@surfer Scramble? You have 6 planes!
L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tobruk 3 armour and 1 mech_infantry moved from Western Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine Combat - Italians Battle in Bryansk Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Tobruk Italians attack with 1 artillery and 1 infantry British defend with 1 artillery and 2 infantry; ANZAC defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 3/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk ANZAC win with 1 artillery and 2 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : 1.67 ANZAC regular : 1.67 Russians regular : 0.67 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from Caroline Islands to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 1 submarine moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 fighter placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour New Guinea : 2 infantry Hawaiian Islands : 2 fighters Dutch New Guinea : 1 flag 37 Sea Zone : 1 submarine 26 Sea Zone : 1 cruiser 62 Sea Zone : 1 submarine Egypt : 1 infantry Tobruk : 1 flag -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from Caroline Islands to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 1 submarine moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 fighter placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour New Guinea : 2 infantry Hawaiian Islands : 2 fighters Dutch New Guinea : 1 flag 37 Sea Zone : 1 submarine 26 Sea Zone : 1 cruiser 62 Sea Zone : 1 submarine Egypt : 1 infantry United Kingdom : 2 infantry Tobruk : 1 flag 98 Sea Zone : 1 flag, 1 destroyer -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 units repaired. 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 mech_infantry moved from Western Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 3 mech_infantrys moved from Eastern Poland to Ukraine 2 artilleries and 7 infantry moved from Novgorod to Belarus 5 mech_infantrys moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Bryansk 2 tactical_bombers moved from Western Germany to Bryansk 10 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Germany to Ukraine 9 armour, 4 artilleries, 28 infantry and 14 mech_infantrys moved from Western Ukraine to Bryansk Combat - Germans Battle in Belarus Germans attack with 2 artilleries, 7 infantry and 5 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 artilleries, 7 infantry and 5 mech_infantrys in Belarus, round 2 : 2/14 hits, 3.00 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 aaGuns moved from Western Ukraine to Bryansk 2 aaGuns moved from Eastern Poland to Belarus 2 bombers moved from Ukraine to Romania 1 aaGun moved from France to Western Germany 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 2 armour moved from Western Germany to Germany 2 armour moved from Germany to Poland Place Units - Germans 10 mech_infantrys placed in Germany 1 artillery placed in Novgorod Germans undo move 1. 3 mech_infantrys placed in Western Germany 2 infantry placed in Western Germany 7 mech_infantrys placed in Germany 2 infantry placed in Novgorod 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -0.83 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Volgograd to Rostov 2 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Tambov to Russia 1 armour and 1 mech_infantry moved from Volgograd to Russia 4 infantry moved from Vologda to Russia 4 artilleries and 3 infantry moved from Smolensk to Russia 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 submarine moved from 96 Sea Zone to 97 Sea Zone Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -2.67Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry Rostov : 1 mech_infantry Archangel : 2 infantry Russia : 4 aaGuns, 1 airfield, 3 armour, 24 artilleries, 1 factory_major, 3 fighters, 38 infantry, 3 mech_infantrys and 2 tactical_bombers Volgograd : 1 factory_minor and 2 infantry 97 Sea Zone : 1 submarine -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries, 2 infantry and 1 marine moved from Yunnan to Burma 2 bombers moved from Hunan to Burma 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Kweichow to Burma 2 infantry moved from Shan State to Burma 1 submarine moved from 34 Sea Zone to 42 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 5 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caroline Islands Battle in Burma Japanese attack with 2 artilleries, 2 bombers, 4 infantry, 1 marine and 2 mech_infantrys British defend with 3 aaGuns, 5 artilleries and 6 infantry British roll AA dice in Burma : 2/2 hits, 0.33 expected hits 2 bombers owned by the Japanese lost in Burma Japanese roll dice for 2 artilleries, 4 infantry, 1 marine and 2 mech_infantrys in Burma, round 2 : 3/9 hits, 2.17 expected hits UK_Pacific roll dice for 3 aaGuns, 5 artilleries and 6 infantry in Burma, round 2 : 5/11 hits, 3.67 expected hits 4 infantry owned by the Japanese, 1 marine owned by the Japanese and 3 aaGuns owned by the British lost in Burma 2 artilleries owned by the Japanese and 2 mech_infantrys owned by the Japanese retreated to Yunnan UK_Pacific win, taking Caroline Islands from Americans with 5 artilleries and 6 infantry remaining. Battle score for attacker is -26 Casualties for Japanese: 2 bombers, 4 infantry and 1 marine Casualties for British: 3 aaGuns Non Combat Move - Japanese 1 artillery moved from Kweichow to Yunnan 1 mech_infantry moved from Hopei to Yunnan 1 artillery moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 2 mech_infantrys moved from Kiangsu to Hunan 1 fighter moved from Iwo Jima to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to Korea 1 aaGun and 9 infantry moved from Manchuria to Korea 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 aaGun and 2 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 2 aaGuns, 2 fighters, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 destroyers moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 carrier and 1 destroyer placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4 Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUsCombat Hit Differential Summary :
