@Ghostglider There is a scramble option to 97 and an intercept option from Malta for you
L20 BM3 Pejon_88 (L+12) vs. AetV (X)
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tunisia 1 armour moved from Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Rostov 2 armour, 1 fighter and 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Tunisia Combat - Italians Battle in Crete Battle in Rostov Italians attack with 3 armour, 1 fighter and 1 mech_infantry Russians defend with 1 artillery Italians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Rostov Italians win, taking Crete from Neutral_Allies, taking Rostov from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry Americans defend with 1 armour Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Italians 1 fighter moved from Tunisia to 95 Sea Zone 1 fighter moved from Normandy Bordeaux to Gibraltar 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 infantry moved from France to Normandy Bordeaux 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 mech_infantrys moved from Northern Italy to Romania 1 fighter moved from Rostov to Romania Place Units - Italians 1 transport placed in 95 Sea Zone 3 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy 2 infantry placed in Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Italians collect 16 PUs (1 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Americans regular : -0,50 Italians regular : -0,83 Russians regular : 0,67 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Guam to 18 Sea Zone 1 submarine moved from 21 Sea Zone to 18 Sea Zone 1 infantry moved from Fiji to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Battle in 18 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 18 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone ANZAC win, taking Marshall Islands from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from 18 Sea Zone to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands 2 fighters moved from New South Wales to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Eastern Persia to Northwest Persia Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,17 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Guam to 18 Sea Zone 1 submarine moved from 21 Sea Zone to 18 Sea Zone 1 infantry moved from Fiji to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Battle in 18 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 18 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone ANZAC win, taking Marshall Islands from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from 18 Sea Zone to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands 2 fighters moved from New South Wales to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Eastern Persia to Northwest Persia Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,17 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 fighter, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 15 armour and 17 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Smolensk to Vologda 2 infantry moved from Novgorod to Archangel 1 bomber moved from Ukraine to Vologda 1 fighter moved from Ukraine to Archangel 1 tactical_bomber moved from Ukraine to Archangel 1 fighter and 1 tactical_bomber moved from Ukraine to Samara 2 mech_infantrys moved from Volgograd to Samara 1 armour moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 mech_infantry moved from Tsinghai to Sikang Germans take Sikang from Chinese 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 bomber moved from Ukraine to Caucasus Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 15 armour, 1 bomber and 17 mech_infantrys British defend with 2 infantry Germans roll dice for 15 armour, 1 bomber and 17 mech_infantrys in Caucasus, round 2 : 15/33 hits, 11,00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 15 armour, 1 bomber and 15 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 infantry Non Combat Move - Germans 3 aaGuns, 12 artilleries and 14 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Samara to Volgograd 1 mech_infantry moved from Tambov to Kazakhstan 1 mech_infantry moved from Kazakhstan to Tsinghai 1 bomber moved from Vologda to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 2 armour and 2 mech_infantrys moved from Poland to Western Ukraine 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Bryansk 3 infantry moved from Karelia to Finland 1 armour and 1 mech_infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Novgorod to Karelia 6 mech_infantrys moved from Germany to Romania 1 infantry moved from Germany to Western Germany 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Gibraltar 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Caucasus to Novgorod Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Western Germany 6 mech_infantrys placed in Germany 1 bomber and 1 fighter placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsCombat Hit Differential Summary :
Russians regular : 1,17 Germans regular : 1,50 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Novosibirsk to Samara 2 armour and 4 mech_infantrys moved from Novosibirsk to Vologda 5 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 6 artilleries and 20 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 armour, 5 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 5 infantry and 4 mech_infantrys in Vologda, round 2 : 2/11 hits, 2,50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 6 artilleries and 21 infantry Germans defend with 2 mech_infantrys Russians roll dice for 6 artilleries and 21 infantry in Samara, round 2 : 7/27 hits, 6,50 expected hits Germans roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Samara Russians win, taking Samara from Germans with 6 artilleries and 21 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 aaGun and 19 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 aaGun moved from Russia to Vologda Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : 0,67 Germans regular : -1,67 Russians regular : 0,33 -
