5 hits total, OOL?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Baltic States to Poland
Germans take Poland from Russians
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 infantry moved from Volgograd to Rostov
Germans take Rostov from Russians
1 infantry moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Slovakia Hungary
2 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Vologda to Samara
1 bomber moved from Novgorod to Samara
Combat - Germans
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Siberia from Russians to Germans
EDIT: Changing ownership of Soviet Far East from Russians to Germans
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Greater Southern Germany
3 infantry moved from Southern France to Northern Italy
3 infantry moved from France to Western Germany
3 infantry moved from Normandy Bordeaux to France
1 bomber moved from Samara to Novgorod
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Archangel to Vologda
1 infantry moved from Yugoslavia to Greater Southern Germany
1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 submarine moved from 82 Sea Zone to 70 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from Amur to Soviet Far East
Turn Complete - Germans
Combat Hit Differential Summary :
Russians regular : -1,33
Germans regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 artilleries, 10 fighters and 2 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 artilleries and 24 infantry moved from Kazakhstan to Turkmenistan
2 fighters moved from Russia to Turkmenistan
3 fighters and 1 tactical_bomber moved from Eastern Persia to Turkmenistan
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery and 1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
8 mech_infantrys moved from Western Ukraine to Rostov
1 artillery and 2 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 8 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 8 mech_infantrys in Rostov, round 2 : 0/8 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 8 mech_infantrys in Rostov, round 3 : 1/8 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Turkmenistan
Russians attack with 2 artilleries, 5 fighters, 24 infantry and 1 tactical_bomber
Germans defend with 4 armour and 17 mech_infantrys
Russians roll dice for 2 artilleries, 5 fighters, 24 infantry and 1 tactical_bomber in Turkmenistan, round 2 : 5/32 hits, 8.17 expected hits
Germans roll dice for 4 armour and 17 mech_infantrys in Turkmenistan, round 2 : 5/21 hits, 7.67 expected hits
5 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Turkmenistan
Russians roll dice for 2 artilleries, 5 fighters, 19 infantry and 1 tactical_bomber in Turkmenistan, round 3 : 6/27 hits, 7.33 expected hits
Germans roll dice for 4 armour and 12 mech_infantrys in Turkmenistan, round 3 : 8/16 hits, 6.00 expected hits
8 infantry owned by the Russians and 6 mech_infantrys owned by the Germans lost in Turkmenistan
Russians roll dice for 2 artilleries, 5 fighters, 11 infantry and 1 tactical_bomber in Turkmenistan, round 4 : 4/19 hits, 6.00 expected hits
Germans roll dice for 4 armour and 6 mech_infantrys in Turkmenistan, round 4 : 4/10 hits, 4.00 expected hits
4 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Turkmenistan
Russians roll dice for 2 artilleries, 5 fighters, 7 infantry and 1 tactical_bomber in Turkmenistan, round 5 : 4/15 hits, 5.33 expected hits
Germans roll dice for 4 armour and 2 mech_infantrys in Turkmenistan, round 5 : 3/6 hits, 2.67 expected hits
3 infantry owned by the Russians, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Turkmenistan
Russians roll dice for 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber in Turkmenistan, round 6 : 5/12 hits, 4.83 expected hits
Germans roll dice for 2 armour in Turkmenistan, round 6 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Turkmenistan
Russians win, taking Turkmenistan from Germans with 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Russians: 22 infantry
Casualties for Germans: 4 armour and 17 mech_infantrys
Non Combat Move - Russians
1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Bryansk to Russia
1 aaGun moved from Eastern Poland to Poland
3 fighters moved from Turkmenistan to India
1 tactical_bomber moved from Turkmenistan to India
2 fighters moved from Turkmenistan to Eastern Persia
Place Units - Russians
10 fighters placed in Russia
3 artilleries placed in Germany
2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : -8.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 6 armour, 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Yunnan to Burma
1 armour, 13 artilleries, 17 infantry and 1 mech_infantry moved from Shan State to Burma
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
2 marines moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Western Australia
1 battleship and 1 marine moved from 62 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Northern Territory
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
Combat - Japanese
Battle in Western Australia
Battle in Northern Territory
Battle in Queensland
Battle in Burma
Japanese attack with 7 armour, 13 artilleries, 20 infantry and 1 mech_infantry
Chinese defend with 2 fighters
Japanese roll dice for 7 armour, 13 artilleries, 20 infantry and 1 mech_infantry in Burma, round 2 : 14/41 hits, 13,50 expected hits
UK_Pacific roll dice for 2 fighters in Burma, round 2 : 1/2 hits, 1,33 expected hits
1 infantry owned by the Japanese and 2 fighters owned by the Chinese lost in Burma
Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Queensland from ANZAC, taking Burma from UK_Pacific with 7 armour, 13 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 fighters
Non Combat Move - Japanese
2 aaGuns moved from Shan State to Burma
1 bomber moved from Shan State to French Indo China
1 infantry moved from Hunan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 battleship moved from 62 Sea Zone to 42 Sea Zone
3 transports moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
8 carriers and 2 destroyers moved from 63 Sea Zone to 42 Sea Zone
7 fighters and 8 tactical_bombers moved from 63 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 bomber moved from New Zealand to French Indo China
2 fighters moved from Japan to French Indo China
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Malaya
3 infantry placed in Shantung
1 artillery and 2 infantry placed in New South Wales