Japanese regular : 0.83 British AA : 1.67 UK_Pacific regular : 1.33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 battleship, 1 carrier, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 1 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 bomber moved from United Kingdom to Western Germany 1 submarine moved from 31 Sea Zone to 16 Sea Zone 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in 16 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Tunisia Americans attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Tunisia Americans win, taking Tunisia from Neutral_Axis with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 1 artillery, 1 carrier, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 91 Sea Zone to 89 Sea Zone 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 89 Sea Zone to 101 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 bomber moved from Western Germany to United Kingdom Place Units - Americans 1 airfield placed in Morocco 2 transports placed in 101 Sea Zone 3 artilleries and 4 infantry placed in Eastern United States 1 battleship and 1 carrier placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.67 Germans AA : -0.17 Neutral_Axis regular : 0.67Territory Summary for Americans :
Marshall Islands : 1 flag Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry Midway : 1 airfield Java : 1 flag, 1 artillery and 1 infantry 26 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 3 submarines, 2 tactical_bombers and 3 transports 10 Sea Zone : 1 battleship and 1 carrier Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry United Kingdom : 1 bomber Morocco : 1 flag, 1 airfield, 4 infantry and 2 mech_infantrys Algeria : 1 flag Tunisia : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry 101 Sea Zone : 4 transports 91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 transports -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUsCombat Hit Differential Summary :
Territory Summary for Chinese :
Kansu : 1 infantry Tsinghai : 8 infantry Sikang : 1 infantry -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 battleship, 1 carrier, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 1 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 bomber moved from United Kingdom to Western Germany 1 submarine moved from 31 Sea Zone to 16 Sea Zone 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in 16 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Tunisia Americans attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Tunisia Americans win, taking Tunisia from Neutral_Axis with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 1 artillery, 1 carrier, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 91 Sea Zone to 89 Sea Zone 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 89 Sea Zone to 101 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 bomber moved from Western Germany to United Kingdom Place Units - Americans 1 airfield placed in Morocco 2 transports placed in 101 Sea Zone 3 artilleries and 4 infantry placed in Eastern United States 1 battleship and 1 carrier placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 carrier, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 4 infantry moved from Trans-Jordan to Syria 1 fighter and 1 tactical_bomber moved from Egypt to Syria 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 5 artilleries and 5 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan 1 bomber moved from India to French Indo China 1 artillery moved from Egypt to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to French Madagascar Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in French Madagascar Battle in Yunnan British attack with 5 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber Japanese defend with 3 artilleries and 3 mech_infantrys British roll dice for 5 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/13 hits, 5.00 expected hits Japanese roll dice for 3 artilleries and 3 mech_infantrys in Yunnan, round 2 : 2/6 hits, 2.00 expected hits 3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan British roll dice for 5 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/11 hits, 4.33 expected hits Japanese roll dice for 3 artilleries in Yunnan, round 3 : 0/3 hits, 1.00 expected hits 3 artilleries owned by the Japanese lost in Yunnan British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 5 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 2 infantry Casualties for Japanese: 3 artilleries and 3 mech_infantrys Battle in Syria British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Syria, round 