@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
tanios Allies +15 -vs- dawgoneit Axis BM3
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 53 PUs; Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 10 mech_infantrys moved from Germany to Yugoslavia 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 2 bombers moved from Holland Belgium to Yugoslavia 6 infantry moved from France to Northern Italy 3 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Novgorod to Karelia 1 armour moved from Novgorod to Karelia 7 armour and 7 mech_infantrys moved from Novgorod to Vyborg 1 infantry moved from Baltic States to Novgorod 2 infantry moved from Eastern Poland to Belarus 2 tactical_bombers moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Western Ukraine 5 infantry moved from Eastern Poland to Bessarabia 2 artilleries and 4 mech_infantrys moved from Eastern Poland to Bessarabia Combat - Germans Battle in Karelia Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Vyborg Germans attack with 7 armour and 7 mech_infantrys Russians defend with 1 aaGun and 1 artillery Germans roll dice for 7 armour and 7 mech_infantrys in Vyborg, round 2 : 4/14 hits, 4.67 expected hits Russians roll dice for 1 aaGun and 1 artillery in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 aaGun and 1 artillery Battle in Belarus Germans attack with 3 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 infantry and 2 tactical_bombers in Belarus, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Yugoslavia Germans attack with 1 artillery, 2 bombers, 2 infantry and 10 mech_infantrys British defend with 1 airfield, 1 armour, 3 artilleries and 1 marine; French defend with 1 fighter Germans roll dice for 1 artillery, 2 bombers, 2 infantry and 10 mech_infantrys in Yugoslavia, round 2 : 4/15 hits, 3.83 expected hits British roll dice for 1 armour, 3 artilleries, 1 fighter and 1 marine in Yugoslavia, round 2 : 1/6 hits, 2.50 expected hits 1 marine owned by the British, 1 infantry owned by the Germans and 3 artilleries owned by the British lost in Yugoslavia Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 10 mech_infantrys in Yugoslavia, round 3 : 5/14 hits, 3.67 expected hits British roll dice for 1 armour and 1 fighter in Yugoslavia, round 3 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 fighter owned by the French and 1 armour owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 artillery, 2 bombers and 10 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 infantry Casualties for British: 1 armour, 3 artilleries and 1 marine Casualties for French: 1 fighter Non Combat Move - Germans 2 bombers moved from Yugoslavia to Eastern Poland 2 tactical_bombers moved from Belarus to Eastern Poland Place Units - Germans 2 artilleries and 8 infantry placed in Germany 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,5 Germans collect 42 PUs (2 lost to blockades); end with 42 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.33 British regular : -1.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 11 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Archangel to Novgorod 1 fighter moved from Russia to Novgorod 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 artillery moved from Smolensk to Belarus 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Belarus Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 3 infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Western Ukraine, round 3 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 3 : 4/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 fighter moved from Novgorod to Bryansk 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 7 infantry moved from Russia to Bryansk 1 artillery and 5 infantry moved from Vologda to Archangel 3 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Volgograd to Rostov 2 armour and 3 mech_infantrys moved from Bryansk to Caucasus 2 infantry moved from Kazakhstan to Caucasus Place Units - Russians 2 artilleries and 1 infantry placed in Volgograd 9 artilleries placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans regular : -1.67 Russians regular : 3.67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 4 destroyers, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from French Indo China to Burma 1 tactical_bomber moved from Yunnan to Burma 1 armour moved from Kweichow to Burma 1 armour moved from Kwangtung to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Siam to Shan State 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Hunan to Shensi 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 destroyer moved from 37 Sea Zone to 34 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone 1 submarine moved from 44 Sea Zone to 34 Sea Zone 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone 1 fighter moved from Chahar to 6 Sea Zone 1 tactical_bomber moved from Yunnan to Philippines 1 fighter moved from Yunnan to Burma 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kiangsu to Anhwe 1 fighter moved from Yunnan to Chahar Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 artillery, 1 infantry and 1 transport 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 artillery, 1 infantry and 1 transport Battle in Burma Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 artillery Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 artillery, 4 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from Java to 42 Sea Zone 2 artilleries, 1 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 3 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from 45 Sea Zone to 34 Sea Zone Place Units - Japanese 1 carrier and 4 destroyers placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Japanese regular : 0.17 UK_Pacific regular : 0.67 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Holland Belgium 1 fighter moved from 91 Sea Zone to Holland Belgium 1 bomber moved from Gibraltar to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 fighter moved from 91 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 7 fighters moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Normandy Bordeaux Battle in Caroline Islands Americans attack with 2 artilleries, 7 fighters and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 6 fighters and 2 infantry in Caroline Islands, round 2 : 7/10 hits, 4.