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Shan State 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from Hunan to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Yunnan 2 fighters moved from French Indo China to Yunnan 1 fighter moved from Philippines to Yunnan 1 artillery moved from Hunan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 3 fighters and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Yunnan, round 2 : 1/6 hits, 2,33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Yunnan, round 3 : 2/5 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 0/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone 1 armour, 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone 2 armour and 4 mech_infantrys moved from Hunan to French Indo China 3 fighters moved from Yunnan to French Indo China 1 aaGun moved from Hunan to Kwangsi 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 marine and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 2 fighters and 4 tactical_bombers moved from Japan to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 3 fighters moved from 35 Sea Zone to Philippines 2 fighters and 4 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 38 Sea Zone Place Units - Japanese 3 infantry placed in Malaya Japanese undo move 1. 1 fighter and 2 infantry placed in Malaya 1 infantry placed in French Indo China 1 carrier and 1 destroyer placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1 Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -4,67 UK_Pacific regular : 0,33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Shan State 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from Hunan to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Yunnan 2 fighters moved from French Indo China to Yunnan 1 fighter moved from Philippines to Yunnan 1 artillery moved from Hunan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 3 fighters and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Yunnan, round 2 : 1/6 hits, 2,33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Yunnan, round 3 : 2/5 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 0/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone 1 armour, 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone 2 armour and 4 mech_infantrys moved from Hunan to French Indo China 3 fighters moved from Yunnan to French Indo China 1 aaGun moved from Hunan to Kwangsi 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 marine and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 2 fighters and 4 tactical_bombers moved from Japan to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 3 fighters moved from 35 Sea Zone to Philippines 2 fighters and 4 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 38 Sea Zone Place Units - Japanese 3 infantry placed in Malaya Japanese undo move 1. 1 fighter and 2 infantry placed in Malaya 1 infantry placed in French Indo China 1 carrier and 1 destroyer placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4 Japanese collect 53 PUs (3 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -4,67 UK_Pacific regular : 0,33 -
@pejon_88 So apparently convoy was done now for Japan since you had saved just before posting.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 mech_infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from Wake Island to 34 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Americans creates battle in territory 41 Sea Zone Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Celebes Battle in Marianas Battle in 34 Sea Zone Americans attack with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 3 submarines, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 34 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Celebes from Japanese, taking Marianas from Japanese with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Island Non Combat Move - Americans Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Morocco to Algeria 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to United Kingdom 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 3 artilleries and 3 infantry placed in Central United States 3 transports placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 34 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 33 Sea Zone: 1 carrier EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 33 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : -0,33 -
@pejon_88 Did my usual edit of figs and ACs at the end of the US turn. Also I moved one of my destroyers to block your fleet. Moved it to SZ21. I know that it technically participated in the battle outside Palau, but hope you can allow the change. Otherwise I will re-do accordingly :)
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter and 4 infantry moved from Kweichow to Yunnan 2 infantry moved from Kweichow to Hopei 1 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Hopei Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Shensi 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : -0,00 Japanese regular : 0,33 -
@pejon_88 that is ok with me.
Since i tend to forget sometimes things during a turn wich was set and manifrsted in my brain before the turn started… -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 mech_infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from Wake Island to 34 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Americans creates battle in territory 41 Sea Zone Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Celebes Battle in Marianas Battle in 34 Sea Zone Americans attack with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 3 submarines, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 34 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Celebes from Japanese, taking Marianas from Japanese with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Island Non Combat Move - Americans Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Morocco to Algeria 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to United Kingdom 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 3 artilleries and 3 infantry placed in Central United States 3 transports placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 34 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 33 Sea Zone: 1 carrier EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 33 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter and 4 infantry moved from Kweichow to Yunnan 2 infantry moved from Kweichow to Hopei 1 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Hopei Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Shensi 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 mech_infantry moved from Kweichow to Kwangsi 1 mech_infantry moved from Kweichow to Hunan 2 fighters moved from Kweichow to Hunan 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Battle in Kwangsi British attack with 1 mech_infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Hunan British attack with 2 fighters and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 2 fighters and 1 mech_infantry in Hunan, round 2 : 3/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 armour and 3 mech_infantrys moved from Burma to Kweichow 3 aaGuns, 4 artilleries and 12 infantry moved from Burma to India 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 2 fighters moved from Hunan to Kweichow 2 transports moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 submarine moved from 81 Sea Zone to 80 Sea Zone 4 fighters and 2 tactical_bombers moved from Northwest Persia to Persia 5 artilleries and 5 infantry moved from Northwest Persia to Iraq 1 infantry moved from Northwest Persia to Persia 1 artillery and 7 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Egypt to Alexandria 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : -0,00 Americans regular : 0,00 Japanese regular : -0,33 British regular : 1,83 -
@aequitas-et-veritas Haha then we are on the same page ;)
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@pejon_88 I have to marinade on this turn.