1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 97 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Japanese regular : 0,50
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 5 fighters and 6 infantry; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia
1 fighter and 1 tactical_bomber moved from Syria to Saudi Arabia
1 artillery and 1 infantry moved from Morocco to Algeria
1 destroyer and 2 submarines moved from 109 Sea Zone to 116 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to Algeria
1 infantry moved from Cyprus to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to Algeria
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 battleship and 1 cruiser moved from 99 Sea Zone to 81 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Libya
Battle in Saudi Arabia
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Saudi Arabia, round 2 : 2/2 hits, 1.17 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Libya from Italians, taking Saudi Arabia from Neutral_True with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Algeria
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Algeria
Americans win, taking Algeria from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tunisia
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Tunisia, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Tunisia, round 3 : 3/3 hits, 1.50 expected hits
Italians roll dice for 2 artilleries in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in 116 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 116 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 116 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Persia to India
2 fighters moved from 80 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Saudi Arabia to Persia
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 99 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
5 fighters and 2 tactical_bombers moved from Gibraltar to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 92 Sea Zone to 89 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Tunisia to 96 Sea Zone
1 carrier moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to Trans-Jordan
6 fighters moved from Eastern United States to Gibraltar
1 artillery and 2 infantry moved from British Columbia to Western United States
1 artillery and 2 infantry moved from Western United States to Central United States
2 infantry moved from Southeast Mexico to Central America
1 mech_infantry moved from Western United States to Southeast Mexico
1 aaGun moved from Southeast Mexico to Central United States
1 infantry moved from Western United States to British Columbia
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
3 carriers moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
Place Units - Americans
3 infantry placed in Southern Italy
1 artillery, 5 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 3.17
Italians regular : 1.00
Germans regular : -0.33
Neutral_True regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 5 fighters and 6 infantry; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia
1 fighter and 1 tactical_bomber moved from Syria to Saudi Arabia
1 artillery and 1 infantry moved from Morocco to Algeria
1 destroyer and 2 submarines moved from 109 Sea Zone to 116 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to Algeria
1 infantry moved from Cyprus to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to Algeria
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 battleship and 1 cruiser moved from 99 Sea Zone to 81 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Libya
Battle in Saudi Arabia
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Saudi Arabia, round 2 : 2/2 hits, 1.17 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Libya from Italians, taking Saudi Arabia from Neutral_True with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Algeria
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Algeria
Americans win, taking Algeria from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tunisia
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Tunisia, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Tunisia, round 3 : 3/3 hits, 1.50 expected hits
Italians roll dice for 2 artilleries in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in 116 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 116 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 116 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Persia to India
2 fighters moved from 80 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Saudi Arabia to Persia
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 99 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
5 fighters and 2 tactical_bombers moved from Gibraltar to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 92 Sea Zone to 89 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Tunisia to 96 Sea Zone
1 carrier moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to Trans-Jordan
6 fighters moved from Eastern United States to Gibraltar
1 artillery and 2 infantry moved from British Columbia to Western United States
1 artillery and 2 infantry moved from Western United States to Central United States
2 infantry moved from Southeast Mexico to Central America
1 mech_infantry moved from Western United States to Southeast Mexico
1 aaGun moved from Southeast Mexico to Central United States
1 infantry moved from Western United States to British Columbia
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
3 carriers moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
Place Units - Americans
3 infantry placed in Southern Italy
1 artillery, 5 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Southern Italy to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 armour, 3 fighters and 8 mech_infantrys moved from Eastern Persia to India
3 fighters moved from Persia to India
1 aaGun, 5 artilleries and 4 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Caucasus to Northwest Persia
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Denmark to 112 Sea Zone
4 transports moved from 112 Sea Zone to 110 Sea Zone
4 aaGuns moved from United Kingdom to 110 Sea Zone
4 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Germany
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Germany
Place Units - British
1 airfield placed in Trans-Jordan
1 fighter and 2 mech_infantrys placed in Persia
1 infantry placed in Egypt
British undo move 3.