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Normandy Bordeaux from Germans, taking Caroline Islands from Japanese with 2 artilleries, 6 fighters and 2 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 2 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 aaGun and 2 infantry Germans roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/9 hits, 3.67 expected hits Germans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 aaGun and 2 infantry Non Combat Move - Americans 2 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 4 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 6 fighters moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour moved from Tunisia to Morocco Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : -0.67 Japanese AA : 0.50 Germans AA : -0.50 Germans regular : -0.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Chinese creates battle in territory Chahar Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Chahar, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 1.00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Holland Belgium 1 fighter moved from 91 Sea Zone to Holland Belgium 1 bomber moved from Gibraltar to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 fighter moved from 91 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 7 fighters moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Normandy Bordeaux Battle in Caroline Islands Americans attack with 2 artilleries, 7 fighters and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 6 fighters and 2 infantry in Caroline Islands, round 2 : 7/10 hits, 4.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Normandy Bordeaux from Germans, taking Caroline Islands from Japanese with 2 artilleries, 6 fighters and 2 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 2 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 aaGun and 2 infantry Germans roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/9 hits, 3.67 expected hits Germans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 aaGun and 2 infantry Non Combat Move - Americans 2 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 4 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 6 fighters moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour moved from Tunisia to Morocco Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Chinese creates battle in territory Chahar Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Chahar, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 40 PUs; British buy 2 artilleries, 1 fighter, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 3 PUs; Combat Move - British 1 artillery and 4 infantry moved from India to Burma 10 infantry moved from India to Burma 6 infantry moved from India to Burma 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Libya to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 mech_infantry moved from 95 Sea Zone to Sardinia 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from United Kingdom to France 1 bomber moved from Malta to 95 Sea Zone Combat - British Battle in France British attack with 1 fighter Germans defend with 1 aaGun, 1 airfield and 1 factory_minor Germans roll AA dice in France : 0/1 hits, 0.17 expected hits 1 aaGun owned by the Germans lost in France British win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in 95 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer and 2 transports Italians defend with 1 destroyer British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 transports in 95 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone British win with 1 bomber, 1 cruiser and 2 transports remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer Battle in Burma British attack with 1 artillery and 20 infantry Japanese defend with 1 armour British roll dice for 1 artillery and 20 infantry in Burma, round 2 : 4/21 hits, 3.83 expected hits Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 20 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Sardinia Battle in Sicily Non Combat Move - British 1 fighter moved from France to Normandy Bordeaux 2 fighters moved from Gibraltar to United Kingdom 1 fighter and 1 tactical_bomber moved from Malta to Egypt 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from Alexandria to Tobruk 1 bomber moved from 95 Sea Zone to Normandy Bordeaux 1 aaGun moved from India to Burma 1 artillery moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 battleship and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Egypt to Alexandria 1 infantry moved from Persia to Iraq Place Units - British 2 transports placed in 110 Sea Zone 2 artilleries and 1 marine placed in Egypt 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 armourCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 2.33 Italians regular : 0.67 Japanese regular : -0.17 Japanese AA : 0.50 Germans AA : -0.67 Germans regular : -0.67 British regular : -0.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 1 artillery placed in Northern Italy 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3 Italians collect 8 PUs (5 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 mech_infantry moved from New South Wales to Queensland Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 mech_infantry moved from New South Wales to Queensland Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Eastern Poland to Novgorod 2 infantry moved from Eastern Poland to Western Ukraine 4 infantry moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Western Ukraine 7 armour and 6 mech_infantrys moved from Vyborg to Finland 1 armour and 1 mech_infantry moved from Karelia to Finland 10 mech_infantrys moved from Yugoslavia to France 8 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Eastern Poland to Holland Belgium 1 mech_infantry moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 1 artillery moved from Eastern Poland to Belarus Combat - Germans Battle in Belarus Germans attack with 1 artillery and 4 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Western Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Finland Germans attack with 8 armour and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour and 7 mech_infantrys in Finland, round 2 : 3/15 hits, 5.17 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 bombers and 8 infantry Americans defend with 1 artillery, 2 infantry and 1 mech_infantry Germans roll dice for 2 bombers and 8 infantry in Holland Belgium, round 