2 : 1/7 hits, 2.33 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria British win, taking Syria from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 fighter and 1 tactical_bomber moved from Syria to Egypt 4 infantry moved from India to Burma 2 mech_infantrys moved from West India to Burma 1 bomber moved from French Indo China to India 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 fighter moved from Persia to India 2 mech_infantrys moved from Persia to West India 1 mech_infantry moved from Iraq to Eastern Persia 1 armour moved from French Equatorial Africa to Egypt 1 infantry moved from Nigeria to French Equatorial Africa 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Morocco Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 carrier and 1 transport placed in 98 Sea Zone 1 infantry placed in Egypt Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -0.33 Japanese AA : -0.17 Germans AA : -0.17 Neutral_Axis regular : 1.33 British regular : -3.67Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Siam : 1 flag Yunnan : 5 artilleries and 3 infantry Kansu : 1 infantry Tsinghai : 8 infantry Sikang : 1 infantry Shan State : 1 infantry Burma : 4 infantry and 2 mech_infantrys India : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry Midway : 1 airfield Java : 1 flag, 1 artillery and 1 infantry 26 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 3 submarines, 2 tactical_bombers and 3 transports 10 Sea Zone : 1 battleship and 1 carrier Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry West India : 2 mech_infantrys Iceland : 1 airfield Quebec : 1 factory_minor Alexandria : 1 artillery and 1 infantry Gibraltar : 1 aaGun, 1 harbour and 3 infantry New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry Egypt : 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry Morocco : 1 flag, 1 airfield, 2 fighters, 4 infantry and 2 mech_infantrys French Equatorial Africa : 1 infantry French Central Africa : 1 flag French Madagascar : 1 flag, 1 artillery French Guiana : 1 flag, 1 infantry Algeria : 1 flag Syria : 1 flag, 1 artillery and 3 infantry French West Africa : 1 flag Tunisia : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry Libya : 1 flag, 1 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 106 Sea Zone : 1 flag Eire : 1 flag 97 Sea Zone : 1 flag, 2 submarines Iraq : 1 flag Eastern Persia : 1 flag, 1 mech_infantry 72 Sea Zone : 1 transport 101 Sea Zone : 4 transports Brazil : 1 flag Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys 98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport 91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 3 transports Suriname : 1 flag -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Rostov 1 armour moved from Bryansk to Rostov 1 armour moved from Bryansk to Vologda Italians take Smolensk from Russians Italians take Vologda from Russians 1 armour moved from Bryansk to Samara Italians take Samara from Russians Combat - Italians Battle in Rostov Italians attack with 1 armour and 2 fighters Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 2 fighters in Rostov, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Rostov to Bryansk 2 aaGuns, 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Romania to Ukraine 1 armour moved from Romania to Ukraine Place Units - Italians 5 infantry placed in Northern Italy Italians undo move 1. 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,5,5,2 Italians collect 14 PUs (5 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Russians regular : -0.33 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 41 Sea Zone 2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Queensland to New South Wales 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 factory_minor and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry New Guinea : 2 infantry Hawaiian Islands : 2 fighters Dutch New Guinea : 1 flag 42 Sea Zone : 1 submarine 41 Sea Zone : 1 submarine 26 Sea Zone : 1 cruiser 54 Sea Zone : 1 destroyer Trans-Jordan : 1 infantry Tobruk : 1 flag -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 41 Sea Zone 2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Queensland to New South Wales 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 airfield, 1 factory_minor and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry New Guinea : 2 infantry Hawaiian Islands : 2 fighters Dutch New Guinea : 1 flag 42 Sea Zone : 1 submarine 41 Sea Zone : 1 submarine 26 Sea Zone : 1 cruiser 54 Sea Zone : 1 destroyer Trans-Jordan : 1 infantry United Kingdom : 2 infantry Tobruk : 1 flag 92 Sea Zone : 1 destroyer 98 Sea Zone : 1 flag -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 2 bombers moved from Romania to Volgograd 1 infantry moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel Combat - Germans Battle in Archangel Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Volgograd to Ukraine 1 tactical_bomber moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 2 aaGuns, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Belarus to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 2 armour moved from Poland to Western Ukraine 7 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland Place Units - Germans 10 mech_infantrys placed in Germany 1 armour and 1 mech_infantry placed in Novgorod 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,6,4,1 