@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
@onesteveo
sorry, holiday break was crazy busy. more time now to play.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber and 1 fighter moved from Greece to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 fighter
Americans defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 98 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 fighter owned by the Italians lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 armour moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Holland Belgium to France
1 bomber moved from Holland Belgium to Southern Italy
1 armour moved from Romania to Belarus
2 artilleries and 1 infantry moved from Romania to Bessarabia
2 infantry moved from Bessarabia to Western Ukraine
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : 0.33
Italians regular : -1.17
@Odonis no problem
was giving me and error when I tried to post so I uploaded here instead
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 armour moved from Germany to 114 Sea Zone
3 armour and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 armour moved from 115 Sea Zone to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 artillery, 1 infantry and 1 mech_infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Germany to Novgorod
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 3/8 hits, 3.17 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 2.67 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
British roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/6 hits, 2.67 expected hits
British roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
1 aaGun owned by the British, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1.83 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 0/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 5 : 0/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 6 : 2/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Germans: 1 mech_infantry and 2 tactical_bombers
Casualties for British: 1 aaGun and 3 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in 91 Sea Zone
Germans attack with 2 bombers
British defend with 3 destroyers; Americans defend with 2 transports
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
British roll dice for 3 destroyers and 2 transports in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 2 bombers in 91 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
British roll dice for 3 destroyers and 2 transports in 91 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
1 destroyer owned by the British lost in 91 Sea Zone
Germans roll dice for 2 bombers in 91 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
British roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
1 destroyer owned by the British and 2 bombers owned by the Germans lost in 91 Sea Zone
British win with 1 destroyer and 2 transports remaining. Battle score for attacker is -12
Casualties for British: 2 destroyers
Casualties for Germans: 2 bombers
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
2 aaGuns, 8 armour, 4 artilleries, 8 infantry and 7 mech_infantrys moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from Germany to Western Germany
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 124 Sea Zone
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Western Germany
1 carrier moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
2 artilleries and 2 infantry placed in Western Germany
2 artilleries, 2 infantry and 6 mech_infantrys placed in Germany
Germans undo move 1.
Germans undo move 1.
3 artilleries and 3 infantry placed in Germany
4 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in France
2 mech_infantrys placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British AA : 0.50
Russians regular : 2.67
Germans regular : -7.67
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Vologda to Smolensk
2 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Rostov
1 bomber moved from Russia to Ukraine
Combat - Russians
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 bomber moved from Ukraine to Russia
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 infantry moved from Samara to Russia
2 aaGuns and 7 infantry moved from Vologda to Russia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 infantry moved from Volgograd to Samara
Place Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,3
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Germans regular : -1.33
Russians regular : -0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Japan to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Anhwe to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 3 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to India
2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to India
1 armour, 5 artilleries, 4 infantry and 1 marine moved from Burma to India
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 battleship, 1 carrier and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Japan to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Anhwe to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 3 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to India
2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to India
1 armour, 5 artilleries, 4 infantry and 1 marine moved from Burma to India
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 battleship, 1 carrier and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 cruiser and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Tsinghai
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 fighter in Jehol, round 4 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Chinese win with no units remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery and 1 tactical_bomber in Celebes, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Korea
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Korea, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 fighter
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Changing ownership of Korea from Russians to Japanese
EDIT: Turning off Edit Mode
Battle in India
Japanese attack with 1 armour, 5 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 marine and 3 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 0/9 hits, 1.50 expected hits
Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 marine and 3 tactical_bombers in India, round 2 : 6/22 hits, 9.50 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 8/20 hits, 7.50 expected hits
6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 marine owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters and 3 tactical_bombers in India, round 3 : 7/14 hits, 7.17 expected hits
UK_Pacific roll dice for 1 artillery, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 4/17 hits, 6.50 expected hits
4 artilleries owned by the Japanese and 7 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers, 4 fighters and 3 tactical_bombers in India, round 4 : 7/10 hits, 5.83 expected hits
UK_Pacific roll dice for 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 4 : 5/10 hits, 4.17 expected hits
1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 5 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers and 2 tactical_bombers in India, round 5 : 2/5 hits, 3.00 expected hits
UK_Pacific roll dice for 2 fighters and 1 tactical_bomber in India, round 5 : 3/3 hits, 1.83 expected hits
2 tactical_bombers owned by the Japanese, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in India
Japanese roll dice for 1 armour and 1 bomber in India, round 6 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 fighter in India, round 6 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is -31
Casualties for Japanese: 5 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 marine and 3 tactical_bombers
Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 bomber moved from India to French Indo China
3 transports moved from 38 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 cruiser moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Anhwe
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Hunan to Yunnan
1 armour moved from Kiangsu to Hunan
1 fighter moved from Korea to 6 Sea Zone
1 aaGun moved from Hopei to Kweichow
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
2 destroyers placed in 36 Sea Zone
1 transport placed in 6 Sea Zone
Japanese undo move 4.