2 : 2/10 hits, 2.67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 bombers and 7 infantry in Holland Belgium, round 3 : 1/9 hits, 2.50 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 bombers and 7 infantry in Holland Belgium, round 4 : 3/9 hits, 2.50 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 bombers and 7 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Battle in Novgorod Germans attack with 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 tactical_bomber moved from Western Ukraine to Eastern Poland 2 artilleries, 3 infantry and 4 mech_infantrys moved from Bessarabia to Eastern Poland 1 tactical_bomber moved from Novgorod to Eastern Poland 6 infantry moved from Northern Italy to France 1 artillery moved from Yugoslavia to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 2 bombers moved from Holland Belgium to Western Germany 2 artilleries and 4 infantry moved from Germany to Poland Place Units - Germans 8 infantry and 2 mech_infantrys placed in Western Germany 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Germans collect 44 PUs; end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Russians regular : -0.67 Germans regular : -2.00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 4 artilleries and 2 fighters; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Archangel to Novgorod 1 infantry moved from Archangel to Novgorod 1 fighter moved from Russia to Novgorod 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 10 artilleries moved from Bryansk to Western Ukraine 10 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Archangel to Novgorod 1 infantry moved from Archangel to Novgorod 1 infantry moved from Archangel to Belarus 1 infantry moved from Ukraine to Bessarabia 2 fighters moved from Russia to Bessarabia 1 tactical_bomber moved from Russia to Bessarabia Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 1 fighter and 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Novgorod, round 2 : 5/6 hits, 1.67 expected hits Germans roll dice for 3 mech_infantrys in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 3 mech_infantrys Battle in Belarus Russians attack with 1 artillery, 1 fighter and 4 infantry Germans defend with 1 artillery and 3 infantry Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Belarus, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 4 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 11 artilleries and 12 infantry Germans defend with 2 infantry Russians roll dice for 11 artilleries and 12 infantry in Western Ukraine, round 2 : 7/23 hits, 7.50 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 11 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 armour and 3 mech_infantrys moved from Caucasus to Ukraine 2 aaGuns, 5 artilleries and 18 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine 2 infantry moved from Rostov to Ukraine 2 artilleries and 1 infantry moved from Volgograd to Rostov 9 artilleries moved from Russia to Bryansk 1 fighter moved from Belarus to Russia 1 fighter moved from Novgorod to Bryansk 2 infantry moved from Caucasus to Rostov 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 3 artilleries placed in Ukraine 2 armour placed in Volgograd Russians undo move 2. 2 armour, 1 artillery and 2 fighters placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 3.67 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 4 destroyers, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Yunnan to Hunan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Yunnan 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 carrier, 2 destroyers and 1 fighter moved from 6 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 34 Sea Zone 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery, 1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kiangsu to Chahar 1 fighter moved from Chahar to Kwangsi Non Combat Move - Japanese 1 aaGun moved from Chahar to Hopei Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry EDIT: Adding units owned by Japanese to Hunan: 1 mech_infantry EDIT: Turning off Edit Mode 1 carrier and 4 destroyers placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6 Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 4 destroyers, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Yunnan to Hunan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Yunnan 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 carrier, 2 destroyers and 1 fighter moved from 6 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 34 Sea Zone 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery, 1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kiangsu to Chahar 1 fighter moved from Chahar to Kwangsi Non Combat Move - Japanese 1 aaGun moved from Chahar to Hopei Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry EDIT: Adding units owned by Japanese to Hunan: 1 mech_infantry EDIT: Turning off Edit Mode 1 carrier and 4 destroyers placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6 Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 34 Sea Zone: 2 destroyers EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 destroyers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 carriers, 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 23 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Denmark Battle in 16 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Denmark from Germans with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 22 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 infantry, 5 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone 4 fighters moved from 22 Sea Zone to 54 Sea Zone 4 fighters moved from 23 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 airfield placed in Normandy Bordeaux 2 infantry placed in Norway 1 armour placed in Eastern United States 3 fighters placed in Western United States 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : 1.00 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 2 carriers, 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 23 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Denmark Battle in 16 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Denmark from Germans with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 22 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 infantry, 5 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone 4 fighters