
British regular : 0.33
Savegame