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 1.17 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Samara Russians win, taking Samara from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Vologda 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated Italians win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia Place Units - Russians 1 armour, 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -2.17Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry Russia : 4 aaGuns, 1 airfield, 4 armour, 25 artilleries, 1 factory_major, 3 fighters, 44 infantry, 3 mech_infantrys and 2 tactical_bombers Samara : 1 infantry 97 Sea Zone : 1 submarine -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 50 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Yunnan 3 mech_infantrys moved from Hunan to Yunnan 1 armour and 2 mech_infantrys moved from French Indo China to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Korea to 33 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 submarines ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 3 infantry and 5 mech_infantrys British defend with 5 artilleries and 3 infantry Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Yunnan, round 2 : 2/10 hits, 2.33 expected hits Chinese roll dice for 5 artilleries and 3 infantry in Yunnan, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese roll dice for 1 armour, 1 artillery and 5 mech_infantrys in Yunnan, round 3 : 2/7 hits, 1.83 expected hits Chinese roll dice for 5 artilleries and 1 infantry in Yunnan, round 3 : 1/6 hits, 2.00 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 armour, 1 artillery and 4 mech_infantrys in Yunnan, round 4 : 2/6 hits, 1.67 expected hits Chinese roll dice for 4 artilleries in Yunnan, round 4 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Japanese and 2 artilleries owned by the British lost in Yunnan Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 5 : 0/4 hits, 1.33 expected hits Chinese roll dice for 2 artilleries in Yunnan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 6 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 artilleries in Yunnan, round 6 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 artilleries owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 3 infantry and 4 mech_infantrys Casualties for British: 5 artilleries and 3 infantry Non Combat Move - Japanese 1 aaGun moved from Kiangsu to Anhwe 1 fighter moved from Korea to Hunan 4 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 33 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4 Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.17 ANZAC regular : -0.17 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 5 infantry, 1 submarine, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 1 submarine moved from 26 Sea Zone to 16 Sea Zone 7 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in 16 Sea Zone Americans attack with 7 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from Tunisia to Algeria 1 armour and 1 mech_infantry moved from Tunisia to Morocco 4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Western Germany to United Kingdom Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 89 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports EDIT: Turning off Edit Mode 2 transports placed in 101 Sea Zone 4 artilleries and 5 infantry placed in Eastern United States 3 tactical_bombers placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,6,6,2 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.33 Germans AA : -0.17Territory Summary for Americans :
Marshall Islands : 1 flag Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 tactical_bombers Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry Midway : 1 airfield Java : 1 flag, 1 artillery and 1 infantry 26 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 7 fighters, 2 submarines, 2 tactical_bombers and 3 transports 10 Sea Zone : 1 destroyer and 1 submarine 16 Sea Zone : 1 submarine Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 5 infantry Gibraltar : 4 artilleries and 4 infantry United Kingdom : 1 bomber Morocco : 1 flag, 1 airfield, 1 armour, 4 infantry and 3 mech_infantrys Algeria : 1 flag, 2 artilleries Tunisia : 1 flag 101 Sea Zone : 4 transports 91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 4 transports -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
Territory Summary for Chinese :
Kansu : 1 infantry Tsinghai : 9 infantry Sikang : 1 infantry -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 5 infantry, 1 submarine, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 1 submarine moved from 26 Sea Zone to 16 Sea Zone 7 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in 16 Sea Zone Americans attack with 7 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from Tunisia to Algeria 1 armour and 1 mech_infantry moved from Tunisia to Morocco 4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Western Germany to United Kingdom Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 89 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports EDIT: Turning off Edit Mode 2 transports placed in 101 Sea Zone 4 artilleries and 5 infantry placed in Eastern United States 3 tactical_bombers placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,6,6,2 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to