moved from 22 Sea Zone to 54 Sea Zone 4 fighters moved from 23 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 airfield placed in Normandy Bordeaux 2 infantry placed in Norway 1 armour placed in Eastern United States 3 fighters placed in Western United States 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 3 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 4 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from Normandy Bordeaux to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in Holland Belgium British attack with 5 fighters, 3 infantry and 1 mech_infantry Germans defend with 7 infantry British roll dice for 5 fighters, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 4/9 hits, 3.17 expected hits Germans roll dice for 7 infantry in Holland Belgium, round 2 : 1/7 hits, 2.33 expected hits 4 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 5 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 3 : 3/8 hits, 3.00 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for British: 2 infantry Casualties for Germans: 7 infantry Non Combat Move - British 5 fighters moved from Holland Belgium to United Kingdom 1 battleship, 2 cruisers and 2 transports moved from 95 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Sicily 3 infantry moved from Alexandria to Tobruk 2 artilleries moved from Egypt to Alexandria 1 infantry moved from Iraq to Trans-Jordan 1 armour moved from India to Burma 1 fighter moved from India to Burma Place Units - British 1 carrier placed in 98 Sea Zone 1 artillery and 3 infantry placed in United Kingdom 2 transports placed in 98 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 1.50 Japanese regular : 1.00 Germans AA : 0.83 Germans regular : -1.33 British regular : 0.83 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber and 2 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 bomber owned by the Italians retreated 1 infantry owned by the Italians retreated to Southern France Americans win with 3 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy Place Units - Italians 2 artilleries placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1 Italians collect 12 PUs (1 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -1.00 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 37 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in Java Battle in 36 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 destroyers and 6 transports ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers and 6 transports in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking Java from Japanese with 2 destroyers and 6 transports remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to Queensland Place Units - ANZAC 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 37 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in Java Battle in 36 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 destroyers and 6 transports ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers and 6 transports in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking Java from Japanese with 2 destroyers and 6 transports remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to Queensland Place Units - ANZAC 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 97 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.33 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Eastern Poland to Bessarabia 6 infantry moved from France to Normandy Bordeaux 3 infantry moved from Western Germany to Denmark 3 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Denmark 1 bomber moved from Western Germany to 112 Sea Zone 3 mech_infantrys moved from France to Holland Belgium 2 mech_infantrys moved from France to Normandy Bordeaux 2 mech_infantrys moved from France to Holland Belgium 1 mech_infantry moved from France to Western Germany 3 mech_infantrys moved from Finland to Norway 3 mech_infantrys moved from Finland to Novgorod 4 armour moved from Finland to Norway 4 armour moved from Finland to Novgorod 1 artillery and 2 infantry moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 1 artillery moved from Northern Italy to Western Germany 1 mech_infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Denmark 1 mech_infantry moved from Western Germany to Denmark Combat - Germans Battle in 112 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Belarus Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Denmark Germans attack with 4 infantry and 4 mech_infantrys Americans defend with 1 infantry Germans roll dice for 4 infantry and 4 mech_infantrys in Denmark, round 2 : 1/8 hits, 1.33 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Norway Germans attack with 4 armour and 3 mech_infantrys Americans defend with 1 airfield, 1 factory_minor and 2 infantry Germans roll dice for 4 armour and 3 mech_infantrys in Norway, round 2 : 2/7 hits, 2.50 expected hits Americans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 4 infantry and 5 mech_infantrys British defend with 1 infantry and 1 mech_infantry Germans roll dice for 4 infantry and 5 mech_infantrys in Holland Belgium, round 2 : 2/9 hits, 1.50 expected hits British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Battle in Normandy Bordeaux Germans attack with 1 bomber, 6 infantry and 3 mech_infantrys Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 bomber, 6 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/10 hits, 2.17 expected hits Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for Americans: 3 infantry Battle in Bessarabia Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 4 armour and 3 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 4 armour and 3 mech_infantrys in Novgorod, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 4 armour and 3 mech_infantrys in Novgorod, round 3 : 3/7 hits, 2.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Germans 3 aaGuns, 3 artilleries, 2 infantry and 15 mech_infantrys moved from Eastern Poland to Poland 9 infantry moved from Germany to Poland 1 aaGun moved from Northern Italy to Southern Italy 1 bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from 112 Sea Zone to Western Germany 2 tactical_bombers moved from Belarus to Poland Place Units - Germans 1 artillery placed in Germany 9 infantry placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Russians regular : -0.67 Germans regular : 0.83 British regular : -0.67