1 artillery and 1 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,5
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 aaGun and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 aaGun and 1 infantry
Combat Hit Differential Summary :
Americans regular : 3.17
Italians regular : 1.00
Germans regular : -0.67
Neutral_True regular : 0.33
British regular : 0.33
I’m away and will be able to play first tomorrow afternoon.
No rush :grin:
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 2 artilleries and 1 infantry
Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Italians roll dice for 2 artilleries and 1 infantry in Southern Italy, round 2 : 1/3 hits, 1,00 expected hits
Combat Hit Differential Summary :
Italians regular : 0,00
Casualty?
There’s something strange with the history. It says Russia has DOWed on Japan, but I don’t remember it happening. It also says they’re at war even before R1, which simply doesn’t make sense.
@trulpen said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:
Casualty?
Americans lose aa gun
@trulpen said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:
There’s something strange with the history. It says Russia has DOWed on Japan, but I don’t remember it happening. It also says they’re at war even before R1, which simply doesn’t make sense.
Russia declared war during the current turn, R11.
I don’t know that History and Politics tabs interact at all, maybe I’m misunderstanding.
That could be it, although I thought that the war-info and history were linked.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 2 artilleries and 1 infantry
Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Italians roll dice for 2 artilleries and 1 infantry in Southern Italy, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 aaGun and 4 infantry in Southern Italy, round 2 : 0/4 hits, 1,33 expected hits
1 aaGun owned by the Americans lost in Southern Italy
Italians roll dice for 2 artilleries and 1 infantry in Southern Italy, round 3 : 1/3 hits, 1,00 expected hits
Americans roll dice for 4 infantry in Southern Italy, round 3 : 3/4 hits, 1,33 expected hits
1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
Americans win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 aaGun and 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Non Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : 0,33
Italians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Eastern Persia to West India
Combat Move - French
Non Combat Move - French
1 fighter moved from Kazakhstan to India
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 submarine moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Northern Italy to Southern Italy
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Southern Italy
1 infantry moved from Belarus to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Tambov to Bryansk
Germans take Bryansk from Russians
1 bomber moved from Novgorod to Southern Italy
1 mech_infantry moved from Greater Southern Germany to Southern Italy
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 113 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern Italy
Germans attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 2 : 1/7 hits, 2,50 expected hits
Americans roll dice for 3 infantry in Southern Italy, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern Italy
Germans roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 3 : 2/6 hits, 2,33 expected hits
Americans roll dice for 2 infantry in Southern Italy, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Germans
1 bomber moved from Southern Italy to Northern Italy
2 aaGuns, 6 artilleries and 37 infantry moved from Greater Southern Germany to Northern Italy
3 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
1 infantry moved from Vologda to Smolensk
1 infantry moved from Smolensk to Belarus
1 armour moved from Soviet Far East to Amur
1 infantry moved from France to Switzerland
Germans take Switzerland from Neutral_True
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 aaGun and 1 infantry moved from Novgorod to Belarus
1 infantry moved from France to Southern France
1 infantry moved from France to Northern Italy
Turn Complete - Germans
Combat Hit Differential Summary :
Americans regular : -0,67
Germans regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 submarine moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Northern Italy to Southern Italy
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Southern Italy
1 infantry moved from Belarus to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Tambov to Bryansk
Germans take Bryansk from Russians
1 bomber moved from Novgorod to Southern Italy
1 mech_infantry moved from Greater Southern Germany to Southern Italy
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 113 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern Italy
Germans attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 2 : 1/7 hits, 2,50 expected hits
Americans roll dice for 3 infantry in Southern Italy, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern Italy
Germans roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 3 : 2/6 hits, 2,33 expected hits
Americans roll dice for 2 infantry in Southern Italy, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Germans
1 bomber moved from Southern Italy to Northern Italy
2 aaGuns, 6 artilleries and 37 infantry moved from Greater Southern Germany to Northern Italy
3 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
1 infantry moved from Vologda to Smolensk
1 infantry moved from Smolensk to Belarus
1 armour moved from Soviet Far East to Amur