French Indo China 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 4 infantry and 2 mech_infantrys moved from Burma to Yunnan 3 fighters and 1 tactical_bomber moved from India to Yunnan 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Cyprus Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Cyprus British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Cyprus, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Yunnan British attack with 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery and 1 mech_infantry British roll dice for 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/10 hits, 3.17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 2/9 hits, 3.00 expected hits Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry Non Combat Move - British 1 artillery and 2 infantry moved from India to Burma 2 mech_infantrys moved from West India to Burma 3 fighters and 1 tactical_bomber moved from Yunnan to India 1 mech_infantry moved from Eastern Persia to India 1 armour and 2 mech_infantrys moved from Persia to West India 1 armour moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 3 infantry moved from Syria to Iraq 1 fighter and 1 tactical_bomber moved from Cyprus to 99 Sea Zone 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Alexandria to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 artillery moved from French Madagascar to 72 Sea Zone 1 artillery and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Morocco to United Kingdom 1 bomber moved from French Indo China to India Place Units - British 1 factory_minor placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 1 artillery and 2 infantry placed in Egypt 1 transport placed in 106 Sea Zone Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 2 artilleries and 1 infantryCombat Hit Differential Summary :
Americans regular : 0.83 Italians regular : -0.67 Japanese regular : -1.00 Japanese AA : -0.17 Germans AA : -0.17 British regular : -1.17Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Siam : 1 flag Yunnan : 3 infantry and 2 mech_infantrys Kansu : 1 infantry Tsinghai : 9 infantry Sikang : 1 infantry Burma : 1 artillery, 2 infantry and 2 mech_infantrys India : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Malaya : 1 harbour and 1 infantry Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 tactical_bombers Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry Midway : 1 airfield Java : 1 flag, 1 artillery and 1 infantry 26 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 7 fighters, 2 submarines, 2 tactical_bombers and 3 transports 10 Sea Zone : 1 destroyer and 1 submarine 16 Sea Zone : 1 submarine Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 5 infantry West India : 1 armour and 2 mech_infantrys Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 infantry Gibraltar : 1 aaGun, 4 artilleries, 1 harbour and 8 infantry New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Union of South Africa : 1 factory_minor and 1 harbour Cyprus : 1 artillery and 1 infantry Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry Anglo Egyptian Sudan : 1 infantry Morocco : 1 flag, 1 airfield, 1 armour, 4 infantry and 3 mech_infantrys French Central Africa : 1 flag French Madagascar : 1 flag French Guiana : 1 flag Algeria : 1 flag, 2 artilleries Syria : 1 flag French West Africa : 1 flag Tunisia : 1 flag Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag 106 Sea Zone : 1 flag, 1 transport Eire : 1 flag 99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 97 Sea Zone : 1 flag, 2 submarines Iraq : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 3 infantry Eastern Persia : 1 flag 101 Sea Zone : 4 transports 81 Sea Zone : 1 transport Brazil : 1 flag Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys 91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 5 transports Suriname : 1 flag -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Vologda to Evenkiyskiy Italians take Urals from Russians Italians take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Rostov to Samara 2 fighters moved from Bryansk to Samara Combat - Italians Battle in Samara Italians attack with 1 armour and 2 fighters Russians defend with 1 infantry Italians roll dice for 1 armour and 2 fighters in Samara, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Samara to Bryansk Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,6,4,2,3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,1,3,1 Italians collect 11 PUs (10 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Russians regular : -0.33 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 2 submarines ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -2 Casualties for Japanese: 2 submarines Casualties for ANZAC: 1 destroyer and 1 submarine Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from New South Wales to South Australia 2 aaGuns, 3 artilleries and 6 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.67Territory Summary for ANZAC :
Queensland : 1 airfield, 1 factory_minor and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 artilleries, 1 factory_minor and 1 harbour South Australia : 2 aaGuns, 3 artilleries, 1 fighter and 6 infantry New Guinea : 2 infantry Hawaiian Islands : 2 fighters Dutch New Guinea : 1 flag 26 Sea Zone : 1 cruiser 54 Sea Zone : 1 destroyer Tobruk : 1 flag Iraq : 1 infantry