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.00
Japanese regular : -4.50
British AA : -1.50
UK_Pacific regular : -0.67
Russians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 124 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 124 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 44 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 44 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
3 fighters moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from 124 Sea Zone to United Kingdom
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier, 4 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 0.17
Germans regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 124 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 124 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 44 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 44 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
3 fighters moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from 124 Sea Zone to United Kingdom
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier, 4 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 submarine moved from 81 Sea Zone to 94 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Combat - British
Battle in 94 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 92 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 destroyer
British roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 bomber moved from 92 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Syria to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 armour moved from Iraq to Eastern Persia
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
4 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.17
Italians regular : -0.33
Japanese regular : -0.50
Germans regular : 0.83
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Algeria to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 armour moved from Bryansk to Rostov
1 armour moved from Belarus to Rostov
1 fighter moved from France to 92 Sea Zone
1 fighter moved from Greece to Rostov
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 2 destroyers; Americans defend with 2 transports
Italians roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 bomber owned by the Italians and 1 fighter owned by the Italians lost in 91 Sea Zone
Americans win with 2 destroyers and 2 transports remaining. Battle score for attacker is -24
Casualties for Italians: 1 bomber and 1 fighter
Battle in 92 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Rostov
Italians attack with 2 armour and 1 fighter
Russians defend with 2 infantry
Italians roll dice for 2 armour and 1 fighter in Rostov, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians roll dice for 1 armour and 1 fighter in Rostov, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 fighter
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 artilleries and 1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Northern Italy to Southern Italy
2 fighters moved from 92 Sea Zone to Algeria
1 infantry moved from Tunisia to Algeria
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : -0.67
Russians regular : 1.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 marine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Libya to Tunisia
ANZAC take Tunisia from Italians
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from French Equatorial Africa to Nigeria
Place Units - ANZAC
1 marine placed in New South Wales
1 cruiser placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50
ANZAC regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 58 PUs;
Germans buy 6 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Belarus to Tambov
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Rostov to Volgograd
8 armour and 9 mech_infantrys moved from Bryansk to Volgograd
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 tactical_bomber moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 9 armour and 9 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 9 armour and 9 mech_infantrys in Volgograd, round 2 : 4/18 hits, 6.00 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
2 armour moved from Novgorod to Belarus
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
3 artilleries and 5 infantry moved from Bryansk to Ukraine
1 armour and 1 artillery moved from Western Ukraine to Ukraine
1 armour moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
1 battleship moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
1 artillery and 1 infantry placed in Germany
1 infantry and 3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : -0.67
Germans regular : -2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 5 PUs;
Combat Move - Russians
2 infantry moved from Manchuria to Korea
1 bomber moved from Russia to Volgograd
2 infantry moved from Samara to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Archangel to Smolensk
1 fighter moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Bryansk
Combat - Russians
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Korea
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Italians defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 bomber moved from Volgograd to Russia
1 infantry moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 aaGuns and 14 infantry moved from Manchuria to Jehol
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,4,2,6,3,5,5,4
Russians collect 21 PUs (3 lost to blockades); end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Japanese regular : 0.67
Germans AA : -0.17
Germans regular : -1.00
Russians regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 69 PUs; 6 SuicideAttackTokens;
Japanese buy 4 artilleries, 3 destroyers, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
Combat - Japanese
Battle in Manchuria
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking Manchuria from Chinese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 carrier and 3 destroyers moved from 6 Sea Zone to 36 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
1 battleship moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Anhwe
1 aaGun moved from Kweichow to Hopei
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in India
1 destroyer placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery, 1 fighter and 1 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 destroyer, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 armour moved from Normandy Bordeaux to Southern France
Americans take Southern France from Neutral_Axis
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from 95 Sea Zone to Sicily
1 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 39 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 submarines moved from 46 Sea Zone to 35 Sea Zone
2 fighters moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 19 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 17 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
need scramble and kamikaze orders thanks
@onesteveo
No scrambles or KKs