1 infantry moved from France to Switzerland
Germans take Switzerland from Neutral_True
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 aaGun and 1 infantry moved from Novgorod to Belarus
1 infantry moved from France to Southern France
1 infantry moved from France to Northern Italy
Turn Complete - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 70 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 82 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,67
Germans regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
2 artilleries and 2 infantry moved from Turkmenistan to Afghanistan
1 artillery and 3 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 infantry moved from Slovakia Hungary to Yugoslavia
Russians take Yugoslavia from Germans
1 artillery and 1 infantry moved from Slovakia Hungary to Greater Southern Germany
3 armour moved from Germany to Greater Southern Germany
1 artillery and 2 infantry moved from Poland to Eastern Poland
10 fighters moved from Russia to Afghanistan
2 fighters moved from Eastern Persia to Afghanistan
3 fighters and 1 tactical_bomber moved from India to Afghanistan
1 mech_infantry moved from Kazakhstan to Afghanistan
1 infantry moved from Germany to Western Germany
Russians take Western Germany from Germans
14 artilleries and 36 infantry moved from Germany to Greater Southern Germany
Combat - Russians
Battle in Afghanistan
Russians attack with 2 artilleries, 15 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 4 infantry
Russians roll dice for 2 artilleries, 15 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 2 : 12/21 hits, 9.67 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_True lost in Afghanistan
Russians win, taking Afghanistan from Neutral_True with 2 artilleries, 15 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Neutral_True: 4 infantry
Battle in Greater Southern Germany
Russians attack with 3 armour, 15 artilleries and 37 infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour, 15 artilleries and 37 infantry in Greater Southern Germany, round 2 : 15/55 hits, 15.17 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 3 armour, 15 artilleries and 36 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 3/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Eastern Poland
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Russians
15 fighters and 1 tactical_bomber moved from Afghanistan to India
1 aaGun moved from Poland to Germany
2 infantry moved from Ukraine to Bessarabia
8 mech_infantrys moved from Rostov to Kazakhstan
Place Units - Russians
3 armour placed in Germany
1 fighter and 3 mech_infantrys placed in Russia
Russians undo move 1.
Russians undo move 1.
2 armour and 1 mech_infantry placed in Germany
1 armour, 1 fighter and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans regular : 2.33
Russians regular : 2.33
Neutral_True regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 armour, 4 artilleries, 1 factory_minor, 11 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
Combat - Japanese
Non Combat Move - Japanese
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 marine moved from Northern Territory to 55 Sea Zone
1 marine moved from Western Australia to 56 Sea Zone
1 cruiser and 1 marine moved from 56 Sea Zone to 37 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 37 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
4 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 battleship, 8 carriers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
2 marines moved from 37 Sea Zone to Shan State
1 infantry moved from Yunnan to Burma
1 artillery and 3 infantry moved from French Indo China to Shan State
2 fighters moved from French Indo China to Shan State
4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 aaGuns moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
2 bombers moved from French Indo China to Caroline Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 armour placed in French Indo China
2 armour and 1 mech_infantry placed in Malaya
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
4 artilleries and 6 infantry placed in Japan
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 98 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 armour, 4 artilleries, 1 factory_minor, 11 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
Combat - Japanese
Non Combat Move - Japanese
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 marine moved from Northern Territory to 55 Sea Zone
1 marine moved from Western Australia to 56 Sea Zone
1 cruiser and 1 marine moved from 56 Sea Zone to 37 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 37 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
4 transports moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 battleship, 8 carriers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
2 marines moved from 37 Sea Zone to Shan State
1 infantry moved from Yunnan to Burma
1 artillery and 3 infantry moved from French Indo China to Shan State
2 fighters moved from French Indo China to Shan State
4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 aaGuns moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
2 bombers moved from French Indo China to Caroline Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 armour placed in French Indo China
2 armour and 1 mech_infantry placed in Malaya
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
4 artilleries and 6 infantry placed in Japan
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 98 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Wait, I might need to rethink some things in this japanese turn. It’s a bit late and I’m tired.