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@aequitas-et-veritas Of course! Take your time :)
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Tunisia to Algeria 1 fighter moved from 95 Sea Zone to Algeria 3 fighters moved from Gibraltar to Algeria 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from Romania to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 destroyer and 1 fighter French defend with 1 destroyer Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 99 Sea Zone Italians win, taking 99 Sea Zone from French with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Algeria Italians attack with 1 artillery and 4 fighters Americans defend with 1 infantry Italians roll dice for 1 artillery and 4 fighters in Algeria, round 2 : 2/5 hits, 2,33 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 4 fighters moved from Algeria to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 mech_infantrys moved from Northern Italy to Romania 2 mech_infantrys moved from Romania to Ukraine 3 armour moved from Rostov to Caucasus 1 fighter moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 transport placed in 95 Sea Zone 1 fighter placed in Southern Italy 2 infantry placed in Normandy Bordeaux 1 infantry placed in Southern Italy Italians undo move 4. 1 infantry placed in Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Americans regular : -0,33 French regular : -0,33 Italians regular : -0,17 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima Non Combat Move - ANZAC 1 fighter moved from Northwest Persia to Iraq 2 destroyers moved from 62 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 18 Sea Zone to 34 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Burma to India Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima Non Combat Move - ANZAC 1 fighter moved from Northwest Persia to Iraq 2 destroyers moved from 62 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 18 Sea Zone to 34 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Burma to India Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 bomber, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 15 armour and 15 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Volgograd to Kazakhstan 1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan 1 infantry moved from Archangel to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 1 infantry moved from Rostov to Tambov 2 bombers moved from Novgorod to Tambov 1 armour moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British 1 armour moved from Eastern Persia to Turkmenistan 1 bomber moved from Western Germany to Smolensk Combat - Germans Battle in Tambov Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 0/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers and 1 infantry in Tambov, round 3 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 15 armour and 15 mech_infantrys British defend with 4 infantry Germans roll dice for 15 armour and 15 mech_infantrys in Northwest Persia, round 2 : 9/30 hits, 10,00 expected hits British roll dice for 4 infantry in Northwest Persia, round 2 : 2/4 hits, 1,33 expected hits 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 15 armour and 13 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for British: 4 infantry Battle in Kazakhstan Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery and 1 infantry moved from Volgograd to Caucasus 1 aaGun moved from Rostov to Caucasus 2 aaGuns, 12 artilleries and 13 infantry moved from Rostov to Bryansk 3 infantry moved from Ukraine to Bryansk 2 armour, 1 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 6 mech_infantrys moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 1 infantry moved from Novgorod to Archangel 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from 95 Sea Zone to Gibraltar 1 armour moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 6 mech_infantrys moved from Germany to Romania 1 bomber moved from Smolensk to Bryansk 2 bombers moved from Tambov to Bryansk 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Kazakhstan to Bryansk Place Units - Germans 2 infantry placed in Volgograd 3 artilleries placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod 1 bomber, 2 fighters, 1 infantry and 5 mech_infantrys placed in Western Germany Germans undo move 1. 1 infantry placed in Volgograd 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Eastern Poland: 6 mech_infantrys EDIT: Removing units owned by Germans from Romania: 6 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Germans collect 58 PUs (3 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -2,33 British regular : 0,67





